cw:-violence

anonymous asked:

i want to body slam sans onto the ground, then i want to jump and headbutt him on the belly and then i start spinning around while im lying feet-up in the air on sans belly and i eventually drill through sans body then i get up onto the ground and shake my arms in a little victory dance and shout and yell to declare my victory over that little fat-framework-fuck.

4

In July 1967, Newark, New Jersey became one of the most well-known sites of urban unrest in contemporary U.S. history. In one form or another, racial inequality was the primary driver of the unrest. For instance,Redlining kept Black families out of the housing market, many Blacks were prevented from working due to employment discrimination, and discriminatory policing was rampant. On July 12, following an incident of police brutality against a Black cab driver, people began to gather for what was to be a nonviolent protest but before long, the protest took a more destructive turn and became what is now known as the Newark riots.

In the aftermath of the uprising, 26 people were dead and over 700 were injured. More than 1,000 people were arrested, and the city suffered an estimated $10 million in damages. Andrew Jacobs of The New York Timespoignantly wrote, “To the frightened white residents who later abandoned Newark by the tens of thousands, it was a riot; for the black activists who gained a toehold in City Hall in the years that followed, it was a rebellion.”

anonymous asked:

The decision to have everyone instantly know that Stannis killed Renly, and believing Brienne when she says that she didn't do it (+ Stannis being all "I murdered my brother" rather than leaving it somewhat ambigious how involved he was) is imo one of the many reasons why Stannis eventual "I did"-confession and Brienne killing him felt so meaningless and fell flat on its face as a scene.

You know, anon? I think I agree with you. I think the lack of ambiguity is one of the least reasons that scene failed (the whole thing where Stannis was dignified in the face of condemnation from a character who’d just run out on someone who badly needed her help, for instance, kinda messes with the righteous vibes), but you’re right. Inasmuch as Stannis’ death was a culmination, it was to Stannis’ Terrible Horrible No Good Very Bad Day (the punchline is that he dies at the end), rather than a sustained thread about who killed Renly. And now you’ve got me thinking. Bear with me.

Now, I’d still leave out the stuff about cutting through Renly’s armour. Like Sweetrobin’s fostering, that’s probably too small a detail, and with less payoff than the fostering thread results in. But conflicting witness accounts, and which account is believed and why, that’s different. (It’s such a telling characterisation thing that most of the people who know Brienne are like “no way, she’d never kill Renly,” while the people who don’t are like “of course she would - women, amirite?” That’s a split of opinion that wouldn’t work given the changes to show!Brienne.)

One of the things the show only rarely does is get into the confusion of who knows what and when to what degree of accuracy. Ambiguous and conflicting information, whether it’s the ongoing in-universe argument about whether Brienne killed Renly, or something absolutely plot critical like whether Bran and Rickon are alive or not, is not something the showrunners like handling, or indeed, handle well. We’re going to see that in my next few recaps, as people assume that Bran and Rickon are probably alive, until the plot demands they act like they’re dead. In-universe conflicting accounts like “who killed Renly?” and “who killed Joffrey?” are Dealt With, as characters quickly find out the correct answers to those questions.

So you’ve got me thinking about the pattern, anon: the showrunners dislike having two conflicting accounts of information we’ve seen on screen. They also dislike characters making honest mistakes. (Gods help a character who makes an honest mistake. The script will be edited to make that honest mistake look as stupid as possible - see Catelyn, Ned, Robb, and even Tywin re: Dany’s dragons.) The quickest answer to these issues they have is simply to eliminate either or both the bad information or the mistake, hence everyone instantly believes Brienne did not dunnit. Problems solved.

This is in many ways a storytelling approach fundamentally incompatible with ASOIAF. GRRM gets a lot of dramatic mileage out of people making big decisions while missing one or two crucial facts, often through no/little fault of their own. Catelyn in AGoT and ACoK, Jon Snow and the Fake Arya dilemma in ADWD, Melisandre all through and much of Stannis, Arianne and Doran’s clashing plots in AFFC, Aegon “Totally Not A Blackfyre” Targaryen.

I don’t know why the showrunners would think viewers can’t handle one set of people believing [x] about an event, while another set of people believed [y], but yeah, the lack of ambiguity in information is something that bites the writers in a lot of ways. And believe me I will have plenty to say about Brienne’s actions and Stannis’ death when I get up to recapping.

Thanks for the food for thought, anon! I dunno if I addressed your issues like you wanted, but it’s been fun and helpful for me at least.

After Video Shows Raging Cop Run Over and Kick a Compliant Biker, He’s Promoted to Captain

Last week, a Eugene man was awarded $180,000 by a jury after being run over and attacked by an Oregon State Police officer.

The dashcam video from the attack was also released along with the ruling. In the video, Capt. Rob Edwards, with the OSP, is seen chasing down Justin Wilkens, running his bike over, and then kicking the man so hard that he broke his collarbone.

As the dashcam video begins, Edwards, who is driving an unmarked Chevrolet Camaro, is passed by Wilkens. Wilkens was seen passing cars in a no-passing zone, which was a poor decision. However, an even poorer decision was for Edwards to do the same thing in his vehicle that is several times wider than a motorcycle.

Once Wilkens realized he was being followed, he pulled off, at which point Edwards rammed his vehicle into the motorcyclist. Edwards then exits the vehicle with his gun drawn and front kicks the entirely peaceful and compliant Wilkens in the chest so hard that it broke his clavicle and fractured his ribs.

According to the Register-Guard, Wilkens, 41, denies trying to escape from the veteran state trooper. He claims he didn’t recognize Edwards’ unmarked Chevrolet Camaro as a police vehicle and did not realize he was being followed until moments before he pulled the motorcycle to the side of the road and stopped.

