d&d premades

Town of Wimer

Mostly human population, but has a good mix of dwarf/halfling/etc. Guard presence is pretty relaxed, but the people here seem panicky. The town borders a [swamp/desert/etc]. 

Inn/bar: Drunken Snooze. Run by Erin who looks just so tired. You’re not sure if he ever even gets a break. He knows the perfect drinks to give you a good nights sleep, a long night partying, or the drink to give you the courage to say hi to that pretty Dragonborn.

Swords n Armor: Named “SA”. Run by Russ. “Aint got time for silly things like names. I’m here to sell swords and armor, thats it. Buy things or leave.”  A big man, very blunt, and admires a good short sword.

The town borders [swamp/desert/etc] that contains [monster that lives in that area]. They’ve had a symbiotic relationship for a few years now. [E.g. the humans give them their sick or dead in exchange for protection, or spells, etc.] The townspeople are glad to not be absolutely destroyed by the [monsters], but are fearful their peace will come to an end soon. Several younger villagers are against this trade, and try to sabotage it.

Whoops I DID color it sorry for posting this so soon after the sketch. So I looked up the metal Gabe’s new armor is made out (noqual, a carry over from pathfinder) of and it is FUCKING CHARTREUSE? She’s a bright-ass practically neon green orc. The only color that could have possibly been worse is screaming red so she looks like eyefuck christmas. So that was a bit of a challenge.. I’m glad I got this designed before the next session. 

The more and more she moves away from that “how is it that this orc is actually civilized” aesthetic she was rocking before the more and more she thinks she looks like an asshole and now that I have to face putting her in space rock armor that matches her fucking skin tone she might just have a fashion meltdown. WHAT DID YOU THINK WOULD HAPPEN GABE. IT WAS THIS COLOR WHEN YOU HANDED IT OVER RAW. DID YOU THINK IT WOULD DARKEN WHEN HEATED? IT CAME FROM AN ASTEROID, YOU EVEN SAW WITH YOUR OWN TWO EYES THAT IT WAS VERY VERY ON FIRE WHEN IT HIT THE GROUND. As usual she did not think this through.

2

Kent Earl Capp
Human Clerk, Neutral Good
People often ask how a Capp and a Monty can be good friends, but if you ask Kent he’ll merely say that there’s no way he and Bianca couldn’t be friends, what with their shared interests and love of Pride and Prejudice. Kent enjoys the interplay of regency era morals in a modern film setting – also, Colin Firth = UNF. So when Bianca said Dragons, Kent asked “in what Dungeons”? When not healing wayward travellers, Kent is working in a patent office, avoiding his family, and dreaming of his Mr. Darcy.

Llewelynn Albus
Elf Hierophant, Lawful Good
To some people he is Llewelynn Albus, the premier cleric of his day and the winner of the Best Disciple of Ioun Award. A spiritual icon of his day and a true inspiration. To most, he is Lou: the odd little traveling hierophant who gives out sage advice and free healing. He likes to think of himself as a spiritual janitor, cleaning up the souls of the less-than-innocent. Occasionally with fire. He was a lone wanderer until he offered his services to an unconscious dwarf in a pit in the ground. They’ve been friends ever since.

@theunwrittenman replied to your post “i guess my thing abt being baffled abt D&D is like…. most ppl who get…”

D&D is the namebrand though, that’s why so many people pick it up, and why so few of them go beyond that. While other people might be better suited to other systems, It’s got that perfect combination of name recognition and sizable player base that folks are better able to get a game together.

ehh i still say find a GM that will introduce you to new systems

like, my first experience with ttrpg was a very dungeoning-heavy d&d session (aka premade characters, figures, all that shit) and i got so incredibly bored and disillusioned i didnt try ttrpg in a while after that again 

and like i remember the next one was VTM and i was already in my “ugh twilight sucks” phase and im so glad i decided to give it a chance bc i still love it to this day

i understand what you mean but that’s why i make a point of explaining why its 100% not the ideal to start with. and to recommend people to try different systems and settings 

Belthin

Large population, Elves. Built in a thick forest. There are homes and shops built out of dead trees, in the trees, etc.

No real guard presence, however the people are very skilled and martial law exists. There is a certain code they follow. E.g. don’t kill, steal, or hurt.

Cursed town. These Elves aren’t capable of entering their trance state, and instead must sleep. Instead of a normal sleep schedule, they’re cursed to fall asleep all at once at a random time. They can go days without sleep, or hours. Their sleeping spells cause accidents and tragedies.

Sit n Stay: Run by Narbeth Farris. Meant to be a quiet places for elves to be in a trace. Business has stopped. He’s decided to start enforcing the “law”, a code that the elves typically follow. If he feels anyone is breaking it, he drags them back to his Inn and holds them there until a fee is paid either in gold or items. The rooms are small, tall, and meant to be sat in. Nothing else.

Thick Skin: Run by Alwin Bruthe. Leather working shop. Loves making shoulder pads, absolutely adores wide shouldered men. His fellow elves are too narrow, and he will beg to make you a pair if your shoulders are wide enough.

Benevolent Spirits: Run by Ayda Oloren. She brews her own, and she brews it strong. Much too strong for a typical human. You’ll wake up with awful aches and pains, but also see bits of the future when you puke. You can find a distressed elf named Solana getting absolutely wasted at the end of the bar. Ayda tells you she’s been like that for a straight week now since her 121st birthday.  

Solana: 121. Female Elf. A drunken wreck. She’s crying, drinking between hiccups, and seems inconsolable. She manages to slur out that she’s trying to see more of the future to save her town. Elves typically don’t drink enough to get a hangover, so she’s the only one who knows. Everyone else dismisses her as a drunk. She’s terrified of….

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2

Titania Anthousai Summerdream
Elf Matriarch, Chaotic Neutral
One advantage of being alive when D&D was invented is that Titania knows everything you would ever want to know about the rules, which makes it that much easier to bend them. Loopholes and tricks are her specialty in-game and out, and if she attempts something, she’ll likely succeed. Where do you think Puck got his tricks from? When not outfoxing hapless travelers, she is making matches, accidentally egging on the Monty/Capp rivalry, and gardening.

Libera Anansi
Elf Arcane Trickster, Chaotic Neutral
Libera has never really seen herself as dishonest. Manipulative, sure. Wily, absolutely. Perhaps even nefarious. But dishonest? Nah. There’s no need for dishonesty when you have brilliant, pure, manipulative truth on your side. It’s amazing what lengths people will go to when they want to keep their secrets. It’s also amazing what lengths they’ll go to to dispose of the problem. After multiple failed attempts on her life, she skipped town with the most recent assassin on her heels and somehow managed to trick him into adventuring with her.

2

Oberon Selvan Gossamer
Elf Patriarch, Lawful Neutral
Oberon likes to think that while Titania uses her knowledge of the rules for evil, he uses them for good. He has never been one to let transgressions slide. This adhering to the rules would make him a perfect DM, except for that “it’s-super-annoying-when-the-DM-quotes-directly-from-the-rulebook” problem. When not killing people for money, he is making home videos, staying out of family feuds, and sending Puck on errands.

Alistair Firenze
Human Assassin, Lawful Evil
It’s the classic story: man is part of family of assassins. Man is arrogant, forgets the rules, gets his entire family killed. Man tries to avenge his family, becomes famous assassin prized among all others. Man gets contract to assassinate arcane trickster and somehow ends up adventuring with her. Classic story.