a few new character page headers!! i meant to post all the final ones at once but these have been sitting in my drafts for about as long as ive gone without posting art, which is to say, a long ass time
Tes has always been super gay, like dude we’re not even ‘invading’ we’ve always been here.
-vivec, an intersex demigod
-pelinal whitestrake, a gay robotic warrior from the future
-you cannot fucking tell me Nerevar and Voryn are not gay, come SWEET Nerevar
-that fighters guild son who I can’t remember the name of (he’s gay)
-shivering isles smith who flirts with you if you are a dude
-Crassius Curo a bi man
-Lord killbar from daggerfall who presents as a female avatar but has a male portrait
-literally all of the daedra but especially boethiah and mephala
-for fucks sake argonians are sexless at birth
I haven’t even scraped the tip of the iceberg buddy there’s so much more
You are Mannimarco, the King of Worms. You are an extremely powerful lich of at least 2,000 years of age, were kicked out of the Psijic Order for necromancy, have on several occasions attempted various widespread malicious deeds involving necromancy, and are currently in Scourg Barrow where you lead a group of necromancers, liches, and vampires.
And here you are politely greeting me and apologizing for your lack of information on necromancers.
I was talking to my dad a few days ago about elder scrolls and he turned to me and asked why do you like it so much? I thought about it and this is what I came up with.
Most games are go, kill things, find treasure, save the princess. That’s okay sometimes, hell even many parts in the tes games have that. Arena is that. It after a while it gets boring and repetitive. I like story behind those games, story that makes you think. The That’s why I love the series, there’s aspects that really make you question things, and the way it diverges from most classic western games.
Take for example Morrowind, and the plot of figuring out who actually killed Nerevar, who actually did the right thing. And slowly you start to realize everyone did some fucked up things, including Nerevar and you realize maybe not everyone as perfect as history makes them. What about Oblivion? As the game progresses you start to see you’re not the protagonist of this story, Martin is. You are just the support in someone else’s story. And maybe you are in real life too, while maintaining your own story. Skyrim? The whole speech with Paarthurnax is pretty deep, but if you look at the overarching theme which I see everyone miss, Skyrim is about diverging from what your told to do, straying from you fate, and how in the end it’s futile. Alduin doesn’t want to destroy the world anymore, he wants to rule it, and dies at your hands because of this. Miraak wants to be free from his master and his fate in apocrypha, but eventually ends up slain at Mora’s hands (tentacles?) And you, the last dragonborn, you may chose to fight your fate, stray from your heroic path, but in the end your trapped like a bird. And as your playing you realize Am I just a puppet of fate? Or can I escape? Is that necessary a good thing? Even daggerfall, you have to go around and find who gets the totem, but you realize they all have selfish means, even your beloved emperor, what’s stopping him from goomba stomping everything like Tiber Septim?
The point I’m trying to make is if you look hard enough The elder scrolls is a very deep series, that really makes you question things you didn’t think about. Maybe I’m overthinking this, maybe most people just see it as go to this dungeon, complete this quest, but for me at least there’s so much more under the tip of the iceberg. And that’s why I love this series.
Did You Know: “I used to be an adventurer like you…” is just one of many heavily repeated lines from TES guards over the years? For example, all the way back in Daggerfall, the guards were infamous for repeating “HALT!HALT!HALT!” until you were halted.