Coco follows the secret musical ambitions of Miguel, who resides in a lively, loud Mexican village but comes from a family of shoemakers that may be the town’s only music-hating household. For generations, the Riveras have banned music because they believe they’ve been cursed by it; as their family history goes, Miguel’s great-great-grandfather abandoned his wife decades earlier to follow his own dreams of performing, leaving Imelda (Miguel’s great-great-grandmother) to take control as the matriarch of the now-thriving Rivera line and declare music dead to the family forever.

But Miguel harbors a secret desire to seize his musical moment, inspired by his favorite singer of all time, the late Ernesto de la Cruz (Bratt). It’s only after Miguel discovers an amazing link between himself and De la Cruz that he takes action to emulate the famous singer and, in doing so, accidentally enters the Land of the Dead.

In the beautiful underworld, it’s not long until Miguel encounters the souls of his own family — generations’ worth of long-dead but no less vivacious Rivera ancestors, including great-grandmother Imelda. Still, given the opportunity to roam around the Land of the Dead, Miguel decides to track down De la Cruz himself. He teams up with another friendly (and skeletal) spirit — a trickster named Hector, voiced by Bernal — to find De la Cruz, earn his family’s blessing to perform, and return to the Land of the Living before time runs out.

Benjamin Bratt and Gael García Bernal will lead Coco alongside newcomer Anthony Gonzalez, who will voice the film’s main character, a 12-year-old Mexican boy named Miguel. Gonzalez was hired after serving as Miguel’s scratch voice during early development, proving himself indispensable to both the filmmakers and the character. Character actress Renée Victor also joins the cast as Abuelita, Miguel’s grandmother.

Coco will be coming your way on November 22nd 2017.



So I was watching Paperman again and when I saw the face she made in the first pic I thought of Rey, and voilà I was inspired to do a Reylo Paperman edit. Please don’t repost. Please reblog. :)


Okay. I love Atlantis. But like…Helga…more Helga? Just more Helga would have been gr8. They bothered to give her a kickass backstory canonically so??? Please?? Please. Give me army brat Helga navigating the late 1880s wearing pants, beating her way to a wrestling championship, kicking the crap out of her boss and destroying him at chess to win her lieutenant position, working as a millionaire’s bodyguard, being probably the only woman in her field, seducing women left and right, growing up in ten different countries, earning the highest possible rank in Aikido, and earning the respect of entire troops worth of men despite being the antithesis of expected womanhood during the 1900s.

Like??? Where’s my Helga Sinclair movie honestly

The Incredible Exploratory Art Of Jin Kim For Moana

On each animated feature, whether computer animated or hand drawn, Disney has skilled artists explore the character designs and the expressions of the characters. 

Jin Kim, the artist who made the drawings featured here, has been the go to guy at Disney for some time. Kim originally worked under Glen Keane when he first came to Disney. As Keane went on to work on other things at Disney, and eventually left, Kim took over most of the responsibility of character exploration through drawing. 

Kim did many drawings for Frozen, Wreck-It Ralph, and Tangled. Other artists at Disney will do 2D animation tests so that the CG animators have something to visualize when they start animating. Tests of movement, expressions, character design, and different angles of the characters are all tested through drawings since it takes a lot less time to test a character in drawings before he is modeled and animated in CG. 

That’s where artists like Jin Kim come in, who is one of a team of artists who help “put together the movie,” before they put together the movie.

Check out much more staggeringly inspirational art from Jin Kim on his blog

- Christopher