cursed magic

3

✧˖° LIBRA ZODIAC POTION ˖°✧
        *:・゚✧HEX BREAKER ✧・゚*:

*This is a special zodiac potion for libra but anyone can use it.

This potion is ideal for when you feel like having extreme bad luck lately, feeling sad without no reason or even angry without a cause. You could have a hex and this potion could help you clear it.  ✧ Witchy Tip: Use Moon Water for better results ✧ 

we will be posting about the others soon!!

Mundane witch tips!

-when you’re about to sneeze, picture the negative energy going out of you

-when showering, take in that energy from the water! Water contains lots of energy!

-don’t have time to/forget to bless your tea when you make it? Bless the box of teabags with the intent on the energy being released when the tea is brewed bing bang you’re done, time saved

-GROUND YOURSELF ONCE A DAY MINIMUM, TRUST ME

-enchant you’re jewelry for whatever mood or purpose you’re feeling that day

-cleanse your crystals every once in a while

-meditate for five minutes when you are feeling bored

-for my witches who wear glasses, put a spell on them to prevent you from dropping them!

-send a little positive energy into a pen at a bank/office so when the next person picks it up they get a little pick me up, for a little pay-it-forward kindness 

-glamours are great spells to put into sunglasses

-brush yourself to rid of negative energy when you’re feeling stressed

-put a lil essential oil in whatever school textbook you dread most to help you feel more positive towards the subject

-protect yourself daily, especially my empaths out there!

-touch your tarot deck/ shuffle it to stay in tune with it’s and your energy even if you don’t do a reading that day

-sigils on shaving razors so that you won’t cut yourself while shaving

-open your third eye when divining

-pick up those heads up pennies you find for good luck

hope this helps! feel free to add something! (Just give me credit and don’t delete my tags when reblogging) 

6

TONIGHT: MASS SPELL AGAINST DONALD TRUMP! Here’s the spell!

(Light white candle)
Hear me, oh spirits
Of Water, Earth, Fire, and Air
Heavenly hosts
Demons of the infernal realms
And spirits of the ancestors
(Light inscribed orange candle stub)
I call upon you
To bind
Donald J. Trump
So that he may fail utterly
That he may do no harm
To any human soul
Nor any tree
Animal
Rock
Stream
or Sea
Bind him so that he shall not break our polity
Usurp our liberty
Or fill our minds with hate, confusion, fear, or despair
And bind, too,
All those who enable his wickedness
And those whose mouths speak his poisonous lies
I beseech thee, spirits, bind all of them
As with chains of iron
Bind their malicious tongues
Strike down their towers of vanity
(Invert Tower tarot card)
I beseech thee in my name
(Say your full name)
In the name of all who walk
Crawl, swim, or fly
Of all the trees, the forests,
Streams, deserts,
Rivers and seas
In the name of Justice
And Liberty
And Love
And Equality
And Peace
Bind them in chains
Bind their tongues
Bind their works
Bind their wickedness


(Light the small photo of Trump from the flame of the orange candle stub and hold carefully above the ashtray)
(Speak the following loudly and with increasing passion as the photo burns to ashes)
So mote it be!
So mote it be!
So mote it be!
(Blow out orange candle, visualizing Trump blowing apart into dust or ash*)
(Pinch, blow, or snuff out the white candle, ending the ritual)

(Sourced from Huffington Post)

✨Have fun witches, let him have it ✨
Remember that if you don’t have certain components for this spell, you can always change it to fit your own craft!

👁️Realize Your Wrongdoings Curse👁️

This spell is to make someone realize and feel guilty about their wrongdoings.

Originally posted by kimkell

👁️ Ingredients:
👁️ Poppet, taglock, or other representation of the target
👁️ Paper and pen
👁️ Container
👁️ Lemon juice
👁️ Onion powder
👁️ Optional: googly eyes

👁️ First, take your poppet or other representation of the target. If you have googly eyes, put those on it if possible. Have the surface entirely covered except for the representation’s eyes if it has them.
👁️ Then take your container and line the bottom of it with googly eyes if you have them. Take the pen and paper and list their wrongdoings and then put it into the container along with the representation of the target. Say, “Look at what you’ve done wrong, [target’s name]. [Their wrongdoing(s)] shall always be on your mind. You can never look away from what you’ve done!”
👁️ Then add the lemon juice and onion powder to the container and say, “You shall feel incredible remorse and guilt for [their wrongdoing(s)]. You shall never forgive yourself for [wrongdoing(s)]!”
👁️ If you want this to be a hex, add on, “Until you have done right by me, you shall be forever cursed to feel the utmost guilt for your actions henceforth.”
👁️ Close the container and keep it in a dark place. Cleanse your space.

