I love video games. I would easily say it is my favorite hobby I do. Usually it takes a backseat nowadays to me doing other things in my life but it is truly the one I find the most passion in. That got me to thinking what anime would I want to turn into games? I started visualizing genres and unique ways to turn them into games and my imagination went wild with the idea. It really was one of the most fun ideas I’ve come up with in a while. I ordered these in less of quality and more of how proud I was of each idea I came up with for them. I also put genre and studio making it to make it really feel more alive to me. Game on!
10: Kids on the Slope
Genre: Rhythm Company: Nintendo
This was a given with the show in question. I sat for a while thinking over whether it or Your Lie in April deserved this spot and settled on Kids for a few reasons. I figured a time piece of music would be very neat to see in gaming. We always get certain series or styles but never one time period aside from like when Rockband did stuff for Kiss. You can play one of 4 instruments: piano, drums, trumpet, and double bass. The music selection would all be songs from the anime and time period. A jazz based rhythm game made by men in Nintendo who grew up in that time period. The would for sure connect with the title and bring out the music quality to the highest standard.
9: Gurren Lagann
Genre: Mech Open World Adventure Company: Monolith Soft
This one would have you building your own mech form the start and working through the story of Gurren Lagann with it as a part of Team Dai Gurren. Once the 7 year gap happens you would have tons of side quests and ways to upgrade and remodel your mech while taking on tons of challenges. Monolith loves mechs to death so I figure who better to display Mechs at the most over the top in gaming form. References to other famous Mech anime would be nice too as a way to make it feel special. Unlockable mechs for certain Gundams and the Evas from Neon Genesis would be a true delight.
8: Rurouni Kenshin
Genre: Action Company:
Following the story of Kenshin beat for beat is what I want here. The game would be split into 3 parts. The first would be a section in Tokyo where basic missions and gameplay is taught while getting through the start of the story. Then you would get to Kyoto and have a much larger area to see and the story would build up to the Shishio arc. Then you would end off with Kenshin’s backstory and Enishi’s arc with a Tokyo filled with tons more to do. You would have also side unlockable stories playable with Sanosuke, Yahiko, Kaoru, and Saito. I chose Rocksteady for it’s great open world design, and combat flow in the Batman games. I think bringing that to a Kenshin game would be fantastic. Mix their love to drop hidden facts about the city and characters with obtainable secrets and this game would be a love letter to Kenshin fans. Telling the story from start to finish and constantly giving you new abilities as you work through the story.
7:Kill la Kill
Genre: Beat’em Up Company: Platinum Games
Name a company that makes better crazy action games then Platinum? With Bayonetta and Metal Gear Rising alone I’m convinced they could make a wonderful adaptation of the Kill la Kill world and make the action feel like the anime did. I’m undecided if I want the actual story to be the focus or just let them make an original plot within the world. I’d rather like to play Ryuko though and kick ass with my scissor blades. So I think I lean more towards that for sure.
Genre: Action Adventure Company:
Haha Looks like I forgot to type something here the first time!
FMA’s game would follow the story of the series of course(brotherhood), and you would play everyone from Ed to Mustang to Winry. Varieties of gameplay styles and modes to keep it fresh while hitting the player hard with the feels of the story itself. It would hit all the marks and try to be a little bit of everything just like the actual series. Bandai makes tons of great titles like the Tales series so I trust them to figure out a way to make it all come to life with a perfect equivalent exchange.
5: Fate Series
Genre: Open World Action-RPG Company: From Software
Fate is a pretty dark world and the set up of the Holy Grail War is fantastic. Give players the option to choose from almost a hundred options of heroes of the past, present, and future and let them take part in the war. Letting you improve as you battle and explore trying to find intel on the other competitors would allow you a ton of freedom while playing. Mix all the options and each playthrough would be unique as well. I think a risk/reward battle system like From Software is known for would work here. You are rewarded for being more risky but at the same time show all your skills and you could be at a disadvantage when trying to fight future heroes. I think it would be a very challenging battle of wits and reflexes at least.
4: Kuroko no Basuke
Genre: Sports Company: 2K Games
Anyone remember NBA Jam and NBA Showtime? The hilarious bombastic basketball video games that would let you dunk from almost anywhere on the court. Imagine the basically superpower of the Kuroko cast in video game glory. Let people play through the story or exhibition matches and let them go crazy with every character’s special traits. Heck you could even make a few fake new character with weird abilities just to spice it up a bit. I’ll let a sports series expert handle this one and make it crazy as can be.
