design talk

today my exhibit design prof was talking about writing label text concisely and was like “ask yourself- is having the scientific name on there REALLY necessary” and I gasped dramatically and jerked upright in my seat as if I’d been electrocuted and I got like a minute into a passionate defense of including latin names on signs before I caught myself

7

I got to make today’s Google Doodle for NASA’s Trappist-1 announcement! It was a crazy exciting project cause we had no forewarning about this announcement and decided as a team to just make a doodle as fast as we could.  

I took on the project and concepted, designed and animated the whole doodle in about 5 hours.  It was a wild ride and a lot of fun, things always get interesting when you have to work under pressure like that. But the doodle team is amazing and everyone was supportive and helpful in us getting it launched!

Thought I’d shard a bit of the process for making it and some storyboards as well!

4

At the end of everything, hold onto anything.

Night in the woods, the game

sam cant actually fly, hes just so annoying the earth repels him
2

+* Fancy Jacen Solo and Tenel Ka Djo!:+*

Commissioned by @hexterah (Check out her cosplays!!)

I can’t even express how much I enjoyed drawing this! :) 。.。:+*

[Commissions]

Go for the thing you actually want to do.  

Many students, teachers and family told me studying 2D animation in school from 2009- 2013 was foolish because there were already no more 2D animation jobs, and that I should study 3D animation. But I hate rigorous, technical work, I honestly hate computers all together. I’m not built for that kind of thinking, and I’m not interested in it. I was and am far more interested in drawing and film making than mastering technology. I’m almost four years out of school now, and have now had far better career opportunities than many of my 3D classmates because I am passionate about what I do.

My senior year of college,  I narrowed the parts of the animation process that I am most interested in to writing and storyboarding. But, I was afraid to pursue those jobs because I knew from interning in studios that they were highly coveted positions. So, I went for cleanup and animation jobs, hoping to work my way up. I even got lucky and landed character design work down the line, though I’m not particularly interested in design. It was only when i started taking storyboarding classes, making storyboards in my spare time, pursuing storyboarding jobs, calling myself a storyboard artist, that those opportunities started to become available to me. And it turns out, I’m far better at storyboarding than I was at those other positions, because it’s the thing I enjoy the most. This is not to say “don’t take that cleanup job that pays the bills.” Take that job, and do online storyboarding classes at night, and read storyboarding blogs on your lunch break, make storyboard samples and comics in your free time on nights and weekends… Then, ask for storyboard tests, and test and test and test. It might take a while, no worries. Go ahead and put ‘storyboard artist’ on your website in the meantime instead of ‘illustrator’ or 'cleanup’ or whatever your more accurate fallback job is.

Don’t work in a studio in your fallback job and wait for someone to give you the opportunity. You might think because you are hard working at your compromise job, the management will reward loyalty with the job you politely asked for, or maybe were even too polite to actually ask for. They won’t give you that job. They probably won’t even help you get that job. So test within that studio if they’ll let you, and apply other places in the meantime while you keep paying the bills with that job.

There’s no excuse to me. Even people who want to direct can direct their own animated shorts in their spare time and build up a commercial directing portfolio from those shorts. You can do the same thing making crappy live action films with borrowed equipment in your spare time. It’s costly and time consuming, but you can throw your musician friend a couple bucks for the score, get a compositor buddy to throw effects on your short in exchange for some animation she needs, and buy a bunch of friends pizza to help you clean up scenes or hold lights or whatever. I’ve done it before.

I used storyboards as an example above, (read blogs during lunch, etc.) but apply that same tenacity towards whatever you want to do: vis dev, character design, comic penciler, stop motion fabricator, 3D modeler, whatever. I want to be a writer now, that’s the next hurdle for me. I’ve written two pilots and I’m taking it seriously, going to writing events, talking to people, refining my work and writing new material, and generally conducting myself as a writer. I have no idea how long, or even if this will take, but I’m pursuing it like it’s real because I enjoy writing, so I think I’d be good at it. Please don’t be one of these people that talks about all the stuff you’re “working on”, when you are really just thinking about working on that stuff. Too many of those in the world, please just go and get things done. “There are those who write, and those who talk about writing.” An adage I like. Apply it to whatever you like “There are those who design characters, and those who talk about designing characters…”

So please, everyone, go for what you want, don’t stop short now. You’ll be a lot better at your job when you’re doing the thing you like.