🗡️ Jinxes, Hexes, & Curses 🗡️

🗡️  JINXES -  quick-lasting, harmless but mean-spirited.

  • nox - a spell to end a source of light or positivity
  • your heart in my hand -  to send someone nightmares and to feel a general sense of being lost in life
  • burn your wishes - a simple curse to destroy someone’s wishes
  • spell of shattered sight -  a spell that makes a person only see the most ugly aspects of themselves and others around them

🗡️ HEXES - mal-intended spells with temporary effects. 

  • burst your bubble -  a simple curse to destroy someone’s ego/hope
  • hex for a player -  a curse from scorned lovers to the one breaking hearts, to give them difficulty finding anyone to be with romantically/sexually
  • cerberus hex - attacks what hurts things under plutonic protection spell
  • breezeblocks curse -  to affect someone you resent for leaving
  • pumpkin head - seasonal hex to “burn” those who wrong you
  • bad moon rising - a revenge curse, general misfortune for a month

🗡️ CURSES - intense, powerful and long lasting.  

if you take issue with cursing, jinxing, or hexing, that is your craft, but please do not add onto this post telling witches not to curse because “karma”, “the three fold law” or whatever.  mind your own craft. 

Magical herbal DIY’s for every part of your precious body.

For the witches (or anyone else) who are into herbs and smelling good.

The magical attributes of the DIY’S according to the herbs used are highlighted in the contents section below in brackets. You can choose one or multiple attributes to focus on while using these products to match your intent. 

Contents:

1. Floral facial steam: Leaves your face feeling fresh AF, smelling good. (Protection, love, centering and psychic power)

2. Rose & chamomile bath bags: Relaxing AF, smells good, SUPER CLENSING. (Protection, centering and meditation)

3. Clay and Lavender face mask: We all know clay is dope for our skin, and lavender can never go wrong. (Peace, protection, love, purification)

4. Peppermint foot scrub: Leaves your feet feeling and smelling FIIIINEEE. (Travel, money, healing, luck, strength)

LETS GET STARTED

1. Floral facial steam

YOU WILL NEED (The ingredients below are per 6 treatments so multiply it for as many treatments as you’d like): 

-3 100ml jars

-2/3 cup of lavender buds, dried

-1/3 cup of rose petals, dried

-2/3 cup chamomile flowers, dried

METHOD:

Mix up the herbs ad divide them into each jar (roughly half a cup each)

HOW TO USE:

• Remove make up or dirt by using a gentle cleanser
• Place herbs in a heatproof bowl (use 4 tablespoons herbs per treatment – each jar is enough for 2 treatments)
• Pour one pint of boiling water into a heat proof bowl (USE MOON WATER FOR EXTRA BENEFITS)
• Place bowl on a sturdy surface (like a table) and lower face over the bowl (it’s usually best to sit in a chair that is pulled up close to a table)
• Place a towel over your head to create a tent over the bowl (the towel helps the steam stay close to the face and not evaporate into the air so quickly)
• Stay here for about 15 to 20 minutes- while you are here start by centring yourself, and then think about your intent and what you wish for the herb to bring to you, imagine the steam cleansing away any negativity. 

BOOOM YOU ARE NOW CLEANSED AF AND SMELLING CUTEEEE. 


2. Rose & chamomile bath bags

YOU WILL NEED (The ingredients below are per 3 treatments so multiply it for as many treatments as you’d like):

-3 Muslin bags

-¾ cup dried rose petals

-¾ cup dried chamomile flowers

-1 ½ cup epsom salts

METHOD:
Mix all the ingredients in a large bowl. Place 1 cup of mixture in each muslin bag. Tie the top of each bag to close tightly.

HOW TO USE:

To use bath tea bag, tie bag to faucet so the water runs through it as the bath fills. Once the bath is full of warm water, remove the bag from the faucet and let it float in the bath. Soak for at least 15 minutes - while doing so, remember to relax, centre yourself, remember your intent and what you wish to get out of this treatment and imagine the salts and hot water clensing away any negative energy.