3: Magic Kaito
Genre: Heist Stealth Company: Level-5
With Persona 5 on the cusp on being released world wide it made me think, why not a Kaito game in a similar vein? You could play through a multitude of scenarios made for the game including all sorts of characters from Aoko to Conan. Be Kaito Kid and use what the game gives you to make it through the police, other adversaries, and of course Conan again to best them all as the phantom thief! I think this game would be full of laughs and creative level design open to player to explore. Think like a funny Hitman game, where you steal instead of kill. Any fan would be in for a treat and I think Level-5 has a huge track record that would reassure me.
2: Spice & Wolf
Genre: Economics/Dating Sim Company: MPS Labs
From the creators of Civ. I want a fantastic simulation title. You play through the world of Spice & Wolf as Kraft Lawrence and try to get Holo to her home. The game would have travel segments like Oregon trail, a romance meter to build with Holo, and a very complex world economics system to learn and master. If you are able to be the best at all of them you will get the best and true ending of the game. Anything from death to Holo leaving you can happen, its up to you to master the market and your heart to get the true end!
1: The Girl Who Leapt Through TIme
Genre: Choice Based Adventure Company: Naughty Dog
So, I was thinking lets have a new character that you play in the same world as the Girl Who Leapt Through Time. You are given 100 jumps to make. And the game takes place over the course of 3 months. So around 90 days. Every day you play through like a simulation game building relationships, leveling up certain personality and knowledge stats and overall learning about the world. At any time over the 3 months you can jump back in time after completing any new task. Which ones are important and which ones are truly unimportant in the grand scheme? Maybe they are all important. Work your way to a happy ending and not the bad one you see in your dreams on day 1 of the story. It would make players really try their hardest to appreciate every little decision and I think I want the perfect graphics of realism from Naughty Dog and their little touches to make this a true classic through time.
Disclaimer: I do not own or claim to own any of the above pictures. The credit goes to the original creators of each and thus will be considered theirs. Enjoy the pics!
What anime would you make a game out of? I tried to use a variety of genres and ideas but I’m sure there are tons more out there! Tell me somewhere on the net!
Fae and Darwin were having a conversation in the back yard the other day. It is so cute when Darwin and I go to the front yard he finds a stick to bring back for Fae every time!
Also I didn’t get a photo but Fae loves her new water bowl (and yes I do mean the water table).
“He’s talking to the mousse,” Phil tells the waiter, who’s frozen in shock. “Don’t worry, he does this all the time.”
Dan moans quietly, having slipped his spoon into the dark, creamy surface of the mousse. The waiter walks away, face still a little pale.
“You promised not to do this,” Phil hisses at him, trying not to look around to see if anyone else is staring at his idiot boyfriend.
“I’m sorry,” Dan says, mouth full. “I can’t help it! Oh fuck, this is so good.”
Phil has daydreams. Sometimes they’re fanciful, full of talking lions, spaceships, infinite life, that sort of thing. Sometimes they’re more mundane; a nice house, a corgi, maybe a kid or two.
Right now he’s having a very vivid image of himself and Dan at opposite ends of a long table, a lawyer asking them the reason for their divorce and Phil, tears in his eyes, saying, “He cheats on me with pastries.”
“I want a divorce,” Phil says.
Dan takes another spoonful, closes his eyes again and lets the rich, dark flavors of dark chocolate and vanilla spread and dissipate. When he opens them again, reaching for another spoonful of the mousse, he’s left with an empty space.
“Phil,” he whines.
Phil ignores him, eating the rest of the mousse in three or four bites.
“Divorce,” he tells Dan. “And I’m telling all the fans that you left me for a damn dessert.”
Here’s a preview of my new all-ages comic, RIFT! It’s debuting at SPX table E12, and I’ll also have it at MICE and Locust Moon.
RIFT is a story about sibling conflicts, fear, and hope, in a setting that’s just a little bit magical. Tess and Sam haven’t been getting along all summer, and now a camp-wide competition has tensions between them at an all-time high– with their friends caught right in the middle. Will an unexpected, accidental visitor from elsewhere be the final straw, or can all of them work together to get their strange companion safely home?
This all-ages book is a companion to Keepsakes, set in the same location and following some of the same characters, but can also be enjoyed on its own.
$5, 38 pages, b&w interiors with full-color covers. Get it at SPX table E12! I hope you dig it, and I bet the kids in your life will enjoy it too.