Darksiders II: Deathinitive Edition Officially Announced
Darksiders II “Death”initive Edition galloping to current gen consoles
Nordic Games today announced that the Darksiders 2 Deathinitive Edition will come to current-gen consoles this winter.
The Deathinitive Edition will be a visually updated version of Darksiders 2, including all DLCs (Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov’s Axe, Van Der Schmash Hammer, Fletcher’s Crow Hammer, Mace Maximus, Argul’s Tomb) and running in native 1080p resolution. In addition to the graphic upgrade, adjustments to the game balancing and loot distribution have been made. The entire project is in the experienced hands of Gunfire Games, where nearly all staffers have already been working at Vigil Games and on Darksiders in the past.
Reinhard Pollice, Business & Product Development Director at Nordic Games: “We took over the franchise roughly 2 years ago and thought about the next chapter for Darksiders ever since then. Naturally (and extremely excitedly!), there will be a large-scale project based on Darksiders, but for now it is very important for us to take care of the existing games and make those available to a broader audience. Bringing Darksiders 2 to current gen was a logical step for us and the team at Gunfire Games know their trade inside-out, so we easily and quickly had lots of ideas that we wanted to realise for this specific edition.”
“It feels good to be working on Darksiders again, after a couple of years of hiatus”, comments David Adams, founder and president of Gunfire Games. “This project is a great opportunity for us to pick up where we left off two years ago and dig deeper into the game, which is close to all our hearts. Bringing the definitive Darksiders 2 experience to life is something that we hope a lot of people will enjoy and look forward to.”
About Darksiders 2 Deathinitive Edition • Darksiders 2 with All DLCs included and integrated into the game, offering a total playtime of more than 30 hours (Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov’s Axe, Van Der Schmash Hammer, Fletcher’s Crow Hammer, Mace Maximus, Argul’s Tomb)
• Improved Graphic Render Engine for higher visual quality especially in terms of lighting and shadows
• Improved and reworked level, character and environment graphics
• Running in native 1080p resolution
• Reworked and tuned game balancing and loot distribution
What starts with War, ends in Death.
Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother’s name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all of Creation…
Features • Play Death: Become the most feared of the legendary Four Horsemen, able to destroy entire worlds and battle forces beyond Heaven and Hell
• Epic Universe: Unlike anything the player has seen before, delivered in the unique style of Joe Mad
• Heaven/Hell: Explore startling gameworld environments reminiscent of heaven and hell
• Player Choice & Customization: Customize your experience with varied armor sets, weapons, and skill trees allowing players to create their own Death
• Replay-ability: Explore a vast open world, complete dozens of side quests and customize your Death with a full leveling system, skill trees and endless equipment combinations
• Traversal: Death is a nimble and agile character capable of incredible acrobatic feats allowing the player to explore the world like never before
So I had this project sitting around for a while… Got it all together and went to put oil in it and kick it over. Super hard to kick so took it apart and low and behold it was full of NASTY ASS rusty oil-ish. Took it apart, cleaned it really good, flushed it, wiped everything down… Got new gaskets and cleaned everything really good then put it all back together. Got it to the point where I was going to do my timing and try and start it then when I went to take my spark plug out the entire threads/coil shot out of the hole! Took it all apart again and took the front head to the machinist to get it fixed… Should be ready tomorrow. Costing me $250 to fix a fuckin spark plug hole… Like this had to have been the shabby work of someone in the 80’s or 90’s cuz the motor is a 74’. Being haunted by the chopper ghost I think. He always steals my nuts n bolts they literally disappear🔮 and one night listen to this shit.
My friend had one of those harbor freight red voltmeters and at first it was flickering on and off and flashing zeros.. He turned it off and turned it back on and hit it on the side.. Still zeros on my bike. He tested the leads on his bike and was reading about 12.7-13 so we were like wtf… Bad ground maybe?? So we sanded my frame a little and when he hooked the meter back up THE READING FROM MY BIKE WAS FLASHING .666 and 1.666 on the screen flashing fast back and forth on the screen so we were laughing and tripping out for a minute like WTF?!? then he shut it off and turned it back on… It read 12+. I dunno man… I dunno
The next game up for review is Hunted: The Demon’s Forge for Playstation 3. (I’m sorry XBox we haven’t gotten any alone time in a while.)
I am going to try to separate the review into sections to make the review a little better. I felt my last ones were kind of all over the place.
This third person action game was developed by InXile Entertainment and publish by Bethesda Softworks. It is for Playstation 3, XBox 360 and Microsoft Windows.
You play as E'lara and Caddoc, two mercenaries on following a vision which was seen by Caddoc. As you follow this vision, a death spirit named Seraphine promises you power in return for aiding her. You battle sorts of demons, minotaur, skeletons, and orclike creatures called wargar as you try to uncover the cause of all this chaos.
E'lara is one of the last known remaining elves alive after the minotaur exterminated her kind. She specializes in bow and arrows, while having a short sword as her secondary weapon. While E'lara seems like a small kind elf, she is a force to be reckoned with. She becomes overly excited when it comes to killing and blowing things up, which is why I use her the most.
Caddoc is very toned human who acts cautious and always says E'lara will be the death of him. He specializes in heavy weapons, while using a crossbow as his secondary weapon. Though he comes off as a tough brute, it is easy to see he cares for E'lara. I haven’t played as him much, so I didn’t get a good feel for him yet.
The game play is kind of repetitive, but still fun. Throughout the game you can acquire crystals to use as currency to buy enchantments for your weapons or to buy casting spells. There are also unlocks you can acquire by doing certain things. Ex. Killing 100 enemies with a bow will increase the amount of damage you do with a bow and the amount of arrows you can carry. The game has co-op, which is pretty sweet. You can either play split-screen, LAN, or over PSN/XBox Live. The AI’s always have a tendency to run in front of you when you are trying to go anywhere. I also found it hard to tell them what to do sometimes. The option to push the button never came up sometimes.
The controls played out very nicely. Basically the default controls for any third person shooter. This has very similar controls to Gears of War. The developers actually used every button possible, still with the limited choices they managed to make it work almost perfectly. This is just in my opinion, not everyone has the same preference in controls.
E'lara - Laura Bailey (She also plays Serah Farron in Final Fantasy XIII-2)
Caddoc - Graham MacTavish (I frigging knew he played Cutter in Uncharted 3! I kept saying “That’s Cutter.”)
Seraphine - Lucy Lawless
The game takes place in a medieval time with a dark tone to it.
Though there were minor things that annoyed me such as the AI’s and that it was a little two repetitive, the game overall was great. It basically showed me what a medieval Gears of War would be like. The voice acting was great, characters really showed personality and emotion, controls played out well, and the story was excellent. I would really like to see more games like this, perhaps one with an open world. Though the game can be pretty fun single player, I highly suggest you play it co-op for a much better experience.