I like the implications that Despair isn’t quite as unpredictable now as Junko’s made it out to be. The fact that she’s managed to predict everything except Naegi means Izuru must have done as well, so it’s no surprise that he’s a little more interested in Hope than he was. It also just feels predictable to the viewer, because (a) we already know half of it and (b) it gets to the point where you expect blood and creepy eyes and dark scenes constantly.
It’s also interesting how Junko characterizes Hope and Despair. They’ve always been (intentionally?) vague concepts, but Junko defines Despair as Chaos and Hope as Harmony (and as such, predictable). I wouldn’t say that’s accurate at all really. Hope seems irrational and violent at times: just think of Nanami soldiering on despite being seriously injured (definitely irrational and unpredictable), or Munakata’s general violent personality (I’d still characterize him as Hope even though he is a bit silly, lol). Tbh, I almost feel like Komaeda’s got the right idea. Both Hope and Despair are meaningless, predictable and “boring” without the other. The chaos comes from their interactions with each other, instead of just the pure Despair that Junko puts it down to. Essentially, a world of just Despair is predictably full of suffering and death, whereas a world of just Hope is predictably happy and harmonious. I don’t think Junko knows as much as she thinks she does.
👌👀👌👀👌👀 good shit go౦ԁ sHit👌 thats ✔ some good👌👌shit right👌👌there👌👌👌 right✔there ✔✔if i do ƽaү so my self 💯 i say so 💯 thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ💯 👌👌 👌НO0ОଠOOOOOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ👌 👌👌 👌 💯 👌 👀 👀 👀 👌👌Good shit
On the subject of Junko Enoshima... (Crowds random rant)
”Hey… Isn’t this world of preexisting harmony boring?”
have to say that I find Junko Enoshima, the villainess of the Danganronpa
series, to be a fascinating deconstruction of the ”chessmaster” (that is, a
person who is able to think many steps ahead of everyone else).
be honest, I used to find Junko to be a character that was kinda hard to get a grip on. I’m
not sure if it’s because I hadn’t read the Danganronpa Zero novel or if my memory of the past two games is a bit hazy… But after the latest episode of Danganronpa 3
(Despair episode 6 or episde 12 all-in-all), we got a truly fascinating scene
between Junko and Izuru Kamukura.
”Junko Enoshima, you have super analytic abilities, which allow you to see many
steps in advance. So why did you do this, knowing you couldn’t win?”
”Oh, so you don’t know? You ought to have super analytic abilities yourself,
”Despair is an unknown. Because of my super analyctic ability, I was thoroughly
bored with this world. The ’hope’ everyone longs for is just preexisting
harmony. But despair was the one thing that was different. The heart-racing
excitement of messy despair has a taste like you’ve never known! Despair is the
one thing that brings chaos to this world. Just like a single bullet setting
off a world war, despair has the power to throw this world into chaos! Look at
me now! I’m having so much fun! Even now, I’m filled with despair and
Junko: ”Can you understand me?”
Junko made it clear from the very beginning, in the first Danganronpa game, that she does things for her own
amusement, or as she puts it: for “despair”. Now, if despair is
something that she associates with the unknown and unpredictable… then her
actions and obsession makes a lot more sense to me. She’s still a horrible person, don’t get
me wrong… but as a character, she’s a fascinating deconstruction of what can
go wrong when you can predict literally anything coming your way… and then
get BORED out of your mind with that. It’s the same as with Izuru. They find the world to be mindbogglingly
boring, and searches for something… ANYTHING… that can relieve that
doesn’t make what they’re doing right in any shape or form. Definitely not! But
it does make them somewhat more understandable as characters.
Ok, so I’m still really upset over the new DR3 episode’s ending, but one good thing came out of this episode.
Naegi being carried around.
I had this headcanon for a while that at some point Naegi would have to
be carried by someone (Gozu was my best bet) because he’s not very
athletic, and I was sure at some point he’d be so slow running away from
some kind of threat that one of his allies would just be all “Screw it,
I’m carrying you like a sack of potatoes.” And like, Gozu does?
And the best part is, since Naegi isn’t allowed to run, this is going to be a recurring thing.
seriously, I thought this headcanon was so ridiculous it wouldn’t make
it into canon, but it did. In the best way possible. Hopefully this
means that at some point, someone’s going to have to carry Naegi
princess-style. And by someone, I mean Kirigiri.