Steven Universe: Art & Origins is the first book to take fans behind the scenes of the groundbreaking and boundlessly creative Cartoon Network animated series Steven Universe. The eponymous Steven is a boy who—alongside his mentors, the Crystal Gems (Garnet, Amethyst, and Pearl)—must learn to use his inherited powers to protect his home, Beach City, from the forces of evil. Bursting with concept art, production samples, early sketches, storyboards, and exclusive commentary, this lavishly illustrated companion book offers a meticulous written and visual history of the show, as well as an all-access tour of the creative team’s process. Steven Universe: Art & Origins reveals how creator Rebecca Sugar, the writers, the animators, and the voice actors work in tandem to bring this adventure-packed television series to life.
“The world will keep on counting the stars, but I am not burning, I am not here to make dreams come true. Rather I am welcoming, I am here to lead everyone back home. My light wrote the love of the sea with the shore and the song of the wolves. No human being can own me for I am as ethereal as the moon I was named after.”
Please share if you know a YouTube expert that really likes to work with creative people.
Channel Frederator Network is looking for a professional “YouTuber” to be a full time Network Community Manager to help the over 3000 animation and gaming channels in our networks grow their audiences.
Responsibilities include but are not limited to:
Direct account management for top network creators. Troubleshooting problems network members are experiencing. Liaison to our service providers at YouTube, Paladin, and Bent Pixels. Oversight of the Channel Frederator Network brand. Strategizing with channels in our network to help them grow. Leading network wide hangouts and live streams. Bringing select channels into our network. Orchestrating collaborations. Daily interactions with our network members through our community. Participation in programming planning for our O&O channels. Coordinating Network wide messaging through newsletter and other means. Content ID and CMS Management. Requirements:
Two or more years of experience distributing videos and building audiences on YouTube. Experience at a major YouTube network (Machinima, Maker, etc.) preferred. Expert with YouTube and Google Analytics. YouTube Certified. Bachelor’s degree. Attention to detail. Able to work independently. Salary commensurate with experience & industry. Standard company benefits.
For immediate consideration for this position, please send your cover letter and resume to firstname.lastname@example.org
Although correspondences can be more of a Wiccan tradition (though I’ve seen correspondences in other witchcraft traditions), I personally feel they are important as each correspondence holds a specific energy having to do with what you’re using it for. Several correspondences in witchcraft are: moon phases, colors, crystals, and herbs.
☽ Moon Phases ☾
There are nine phases of the moon: new moon, waxing crescent, first quarter, waxing gibbous, full moon, waning gibbous, last quarter, waning crescent, and dark moon.
The new moon is the period after the dark moon, which will eventually grow into the waxing moon. It’s magickal correspondences are: new beginnings, growth, renewal, beauty, love, jobs, networking and creativity. The waxing crescent moon is the period after the new moon, which will eventually grow into the first quarter moon. It’s magickal correspondences are: animals, business, change, choice, freedom, initiations, individualization, new ideas, challenge to status quo, rebellions, and warrior aspect.
The first quarter moon is the period after the waxing crescent moon, which will eventually grow into the waxing gibbous moon. It’s magickal correspondences are: balance, beginnings, health, healing, courage, elemental magick, friends, love, luck, wealth, fertility, and psychic powers.
The waxing gibbous moon is the period after the first quarter moon, which will eventually grow into the full moon. It’s magickal correspondences are: increase, analysis, evaluation, courage, patience, peace, harmony, fruition, and completion.
The full moon is the period after the waxing moon, which will eventually diminish into the waning moon. It’s magickal correspondences are: fruition, protection, divination, love, children, decisions, dreams, legal matters, ovulation, fertilization, pregnancy, lust, and life.
The waning gibbous moon is the period after the full moon, which will eventually diminish into the last quarter moon. It’s magickal correspondences are: to remove bad habits or addictions, divorce, protection, banishing, knowledge and teaching.
