d pad

it’s a stupidly insignificant detail, but one of my favorite things about the Crash remake is that i can make him walk now

the last time i played these games, i was 8 years old and playing with one of these primitive contraptions

i knew Crash had a walking animation, because i would very occasionally see it when i lightly tapped the d-pad just right, but i couldn’t make him do it on command and that drove me nuts for some reason

now that i’m replaying this 20 year old game on this $400 modern game console, i can finally live my childhood dream of making a cartoon bandicoot move at a slightly more leisurely pace

things that have happened in super paper mario
  • apparently mario is the hero of prophecy said to save all worlds from a universe-ending chaos heart brought about by princess peach and bowser getting married
  • if you keep saying no to the guy who wants to give you the pure heart so you can save the world you will eventually get a game over
  • “ok yeah. cool. great. got it, k?”
  • “GRAH-BOOGLY”
  • just o’chunks in general, really
  • “and so i arrive, like a sudden windstorm at a kindergarten picnic”
  • shut up dimentio
  • c:// error c:// running insult generator c:// result : go away yeti-lip
  • BLECK says count bleck
  • theres a part in chapter two where everything is rhyming. everything. is. rhyming. merlee won’t stop rhyming and mimi does it herself on accident
  • “and here i thought mimi’s ideal world was a gem-filled pool with hunky lifeguards”
  • “ENJOY LABOR”
  • press left on the d-pad for six minutes to get at least 10,000 rubees to get a really unnecessarily long code from a guy to get 1,000,000 rubees, essentially stealing them, to pay off your debt
  • mimi breaks her own neck and spins her head around before giant-ass spider legs come out of her head and she chases you around merlee’s unnecessarily large basement
  • CHERBILS
  • peach is actually a solid character in this game and she owns up to her own actions and helps you (and is a really good and balanced character) in the game
  • “my friends on the digibutter.nerr forums are gonna FREAK when i show them this”
  • apparently the bitlands has an affinity for red
  • “listen, pal, nobody likes having their butterfly kidnapped by a nerd, but you have to listen to me”
  • “but im BOWSER! im prime cut 100% final boss!”
  • this guy just shows up and starts hollering about bowser’s girth
  • I WOULD GLADLY STRANGLE AN AMAZEE DAYZEE IF GIVEN THE OPPORTUNITY
  • “SHAKE THAT THORAX”
  • “do not think i did it out of the kindness of my robot heart”
  • right before you fight the boss of chapter three you have to answer a bunch of questions as peach (”my first love was an anime character!”) and then you have to go IN as peach and the boss (a chameleon nerd) gets so nervous that he opens up a program that turns the whole world into a dating sim
  • “so… how much do you make”
  • shut up dimentio
  • if you say no enough times to using the helmet you’ll get a game over
  • squirps
  • just
  • squirps
  • “AMORE AMORE AMORE”
  • theres an outhouse in space for some reason
  • you take this guy’s precious treasure map and give it to some alien fairy in said space outhouse for him to use as toilet paper
  • LUIGI GETS BRAINWASHED????
  • mr. l just kicks squirps away. just kicks him away.
  • “CRAGGA-WAGGA-WOOOOOOO”
  • a very old caveman says “hook us up, brahs”
  • you can make a pixl shout various phrases, all of which i opted to make the guy say curse words
  • “YEH CRAZED LOON”
  • S  H U T  U P  D I M E N T I O
  • “OOOOOWEEEEEEEOOOOOOOO”
  • a world literally ends right before your tender eyes. there is nothing left when you return to its remains.
  • DIMENTIO KILLS LUIGI
  • HE ACTUALLY KILLS HIM
  • LIKE
  • LUIGI ENDS UP IN THE PAPER MARIO EQUIVALENT OF HELL FOR SOME REASON
  • HE ACTUALLY DIES
  • AND THEN DIMENTIO GOES AND KILLS MARIO, PEACH, AND BOWSER TOO
  • WOULDN’T IT BE FUN IF WE COULD GO TO HELL
  • wELL SURPRISE, THE ONLY ONE THAT WENT TO HEAVEN WAS PEACH
  • “some people call it world -1″
  • the nimbis just talk in ye olde english
  • “gameovergameovergameovergameover CONTINUE”
  • borguy the 64th
  • shUt up dimentio
  • the weird emotional underlying story you’re getting after each chapter with some wahoos named blumiere and timpani with some mahjong-ass music playing in the bg
  • “THOU ART TOAST”
  • there is a character that is literally the paper mario equivalent of lucifer
  • SHUTUPDIMENTIO
  • IT TURNS OUT THE MAIN VILLAIN OF THE ENTIRE GAME IS A VERY EMOTIONALLY TORTURED PERSON AND IS TRYING TO COMMIT MASS OMNICIDE BECAUSE HE THOUGHT HIS DAD KILLED HIS LOVER
  • “What Ended My Last Relationship” “DADDY ISSUES”
  • one by one each of your party members and each of count bleck’s main minions get ‘killed off’ before returning in the final fight
  • I AM GOING TO STRANGLE YOU DIMENTIO
  • DISRESPECTING LUIGI
  • DISRESPECTING LUIGI
  • DISRESPECTING LUIGI
  • DISRESPECTING LUIGI
  • DISRESPECTING LUIGI
  • that ending is going to rip out your heart and stomp on it so you’d best bring some tissues
  • NASTASIA DON’T CRY
  • DFJHKFLHFLDJKSHDFKHGJKLDHFGLKHGFDJKLHFGIOGJ
  • a good game overall
Controller Advice

