“Nineteen years, eight months and eight days separate the 19-year-old Carlo and 39-year-old Chara, who was born on March 18, 1977 and is in his 20th year in the NHL.
“We haven’t really talked about it or anything,” Carlo smiled. "I’ve seen quite a few tweets that he was drafted in ‘96 and I was born in ‘96, so it’s pretty cool for me to be around a guy with that much experience in the league.“
“It’s exciting to have someone who literally when I started playing NHL, was born, and now, he’s on my right side,” Chara said with a big smile.
The tandem of Chara and Carlo is special, and Chara genuinely knows that.
“It’s kind of two contrasts - but I like it,” he smiled.”
So a while back I posted an “Allen’s pitch” version of the Musician’s Score, as his voice actor in the original DGM series did the vocals for the song. Well, in Hallow, Nea is voiced by the same person (Sanae Kobayashi), so I thought it would be cool to make a version for him as well. I changed the pitch by -3.3 (as opposed to Allen’s -1.6) semitones, and I think it sounds like he might, if he were to also sing the score. Because let’s be real. He’s the Musician. I at least like the headcanon that Allen and Nea have the voices of angels because they’re both voiced by the same person, who just so happens to be a beautiful singer.
Hey everyone///// so…I have worked on a piano arrangement of Beautiful by Oh Sunshine lately, and since it’s not anime related, I was wondering if people would maybe be interested for a score….? (like a “guitar chords” version or a full score?). If yes, I would post a full cover with a download link for it ^/////^
This audio is only a quick extract of how it would sound, so you can have an idea sorry for the little mistakes I still have to work on the synchro piano/voice/////
Welcome back to our third installment of the Ability Scores discussion. Apologies for the delay on this and the next addition. Today will be a double post to make up for it. Now, on with the show…
Constitution represents a character’s general health and toughness. It determines their Fortitude saving throw (ability to resist ailments), and increases their hit points (ability to stay standing after taking a hit).
Also, more importantly for our cause, it allows a character to march or run for longer.
Run Time: per Pathfinder Core Rulebook, “You can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run, and the DC of this check increases by 1 for each check you have made… A run represents a speed of about 13 miles per hour for an unencumbered human.”
A character with 10 Constitution can run for 1 minute, then has a 50% chance to be able to run for another 6 seconds, and IF they succeed on that check they have a 45% chance to run for another 6 seconds, so…
100% chance to run 1 minute
50% chance to run +6 seconds (50% of 100%)
22.5% chance to run +6 seconds (45% of 50%)
9% chance to run +6 seconds (40% of 45%)
1 minute, and 4 seconds on average.
I did a lot of math (A LOT), and came up with the following table.
This is based on averages. Someone with 12-13 Constitution could maintain a full run for longer than 1 minute and 17 seconds, but over the course of a hundred attempts, they would tend to average out around 1:17. The neat thing about this is that, based on the average amount of time you can maintain a run (at least 13 mph or 20 km/h) over a number of attempts, you can estimate your own Constitution score. For Reference: Noah Ngeny ran for just over 2 minutes straight (about 2:12) in the 1000m race, going at about 19 mph (30 km/h). Based on the above table, his Constitution should be in the range of 20-21. Again, this represents pretty much peak human ability score. So your Barbarian with a Constitution of 30 is far healthier than even a trained runner.
Here’s the soundtrack for the quicksand scene in the Big Picture Show, apparently (and appropriately) titled, “Concerto in Double D.”
@muse-multiverse claimed last night that the score for Ed, Edd ‘n’ Eddy is the musical equivalent of a storyboard. This song, even more than the one at the end of the film, illustrates how true that really is. Recall how each of the Eds is represented by an instrument: Ed the trombone, Edd the clarinet, and Eddy the bass. By listening for each boy’s motif in this track, you can literally trace the action of the entire scene and each beat of their dialogue. I’m serious. This shit is in Peter and the Wolf territory.
This is Larisa’s floor from event finals at Universiade. It’s been posted a few times already because of Larisa’s quick ability to think on her feet and rearrange her tumbling passes, due to her botching a tumbling pass and nearly running OOB on it.
Next, this is Asuka Teramoto’s floor routine from the same event final.
Her biggest errors were the step on the switch full, and the hop on the front double full. When I first saw results, I didn’t think anything of their close scores because I assumed Larisa had a few tenths of difficulty on Asuka. However, they ended up having the same D-Score (5.4). Larisa won the final due to her execution score (8.4) being better than Asuka’s (8.366).
This terrifies me that we are going to go to Worlds and continue to have the Japanese underscored in comparison to other gymnasts there, primarily the US and Larisa.