The last quarter moon is the period after the waning gibbous moon, which will eventually diminish into the waning crescent moon. It’s magickal correspondences are: banishing, removing illnesses, destruction, releasing, wisdom, and the underworld.
The waning crescent moon is the period after the last quarter moon, which will eventually diminish into the dark moon. It’s magickal correspondences are: releasing addictions and obsessions, change, justice, quarrels, death, reincarnation, and destiny.
The dark moon is the period after the waning crescent moon, which will eventually grow into the new moon. It’s magickal correspondences are: rest, meditation, dreams, divination, sleep, visions, and magick.
Neural Photo Editing with Introspective Adversarial Networks
Proof of concept application by Andrew Brock uses neural network trained data to modify features in portrait photographs:
We present the Neural Photo Editor, an interface for exploring the latent
space of generative image models and making large, semantically coherent
changes to existing images. Our interface is powered by the Introspective
Adversarial Network, a hybridization of the Generative Adversarial Network and
the Variational Autoencoder designed for use in the editor. Our model makes use
of a novel computational block based on dilated convolutions, and Orthogonal
Regularization, a novel weight regularization method. We validate our model on
CelebA, SVHN, and ImageNet, and produce samples and reconstructions with high
Creating a connection between any two people necessitates a certain level of intimacy. In two minutes, you need to look deeply into the other person’s eyes and heart, listen intently, ask questions that go beyond just business, and reveal a little about yourself in a way that introduces some vulnerability (yes, vulnerability; it’s contagious!) into the interaction.
As a writer, creating characters is probably the most important thing you do. Get it wrong, and the story will be wrong no matter how well plotted.
Here are 25 things to know.
Characters that have everything they need and want in life are pretty damn boring.
In the real world, strong female characters go by another name: women. Try writing about them.
Not every character needs to have some past trauma simmering beneath the surface to be interesting. Well adjusted people can be just as deep and complex if you give them the right goals.
There’s a difference between being quintessential and being a cartoon, but not a big one.
Watching a character fail but keep trying is usually more interesting than watching them succeed.
Don’t judge your characters—even the villains. If you do, they’ll lack truth. Instead, find out why they are the way they are, and accept them for it.
Often what we remember most about memorable characters is how they interact externally—think, Mulder and Scully, Romeo and Juliet, Lucy and Ethel. The interaction, the relationship, these are traits in and of themselves.
Real people sometimes like lascivious and licentious things: porn or weed or orgies, or porn, weed and orgies—you get the idea. So, why can’t your character like some of these things, too?
Sometimes they should die.
A name is a terrible thing to waste, and it can shape your character more than you might think. Choose wisely.
There are no recipes for great characters, but if there were — the chef would probably create something simple with a few, fresh and fantastic ingredients instead of a plethora of overly processed junk.
Archetypes are for people who are too afraid to be creative.
Even an evil character who’s evil for evil’s sake has redeeming qualities that allow us to empathize. Find them and play them up.
It’s okay if the character’s gender is the last thing about them you decide.
At a base level, every character wants the same things: food, shelter, sex — how the these primary instincts, the id if you will, interact with the ego (personal identity) can be an endless source of exploration.
Just because a character lives in the past doesn’t mean she has to conform to outdated stereotypes.
They all have flaws, and it’s the flaws that make them who they are.
In real life, we strive to avoid conflict. But in fiction, characters who always agree have no life—at least, not one worth reading about.
A character’s back story is the least important thing in the story.
Don’t be surprised when a character you’ve created does something you don’t expect. That’s called magic and you should just get out of its way.
The thing your character wants most might never surface in the story, but it still drives every. single. thing. they. do.
Real people are seldom interesting enough to make great characters. Create, don’t imitate.
They don’t always tell the truth.
Likewise, they don’t always say what’s on their minds.
When drawn correctly, when given goals and even just a few layers, most of the other details fall into place.
25 things about creating characters