digital-art-tutorial

How to other eye

ALRIGHT, so, I know a lot of people have trouble making eyes match. Yesterday I found out a way to make it significantly easier! Here’s a small guide.

Well, first of all, you have your face. mark where the eyes should be on it.

Then mark the corners of the eyes and go over the middle again, to make the next step easier

Alright, I know it sounds a bit crazy, but draw this shape, trying to make it as symmetrical as you can.

Draw the eyes using that shape as a guide and TA-DA! They match! For different eye shapes you tweak the angle of the two guide lines.

And it also helps with angles where the size and shape of the eye is distorted, you just put it in perspective.

I think the theory behind it is that the thing that makes it hard to make the eyes match is the angle of the corners, and this type of guideline helps make them even, which makes the eyes look symmetrical. Welp, here it is! I hope it helps someone!

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Hi everyone! 

First of all, I just wanted to thank y'all for all the love on the last tutorial I posted -I’m glad people found it worthy of sharing and reading. I wanted to make this one more in-depth. I don’t think I would call this a “tutorial” to achieve something specific, but a look into the thought process that goes on regarding environments, storytelling and execution. Hopefully you can relate it to your own thought processes you currently have.

Have a good one, guys! If you got questions, do ask ‘em. :)

(Also. I know I’ve been quiet in posting new art lately. A lot of the art I can’t show yet but there is cool stuff on the way.) 

{  Finished piece -original post: Bright Autumn  }

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’What is hair and how i can render it?’

I got this question and I really wanted to show on very simple examples how to render hair. Because it really is… simple! Following this guide you will be able to paint hair in few minutes.

This is called the ribbon technique.

It is used by many artists out there. I just wanted to show you a couple of examples. As you can see I picked Adam Hughes and J. C. Leyendecker. Look at it and see how they paint the hair. It doesn’t look like a mop. It looks more like big, overlapping shapes organized in some fashion.

Try to imagine a string of hair like a ribbon. Ribbon symbolize a large portion of hair. Don’t focus on every single hair string, instead of this imagine it as bigger shape. It will catch light in highest point and it will have core shadows.

Establish where light is hitting the hair and where it turns dark. Start with big shapes. big brushes to get the lights and volumes right. Then You can go into details and paint small brush strokes to add details like single hair strings.

I attached two examples. First is very simple where you can clearly see and understand the similarity between hair and ribbon. Second example is theory put into practice. But it’s basically doing the same things as shown in simple example.

Let me know what you think about this?

I based my knowledge on James Gurney blog (author of Dinotopia and Light and Color book)

And for the example I used Faestock (from deviantart) photo.

Hey guys! Here’s a post that I hope some will find helpful, things I have picked up along the way that I wish I had known from the start!  These are not set in stone, and only just suggestions, I’m no expert okay guys

THINGS I WISH I HAD KNOWN ABOUT PHOTOSHOP:

1.  FLOW.  Flow was put in place primarily for the airbrush folks.  Now its relevance has changed slightly.  With textured brushes, try reducing the flow to “expose” texture.
2.  Ctrl+U : HUE/SATURATION/LIGHTNESS.  For people who are indecisive about color, use this to slide around the color quickly instead of repainting or replacing the color.
3.  CLIPPING/ LAYER MASKS.  Seriously, take five minutes to do this.  A good online resource is ctrlpaint.  This will be instrumental in creating hard edges, something beginner digital artists really struggle with.  Also non-destructive, you will save SO much time. 
4.  With that said, ctrl+alt+g makes the current layer you are on a clipping mask.  You can layer mask a group. 
5.  MULTIPLY and the surrounding layer types in its little section is like a dark glaze.  Good for shadows.
6.  OVERLAY and the surrounding layer types in its little section is like a lightening glaze.  Good for lighting. LIGHTEN and the dudes around him are also good for lighting, esp. screen. 
7.  MAKE YOUR GOSH DARN BACKGROUND IN THE INTERFACE LIGHTER.  Your contrast will thank you.  Right click on the background of the interface and choose the one you like the best.  I know dark grey looks sexy, I know. 
8.  TRANSFORM TOOLS ARE THE BEST (but paint over them).  If you have a tile, pattern, whatever- Image>transform> choose your weapon.  Have a tiled floor? Don’t you dare paint all those tiles. Scales?  Paint them flat in a square, then use the warp tool to push them around the form.  Then make your painterly adjustments.
9.  PAINTING SHORTCUTS:  Numbers affect the opacity. Shift+ Number affects the flow. Holding down alt gives you the eyedropper. Brackets [] change size of brush, these dudes <> cycle between your brushes.
10.  HISTOGRAM. If you have a fairly even histogram, this means your distribution of lights mids and darks is even.  If it is skewed, and you don’t mean it to be, adjust accordingly. 

