construction 6

hanzo, wearing an outfit he constructed by thrifting for 6 hours from 4 different stores despite the fact that he absolutely can afford to shop anywhere, drinking a can of LaCroix Múre Pepino, regarding you with thinly veiled disgust: animal collective is a good band

Toni Morrison’s “Ten Steps Toward Fascism”, (Excerpt from speech delivered at Howard University, March 2, 1995)

“… Let us be reminded that before there is a final solution, there must be a first solution, a second one, even a third. The move toward a final solution is not a jump. It takes one step, then another, then another. Something, perhaps, like this:

(1) Construct an internal enemy, as both focus and diversion.

(2) Isolate and demonize that enemy by unleashing and protecting the utterance of overt and coded name-calling and verbal abuse. Employ ad hominem attacks as legitimate charges against that enemy.

(3) Enlist and create sources and distributors of information who are willing to reinforce the demonizing process because it is profitable, because it grants power and because it works.

(4) Palisade all art forms; monitor, discredit or expel those that challenge or destabilize processes of demonization and deification.

(5) Subvert and malign all representatives of and sympathizers with this constructed enemy.

(6) Solicit, from among the enemy, collaborators who agree with and can sanitize the dispossession process.

(7) Pathologize the enemy in scholarly and popular mediums; recycle, for example, scientific racism and the myths of racial superiority in order to naturalize the pathology.

(8) Criminalize the enemy. Then prepare, budget for and rationalize the building of holding arenas for the enemy–especially its males and absolutely its children.

(9) Reward mindlessness and apathy with monumentalized entertainments and with little pleasures, tiny seductions, a few minutes on television, a few lines in the press, a little pseudo-success, the illusion of power and influence, a little fun, a little style, a little consequence.

(10) Maintain, at all costs, silence.

In 1995 racism may wear a new dress, buy a new pair of boots, but neither it nor its succubus twin fascism is new or can make anything new. It can only reproduce the environment that supports its own health: fear, denial and an atmosphere in which its victims have lost the will to fight.

The forces interested in fascist solutions to national problems are not to be found in one political party or another, or in one or another wing of any single political party. Democrats have no unsullied history of egalitarianism. Nor are liberals free of domination agendas. Republicans may have housed abolitionists and white supremacists. Conservative, moderate, liberal; right, left, hard left, far right; religious, secular, socialist–we must not be blindsided by these Pepsi–Cola, Coca–Cola labels because the genius of fascism is that any political structure can become a suitable home. Fascism talks ideology, but it is really just marketing–marketing for power.”

via: Dr. Ray Winbush 

“this guy…” x  x

Nerdy Virgin Luke

Pairing: Y/N/Luke

Rating: NC-17

Request: No

Words: 10.000+

Summary: I wrote a song preference once and wanted to continue a part out from it. Would appreciate feedback and request if you want the other boys as well! ~ #61 End Up Here - 5 Seconds Of Summer | High School AU | His P.O.V

Keep reading

*please don’t delete the text or else will be discualify*

Hii lovely people, we are part of the Island Unity & we decided to make a Madagascar award!



  • You will get a promo to 60k dashboards
  • You get a spot on a special page (under construction)
  • You have 6 friends you can talk to 
  • You can ask for a promo twice a week, this means we all post the promo on our blog


1. Best Theme - Ile Sainte Marie
2. Best Icon - Isalo National Park
3. Best Posts - Tsingy de Bemaraha
4. Best Personality - Nosy Be
5. Best URL- Avenue of the Baobabs
6. Best overall - Ifaty
7. Joice’s fave - Royal Hill of Ambohimanga
8. Theresa’s fave - Andasibe-Mantadia
9. Julia’s fave - Masoala National Park
10. Eva’s fave - Ranomafana National Park
11. Cynthia’s fave - Lemurs
12. Mathilde’s fave - Madagascar the movie

that’s all love, happy reblogging. x

images "cat construction worker"

cat construction workers: 7

non-cat construction workers: 6 (3 dogs and 2 humans and 1 mouse)

non-construction worker cats: 4

neither cats nor construction workers: 2

cats which arguably could be considered a construction worker: 1

venusinfursasaboy  asked:

your position on your high horse regarding creature designs was well earned. since you seem to have extensive knowledge on how animal bodies work, do you have any advice for someone who knows literally nothing about non-human anatomy and wants to start designing their own critters?

Oh man, what a question! I get asked this a lot, so I’m gonna take the opportunity to lay out some guidelines I follow when making my own beasties. It’s gonna be long, but I hope it helps a few people!

