dashin' hashshashin

Team Fortress 2 Update for August 27, 2014

- Added a new promo item
- Client/server memory improvements
- Fixed ragdolls not applying the ice/gold effect for cosmetic items
- Fixed the Australium Scattergun material looking pixelated
- Fixed some issues with clipped text in the localized versions
- Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard
- Snipers can no longer jump immediately after firing a scoped shot
- Updated the materials for The Dalokohs Bar
- Updated the equip_region for The Dashin’ Hashshashin
- Updated the Stout Shako to fix a lighting problem
- Updated the localization files
- Updated rd_asteroid
        - Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases
        - Removed reduced spawn time bonus for players that die in the enemy base
        - Moved interior battlements health and ammo further into the base
- Updated pl_cactuscanyon
        - Stage 2
                - Removed from the sequence so stage 1 links to stage 3
        - Stage 3
                - Added rollback to cart while in the train collision zone
                - Cart is now unavailable to push for a short period at the start
                - Adjust spawn times during the final push-pull
                - Pushed spawn gates forward in the right-side exits of Blu spawn
                - Adjusted cover surrounding the middle exit of Red spawn