I’d have never thought that four lanky boys from Australia would have such a huge impact on my life, dreams and aspirations but I am really thankful that they do motivate and inspire me each day to just do my thing
A great way to make a lasting impression on your DBQ and essay tomorrow is to bring in things that will surprise whoever is grading your essay. How though?Well for starters, if applicable, always bring in women’s rights, african american rights, and native american rights.
With women right’s, you should definitely include the cult of domesticity which basically says that women should be nurturers and be domesticated aka be a housewife. After the revolution this cult will turn into republican motherhood which is basically the cult of domesticity combined with how women should also educated their children on democracy and patriotism and why they should vote and thing though women lacked that right. Bring up people such as Alice Paul, Margaret Sanger (she sets up the birth control league which will later become Planned Parenthood), Susan B. Anthony, the Grimkey Sister’s, Abigail Addams and her request to her husband to remember the ladies when the writing of the Constitution was happening, authors such as Margaret Fuller and Emily Dickinson. Remember Clara Barton and her founding of the Red Cross , Jane Adams and the Hull House. Bring up organizations such as the National Women’s Christian Temperance Union, the National Council of Negro Women, don’t forget to add in organizations such as the NWSA, AWSA (which later come together as NAWSA or the National Women’s Trade Labor Union (NWTLU). Bring in how The Feminine Mystique by Betty Friedan sparked the feminist movement. Mention Seneca Fallsif it fits, bring in the passage of the 19th amendment and how orgs like NAWSA would campaign for suffrage by going on state by state campaigns.
For African Americans, bring up the Emancipation Proclamation and the Civil War. Bring up the 13th-15th amendments and how republicans were big supporters of it. Talk about the Great Migration during WW1, bring in people such as Ida B. Wells, Booker T. Washington, W.E.B DuBois, the creation of the NAACP. Talk about Brown v. Board of Education, Swann v. CMS, Plessy v. Ferguson, the integrated fighting units in the Vietnam War. The Freedman’s Bureau and the multiple chances of abolishing slavery in the writing of the articles of confederation, the constitution, and the bill of rights are great to bring up.
Talk about how the economienda system affected the native americans, how the reservation system sucked major ass, talk about the massacre at mystic. The events of Wounded Knee are important to discuss. Don’t forget Tippacanoe or the French and Indian War . The Dawes Severalty Act is important to discuss.
If the topic that’s at hand can in any way have these groups of people incorporated into it, then by all means write all about them. Bring in whatever other knowledge you know and feel free to add more to this post.
You know how weird we think all this is? Imagine what it’s like for the boys. They wanted to be a popular music act, and sure they got that but they also got to be the craziest most insane band on the planet. This isn’t how it usually works. I mean sure there’s always shit going on behind the scenes but what type of artist had to use stuffed bears and song lyrics to properly communicate with their fan base? What artist is more than the songs they create? What artist has what is basically a cult following and cheering for them through everything? What are we even a part of? Sometimes I remember just how bizarre this is. This is crazy shit.
there are a lot of reblogs that can be hard to keep track of, so mayordomogoliat and I figured that we’d just make a Masterpost for the event.
There’s a lot of wordbuilding ahead, and this is under construction, so feel
free to contact either of us or the transcendence-au mods with headcanons! We’ll
do our best to add them ASAP.
If we missed anything, tell us. Please.
Also, if you see something not credited where it should be, let us know!
two cults got into a ‘my demon’s better than yours is’ fight and ended up
allowing both Alcor and another demon, Milchiresa of Unknown Darkness, to get
all corporeal and wreck some things in the battle. While aftershocks reached up
into Oregon and a bit of Washington and probably down into Mexico (although not
much has been discussed about that, it’s probably also a mess), California was completely wrecked; we’re
talking island-chain-and-new-coastline wrecked.