This is by request for @gunframe

My GG Layout for DS4 is as follows:

Punch > Square, Kick > Ex, Slash > Triangle, Heavyslash > Circle

Dust > R1, Roman Cancel (P+K+S) > R2

Blitzshield/Parry (S+H) > L1

Taunt/M.O.M. Items > L2

Record/Playback > L3/R3 sticks.

Instant Kill Shortcut is R2+Circle

For Baiken Parries, press the corresponding counter “immediately after letting go” of L1, you might have to buffer 236236 for her Parry overdrive beforehand.  The timing is during the “ting” noise.

Here’s my BB layout too: 

A >Square, B > Ex, C > Triangle, Drive > Circle

Throw > R1, Rapid Cancel > R2 (can be used for Barrier too)

Exceed/Burst/Overdrive > L1 (hold the button for Exceeds to come out right away for combos)

L2 > Taunt, Record/Playback > L3/R3 Sticks

I use a double-tap method for Carl/Arakune inputs, though inputs for Nu-13 and Lambda get tricky with this Layout, I “thumb slide” from D to C for alternative summons.

My other inputs are here:

http://gear-project.tumblr.com/post/147754366124/well-this-is-a-technical-question-about-the-game

6

GUNKATA -   

A Keyblade modeled after several firearms and bullets that appear in the game Enter the Gungeon by Dodge Roll Games! The Keyblade is designed to be fairly balanced in a Kingdom Hearts game, but it would be a Cursed item in Enter the Gungeon! It is mostly inspired by the format of the Bullet King’s throne, with the chain being an ammunition bar and the Keychain being the bullet seen in the game’s logo.The World Logo is simply the aforementioned Gunegon! and the name, Gunkata, is named after the gunslinging trope!

OWLETT RISING

  A Keyblade modeled after the wooden and ruins aesthetic  that dots the world of Owlboy from D-Pad Studio! The Keyblade has range and defense in mind, forgoing attack, like Otus himself! The shaft and blade of the hilt is inspired by the ruins seen early in the game, with the shaft mostly being the cracked and detailed earth that leads into the Owl statue that is seen dotting the land, the hilt of the blade is inspired by the Pirate’s ships, with several themes recreated in it. The chain is built from the chains seen in the game, where as the logo is simply the game’s O in the logo.The World Logo is named after Otus’ home town, Vellie and designed after the ruins and the Pirate ships! The name references young owls, or Owletts, and the rising of Otus!

PALE VESSEL - 

 A Keyblade modeled after the decaying city found in Hollow Knight from Team Cherry! The Keyblade is designed to be mostly balanced, but favors attack and speed overall. The Keyblade is inspired by the various small little details that can be found in the game, including the grooves and spikes. The Keychain is the Hollownest Seal. The World Logo is named after the Hollownest city itself, and is inspired by the text in the game. The name references the Hollow Knight, which is sometimes referred to as a vessel. 

HOPE EATER

A Keyblade modeled after the weapons, the generators and the arms of the Entity found in Dead by Daylight by Behaviour! The Keyblade is designed to favor heavily in attack. The shaft of the blade is inspired by the weapon wielded by the Trapper, with arms of the Entity and a hook on the end. The Hilt of the blade is inspired by the Generators, and the handle inspired by the Hillbilly’s face. The Keychain is the Entity’s depiction in Benedict Baker’s journal.The World Logo is named after the fact that the game takes place in the various Realms of the Entity. The name references the fact that the Entity feeds on the Hope of humans.  

DETERMINED SOUL -

A Keyblade modeled after the Underground world of Untertale made by Toby Fox! The Keyblade is designed to favor defense over attack, Mercy run guys, c'mon! The over all design of the Keyblade is inspired by the New Home castle, with evidence of the old home, the Ruins. The Keychain is the Delta Ruin.The World Logo is named after the Underground! The name, Determined Soul, references the two key elements that reside in the game: Determination and the Soul.

WORLD ENDER

A Keyblade modeled after the dystopia of The End is Nigh made by Edmund McMillen! The Keyblade is designed to favor reach and speed, lacking in defense and attack. The design is inspired by the world that Ash resides in: a dark and decaying world with cracks and sloppy goop monsters! They Keychain is one of the game carts that Ash collects!The World Logo is simply a recreation of the first level of the game, The End. The Name, World Ender, references the three apocalypses that Ash experiences.

6

Happy Birthday Oikawa Tooru!!!✨✨✨

May you have all the volleyballs and milk bread because you sure deserve them beloved sweet summer child _(:3」∠)_!!!