Just be casual about it and love your art I love you all

Follow me for more tutorials and art here:
drawmaevedraw.tumblr.com 



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hi guys today I made a tutorial on how to make my favorite art nouveau-y embellishments! these are a super fun and easy way to add a little emphasis to a drawing and you can make all kinds of designs once you get the basic flow! If you have any questions feel free to ask and let me know if there’s any kind of tutorial you’d like for me to make in the future !!!

youtube

New Head Painting Tutorial is up on youtube! Thought it might be helpful to get some basics of painting across while painting up this old dude. I’ll walk you through the lay in, talk about form , brushstrokes and edges in 5 minutes. Feel free to join me over at my Tumblr and Instagram for more updates and tips!

This article was written by Phil Straub back in 2005, and it is as fresh and vital today as it was then. Phil’s tips and trick are timeless, and can help you make your images pop!

Composition is everything! No amount of detail in an illustration or Concept Painting will be successful without a strong composition foundation.

Composition in Environment Concept painting can be quite difficult since your focal point usually isn’t as obvious as in a character piece. In this introduction to Composition we will explore the fundamentals used to create exciting and functional compositions along with a variety of composition techniques. Initially I will show some successful examples of iconic composition, formal composition, the rule of 3rds, the golden rule, etc. There will be a discussion on what makes each piece successful and an explanation on why the artist chose to describe the scene using a particular form of composition.

When you take the canvas area and divide it into ‘thirds’ Horizontally and Vertically, where the lines cross in the picture area is a ‘Golden Mean’, or the best spot in which to place your Main Subject or Object of Interest as it is the Focal Point of your picture. The golden rule originates from the Ancient Greeks, since they were great mathematicians as well as artisans, they came to the conclusion that there needed to be a certain balance in composition for it to be pleasing to the eye. They further developed this theory and defined what they called “power points,” Power points are located at the point where the lines used in the golden rule intersect. By placing a main subject on a power point, it further defined that subject as the focal point.

The golden rule can and usually is applied to a paintings canvas proportions. As you read through the following text you’ll notice that most of the imagery presented utilizes similar dimensions and almost all of them fall into the “golden rectangle.” Today you can find the Golden Rectangle almost everywhere: from credit cards to phone cards to book covers, all are shaped with its proportions. The Golden Ratio (the ratio of the longer and shorter sides of the Golden Rectangle) also appears in many natural phenomena. The ratio between the length of your nose and the distance from the bottom of the chin to the bottom of the nose is the golden ratio. The spiral growth of crustaceans follows the golden spiral. The divine proportions are an in-built (or in-grained) aesthetic parameter we judge beauty by.

The imagery [above] represents the division of space when the “golden rule” is applied to a blank canvas. Basically it is the division of a line in two sections, where the ratio between the smallest section and the largest section is identical to the ratio between the largest section and the entire length of the line. In other words A/B = B/(A+B). The ratio is about 1/1.618. Honestly, I’m still not exactly sure what that all means? but, I do know that I used this grid layout a-lot when I first started painting and found it helpful. I still do.

In the beginning you may find it useful to use this as an overlay for every concept piece you do. Having this grid float over your imagery as a reminder of where to place the objects of importance in the scene may help you as your develop your composition.