BOOOOM NOW U R CLENSED AF AND SMELLIN FRESH

3. Clay and Lavender face mask

YOU WILL NEED (once again makes 3 , adjust to your liking):

-3 100 ml jars

-½ cup lavender flower powder

-1 1/8 cup white cosmetic clay

METHOD:

Mix up and divide into jars, roughly half a cup per jar. 

HOW TO USE:

At time of use, mix 1 tablespoon of lavender-clay mix with 2-3 teaspoons of water, cooled chamomile tea, or hydrosol, until a paste forms. Spread over the face, avoiding the eyes. Leave for 15 minutes. This mask draws out toxins and negative energy so make sure to visualise the clay mask absorbing the negative energy for maximum effect, meanwhile, pour your intent into this procedure and absorb the lavender and mother earth’s clay into your system. Wash off with warm water and a wash cloth. 

BOOOM yo face is untoxic AF super clensed, and smelling damn fineeee.

4. Peppermint foot scrub

What you need (MAKES 3):

-3 250-300(ish)ml jars

-1/3 cup fine sea salt or epsom salt

-¾ cup oil (grapeseed, sweet almond or olive)

-Few drops peppermint essential oil

-¼ cup dried peppermint leaves

METHOD:

Mix ingredients in bowl, divide into jars, roughly 1 cup per jar.

HOW TO USE:

Rub into damp foot in circular motions. Our feet pick up alot of negative energy, and are important because they take us places in the physical world, make sure to focus on your intent and drawing out the negative energy.


AND THERE YOU HAVE IT! YOU SMELL FRESH FROM HEAD TO TOE, CLENSED THOROUGHLY, EVERY PART OF YOUR BODY, LOVED! 

Happy witching

~ @indigo-amethyst

Binding someone’s mouth.

objective: to make it someone can’t talk about you, too you, or at all depending on what you want. This can be with a real physical poppet, but it can also be done as a quick visualization in your head. It has been effective for me done both ways.

Originally posted by areyou-stillawake

  1. Get a poppet to represent the person you are binding. It’s better to make it yourself and fill it with things that represent/symbolize that person to make it more personal to them.
  2. Put red thread on a sewing needle and start sewing the mouth of a doll. Chant, “Open lips say too much. So i seal your mouth; I bind it shut.”
  3.  Tie off the thread at the end of the mouth. Hide the poppet away somewhere it won’t be bothered or messed with.
  4. To remove the binding cut the thread from the poppet’s mouth.
Curses vs. Hexes: What’s the Difference?

If you were to look up the definition of both of the words on a search engine (hello, Google!) they are defined as follows:

  1. Curse: (aside from meaning vulgar words) is “casting the evil eye or an evil spell upon someone.”
  2. Hex: to curse someone.

Oh, dear sweet Google, you have tried your best but in this instance, every witch will tell you that you are wrong.

The general consensus is that ultimately, curses are worse than hexes; the target tends to suffer more at the hands of a curse than they do at the hands of a hex. 

Curses:

  1. Usually more serious than hexes.
  2. Can live on through generations if that is what the caster intended.
  3. Tend to be long-term in nature.
  4. Usually, curses are borne of anger; of hatred and even a need for justice.
  5. They can usually be reversed or undone; reversals can be done by the caster, and undoings may be done by the caster, target or a third party.

Hexes:

  1. Often cast as a “one-off” piece of magick.
  2. Their effects are apparent very quickly, but they are not long-term - seen sometimes as an instantaneous form of malevolent magick.
  3. Hexes are borne of revenge and/or annoyance, and they usually cause irritation and subsequent annoyance to the target - hexes are a way for the caster make their target feel what they have been made to feel for a short time.
  4. Due to their nature, hexes are usually over and done with quickly and do not require a reversal or undoing.

Both of these forms of magick, are forms of malevolent magick that is used for many reasons.
Some people curse their abusers, or people who have hurt them and some people hex their ex-partners, or someone who has brushed them up the wrong way. Like all magick, what you do is circumstantial and no one can tell you whether you should or should not perform magick of this kind (I am pro-curse and hex, but not everyone is).