The biggest, best tip I can give you is to reference from life - all great fantasy creature designs have basis in things that actually exist, no matter how whacky they are. Studying the anatomy of animals hands-on - be it a dog, cat, bird, or even a horse - can give you loads of inspiration for making your own monsters!
I’ll go through my own process for emphasis, it usually starts like this:
1. What do I want to make?
2. Where does it live?
3. Is this environment similar to something on our world?
4. What do animals that already exist in that environment look like?
5. Reference-gathering
6. Construction
7. Tweaks and edits
8. Finish

This SEEMS like a really intensive and time-consuming thing, but I promise it’s not! Steps 1-4 get knocked out really quick, usually all at the same time. Say I wanna make a sea dragon. Okay, what is it? A dragon, obviously. Where’s it live? The ocean. Are there any animals that live in the ocean we can use for inspiration?


At this point, it helps if you narrow down what kind of creature you’re making a little bit further. What does it eat? Is it an herbivore? Is it a predator? Is it an apex predator? Is it a scavenger? All these questions can help you streamline the creative process. Let’s say our sea dragon is a carnivore.

Cool! So now we’ve got a couple great animals to work from. Mostly sharks, seals, barracudas, dolphins, there are all sorts of things to pick and choose from. Now, if you’re making an ocean carnivore, but you want it to have traits of something that isn’t an ocean carnivore, that is absolutely fine. That’s the beauty of creature design! As long as the overall aesthetic of the animal fits what it does and how it lives, you are golden. Check out this rad dinosaur skull:

Shark teeth are awesome, but let’s switch up our dragon a bit and use these instead!

By the time you’ve hit this point, you’re at Step 5, which is getting references. I figure I should take a second to tell everyone that references are not cheating. References never will be cheating, and without them, we would not be able to do what we do artistically. References are the backbone of creature design, there is no shame in needing to spend some time finding the perfect reference photo.
“Photo” is an important word here though - unless you’re using anatomical diagrams (which I’ll mention later), copying another artist’s work is not a good reference. When you do this, you also copy the mistakes that artist makes, as well as the tips and tricks they use to render their subject matter. The issue is, you’re not becoming privy to what those tips and tricks are. So you can copy how your favourite artist draws paws, but if you don’t actually know how paws work, you’re both cheating yourself out of important info AND drawing something you don’t understand. Don’t do that to yourself! Referenced and informed work will always look better than cheap impersonations.

Off my soapbox and back to that sea dragon though! Here’s some nice critter anatomy bits I put together that I wanna use:

I decided I wanted to create something that used large fins to move itself, like a sting or manta ray. Sharks are the ultimate ocean predator, so I’m basing a lot of the beast on them, but I want something with legs - something that can go on and off land - so I’ve got references of otters and crocs to see what limbs will work best.
Since it’s a dragon, I’m gonna try and make the big fins look like wings, so I’ve got a little flying fish up there for reference/inspiration. The skull is, obviously, all for toothy aesthetic, and the nudibranch has a colour palette I really think will look nice.

Once you’ve got your references in order and an idea of what you want, you’ve hit Step 6 - Construction! The most fun and frustrating part of the whole deal. It may take a couple tries to sketch something that looks balanced and functional, but keep at it. I can almost guarantee most of your ideas will need to be tweaked and revised - the creatures I’m most well-known for have been through five or six revisions, and are still being updated after creating them years ago! Don’t fault yourself if you can’t get everything right on the first try - keep pushing and keep challenging yourself to work hard, and if you make something you don’t like, just remember it’s all part of the learning process!

In order to make the most realistic creature possible, I would recommend checking out some of the internal anatomy of the animals you’re referencing. Teaching yourself how a dog’s legs move, or a bird’s wing folds, can really add that extra level of realism to any fantasy beast you make.
The only issue is that this can get a little gnarly - I have several go-to reference photos of flayed animals I use to help me out when I draw, but I understand not everyone has the stomach to look at such subject matter. Thankfully, artists far more patient than I have put together tons of drawn references for just about any animal. The Cyclopedia Anatomicae is a godsend for this, I would highly recommend it to anyone who wants to get real down-n-dirty with anatomy and creature design, but without the mess.

As for the sea dragon, it is looking fabulous!

For me, Step 7′s Tweaks and Edits goes hand-in-hand with Step 6′s Construction, since I usually end up tweaking-and-editing while I’m working. Check out the wings:

(Thanks to Paul Mirocha for the anatomical graphics)
I realized that simple fins wouldn’t be enough to propel the dragon through the water (plus they looked a little silly just sticking out of the dragon’s shoulders), so I approached them as if they were a bird or bat’s wings. The structure is tweaked for an underwater creature, but this is the importance of learning proper anatomy - because I know how something works on the inside, I can add it to what I’m creating and edit it to appear believable. This way, the entire animal looks and feels like it could exist in real life, even though it’s basically just stolen parts:

After this, you’re pretty much done! This is the final step, Step 8 - Finishing Touches. Since it’s something you made, you’re more than able to go back and fix up anything about it that bothers you, or even add on new features you may think up! One thing I like to check is if the creature has a strong silhouette - if I can’t differentiate it from another animal when it’s a black blob, the design probably could use some stronger elements.