From the golden rule came the “rule of thirds” which is virtually the same concept but slightly altered to fit photographic proportions.I find it a bit easier to follow since it’s very simple in its origin.Here we have a look at the rule of thirds in action.

Notice that the main focal point sits right almost directly over one of the “golden means.” Additionally, other objects are placed near the other converging lines (the bird, for example) but, not directly on them, since that would create competition for the focal point.

There are Four Spots where these lines cross the Upper Left the Lower Left, the Upper Right and the Lower Right. Please note that all the “hotspots” are away from the center position in the picture frame.

The two best “power points” are the Upper Right and the Lower Right because the eye enters the picture frame at the lower left hand corner of the picture frame, travels to the center of the picture area and then reaches the right hand ‘Golden Mean’ position where it stops to look at the ‘Center Of Interest’.

The reason the eye enters a picture at the lower left side is because we are taught to read from Left to Right. This is a psychological fact that has been proven over the years. Next time you’re in an art gallery or art museum that shows the Old Masters paintings, notice how many have the Center Of Interest in the “Golden Rule” positions.

‘Implied Forms’ are a combination of ‘Implied Lines’ and they help to hold a painting together. The eye enjoys these interesting forms and will stay in the picture area to examine each one of them, if they are present. The following text and sample imagery will demonstrate a variety of implied forms and composition approaches.

The Circle is made up of a continuous ‘Curve’ and it’s circular movement keeps the eye in the picture frame. There are many circles in nature and man made objects. You can use the circle in a very obvious way in your composition or simply suggest it.

 The  image [below] is a very obvious and deliberate usage of circular composition. Notice how the circular shapes created by the dragons also follow a path that leads your eye towards the focal point.

Another example of circular composition! Again, I chose this type of composition to enhance the feeling of motion in the piece. You can see how the eye follows the circular shapes across the picture plane to the focal point. Something interesting to note with this image, it actually uses two composition approaches at one time; circular composition and iconic composition.

This has a ‘solid base’ and will show Stability. It also has Height and Strength. The Pyramids of Egypt have survived for thousands of years while other types of solid buildings have crumbled in to dust in less time. With the image below I was very deliberate with my arrangement of shapes so the triangle or pyramid composition is obvious. When I began this piece I simply started with a triangle shape as my starting point…nothing more than an abstract composition. I just let everything flow from there….and very quickly the painting began to take shape.

Is a connection of ‘Lines’ meeting in the Center and an expansion of ‘Lines’ leaving the Center. The Radii is usually found in Nature Subjects. The best example of the man made Radii is the spokes of a wheel.

The eye has two ways to go when it comes upon the Radii. It can either be drawn in to the picture area or it can be led out of the picture area. You must be careful how you used the Radii and try to have the eye led into the picture.

A showing of ‘Opposing Force’ that will give the picture a feeling of Cohesion and Relationship. The horizontal bar of the Cross will act as a “stopper’ while the vertical pole can act as a leading line. The windows in a large skyscraper will form crosses and will keep your interest in the building. The Cross also has religious meaning and the subtle use of the Cross can give hidden significance to an image.

In the painting below Hong Kuang uses the cross composition subtly. One could argue this piece is also using an “L Composition.” The strong line across the horizontal center that’s being formed by the characters body suggests “The Cross.” The somber facial expression and subject matter demonstrate an experienced artist’s ability to use symbolic composition to help tell a narrative.

To the right of that is  Daryl Mandryk’s work which  successfully combines a Cross composition with iconic composition. This is common composition choice for themes of heroism or comics. Fantasy artists like Brom and Frazetta use this type of composition in their work regularly.

This makes an attractive ‘frame’. It can be used to accentuate important subjects. Many times it is a ‘frame’ within a ‘frame’.

A tree with an overhanging branch at the ‘right’ side of the picture area will form a ‘Rectangle’ and help frame the Main Subject in the picture. By doing this you will make the Center of Interest stand out and be noticed clearly.