Common Cursing & Hexing Components:

Taglocks:

  1. Bodily fluids (blood, spit, semen, menstrual blood, tears, urine, etc.)
  2. Fingernails.
  3. Hair.
  4. Photographs.
  5. Personal possessions.
  6. Poppets.
  7. Usernames/nicknames/names.

Herbs/Plants:

  1. Cayenne Pepper
  2. Chilli
  3. Lemon
  4. Black Pepper
  5. Thistle
  6. Thorns
  7. Poppies
  8. Mold

Other items:

  1. Nails (rusted for potency)
  2. Razor blades
  3. String/yarn/chord
  4. Cemetery Dirt
  5. War Water
  6. Needles
  7. Bones
  8. Vinegar
  9. Mirror (broken or whole)
  10. Broken glass
  11. Dead Wasps

You’ll notice that I’ve bunched the common ingredients for curses and hexes in one list - that is because these two are simply lesser and greater forms of the same kind of magick, so you must bear in mind what your intent is when you choose your spell/ritual ingredients.

Do you want to frustrate, annoy and irritate your target? Do you want to bring them bad luck? Do you want to bring them untold misery? Consider this carefully.

Object Cursing

Originally posted by hecatecrataeis

The Basics

What is a cursed object?

A cursed object is an object or item that has been enchanted to hold a curse to it. It is similar to the movies where a cursed object may cause bad luck or torment someone. Just like any enchanted object, it is linked to a spell but it instead puts out negative energy.

What objects can be cursed?

Any object or item can be cursed, just like how any object or item can be enchanted. Whether you are cursing jewelry, a crystal, an image, your grimoire, or anything else it doesn’t matter.

Why would one want to curse something?

A witch may wish to curse something for various reasons, just like there are many reasons people put curses on others.

An object may be cursed to prevent others from taking it or if someone does it will bring them misfortune or misery until the object is returned to the owner. Some witches curse their grimoires or other magical books to keep others from snooping in them or stealing their personal secrets, especially if that witch finds their practice very personal and wish not to share it with others. An object may also be cursed if it belongs to another that the witch feels deserves to be punished.

How to Curse an Object

Cleansing:

Before you start your cursing process you need to do cleansing. Cleanse the space you will be working in, cleanse yourself, and cleanse the object you are cursing. You don’t want any extra or residual energy hanging about and affecting your curse.

I often will also set up some self protection, though nothing ever too big. Usually I just put a bowl of salt near me and a few protective crystals. You can put up wards as well if you desire and any other barriers if you feel it is needed.

Preparation:

Once you and your area is cleansed, if needed you should ground and center yourself. Cursing can take a lot of energy so drinking some energizing tea like black teas can help as well as drinking water and eating beforehand.

Get your object ready and then gather your other ingredients.

If you need some help determining what to use in a curse here are some posts of curse correspondences:

Cursing:

Once you have gathered your ingredients to cause the effects you desire to whoever ends up with this object surrounded or cover the object with the ingredients, you are going to use their energies to curse your item.

This is when you use your visualization skills, you may visualize the energies physically leaving the ingredients and entering that of the item of you are cursing. You may also use chanting if you desire.

Writing down your intent for the curse and either reciting it outloud or in your head is recommended. It would also be a good idea to state in your curse that this curse only affects those who take this object from you and that it is a curse that is to activate once the item leaves your possession.

It is good to make sure in your written/spoken words of the curse to state that once the item returns to your possession the curse will subside or end. Or to have a small item ‘anchored’ to the curse such as a notecard with words on it “I break the curse” or a sigil, a dried flower or herb, etc that once you do wish to break the curse on the object and you do not have it in your possession any longer you may burn or destroy this “anchor”.

If your item or object has already been taken or stolen and you wish to curse it you can. Perform your curse in the location you normally keep the missing object for it should still have that object’s energy about and if you can have something related to the object about such as wires that were once connected to it, its case/box/bag, a picture or image of it, something that was kept close to it, its instruction manual, etc. Curse the object using these items to connect you to it.

Aftercare:

Once you have finished cursing the object tuck your anchor somewhere safe and easily available for if at any point you need to immediately break the curse. Then re-cleanse yourself and your room but do not cleanse the object you just cursed (it would ruin all of your hard work). Then take a nice well earned rest, cursing can be very exhausting.