+ Once Supernatural Aid and the Red Cross come
through (to the more accessible islands—the furthest ones are deemed unsafe and
aren’t breached) and leave, the inhabitants of the islands are left with their
lives to try to pick up—some may make it back to the US, some may stay on the
islands and try to venture further out, and some may just go screw it I’m
starting something new here.
+ So many donations by nonprofits to get aid out as far as they can—food,
clothing, shelter, clean-up crews. These tend to go to, again, the more
+Other donations and cuts on housing or renting
hotels etc, even access to jobs, goes to those Californians who survived the
disaster, whether they came back to the mainland from the islands or they were
abroad/away from home at the time (see: Pines Parents).
+Roadways leading into California and winding through relevant mountain ranges are damaged, some mildly, some to the point of no return. There’s a lot of money that has to be put into the reconstruction of these pathways.
Invasion Tactics (possibility):
+Those interested in new territory, then (mostly East Asian countries, possibly New Zealand or Australia), attempt to send out survey groups or try to attempt contact with the islands. However, due to the highly-supernaturally-concentrated waters in what was the San Francisco area, those don’t end too well.
+Reasoning for East Asia’s validity in supporting/taking these islands under their wings is that “we’ve lost so many of our people and want to save the rest” (referring to the various Asian cultures prevalent in California today, in addition to any tourists/immigrants visiting or working in the region). The CA island residents call BS and turn down anybody who manages to penetrate or circumvent the SanFran area.
+In the event of any kind of invasion/takeover of islands, there would be four primary groups: The East Asias, the US, Mexico, and Independent Groups
+The East Asias (not targeting any specific countries) would try to gun for the outermost islands, as those closer to the coast are likelier to be reached first by Americans.
+Any supply lines would have to be limited to small ships capable of navigating treacherous waters; these might possibly rendesvouz with larger supply ships on the other side of the storm break wall (see Geography).
+The US has the advantage there with supply lines, as theirs are over land, However, they may run into problems, seeing as their roadways are damaged around the California region.
+This group would focus on the islands with greatest proximity to their own lands: the new Californian coastline, around Oregon, and in Nevada. With this, however, comes some clashing with Mexico.
+Mexico also has the same advantage as the US: its supply lines are directly linked to the mainland. They go for again islands closest to them, but they do try to push more north than the US would like.
+The independent groups, while they don’t have any land, have the most flexibility and end up kind of on top. Their focus, after all, is resisting occupation: The other nations weren’t interested in getting these people back on their feet as much as they were interested in pockets of land and new horizons.
+So the IOs (Independent Organizations) set up a sort of network of communications between the islands; while they’re not super close, they’re all pretty focused on living on their own terms. Sure, some people are fine with being occupied by other nations, but the majority remember those initial months, possibly even up to a year, before other countries started reaching out. They remember having to live on their own and they’re not giving that up after finally having started to make headway.
+These IOs are focused on raiding supply lines, focusing on their greater familiarity with the region. They’re better able to speak to the peoples of the islands, whether human or supernatural.
+The Invasion Arc, if there ever is one, eventually ends with nations being shooed out of the islands, and each island becoming its own, mostly independent nation.
+California is a hub of travel and multi-cultural
communities; there will be exchange students, tourists, visiting businessmen
and women, international actors and actresses, possibly diplomats and foreign singers
who were in California at the time of the disaster—this means that they
probably all died :D
+But seriously, while April 29 is a huge date in the US for a while, globally
there might also be some celebration to a lesser degree—a day of remembrance,
+Also, global leaders take a look at the demons who did this—attempts to summon
Milchiresa of Unknown Darkness go unanswered, and all anybody gets of Alcor is
an angry terror that rips apart their binding circles in .002 seconds flat and
demolishes the facility where the summoning is being held—and most do their
best to blacklist the info on them. More Alcor than the latter, because
Milchiresa is nowhere to be found (not for a millennia or so, at least), but
+What’s left of California is, due to the
liability issues and monetary costs it represents, written off as a non-state.
