conflicts of interes

2

The Long Way to a Small, Angry Planet by Becky Chambers

Summary: Rosemary Harper joins the crew of the Wayfarer, a patched-up ship that’s seen better days buts offers everything she needs: a small, quiet spot to call home for a while, adventure in far-off corners of the galaxy, and distance from her troubled past. The crew is a mishmash of species and personalities, from Sissix, the friendly reptilian pilot, to Kizzy and Jenks, the constantly sparring engineers who keep the ship running.

Life on board is chaotic, but more or less peaceful - until the crew are offered the job of a lifetime: the chance to build a hyperspace tunnel to a distant planet. They’ll earn enough money to live comfortably for years… if they survive the long trip through war-torn interstellar space without endangering any of the fragile alliances that keep the galaxy peaceful. But Rosemary isn’t the only person on board with secrets to hide, and the crew will soon discover that space may be vast, but spaceships are very small indeed.

Thoughts: I liked the book overall, and I would definitely recommend this is you’re looking for a character-driven, feel-good ensemble spaceship crew sci-fi book. The world building is excellent: there are are a lot of different alien species with diverse cultural norms and family structures, and the conflicts in inter-species relations that follow. The wlw relationship was REALLY cute, but I gave 3.5/5 because it was a pretty small part of the book.

Warnings: some spaceship violence, consensual and non-descript m/f and f/f sex scenes, some use of alcohol/substances, minor character death

anonymous asked:

What love songs do you think match your favorite ships?

Gency: The Score — Oh My Love. This song makes me think of their lives together as a whole. Through the good and the bad and how Genji would tell Mercy each and every word of this song. 

High Justice: Jon Pardi — Head Over Boots. A country soul feeling song to fit McCree’s undying devotion to Pharah. Simply how much he wants to be with his Egyptian Goddess queen. 

Time Dragon: Twenty One Pilots — Air Catcher. This is Hanzo’s inter conflict with falling in love with Tracer, his fear and want of her. In the end, he lets himself fall. 

Widowreaper: Five Seconds Of Summer — Vapor. Its a plead of desperation for the other to stay close and always remember each other. They only have each other now, and they can’t lose that. They can’t lose this love. 

Ana76: Jukebox The Ghost — Girl. It’s a reminder to Soldier 76 about how much love heals and how Ana is the only who can make him believe in such things again. How she brings him back to happier times where love is real. 

BunnyRibbit: Walk The Moon — Shut Up And Dance. Easily how they both are so fun and full of love. How they dance together so perfectly and are in awe of each other. 

Junkmetra: Jess Glynne — Hold My Hand. This song shows both how strong they are individually but how much they need each other’s support. Symmetra simply wanting Junkrat close and how Junkrat is always there for her.

Zen Hack: OneRepublic — Something I need. Sombra’s confession to Zenyatta. How he simply is what she needs. He’s become so important, that the one life she does live must be with him. 

Fanfiction Specific Writing Advice
  • Whilst writing is very personal, public work is not an appropriate place for your messy emotional catharsis. Draw on your history and identity - but there is an audience watching. Try not to get emotionally naked.
     
  • Never let science take away from a good narrative. But a good narrative doesn’t break the laws of the universe without a good reason - and a damn good explanation.
     
  • Most media - especially western - is biased towards straight white cis men. Have you considered this is bullshit? React accordingly.

  • Where are the limbs? Are there more limbs than there should be? Remember your limbs.
     
  • Sex sells and smut rakes in the reviews, but if you write your characters like they’re only bodyparts, then there’s no real point to the scene. You’re better off making it a characterization moment.

    Remember! If you’re gonna write porn, write the best porn you can!
     
  • Your characters are people – but you are a God, and so mercy, fairness, cruelty and hate are beneath you. Your plot is a world, and your conflicts are natural disasters.
     
  • If your story doesn’t mean anything at all - no matter how simple that meaning is - why the hell should anybody read it?
     
  • Cut out the unnecessary, but never forget that who your characters are and who they become is necessary.
     
  • Your audience is owed the right to screen content based on what they want to read. Tag your extreme content, or you’re trash who ignores the social contract between you and the audience. Spoilers are better than hurting other people.
     
  • If your ending is truly unpredictable and completely out of left-field, it’s more than likely you’ve [something] ex machina’d it.
     
