Something small this weekend. I whipped this up for myself because the lack of 3 tile arches is ridiculous when you are working with hallways that are equally as wide. So I edited the 2 tile keystone archway into a wider version. Luckily it didn’t require a new wall cutout otherwise it would not have gotten done so quickly. It comes in all 3 of the base game colours (such a choice!) so if you want to recolour, you can use the 2 tile texture as a base. I would prefer recolours require my edited mesh, but since is an EA object, its fine if you don’t just be sure to credit me for the original edit.This is quick and dirty so its not perfect, but does the job well enough for what I needed.
3 original colour options
found is short door section of build mode
Polycount: - high/Medium: 356 - Low: 148
The archive contains the package file and style image inside a folder. Extract the archive using winRAR or winZIP and drop the package file in your mods folder and look for it in-game.
A simple top here, I shortened the sleeves on the sweater that came with Spa Day, so yes, you will need that expansion for this to show up. There are twenty-eight total color swatches, all of them a mash up of EA’s original colors. I want to do a mini shout out to the various forums that helped me through this project, UV mapping is an oddity for sure, but if you’re reading this, (you guys know who you are), endless thanks are in order! Since this is a meshy mesh, a tiny TOU:
Please don’t claim as your own or re-upload, feel free to recolor (have fun!) just link back to this page. Woot! 🎉