Removing a Curse from A Cursed Object

If you wish to remove the curse from your object you may then destroy the “anchor” previously mentioned. Another way, if the item is in your possession, is to do a nice good cleansing of it and while cleansing it stating very clearly that you now end the curse on the object.

Some cleansing methods to remove a curse from an object are: running it through incense or sage smoke, submerging in moon water, washing with soap, resting it in or near salt, moonlight cleansing, sunlight cleansing, wind cleansing, rain cleansing, crystal cleansing, chanting, music and sounds, and cleansing herbs.

It is best to let it rest to cleanse for a few days if you are using a technique such as moonlight cleansing, salt cleansing or herb cleansing.

Once it is well cleansed and the anchor is destroyed it should be curse free.

NOTE: Removing a curse of an object that you did not curse yourself can be much more difficult to do and may take numerous cleansings and banishing spells to remove the curse fully.

*posts that are not mine

Bad Penny

Here’s a fun little jinx I used to cast a lot.

You Need:

~ A penny

Hold the penny in your left hand. Get angry. Whatever makes you angry, think of it now. Make a fist around the penny and hold it up to your mouth. When you’re good and angry, start swearing at the penny, calling it nasty names, telling it ugly things. Go on as long as you like. (This is a great way to vent!)

When you’re done, say, “Pass it on.”

Drop the penny in the house of someone who’s annoyed you, use it to pay at a business that’s done you wrong, give it to someone you want to inconvenience, sow discord in the world for the lulz, go nuts. I used to charge ‘em by the handful and scatter them downtown when I was partially homeless and hated everyone and everything.

Notes:

As some of you may have realized, you can use this as a way to cleanse! If you don’t want to weaponize the penny, say “Hold that for me” when you’re done charging, and dispose of it safely or cleanse the penny.

Do not keep the penny. Just do not. I once cursed a penny, dropped it so it landed in my shoe by accident, and had a stunningly shitty day. It takes ten seconds to cast if you have a penny and you’re already angry. Storing them up just means they go to work on you. So if you want to carry ammo, just keep uncharged pennies on you and charge them as needed.

D&D Curses

There are initially four different ways to use the Bestow Curse spell in D&D 5e. Those are as follows:

  • Disadvantage on ability checks and saves for one ability score
  • Disadvantage on attacks against you
  • WIS save or do nothing during a given round
  • +1d8 necrotic damage when you damage them

The spell normally lasts for a minute, but if cast with a 9th level slot, it lasts until dispelled, which is worth noting because the best curses last until dispelled. if cast with a 4th level slot, it lasts for 10 minutes. A 5th level slot is 8 hours. A 7th level slot is 24 hours. These all have their uses for creative players, but the best part of the spell by far is the encouragement to invent your own curses, which many players and DMs have taken as a challenge for their own creativity. So while it is certainly not new, it’s my turn to take a crack at it!

Unique Curses

* - A curse marked with an asterisk is a 9th-level only curse due to its powerful detriment or long-lasting nature. But who is to stop you from enchanting an innocuous item with such a curse?

  • Hair Growth/Loss: You are cursed to grow hair at a rapid rate for the duration of the curse or else lose all of your hair (it grows back after the curse ends).
  • Mute/Deaf/Blind: You are rendered either mute, deaf, or blind for the duration of the curse.
  • Forbidden Speech: You are cursed to never speak about a certain subject, topic, or word for the duration of the curse.
  • *Rapid Aging/Deaging: You are cursed to either age by one year each day, or to grow one year younger each day. After you reach your final day, you die.
  • *Phylactery: Your fate becomes tied to a creature or object. If the creature or object is slain/destroyed, you die as well.
  • Ugliness: You are cursed with horrible deformity for the duration of the curse. You have -5 on Persuasion checks and Deception checks for the duration and are easily noticed and shunned by most humanoids of any race.