Some Art theorists contend that the most important information in the image should be placed near the center of the picture plane. This may seem confusing to some students since this contradicts many of the major principles of the “golden rule.” In general iconic composition should and can be used to describe a subject in a certain way. Iconic Composition or “Formal Subdivision” applies best to subjects of a dignified or religious nature. This style of composition was the approach of choice in earlier times and many excellent compositions have been made with it. Usually Iconic composition is used to describe symbolic subjects, heroic subjects, or religious subjects.

 

I’ve taken the liberty of drawing over this imagery to demonstrate the division of space in iconic composition. This is a technique used by many illustrators to help define the division of space and focal point when creating an iconic illustration. Well know and renowned illustrator Andrew Loomis used this technique extremely well and his book “Creative Illustration” to demonstrate this further.

Notice, that while the focal point is slightly off center, all the converging lines lead to the center point of interest. Additionally, notice how the figures head sits directly in the diamond shape of the overlay lines I’ve created. It should also be noted that I chose this composition to further enhance the regal and heroic appearance of the character.

Tong Wu uses Iconic composition perfectly here! Notice how the character again falls nearly at center of the canvas. I’ve taken the division of space a bit further on this imagery and have broken down the image into smaller segments so you can so how the artist balances everything in the piece.

Notice how the top right corner is almost a mirror image of the top left corner. In fact, look at almost any opposing segment in the painting, they are very similar! When creating iconic composition, it’s not necessary to duplicate each side exactly, but there should be a feeling of complete equalization of the units or masses, the line and spaces of one side with the other.

So, there you have it, a variety of ways to deal with division of space when you first begin visualizing a painting or drawing. At the end of the day, theses approaches to composition are guides and simply a place to start. Once you become more comfortable with composing a scene you can begin to push the boundaries of formal composition.

Since most Environment Concept Artists work in the entertainment industries, its expected you will be asked to create cinematic moments or “memorable moments” utilizing the environment as a stage.

 You’ll want to use your mastery of composition to lead the viewer’s eye and really make the viewer feel like they’re in the scene. The single most important thing you simply must have in any Environment Concept Painting is a clear and dynamic focal point.

 Without a place for the viewer’s eye to rest, the painting will lack impact and won’t hold the attention of your audience. It’s the job of the Concept Artist to visualize what can’t be visualized in reality. Concept Artists are the first step in every production and therefore must create dynamic imagery that the rest of the team will be excited to build. There are a few cinematic tricks that you can use as a Concept Artist to make things appear more dynamic.

Sometimes all it takes to add an extra bit of drama to your composition is a simple tilt of the camera. In the image to the right the viewer really feels like they are part of the action, simply by slanting the camera a bit. This approach is especially useful when you are trying to depict action in your environment.

 

Many Concept Artists today, myself included, use perspective as a tool to create dynamic compositions that appear to have motion and lead the eye to the focal point clearly and concisely.

 

In the painting below you will notice I’ve used many of the objects that appear in the painting as opportunities to further guide the viewer to the “payoff.” Additionally, I tilted the camera a bit to add to the action.

http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/phil_straub_composition_tutorial

Hello! This just a small guide for young/beginner artist.

It doesn’t matter what software you use, for me I primarily use Paint tool sai. 

Mario is a good example of a character who has primary colors.

Patrick uses different variants of secondary colors.

Magenta’s color is tertiary because it is between purple and red.

Luigi has a analogous color scheme, color adjacent to each.

Yoshi dominant color is green, red is the direct color opposite from green.

Dipper’s shirt is the red, his hat and jacket serve as (indirect) split complementary colors.

There’s also Traidic color scheme: three colors equally spaces on the color wheel.

 Tetradic color scheme: double complementary. (quite difficult to use)

And Monochromatic: variations of light and saturation of one color,

Value is the lightness and darkness in color.

This shows about 9 values. Value is important because it shows the illusion of light.

This is one of the mistakes a lot of young/beginner artists make. Unless the drawing is in grey-scale, black and white as shadow and light is wrong to use. 

I use Luminosity and multiply, of course their are other modes to use, like shade for shading. screen or overlay for light. (paint tool sai user) light is not always necessary btw.  