Before being run down by the crazed cop, Wilkens testified that he thought he was about to get a well-deserved speeding ticket. Instead, he got a hospital visit, a damaged motorcycle, towing fees, and medical bills.

In a laughable testimony, Edwards admitted that Wilkens was complying with his commands prior to unleashing the kick, but that he couldn’t stop his kick as he “already had the muscles fired” in his right leg.

As if claiming his leg has a mind of his own wasn’t bad enough, Edwards then attempted to tell the jury that the same thing happened to his brakes, which is why he ran over Wilkens. In spite of the video clearly showing no attempt to brake prior to his car ramming Wilkens, Edwards claimed that he “accidentally bumped” the motorcycle as a result of “brake fade” — a term to describe overheated brakes on older model vehicles.

Had Edwards actually experienced “brake fade,” Wilkens could be dead.

After the verdict last week, State Police released a statement that said the agency “is disappointed with the (trial) outcome and feels the actions of our troopers clearly did not violate established procedures or tactics. In situations like these, officers have milliseconds to make what may be life-or-death decisions and those officers should be shielded from the liability of civil damages.”

Edwards was never suspended for this incident, and only received a written reprimand for failing to report his use of force. In true blue privilege fashion, Edwards, who was a lieutenant at the time of this stop, has since been promoted to Captain and now he sits at the head of the entire OSP at their headquarters in Bend.

Source

Have you seen it? That’s crazy! One more brutal action against a peaceful unarmed man was justified. What’s going on here? People who made Edwards a captain must be retarded! This video shows very clearly that actions of Rob Edwards were stupid, violent and excessive. Such manner of policing (?) is inadmissible and such cop is inadmissible! Edwards was promoted but he should have been suspended! Until such scumbags as Edwards beat people while on duty without punishment and get the promotion we will never live in a free country.

vine

Wow violent

Rm: goddamnhowell

feministing.com
Another Woman Was Killed for Turning Down a Man Who Hit on Her

Last week, Janese Talton-Jackson was murdered because she wasn’t interested in a man who was interested in her. The 29-year-old Black woman, a mother of three, was at a bar in Pittsburg when Charles McKinney approached her looking for a date. After she declined his advances, he followed her outside and fatally shot her in the chest.

If the story of Talton-Jackson’s murder sounds familiar, that’s probably because it’s almost exactly what happened to Mary Spears a couple years ago. In an interview with Hello Beautiful, Feminista Jones, who created the ‪#YouOkSis hashtag to highlight women of color’s experiences with street harassment, points out that many of the cases of women facing retaliatory violence from men they’ve rejected—and there have been several that have made the news in recent years—have involved women of color, especially Black women.

 “Street harassment has been an issue in which the experiences of Black women have gone ignored—even though the harassment is often harsher and starts earlier for us.” And she draws the connection between the disenfranchisement of Black men and violence against Black women: “For many Black men, the only power they feel is when they exert dominance over Black women, so with street harassment, it’s a public display of powerful manhood.”

This racial dynamic is worth noting—in part because, as Mychal wrote after Spears’ death, the devaluation of Black women’s lives means that there are no marches for Spears, or Talton-Jackson, or Daniel Holtzclaw’s victims. “No one has broken out the bullhorns or their comfortable sneakers,” he wrote. “There are no widespread calls to protect the autonomy of black women and their bodies. The community leaders haven’t deemed this unacceptable and a fate no one should ever face simply because they reject a man’s advances.”

It’s equally worth noting, though, that no community has a monopoly on this potentially violent sense of male sexual entitlement. That’s clear enough from just a quick perusal of the horrific stories that have been collected by the “When Women Refuse” Tumblr, which was created by Deanna Zandt after Elliot Rodger killed six people and himself in order “punish” all the girls who were never attracted to him in the Isla Vista massacre.

 As we’ve all said many a time before, it’s #notallmen, but it’s enough men—enough men who’ve absorbed the idea that their masculinity depends on sexual conquest of women, enough men whose sense of masculinity is fragile enough to be threatened by one rejection, enough men who’ve learned that violence is a way to recoup their power—that saying “no” always carries a risk for women.

youtube

Another educational and scientific video about Undertale that makes you think.

Undertale has violence that matters, not graphical violence, but impactful violence and meaningful violence. You see, gore does not necessarily work as violence. The impact and actual feeling behind the violence matters more than the visceral feeling of committing the violence. 

You can mash a button combo in Mortal K[C]ombat and watch your opponents characters head explode with brain goo splattering, you can rip their head off and watch their eyes dilate and glaze over, but when you hit rematch or play again, that character is still there. no one remembers or responds to you killing them. you can press a button and ragdoll hundreds of innocent civilians and burn them alive in GTA V, you can curbstomp that hooker after having first person sex with them and get your money back. you won’t see that person again until the randomizer makes a model with their details again, they are actually gone, but because you can’t kill characters important to the story without getting a game over, there is no feeling behind it.

There is only 3-5 characters in Undertale that you can’t scare away or kill. 
3 of them are store vendors, one of which just is too apathetic, one that has no idea what is going on, and one that actually stands up and calls you out. 

Undertale’s most graphically violent scene is either a pixelated smiley face flower being hacked to pixels, or a pixelated skeleton bleeding ketchup/person in a skeleton suit bleeding from a gut slash. you don’t see them die or any gore. some of the most emotional deaths are just anime style slashes through the body with no gore and then melting or turning into a cloud of dust. 

think of some of the saddest death scenes in movies, not many show the moment of death or any gore. Meanwhile in movies like Kill Bill or Saw we barely feel anything even when characters die in a bloody gruesome scene.

Thats one of the reasons why I don’t feel Undertale is very overrated and why I feel like the emotions it gets out of players  mean so much more because it was able to be done without 3D graphics or voice actors or a team of people on the game.