image source: Evil Dead 2: Dead by Dawn

  • Possessed Limb: One of your limbs (usually an arm) acts on its own for the duration of the curse, usually attempting to harm its host, harm others, or sow chaos.
  • Petrified Limb: One of your limbs becomes petrified and is unable to be used for the duration of the curse. It could turn into any solid mineral like stone, iron, glass, salt, or gold. Any damage it takes is retained once the curse is lifted.
  • Funny Looking: For the duration of the curse, anyone who you attempt to communicate with bursts into uncontrollable laughter. This does not prevent hostile creatures from attacking you, but prevents them from speaking.
  • Lichsight: For the duration of the curse, you can see the spirits of the dead. Whether real or illusory, you cannot communicate with them and you must make a WIS saving throw each round or become frightened and run in a random direction or cower in place (50%/50%).
  • Butterfingers: Each round while the curse is active, you must make a DEX saving throw. On a failed save, you drop whatever you are holding and cannot pick up or hold anything for the rest of the round.
  • Forgetful: You have a tendency to forget things. During the curse, whenever new information is revealed to your character, you have a 50% chance to not be able to remember it, even after the curse has ended.
  • *Lady of Shalott: You are doomed to die if you ever lay eyes directly upon another being, and must therefore look at the world through a mirror and avoid direct sight of others. The difficulty of maneuvering a hand mirror or the necessity to close your eyes effectively makes you blinded while in combat, imposing disadvantage on attack rolls.
  • Stingy: During the curse, you must make a WIS saving throw whenever you intend to part with money. On a failed save, you opt not to spend your money on it. You cannot make another such save for the same purchase, even from a different seller.
  • Empty Coinpurse: You are compelled to buy things until all of your wealth has disappeared. You will even go so far as to barter your own goods once out of money. Whenever you find something for sale, you must make a WIS saving throw. On a failed save, you will do anything you can to attempt to purchase it or trade for it. Only if the seller refuses three times will you give up.
  • *Baleful Polymorph: You are transformed into a small creature or tiny animated object for the duration of the curse. You retain the ability to speak using a disembodied voice emanating from the creature or object, usually paired with animation like a moving mouth (if a creature) or a mouth-shaped part (if an object; like a book opening and closing its covers and such). You can move with a move speed of 10 ft. per round if an object.

image source: Star vs. the Forces of Evil 

  • Talking Tumor: You grow a tumor-like second head that can speak that embarrasses, berates, or otherwise annoys and inconveniences you. It has +6 for Persuasion, Deception, and Intimidation checks, helping it be a complete jerk.
  • Evil Aura: Plants within 15 ft. of you wilt and turn brown or gray and animals within 60 ft. feel afraid or threatened by you for the duration of the curse.
  • Bad Taste: Eating food or drinking water causes you to become poisoned for 1d6 hours, or for the duration of the curse.
  • Bad Luck: Whenever you have advantage for the duration of the curse, you instead have disadvantage.
  • *Prophecy: You become destined to die under certain circumstances. Whenever it is possible for those circumstances to be met, you must make a relevant saving throw (falling boulder? DEX save. Poisoned apple? CON save. etc.) or begin dying. The victim cannot be threatened by the curse more than once every 2d4 hours. The curse will take increasingly convoluted measures to try and make the prophecy come true the longer the curse lasts.
  • *Guardian: The victim is polymorphed into a hostile creature of CR 6 or less. The victim is given some sort of command like guarding a location or spreading suffering, and will continue to do so until the curse is lifted or they are slain. They revert to their regular form if they are slain. The victim cannot communicate and is hostile to all creatures. The creature becomes immune to the charmed condition.

image source: Sleeping Beauty by Henry Meynell Rheam

  • Slumber: You fall into a deep slumber and cannot be awoken until the curse is lifted.
  • Eternal Rest: If slain while under the curse, you cannot be resurrected by any means even after the curse fades.
  • Phantasm: You believe that you have been polymorphed into a small creature (like a toad or chicken) and act as such for the duration of the curse.
  • Unquenchable Thirst/Hunger: You feel eternally hungry and thirsty. You must make a WIS saving throw whenever you encounter food or drink, no matter how dangerous or questionable it might be (swamp water, obviously poisoned food, moldy bread, etc.). On a failed save, you consume it.
  • *Obedience: Whenever someone you can understand issues a verbal command to you while you are cursed, you are compelled to obey. You may attempt a WIS saving throw to resist a given command for one minute.

