David, could you please help me? I have a few (like 600) package files and my game is taking sooo long to load. Do i have too much package files? What should I do to make it load faster? Thank you :-(
Hello Anon! :] Well, I can help you with some stuff I tried, too many things I’d say… 600 packages are not too much, in my Mods folder I have 210 Packages but I Really have 1417 files plus 61 plus 80 so I have 1558 files as total :]
So I’ve tried too many things, look this unordered list —before you start reading let me say you that this become a “Solve Your Problem” guide LOL:
Merging packages: The “First” Way
With S3PE and doing it manually, you can see a tutorial in case you don’t know how Here, start at step 5
Merging Packages: The “Cool” Way
With CCMagic —which is Great and saves you a Lot of time!—, at start it can be confusing but this guide is good, not the one I learned from but still nice. The thing with CCMagic is that I’m very organized and I have All in folders and they contain all by category so all is even more organized, look:
And there I save the things that have a prefix :] I rename all my files
A friend of mine aka Kilhian told me that CCMagic made her game run a lot lot faster because she had around 10GB of CC plus All AroundTheSims files
Having packages of Less than 200MB - 250MB is recommended
So make sure any of your Merged files is more than 200MB or 250MB
Cleaning your Save
It happens that sometimes your save can be of 1GB or so :0 My first save file had that size and the load times changed Too Much! What I did too much times was this: To Clean it through Save Cleaner which is the modern and programmed way to do the old way which is shown here at NRaas, this can reduce your file a lot But have this in mind:
It will delete All the Thumbnails of your sims and the sims in the town plus some more things, the game will generate that again and again so clean it often, one per two weeks is nice —if you play too much!
Thing I cannot do so often
Or Moving your Sims again
It happens that sometimes the world can get buggy or have too many sims, I don’t know if you’d ever had that problem when the game saves forever but I’ve had, so you may want to une all your sims in a house and then saving it to library with their pictures, paintings and remembers in their pocket or library and load a new world or the same as a new game and start again :]
Saving As instead of Save As
The woman at the video says —I think— that EA suggest to always Save As instead of Save, I learnt and could discover that Saving As would take a little less time for me to save —which is strange— and the save does not get corrupted as it used to get, I’ve had the same save from January or so, but don’t be excesive, use better the NRaas Saver for that, a Pop-up appears every 30 minutes asking you for save and give a name
Twoftmama Route Fix You need to register! —this fixes the routes on the game, It’s nice, I use the Flavor 2.
Seeing What your game Reads and why!
There is a Great tool called Process Monitor and that thing can say you what your game is Reading and not why, you discover the why iin the next link, I learnt from Here the SimsWiki
But I will give you a tip when you’re angry at the game, While loading and you think it’s been a while press either ALT+TAB or the Windows Key, open your ProcessMonitor.exe —previously configured— and if the game is reading per example “TheSimsSupernatural” folder toooooo much and veeery often or another EP or SP enter to the game again —if you play Fullscreen— and then start pressing random keys such as ESC | Space Bar | Enter | Shift | and in a minute or less the game will Load!That’s weird, isn’t it? But I could play by knowing that
Deleting your Caches
It is good to do this, the game saves in the caches even the recolors you don’t used —And Multiple times!— so it starts getting bigger and bigger, every once a month or the time you want is nice :) Remember that are those:
compositorCache.package → This thing contains All your CASt presets and rendered objects
simCompositorCache.package → This things contains all your sims textures and CASt presets rendered too
socialCache.package → This thing downloads the news at TS3 site and your friends activity and Showtime shows and more
scriptCache.package → Try to delete this if you have problems with Mods or removed one and the game acts weird
Your WoldCaches folder can be deleted if you’re really hardcore LOL Or delete one by one
Your Thumbnails folder, you can leave DownloadsThumbnails.package if you use the Launcher
Being Really Hardcore
This means to delete your The Sims 3 folder as this tutorial says, but don’t be That hardcore, save some useful files as these:
userPresets.package → Your CASt presets and saved patterns and colors
Options.ini → Your options of the game
DeviceConfig.log → Other Options
Your folders: Collections | ContentPatch | DCCache and the CCMerged.package inside it | Downloads if you have any | Exports if you have any, try to remove the files on this thing | InstalledWorlds if you have any | Library because OH MY GOD | SavedSims | Saves | Screenshots —those are the most important files of the game.
Or just Rename the folder at Electronics Arts for The Sims 3 Old and move the files I say to not delete
Move your DCCache Files to Mods!
I’ve not tried this one yet, but I’ve read that it can make your game faster, you basically move the files from the DCCache folder aka dcdb0.dbc —and so— and dcdb0.ebc —if you have legit Store content— to the Mods folder in another subfolder called “DCCache” and modifying the Resource.cfg by this thing —I suppose you have an Overrides Subfolder too:
I use this mod called Only Important Memories and it keeps your save smaller than a regular EA one because it does not saves the “OH I went to a Park 100 Times this week” Memories, plus it is nice
And I think that it is All, long enough LOL But I hope you can find a solution to your problem, some people uses this program Razer Game Booster, and don’t be downloading all the things you see, there are so many broken things and a lot that need to be recategorized, see how here. By the way I have a few other mods.
Plus I save my Mods in the Overrides Folder, plus the content I don’t want to merge or just does not appears in Packages, and CCMagic has its own folder but leave it alone
Have a Beautiful day Anon! Let me know if you understood LOL
i’m so much more comfortable trying new foods or eating foods that contain multiple textures now? people offer me a food i’ve never tried before and my kneejerk reaction is no longer “AAAAHHHHHHHHHHHH GOD NO” instead it’s like “N- wait hm… yeah ok”
Heyyy so I got a few ask on how to go about adding face shine makeup to skins as an overlay so that your sims will already have a nice shine on their skin. You can do this exact some method if you want to add a body skin to a body rather than the face or both. But here’s a quick easy tutorial…
As you can tell, I’m on a texture roll, haha. This download contains
some University textures and two fixed textures from the basegame and
Ambitions (they had a few annoying grid lines left
there by mistake, as a result of the patterns being made through this procedure):
Monte Vista pavement (terrain paint): fixed. Default replacement only
because it’s part of a patch, it doesn’t require the Store world. 2. AMB pebbles (terrain paint): fixed. Comes in DR and NDR versions. 3. UNI pavement (terrain paint): a bit darker and crisper than the original. 4. UNI Weathered Wood (pattern): found under Wood, horizontal and vertical versions, recolorable with 3 channels – you can see how these look on the armchairs and bookcase in the first pic. 5. UNI Dark Bricks (pattern): found under Masonry, recolorable with 4 channels. They were initially dark green, but I recolored them.
All the terrain paints show up under
Stones & Pavers.