  • It takes more than stating two characters are in love to make anybody believe it.
     
  • You are not your characters, and though you may empathize, feel for, understand and even imagine yourself in their place, never forget you are an impartial God.
     
  • Words are the mathematics of meaning. Behave accordingly.

  • Never underestimate the power of that one song on repeat. This can keep your muse going even when it doesn’t want to- -see it as an inspiration whip for your creative spark, mh?
     
  • If there’s no conflict (and inter or intra personal drama is a type of conflict) you’re boring.
     
  • Do not be afraid of happy, or sad endings. Ideally, embrace the duality of life, and accept that things come in parts. You can tip the balance to either side, the important part is that the story feels true and meaningful to the reader and to you.
     
  • If you need to infodump, use humour to ease the reader into it. Hell. Use humour everywhere. Humour signals good characters or broken characters depending on how you use it. Readers remember a good joke. NEVER NEGLECT YOUR HUMOUR.
     
  • Canon is the metal foundation you can build your work on - but it takes real skill to make it pliant enough to reforge it, and even more skill to make it better. This metaphor is limited, but basically, canon is there to help and inform your work, so you should respect it enough to know when, where and how to break it.
     
  • The verb feel should be culled to healthy, and manageable levels.
     
  • There will come a time in every great line of prose where a beautiful word must be taken behind the barn and shot. Let your sentences breathe damn it.
     
  • Never underestimate the power of blunt force trauma. Not every word is subtle, and not every word has to be. Stab words into people. Emotions aren’t sweet and simpering. Crack bones and spill some blood.
     
  • Your theme is not love. You theme is not war. You can have themes about love, or war, or [insert noun] here, but your theme is not - or shouldn’t be - one noun.
     
    Also no theme. What do you mean you’ve got no theme. What did I tell you about meaning something. You don’t have to mean something important! BUT YOU NEED TO MEAN SOMETHING.
     
  • Perfect your google fu and don’t skimp on the details. Just because the world you’re trying to bring to life really exists, doesn’t mean you half-ass the world building.
     
  • There’s at least one typo in there. You will find it, and you will kill it.
     
  • Great drama is when what should happen - not what might happen - comes to pass. Great tragedy is when what could happen - not what will happen - comes to pass. Greatness is achieved through the unlikely inevitable, and the idea that a good ending is unpredictable is a filthy lie.
     
    A good story will justify its ending to you through every twist, turn and moment. Then it will present its ending to you in a slightly unexpected way.
     
    You’ll know what the ending is, you just won’t know exactly what it will look like until it’s in front of you. Try to give your reader this experience.
     
  • Train writing techniques and webs of motifs and symbols into your brain. You’ll want to leave the technical crunches for the part of your brain that isn’t coping with your plot holes, or you’ll be overwhelmed at best.
     
  • Go for a walk, it may or may not revitalize your writing.
     
  • Also try a shower.
     
  • If it is 3am and the writing is coming easy, don’t sweat it. There will be other 3am’s, after-all.

  • Sometimes you need to throw out 50, 000 words. That’s okay. Make a cup of tea, watch cartoons, breathe- and you’ll get through it.
DnA II 84 (SPOLIERS (lowkey ranting as well))

Can we just talk about how great this whole chapter was?!!?! I don’t really write about this series but this chapter was too good to not talk about! I’m just gonna say that the first page already had me dying! XDDD

(HE’S TOTALLY FLICKING MIYUKI OFF! XD)

And I LIVE for misawa banter!!! But that’s not the reason why I’m writing this. My true reason is…

HOW AMAZING MY SUNSHINE BABY IS DOING!!! First off, I’ve been yelling this internally for months now but Eijun has always had great potential! He may not be considered a “GENIUS” or “MONSTER” like Furuya but he has always been working hard to improve himself. Like it always genuinely upsets me to know that Eijun probably wouldn’t have had all this attention on him if Furuya hadn’t gone through his own inter conflict. Like Furuya HAD to go through what he’s going through now for Eijun to have just a bit of spotlight on him.. Upsetting but I can see Tera-sensei’s reasoning for it. (A well thought out decision on his part) Honestly, I’m just happy Eijun is getting the recognition he rightfully deserves! A bit bias on my part since I usually root for the underdog but it’s true. Eijun has worked so hard to get to where he is now that it’d be a shame for him to be completely overshadowed by his rival. Not saying that Furuya didn’t work hard as well, however; everyone already had their eyes on him from the gecko. Really what we need now is for Furuya to get better so we can have true (as well as FAIR) competition for the Ace number! (Ok, done with my little rant~)

AND CAN WE TALK ABOUT THIS!!!