Well, the new coastline of California being the Sierra Nevada might be instated
as the new California (New California or something like that), but the rest of
it? Just islands, possibly not even belonging to the United States.
+Also: Hawaii and coastal East Asian countries
might have some tsunamis; if there was enough disturbance of the earth to
submerge most of California, then they probably faced problems themselves. Huge problems.
+The US might try to salvage tech off its shores
and in the California region, but once the islands get some kind of political
pull that’s stopping real fast, especially if they’re autonomous. They might
continue to pull stuff off the New California shoreline, but beyond that their
hands are tied, and who wants to piss off a bunch of tiny nations that have
more magical power and knowledge than your entire continent?
+We have a wonderful preliminary map (here), which
outlines the bigger islands. However, the shapes won’t be exactly the same, and there
will also be smaller islands dotting various areas because the demon fight
literally raised and sunk chunks of the earth.
+Floating islands! Not sure about the logistics of this, but any ships that
miraculously didn’t sink in the disaster could possibly become floating
civilizations as survivors drifted to them and managed to climb aboard.
+Debris islands are also a distinct possibility!
Areas where the seafloor is much closer to the surface may find debris caught
on them, and over time the trash just piles up and up and up until you have
this sort-of landmass. Humans don’t tend to inhabit these areas, though if they
do, they’re likely hermits.
+There are a lot of dangerous shallows, rocks, and wreckage underneath the water that make it difficult to navigate large boats; floating islands, therefore, are typically anchored down.
+Some parts of the old coastline were pushed up to form something of a breaker wall. These are mostly uninhabited due to the fact that they function as a storm breaker, and prove as an additional barrier to any ships coming in from the west (except, of course, through natural channels/breaks in the wall).
+Many islands, the further in time we get away
from the disaster, create a system of levees to increase accessible land.
+These waters are infused with magical,
supernatural, and demonic energy, so strange things and strange weather
patterns happen in these parts.
+Underwater Cities! While not inhabited by humans, they sport a host of mundane
and magical/supernatural flora and fauna. Some cities aren’t as inhabited by
anything due to the lingering negative emotions of the deceased.
+Eventually, these cities become like giant
treasure troves, Titanics moored underwater.
+Centuries later, even just decades later, the LA
and San Francisco areas become the grounds for the next Gold Rush.
+Explorers and Thrill-seekers cause an increase in
scuba-diving and deep-sea-diving classes and certificates, and they risk their
lives to come back with some underwater relic, which may be completely mundane
or perhaps might be charged with supernatural energies.
+San Fran especially is the forbidden jewel of
treasure hunters; being in one of the worst, most dangerous areas of the
region, it’s a place not only for study but also for thrill-seekers to find
their thrill, and also possibly more artifacts.
+These artifacts tend to be more…haunted, so to
speak, or demonically charged than others. And more dangerous: for example,
some items that have natural holes in them or had holes during the disaster
that are charged with this demonic energy have the possibility of allowing a
person to see the mindscape through that hole? Or to see the supernatural, if
the mindscape is too much of a stretch.
+As reported by asianpankake, California is huge
and insanely diverse, so the culture of each island is going to differ a great
deal from the others.
+Culture is, after all, dependent on people and
their traditional values, their upbringing, and people of different
nationalities are going to have different upbringings. Some islands may have
mixed-cultures (where you take traditions of different cultures and celebrate
them all), some may have cultures very similar to the US’s or Mexico’s
(especially the islands close to the coast), etc.
+Also to be taken into consideration is the
cultures of supernatural beings, also stranded on these islands. Selkies,
Dryads, Satyrs, Crab People, Gnomes, etc. Some islands will get along with
these beings better than others, and that will also influence/be influenced by
the underlying political thoughts of the majority of the people on that
+Each island does have its own name, as they are
wont to do, but I’m going to refer to them as the California islands.
+Also possibly scavenger/pirate culture for the
moving islands/boats? More should be said about this.