2

this art blog is turning into a zelda appreciation shrine and i don’t regret a thing

4

a bunch of bumblebee agate stuff!

bee is a cowardly gem… i’m just gonna say that upfront. he is scared of anything bigger and stronger than himself and will run and hide from any major threat. but! thankfully due to his weapon, he is extremely well suited on the defense / offence sect of survival! 

if he ever encountered a homeworld ship, the most he could do was sabotage the gems (the ships are shown to be indestructible, i.e. rose’s cannon / opal’s bow) with one of his four tactics. 

there are a lot of cons! all of them effect his energy a lot: to the point of either fainting or retreating into his gem. most notably the laser beam, which is a brief final attack that cannot be stopped and will immediately poof him afterward. tough luck!

roxwallyssox  asked:

I love you charms!! They are so cute!! As an artist trying to get started on selling my own products, i was wondering if i could ask how you make your packaging look so nice? I would love to learn how to make my stuff look so professional.

Oh me gosh, you have no idea how much that means to me… I’m emotional now! ( ・ᴗ・̥̥̥ ) Thank you very much lovely! ( ◜◒◝ )♡ I apologize in advanced for taking forever to answer your wonderful ask. You caught me right in the middle of prepping for a convention 。(*^▽^*)ゞ

Anywhosies~ Here’s a small tutorial on how I do my packaging for charms:

First, make your design. I sometimes sketch out the design on paper before I move onto Photoshop. Depending on how big you want your packaging to be, is how big you want your design to be. I prefer to use 3x5in and always work under a 300dpi/resolution or bigger. Make sure you are able to find baggies with your dimensions before you design. I’ll talk about this further into this tutorial.

Tip: Make your width at least .25in smaller! Some baggies are a couple of millimeters smaller from the actual width. I keep forgetting to fix this little detail thus why you see the width as 3in instead of 2.75in.

The design is really up to you. You can have a theme going on per set, per charm, or you can even just use your logo as the design for every charm and make your life easier lol  There’s no rules to follow, just have fun and design away!

Tip: Don’t overdue your designs though, you want the charm to be the main focus. Something simple yet fun and or elegant will work. Don’t be afraid to google examples of other people’s designs. That will give you an idea and get you going.

Save your designs! Save them as both a JPG and PS file (or as the software you are using).

Be organized! If you plan on having multiple designs or even make lots more charms in the future, name them so they are easier to find. Your packaging designs can even have their own folder or sub folder if needed.

Setting up. Open any wordpad or word processor of your choice and add your design. Depending on how big your design is, you’ll be able to fit more or less. 

Print a test page. Print your design on your everyday normal paper just to check that everything looks okay! If your printer is like mine, it will be a troll and sometimes print a bit crooked, but don’t worry! Since they’ll be cut, it doesn’t affect your designs in any way.

Now let’s print…

Ta-daaaa! Here are my designs that I printed on the cardstock I fell in love with. The cardstock I use is called Astroparche Cover Stock and it’s from the brand, Neenah. I love the natural look it has–it’s not white, so ye be warned that the colors will have a small slight tint of yellow when printing. The cardstock is also thick enough for my printer to use and sturdy enough for my charms. You can find this cardstock on Amazon, but I was lucky enough to find it at my local Office Depot!

Tip: Photo paper can also be used if you so prefer. Again, whatever makes you happy and works best for you. 

Get your handy dandy paper cutter ready…

Cut, cut, cut! Cut out all your designs with your paper cutter. I don’t suggest using scissors unless you trust your hand enough that it won’t mess up and cut straight! If you don’t have a paper cutter, note that you most certainly do not need to buy the huge guillotine type. There’s small ones that can be used and can even be taken with you to conventions! The one I use is small and cute and has been with me for three years and the extra blade that came with it has not been used yet. Amazing~

Punch, punch, punch! Time to get your hole puncher and punch them little holes. I actually have a special hole puncher with a 3mm hole, but you can definitely use a regular 6mm hole puncher. How far down you want your hole to be is up to you.