Very nice! While the spread wings and triangular shape harken back to a manta-ray aesthetic, the points on the wings and long, thick tail bring the creature away from its inspirations, and into its own category. All in all, I consider this dragon to be one of the favourites I’ve made, and a big success!

And there you have it! From start to finish, this is pretty much how I go about making the monsters you see in my galleries. I want to point out that this definitely isn’t the only way to go about doing this; if there’s another method you prefer, it’s certainly just as valid. Trust me though - if you’re confused how to start, or stuck and don’t know where to go, just browsing through the incredible flora and fauna of this world is more than enough to get those inspiration-gears cranking.
I also want to emphasize that the only way to get better at creature design is to keep doing it. I’ve made some hideous and implausible looking things, believe me, and it can sometimes be frustrating when you can’t figure out just what elements a design needs, but I promise that if you keep trying, and keep making an effort, you will make things you will be proud to show off. And if constantly hunting for references feels like it’ll be daunting and tedious, there is a secret to this: the more you draw something, and the more things you draw, the more stuff you’ll have in your visual memory to pull from. I don’t need references for wings or legs any more, because I’ve studied how they work, understand their anatomy, and know how they move and what limits I can stretch them to. I cannot stress the importance of this enough: in order to be able to draw something well, you gotta know how it works. And the easiest way to learn that is references!

If you wanna tell me how you make creatures, or ask for details on any other steps I may use in my process, you’re more than welcome to send me a message! I love creature creation, but what I love more is sharing tips with others to help them create more effectively. There’s more than one than one way to skin a cat, but there’s twice as many ways to make a cat-monster.

Cheers, and happy drawing!

theatre preferences

send me a number

1. Musicals or plays
2. Tragedy or comedy
3. Onstage or backstage
4. Lights or sound
5. Minimal or spectacular
6. Constructing or striking
7. Painting or building
8. Props or set
9. Rehearsals or performances
10. Opening night or closing night
11. The pit or the booth
12. Quick scene transitions or quick costume changes
13. Cue-to-cue or dress rehearsal
14. Costumes or set
15. Ushering or selling tickets
16. Children’s theatre or ‘grown up’ theatre
17. Music directing or choreographing
18. Performing/running the show or watching the show
19. Licensed shows or original shows
20. Shows based off of books or movies
21. One act or two acts
22. Big theatres or intimate theatres
23. Highschool theatre or community theatre
24. In-the-round or proscenium
25. Major theatre district (bway, west end, etc) or National Tours

ps this is just for fun so have a blast and don’t take it too seriously

anonymous asked:

There's plenty of anime shows not labeled as yaoi/yuri with canon m/m and f/f couples, but somehow it's only YOI that's groundbreaking (even though the 'canonity' is apparently 'up to interpretation' according to the writer?). Fascinating. Or it would be if I hadn't already heard it for like a hundred times.

I can’t wrap my brain around it either so all I can assume is that people who say yoi is groundbreaking just   don’t know those shows? For anyone who’s gonna get salty over this, here’s something constructive. Please watch No. 6. It’s so good. Canon gay with uncensored kisses. Good post-apocalyptic plot. Main couple is adorable. 


7 Day CAS Challenge


Construction Worker

Our friend Richard here, became a site foreman after years of experience. He is skilled with a hammer and any tools he can get his hands on. He also use those skills in his free time as he is an amateur sculptor and he hunts for his raw material himself.

Years of manual labour has made him a bit sore. Or well, more than a bit.

He still enjoys his work. :)


NYC A-3174 6210 by Chuck Zeiler
Via Flickr:
New York Central Railroad Lima-Hamilton A-3174 6210 at Englewood in Chicago, Illinois on March 14, 1965, Ektachrome by Chuck Zeiler. Built on order #1217-DE ( order placed February 6, 1950 ), construction #’s 9423-9438, for 16 1200 hp road switchers, delivered as # 5800-5815. Numbers 5800-5801 built August 1950, #’s 5802-5811 built September 1950, 5812-5815 built October 1950. The units weighed 247,500 lbs. I also found a reference to re-numbering in a book entitled, “Railroad Locomotive Rosters”, stating that the 5800-5815 series was re-numbered 6200-6215, classed as DRSP-5a, and that #’s 6200-6204, 6206-6209, 6212-6215 had steam generators removed and re-classed DRS-5a, T.E. 60,200, weight 240,800. In looking at photos of similar models from Lima-Hamilton, they have a single rectangular exhaust stack, oriented lengthwise on the hood, located forward near the radiator. This exhaust arrangement is not Lima-Hamilton, and I cannot find reference to an EMD re-engine job at Andre’s Serial number site, so perhaps this is a re-engine job by the NYC.