Hold your tongue! (Ella Enchanted)

  • Magical Immunity: You become immune to nonharmful spells for the duration of the curse. Spells cast by enemies or damaging spells still affect you, but healing spells and buffs do not.
  • Unhealing Wound: A wound you have will never heal. Your maximum hit points are reduced by 2d4+the caster’s spellcasting modifier. This curse cannot reduce a creature’s health to 0 in this way.
  • *Wandering: While under the effects of the curse, you are compelled to wander. Each day at dawn, you must leave and never return to the same city/town or 2.5 mile radius (if in the wilderness).
  • *Deadly Descendants: All of your descendants are cursed to kill their birth parents, whether intentionally or not.
  • *Lonliness: You are cursed to die alone. Anyone you become romantically close to or close friends eventually leaves or dies or meets a horrible fate.
  • *Gargoyle: You are petrified during the daytime and return to normal at night for the duration of the curse.
  • Voyager: You cannot set foot on dry land for the duration of the curse, taking 1d6 psychic damage each round that you do.

Removing Curses

Yes, there’s always a Wish spell or a Remove Curse spell, but I often believe that if any cleric can remove a curse it undercuts the drama of the punishing spell. Instead, use an alternative way to remove the curse. Most of it depends on how the curse was placed and the reasoning behind it. For instance, if you refuse to give a gypsy shelter from the cold in your luxurious castle, you might get transformed into a beast until someone falls in love with you. Here are some ways that one could feasibly break a curse (if the situation allows).

  • Give back an item that was stolen from the caster
  • Complete a quest or mission for the caster
  • Kill the caster
  • Pass the curse onto someone else (through some deliberate means like a handshake or kiss or losing a wager)
  • Seek out a powerful extraplanar being
  • Seek out special magical ingredients for a cure
  • Find a loophole in the wording of the curse (either through tricky wording or by finding a liminal loophole. “No man of woman born” could exclude a man born by C-section. “Neither day nor night” could exclude twilight)
  • Change your alignment (an evil or chaotic character learns to be good or lawful.)
  • Change your ideal or traits after learning some sort of lesson
  • Overcome one of your flaws.
  • Let the curse run its course instead of fighting it.
  • Find true love/True love’s kiss etc.
  • Prove your worth to the caster
  • Atone for past sins
  • Selflessly risk your life for someone else
  • Convert a creature to worshiping the caster’s deity
  • Avenge the caster

image source: Disney’s Beauty and the Beast (1991)

Feel free to use this list and add to it your own ideas for curses! There are so many possibilities that it’s never out of the question to find a new curse that uses arbitrary magical rules to drive the plot of a story. I guess that makes curses the sitcoms of the fantasy world.

This is it guys, 19 years later, lets do this one last time.

Back to witches and wizards and to magical beasts 

To goblins and ghosts and to magical beasts 

It’s all that I want, and all that I need 

At Hogwarts, Hogwarts!

⚓ Marooned Sailor Curse ⚓

a curse for those who abandon or turn on you, to strand them alone in life.

⚓  gather: a rock, sand, a jar, harbor water, twine, rusty nails, and a taglock

⚓  fill the bottom of the jar with sand.

⚓  bind the taglock/representative object of the person to the rock with twine.

⚓  place the taglock in the middle of the jar, surround with rusty nails.

⚓  fill the rest of the jar with harbor water.

⚓  inscribe on the outside the reason they are being marooned.

⚓  burn a black candle and use the wax to seal the jar.

⚓  break the seal when you want to end the curse.  

Darkness Hex

Do not use this spell unless your intention is to cause complete havoc. There is no reversing the spell, so make sure that this is a last resort, and you will not regret doing it later.

When you begin this spell, think about all the pain and suffering this person has caused you (or someone close to you). Visualize chaos attacking them from all sides.


MATERIALS AND PROCEDURE:

  • You will need a 9″ piece of black yarn.


Tie 3 separate knots as you chant the following:

“With this knot I seal this hex
you will not sleep, you will
not eat,
you will not rest
dark knots of anger, dark
knots of hate
This black cord with knots
brings you your fate
As I tie this second knot this
makes two
As complete black darkness
falls over you
Slander, chaos, evil too
I send the darkness straight
onto you
With this third knot, yes I bind
Complete horror and chaos
into your mind
Hex of anger, hex of hate
Bring (SPEAK THE PERSON’S NAME) down,
I will not wait.
I have spoken it and
so it shall be.
I have spoken it and
so mote it be!”

Douglas Hensley, A Book Of Magic Spells And Hexes