+Political views change from island to island, but
many closer to the new coastline are pro-nats (the fact that a demon caused all
this destruction is kind of a supporting argument they use), whereas those
further away tend to be more liberal.
+Because of the
highly diverse and disparate communities, the residents might have friendly
relations and trade between islands, but it’s unlikely that they’re never really
unified. They might eventually enter an agreement like the European Union, but
that’s a pretty heavy might that depends on the situations this new region
finds itself in.
+The tentative name
for this possible governmental body is ‘Californian Island Federation.’
+Magic, due to an early lack of
electricity/oil/fuel/coal/other-energy, quickly becomes the preferred energy of
choice. You can create lights with it, you can heat things, you can cool
things. You can use it to tie your makeshift house-tent together (though you’ll
need to find a more permanent solution before long), you can use it to find
food and drinking water, etc.
+Because it’s used so often, magic quickly becomes
a desired skill, and a skill that is practiced to extents not before reached in
the Post-Transcendence age.
+ theorykids suggested that a few generations
after the disaster is when the islands become really well known for their magic:
sales of magical supplies, charms, and talismans reaches an all-time high,
their universities are the best to go to for magic degrees and especially for magic-education
degrees, their constant improvement of the MagiOrb and related magitech (see
Technology) is a selling point, etc.
+It’s mentioned in the TAU blog that one of Acacia’s kids is the guy who really, really manages
to meld tech and magic together: headcanon that he went to undergrad or grad
school at one of the Universities in the California region.
+While you have a lot of pro-nats on these
islands, these pro-nats sure change their mind about using magic pretty
quickly. And again, some will take to magic with less prodding than others; not
every pro-nat person is going to have the exact same beliefs.
+Same goes with anti-magic societies: while they
run rampant all over the continental US, the anti-magic societies of the islands
of California don’t do too well. They kind of fizzle out and die, and Magic
Cults/Societies take their places with a vengeance.
+One of these societies, the Reclaimant Circle, emerges
as the (social-not-magic) societies on the islands start to come together and
discuss the issue of land. They’re dedicated to raising as much land as they
can, and can only really move maybe a couple square feet at a time; raising the
earth takes a lot of energy, and this probably in the beginning causes minor
+These earthquakes, while they might be
devastating in the early years, also release a ton of easily manipulated elemental
magic, and it’s why the Reclaimant Circle still exists centuries later; because
no matter what, there’ll be something good coming out of shifting the earth
+This is really mayordomogoliat ‘s area of
expertise, so I’m just compiling what I know! You may want to read (this) and
(this) before continuing onto this section.
+ According to asianpankake, the technology
industry of CA is located all over the state but is centered around the Bay
Area (Silicon Valley) or LA, aka disaster zones. This means that most tech-tech
has gone underwater, even the most experimental of magic-tech melds, such as
the possibility of binding magic to metals.
+The MagiOrb 1.0 was opensource so tons of people
have it/have knowledge on how to make it, so probably the MagiOrb 1.0 becomes
the new, better way to do magic-tech when you don’t necessarily have access to
all the ritualistic ingredients that the analogue way requires.
+Basically the MagiOrb 1.0 becomes super insanely
popular across the islands, even if it is a bit bulky and non-mobile. In fact,
the development of the MagiOrb is a bit different for each of the islands,
taking into consideration different population demographics/dynamics and access
+ESPECIALLY as people figure out how to run laptops on magical energy. It kind
of screws with the monitor and shows funny colors, but if you’re just trying to
power a MagiOrb through the laptop, then what does color matter?
+However, the creator of the MagiOrb (Mercury/Iris)
dies in the disaster, and with them a lot of awesome plans and everything.
+But here’s the thing: somebody survived, some kid
with a fascination with the MagiOrb and MagiTech, some curious old geezer with
a bit too much time on his hands and a streak of luck to boot, several
somebodies on different islands, and their innovative minds managed to pull
something out of the MagiOrb 1.0s and create something great with it.