Never be afraid of using a warm color as a shadow and a cool color as light etc.

Always experiment with your art, try new things, and figure what’s best for you!

Let me know if any of this helped you, and thanks for reading!

Now go start drawing!  

Art Resources!

Hey all you digital artists and art enthusiasts! This is a list of free art resources/tools that might just help you out!


Programs:

Paint Tool SAI - SAI is probably the most popular tool to use for digital art (aside from stuff like Adobe Photoshop). It has a really simple interface and a lot of different features. You can download brushes for this program like water colours and patterned brushes for free from deviantart. It also has the option for layers and lineart/colouring layers! I use this for lineart mainly, but it’s good for colouring as well.


Krita - Krita is another popular tool. It’s a little like SAI, although I prefer this program for colouring (unless you have a drawing pad, I would recommend doing lineart in SAI and then colouring in Krita). It’s really simple to use and has a nice interface and a LOT of brushes and effects! This will take a moment to start up though, so give it about 2 - 3 minutes. It also has a palette option so you don’t have to go searching for colours!


MyPaint - I haven’t personally used MyPaint before, but from what I’ve seen, it has a similar interface as Sai and Krita and is updated regularly, unlike the other two (although they don’t need updating really, they’re great tools!). It has a simple interface and different brush and layer options.


Pyxel Edit - This program is for pixel art and what I use to do my pixel sprites and tilesets. It’s VERY easy to use and a great program! I highly recommend it for pixel art. Note: the free version is just as good as the premium, so don’t worry about that - and no, it does not expire.

Communities:

PaintBerri - PaintBerri is a cute little site made for digital artists in late 2015! It’s so adorable! This site also allows you to create art online with a tool similar to Sai but not as advanced (last time I had used it anyway). I highly recommend this site!

DeviantArt - Chances are you’ve heard of DeviantArt. This is a community not just for digital art but also for games, photography, traditional art, fanfiction and so forth. This has got to be one of the biggest creative community online and is a great way to share art!

Here is a pretty great place to share it too, though a warning: you should always have a claim on your work so that others can’t steal it.


Resources:

DesignDoll - WORDS CANNOT DESCRIBE HOW THIS PROGRAM HAS HELPED ME. It’s a program where you can pose a doll for reference and body proportion. IT’S AMAZING AND I HIGHLY RECOMMEND IT. You can also download different models and poses for this program!


DragoArt - This is a great resource for beginners or those who aren’t feeling confident. It has a bunch of easy tutorials on how to draw pretty much anything. And it’s updated almost every 10 seconds! Even if you’re confident, this is still a good resource to check out.


And that’s it! Thank you for reading this incredibly long post. Please reblog for your arty followers and feel free to add on anything I missed!

Have a great day (ノ◕ヮ◕)ノ*:・゚✧

I decided to make a brief masterpost of some of my favourite tutorials and points of reference, along with some helpful and talented artists I follow on tumblr. This list is not exhaustive, though hopefully it will be enough to help someone out. 

Tutorials.
Drawing eyes.
Drawing noses.
Drawing hands.
Drawing mouths.
How to colour hair
Hair tutorial.
Lineart and how to draw smooth lines.
Improving your composition.
Expanding your comfort zone.
How to shade a drawing.
Drawing the body in proportion.
How to blend skin.
Changing greyscale to colour.

Drawing references.
Movement and animation.
Hair colours and styles.
Character prompts.
Lighting techniques.
Pose references.
Clothing references.

Digital Artists on tumblr.
felitomkinson
theboyofcheese
greendelle
kr0npr1nz
wataboku
alicexz
charliebowater
clockwork-cadaver
ninjaticsart
trixdraws

Books on digital art that have helped me out.
Bold Visions: A Digital Painting Bible (I highly recommend this one).
Digital Art: A Complete Guide to Making Your Own Computer Artworks.
Drawing Basics and Video Game Art.

Miscellaneous.
Turcom - a good quality, affordable drawing tablet for beginners.
Art reference blog.