Tip: If you want to get fancy, you can even buy hole punchers that have cute hole designs! Like stars or hearts ♡ ☆ ♡ ☆

Baggies!!! So, remember how I said to make sure to find baggies with the dimensions you plan to use before designing? This is only because of the rare chance you use certain dimensions that there’s no baggies for. Always double check!

Anyways, when buying baggies, make sure that you go half and inch (or more) above your height so you can create a tab to fold back and tape your baggie shut. You can also find baggies that already have adhesive! It’s just a matter of what you like and what works for you. Maybe you want to get creative and use a cute sticker or washi tape to close your baggie, who knows! Some people even buy baggies with hang tabs to hang them for display when they’re tabling in conventions.

“But Dee, where do I find baggies??”

*squishes your cheeks and whispers*

Ebay… Ebay is your best friend. Search for clear cello/poly bags ( ̄▽ ̄*)

Almost there…

Setting up! Once you have your charms built and ready to go, it’s time to package them and use your new super duper amazing designs! For this, we’ll be using washi tape since it doesn’t leave any residue and it’s easier to peel off. Any washi tape will do, it doesn’t matter! I tend to rip off about 10-20 pieces at a time to have them ready to go. It makes things easier on my end.

For cellphone straps: Loop the strap inside the hole and align your charm. Once you are happy, tape the strap with the washi tape.

For key chains: Yes, it works just as well! But we’ll be needing ribbon, 3mm wide ribbon to be exact. Cut about 2in and loop one end inside the split ring while bringing the other end above. Bring both ends of the ribbon into the hole and align your charm. Once you are happy, tape the ribbon. You should now have your charm cutely hanging from the ribbon~

All you gotta do now is bag ‘em, seal ‘em, and you are ready to go! Look at you–you did it! I’m so proud of you ( ・ᴗ・̥̥̥ )

I hope this helps you and anyone else looking to start making their own unique packaging for their cute charms~ ❤ (ɔˆз(ˆ⌣ˆc)

3

BEEN working on this character for awhile, i figured i should probably post him
hes a murder child, inspired by the other murder children i’ve seen surrounding @coulsart and boy do i lovemaking gross kids 

we’ll call him dimitri now until i can find a name for him
his biography is a little blurred for me rn but his ‘original’ origin story (which was.. mostly a joke because it was so wild) was really petty and hilarious
the shock collar idea was from a previous oc concept > X (which funnily enough has some  myers vibes to it i swear that wasnt on purpose)
same with the mask,,, 

this sassy child likes blood rituals, draining people of their blood, children, and long walks in the moonlight

the picture on the left is the second rough idea, the rest of the scribbles are more… polished… ( i guess)

i wish i had more on him 

WHO SHOULD YOU FIGHT TECH EDITION

someone requested so   here we go

lighting designers: like yeah you could try to fight them but they’d probs just blind you and then kick your ass while you’re trying to reorient 4/10 would not advise

stage managers: buddy. pal. please. SMs are the reason your sorry ass gets anything done and we all know it. sure maybe you could win but then your life will fall apart and you’ll be sad 0/10 terrible idea

costume designers: i mean if they have their shears with them avoid but otherwise they tend to be pretty easy to fight. your call man 6/10 possibility of success

makeup designers: why would u want to fight makeup designers???? they just wanna make u look awesome and scary let them live. plus they’d probably murder you when you don’t see it coming 

fly crew: like you could try but they’d probably just bound away into the sky like fucking deer or something only attempt if you have wings 

sound designers: like i wanna say we could kick your asses but in all honesty what are we gonna do? throw a speaker at you? no those are heavy and cost more than your student loans we’d just yell until you gave up tbh

fight choreographers: like do i even need to explain why this is a terrible idea. they have fight in their name they’ll kick your ass into next tuesday and make it part of the warmup

set designer: ok i have a grudge against a lot of set designers but also have you seen their equipment. do not i repeat do NOT take them on on their own turf. corner them in a parking lot or something 

propsmaster: man they can turn anything into anything else who knows how many weapons they’ve got on them. on the other hand if you distract them with a challenge they will likely be pretty easy to subdue

dramaturg: history nerd to the max kick their bookloving ass if they deserve it they can’t fight back they’re not history BUFFS or anything amirite