+Now there were already MagiOrb 2.0 prototypes
floating around, which was meant to be more portable version, more streamlined:
the commercial version, so to speak. More power, easily configured, probably
more memory, easy to replace magical battery, etc. Primarily, they were a means
to earn the creator a bit of cash money.
+Very few of these existed in the first place, so
they’re less than rare after the disaster. But the islands that have them? They’re
leaps and bounds ahead of the rest for a while, especially if they have one of
those innovative souls buggering with them.
+Within decades, the MagiOrb 2.0 prototypes have been altered and improved, and their
tinkerers left with a greater understanding of the MagiTech behind them. This
information was applied to other projects, and the MagiTech line was widened in
+Also, magical batteries: during the disaster,
they’re pretty much recharged beyond anything anybody could have thought them
to withstand, and some that are close enough are bound together and
supercharged, collectively forming a giant energy core of magical energy,
forming the center of a civilization for at least one of the islands.
+They never really get back to mundane tech. Maybe
some, sure (esp. on college campuses), but it’s not as big a thing. More and
more the way these islands are going is a fusion of magic and technology.
+For the first century or so, most demons don’t even answer summoning calls from this region, or they nope the hell out of there once they figure out that they’re in the California region.
+Eventually, though, demons start to answer calls, especially the lower-ranked demons who can literally absorb strength just by being in the energy-infused air.
+This makes it somewhat easier to summon demons, but is a double edged sword; any demon you do summon will grow stronger the longer you negotiate.
+Crab People populate the islands, some (debris
islands?) more than others.
+Coral Reefs and the like slowly start to grow,
especially as these waters have a radical range of elevation within the same
ten square miles.
I love the brilliant callistawolf. She is brilliant. i’m going to say it one more time. BRILLIANT! She had a wonderful theory that I AM SAYING IS CANON. One week till we find out.
Unfortunately, to complicate matters we’re going to have a changed Oliver. Because Ra’s doesn’t fight fair. I think we’re going to see a return of the magic herbs that Malcolm gave to Thea (or a close approximation of those herbs). I think Ra’s will use them or some other method to brainwash Oliver. The League is basically a CULT. Brainwashing is part of the MO. Now why weren’t these tactics used on Maseo or Sara or Malcolm? I’ll tell you: they came willingly to League. They sought the League out. They were running from their lives and in most cases believed that the life they has was lost to them forever. There was nothing tying them to their former identities so therefore giving over their will to the League was a simpler matter. Oliver on the other hand…
Oliver has the city he loves and has vowed to protect, Oliver has his team which is basically a second family to him, he has Thea whom he loves so much he would do anything to protect her and he has Felicity whom he now knows loves him back as much as he loves her. He’s experienced the full power of her love for him and that’s not something he’ll forget or want to forget anytime soon. So, he needs a little more coaxing to let go of those memories. I predict in 3x21, we will see an Oliver that is being controlled by Ra’s to do his bidding (in this case, hunt down Nyssa). I also predict we’ll see Felicity being the one to bring Oliver around. That’s another thing this episode showed to me: if anyone can get through to Oliver, it’s Felicity.
I think Calli’s right. If you watch the promo, there’ the part that Ra’s has Oliver in chains and he is totally confused and the camera’s going everywhere. Drugging? Also, very good foreshadowing with Felicity drugging him earlier. Light vs Dark? One for good and One for evil?
But the herbs make perfect sense. Vulterra? I believe? Anyways, there was a reason they kept bring it up. Beside Killing Sara. But why? We still haven’t gotten to that. What do you think? herbs, why sara was killed, ect…
Random Headcanon things I thought about while trying to sleep last night:
The Juggalo Cult is basically the Westburo Baptist Church of Troll Society. They may have amassed followers, may shout their opinions loudly, and terrorize others, but they are seen as nut jobs and Troll Society does not recognize them as something to respect.