Like, I have been spazzing about this scene for over an hour now! First off, the fact that Naruta Tech was questioning Eijun’s stance already says that they didn’t research much about Eijun. (Never underestimate your opponents guys…) We’ve already established that Eijun is the best bunter EVER and can actually get a hit as long as he’s in the bunting stance, but that was a whole different level! Like this wasn’t a bunt where it would stop as far away as possible from the fielders nor is it like a grand slam kind of hit to get a home run or anything. No, this one was more of an in-between kind of hit where it loses momentum like a bunt and making fielders work just as hard while having the similar effect of getting a huge hit off the pitcher. Honestly, this was such a BADASS/UNPREDICTABLE kind of hit that I can expect only Eijun to be able to pull off! (Like Tera-sensei, did you make Eijun amazing with bunts just so he make these kind of hits where he can control where it stops?! LIKE HOW THE HECK CAN SUCH A HIT STOP THE BALL RIGHT IN FRONT OF THE FOUL LINE?!!?!!?!) My fav moments are always when underdog characters show everyone what they’re truly made of! (MAKE THOSE JAWS DROP! LOL) Well, who knows if this hit was a fluke or not. If Eijun can continue to make hits like that then I say we are one step closer to that Ace number! (And if there is anyone who wants to talk about this chapter or Daiya in general then just message me! I don’t have many friends in this fandom so I would LOVE to fangirl!) Anyway, can’t wait for next week’s chapter!

BONUS:  When the first years admire their awesome senpai! (SO PRESH)

(AGREED. If I were there physically I would cherish every moment of that game! lol)

stkperson  asked:

Read your post about "session 0"s. I'm a relatively new DM (8 mo) and didn't have one when we started. I'm thinking of having one during the next stopping point. Besides the advice in that post, any suggestions?

If you’ve been DMing for 8 months now, you aren’t exactly new anymore.  Congrats on getting your first campaign up and running!  :)  

Anyway, as for more advice about Session 0, it depends on what you mean by the “next stopping point”.  If you’re talking about a break in your current campaign, like between plot arcs or something, now may be a good time to get some feedback on how sessions are going.  Here’s a few things you might consider asking:

  • How are you guys enjoying combat?  Is there too much/too little?  Does it take too long?  If so, what might we try to speed it up?
  • How is the party dynamic?  Are characters/players getting along well?  If not, are the players enjoying the conflict?  If inter-party conflict is frustrating, what can we try to smooth things over?
  • Do your characters have any abilities you’ve been itching to use but the opportunity hasn’t come up yet? (this is a good way to get inspiration for future challenges)

If by “next stopping point” you mean when you end this campaign and start a new one, here’s a few further pieces of advice I haven’t really touched on yet.

  • When your players are asking permission for something, try to say ‘yes’ more than ‘no’.  And when you say ‘no’, try to phrase it as ‘no, you can’t do that, but you could try this’.  
  • Encourage some of your players to make characters who already know each other at the beginning of the campaign!  Whenever my players do this they seem to have extra fun role-playing and making backstories.
  • Tell your players what inspirations you had for your campaign, because it’ll help them make characters that fit in with your aesthetic.  For example, the campaign I’m about to run is heavily inspired by Narnia, Arthurian Legends and Grimm fairy tales.  My last campaign was a lot more like Discworld.  And I’ve got another one in the works that is more Mad Max/Fallout (but fantasy).  Each of those has a very different feel.
  • Always try and tell your players what the “hook” for the first session will be.  That way, you ensure that all their characters will have a reason to go along with the story.  It sucks when players make characters who just don’t care.  It could be as simple as telling them “You’ve all been hired to investigate [blank]” or “For one reason or another, each of you is in prison” or “You all owe money/a favor to So And So”.  Have them tell you their specific reason for getting started on this adventure so you can personalize your plans for them.

I hope this was helpful!  If you have more specific questions please let me know.