It’s here! It’s here! At long last! I’m having tons of fun with the new DLC, it gets frustrating, but it’s a good kind of frustrating. Like the time while in a hasty panic I discovered how to insta-kill the bloated knight guys. You drop on them and you get a cool little grapple animation where you stab the COCONUTS out of their neckhole!
I wonder how many bosses there are. I got the demon guys, I wonder what’s next.
It can hardly be a coincidence that no language on earth has ever produced the expression ‘As pretty as an airport.’
Airports are ugly. Some are very ugly. Some attain a degree of ugliness that can only be the result of a special effort. This ugliness arises because airports are full of people who are tired, cross, and have just discovered that their luggage has landed in Murmask (Murmask airport is the only known exception to this otherwise infallible rule), and architects have on the whole tried to reflect this in their designs.
They have sought to highlight the tiredness and crossness motif with brutal shapes and nerve-jangling colors, to make effortless the business of separating the traveler forever from his or her luggage or loved ones, to confuse the traveler with arrows that appear to point at the windows, distant rack, or the current position of Ursa Minor in the night sky, and wherever possible to expose the plumbing on the grounds that it is functional, and conceal the location of the departure gates, presumably on the grounds that they are not.
Douglas Adams, Long Dark Tea-Time of the Soul (Dirk Gently Book 2)