Tyrian male seadwellers do exist, but since the Empire is ruled as a matriarchy, they are seen as a non-threat and are allowed to live. They are still considered the cream of the crop though and usually land high positions in the Intergalactic Military.
There can be more than on heiress existing at one time, or more than one female tyrian born around the same time to try and challenge the throne. The Empress does pick off those that she sees as a viable threat, and those not being guarded too strongly, but if the Tyrian female renouces challege to the throne (aka doesn’t want it and therefore does not want to challenge the Empress), they are allowed to live, but the Empress has tabs kept on them to make sure they don’t become a threat.
With rank on the hemospectrum, the overall temperature of the trolls change. The Rustbloods average around 95° Fahrenheit ( 35° Celsius), whereas Purplebloods average around 80° Farenheit ( 26.7° Celsius). It doesn’t create incompatibility, but certainly can lead to some trolls only wanting to consummate with like-blood colors. On the other hand, it can lead to also some fetishes for trolls on opposite sides of the spectrum.
Seadwellers are the only ones that are cold-blooded, and their temperature depends on the closest body of water they live in/near. As young they are adjusted to whatever location they choose as their hive, but all basically need a source of warmth so they are not lethargic.
Limebloods are officially extinct, since there was a mass killing of them in the past, but the Mother Grub can hold genetics for hundreds, if not thousands of sweeps (or as long as her lifespan). Limebloods may have been killed off officially, but the Mother Grub could easily have reintroduced their genetics. Limebloods must live in secrecy though, since by the books they are not meant to exist.
Off-spectrum grubs become a more common occurrence as a Mother Grub grows older, but the Jadebloods are told to remove them before they reach the trials, to hide their existence and keep them taboo. Some Jadebloods do rebel and let the grubs escape the caverns, but have to be careful to not get caught.
Trolls only have to submit one pail to the drones during the season, but the drones carry two in case. It doesn’t necessarily matter if it is put in the right bucket though, since the system is so stretched out, taxed, and difficult to keep monitored. Either way all the genetics gathered are given to the Mother Grubs, but there aren’t enough resources in the Empire to fact check each bucket, or make sure it is from a certain quadrant. Because of this, some of the more crafty trolls, and those not totally frozen in fear of getting caught, have found ways to abuse the system.
Institutionalized Slavery used to be a thing in Alternia’s past, but as times have changed, so have the views of slavery. Though the Empire does not reinforce any rules on it, or monitor the situation well, slavery still exists, but is frowned upon typically, and not permitted off-planet. There are some who try to stop the Slave Trade, those who are the “Police Force” on the planet, but it is a difficult task. The Empire doesn’t give them many resources either or support their efforts, making it even harder.
All trolls are born with a bulge and nook (unless mutated to not have both). Because Troll Society asks all trolls to submit material, it is more efficient if all trolls have the same equipment, and are all able to produce a similar amount, or at least are able to produce in the same way. This makes it possible for any gender association or any troll of any sex to be able to produce a bucket with each other and be sexually compatible.
Bulges and Nooks tend to have an inverse ratio: the larger the bulge, the smaller their nook may be. The space that both sexual organs occupy is shared, so one becomes more dominant and larger than the other. The size/shape of these organs does not rely on the sex of the troll.
No matter how useful or “skillful” an off-spectrum troll is, they are executed if caught during Ascension. If they are off-spectrum and have psiionic/mental powers though, they are tested to see if they are at least useful as batteries for the massive ships, and if they are stable enough for it. Otherwise no off-spectrum trolls are allowed in the fleet and officially do not exist by Empire Standards. Unless the Empress herself writes them a Pardon, they are destroyed, and anyone who hid their existence from the Empire tried for treason.
These are just kind of headcanons I tend to go by, or sort of seem to at least affect how I roleplay. Not saying they are closest to canon, or are better than other headcanons people have, but they slightly reflect how/why my character reacts some ways, and how I respond to some asks.