When humans launch to the International Space Station, they are members of expeditions. An expedition is long duration stay on the space station. The first expedition started when the crew docked to the station on Nov. 2, 2000.
Expedition 52 began in June 2017 aboard the orbiting laboratory and will end in September 2017.
FUN FACT: Each Expedition begins with the undocking of the spacecraft carrying the departing crew from the previous Expedition. So Expedition 52 began with the undocking of the Soyuz MS-03 spacecraft that brought Expedition 51 crew members Oleg Novitskiy and Thomas Pesquet back to Earth, leaving NASA astronauts Peggy Whitson and Jack Fischer and Roscosmos cosmonaut Fyodor Yurchikhin aboard the station to await the arrival of the rest of the Expedition 52 crew in July.
This expedition includes dozens of out of this world science investigations and a crew that takes #SquadGoals to a whole new level.
Take a look below to get to know the crew members and some of the science that will occur during the space station’s 52nd expedition.
Fyodor Yurchikhin (Roscosmos) – Commander
Born: Batumi, Adjar ASSR, Georgian SSR Interests: collecting stamps and space logos, sports, history of cosmonautics and reading Spaceflights: STS-112, Exps. 15, 24/25, 36/37, 51 Bio: https://go.nasa.gov/2o9PO9F
Jack Fischer (NASA) – Flight Engineer
Born: Louisville, Colorado. Interests: spending time with my family, flying, camping, traveling and construction Spaceflights: Expedition 51 Twitter:@Astro2Fish Bio: https://go.nasa.gov/2o9FY7o
Peggy Whitson (NASA) – Flight Engineer
Born: Mount Ayr, Iowa Interests: weightlifting, biking, basketball and water skiing Spaceflights: STS-111, STS – 113, Exps. 5, 16, 50, 51, 52 Twitter: @AstroPeggy Bio:https://go.nasa.gov/2rpL58x
Randolph Bresnik (NASA) – Flight Engineer
Born: Fort Knox, Kentucky Interests: travel, music, photography, weight training, sports, scuba diving, motorcycling, and flying warbirds Spaceflights: STS-129 and STS-135 Twitter: @AstroKomrade Bio:https://go.nasa.gov/2rq5Ssm
In addition to one tentatively planned spacewalk, crew members will conduct scientific investigations that will demonstrate more efficient solar arrays, study the physics of neutron stars, study a new drug to fight osteoporosis and study the adverse effects of prolonged exposure to microgravity on the heart.
Roll-Out Solar Array (ROSA)
Solar panels are an efficient way to generate power, but they can be delicate and large when used to power a spacecraft or satellites. They are often tightly stowed for launch and then must be unfolded when the spacecraft reaches orbit.
The Roll-Out Solar Array (ROSA), is a solar panel concept that is lighter and stores more compactly for launch than the rigid solar panels currently in use. ROSA has solar cells on a flexible blanket and a framework that rolls out like a tape measure.
Neutron Star Interior Composition Explored (NICER)
Neutron stars, the glowing cinders left behind when massive stars explode as supernovas, are the densest objects in the universe, and contain exotic states of matter that are impossible to replicate in any ground lab.
Systemic Therapy of NELL-1 for Osteoporosis (Rodent Research-5)
When people and animals spend extended periods of time in space, they experience bone density loss. The Systemic Therapy of NELL-1 for osteoporosis (Rodent Research-5) investigation tests a new drug that can both rebuild bone and block further bone loss, improving health for crew members.
Fruit Fly Lab-02
Exposure to reduced gravity environments can result in cardiovascular changes such as fluid shifts, changes in total blood volume, heartbeat and heart rhythm irregularities, and diminished aerobic capacity. The Fruit Fly Lab-02 study will use the fruit fly (Drosophila melanogaster) to better understand the underlying mechanisms responsible for the adverse effects of prolonged exposure to microgravity on the heart.
Our planet is shown surrounded by an imaginary constellation shaped like a house, depicting the theme of the patch: “The Earth is our home.” It is our precious cradle, to be preserved for all future generations. The house of stars just touches the Moon, acknowledging the first steps we have already taken there, while Mars is not far away, just beyond the International Space Station, symbolized by the Roman numeral “LII,” signifying the expedition number.
The planets Saturn and Jupiter, seen orbiting farther away, symbolize humanity’s exploration of deeper space, which will begin soon. A small Sputnik is seen circling the Earth on the same orbit with the space station, bridging the beginning of our cosmic quest till now: Expedition 52 will launch in 2017, sixty years after that first satellite. Two groups of crew names signify the pair of Soyuz vehicles that will launch the astronauts of Expedition 52 to the Station.
Click here for more details about the expedition and follow @ISS_Research on Twitter to stay up to date on the science happening aboard YOUR orbiting laboratory!
“IBM MAKES IT POSSIBLE FOR DATA TO BE STORED ON INDIVIDUAL ATOMS”
at IBM have figured out a way to encode data on individual atoms, which
would be the most compact information storage ever achieved. The
common thinking amongst hardware designers is that as digital storage
continues to get smaller, the basic unit of information storage is also
shrinking as well. Eventually the amount of atoms required to store data
will become so small that storing a single bit will someday require
only a single atom. This is what IBM researchers have brought to
life. Using holmium atoms embedded on a magnesium oxide base and a
scanning tunnelling microscope, they have managed to encode data on an
atom and managed to read the same data right after. Since the
atom has a special characteristic called magnetic bistability, it has
two different magnetic spins. Using the microscope, the researchers
applied about 150 millivolts at 10 microamps to the atom. This
electricity acted as a sort of lightning strike that caused the atom to
switch its magnetic spin state (one state represents 1, the other 0 in
binary code). "To demonstrate independent reading and writing, we built an atomic-scale
structure with two Ho bits, to which we write the four possible states
and which we read out both magnetoresistively and remotely by electron
spin resonance. The high magnetic stability combined with electrical
reading and writing shows that single-atom magnetic memory is indeed
possible,“ the abstract read.
Hi! I was wondering how two people might talk online totally secretly? A supervillain is helping a reporter plan a break in and the supervillain's super paranoid about getting caught. They initially talk through a "private" chat on social media (bc that's the only contact info the reporter has) but the supervillain wants something more secure. Possibly the dark net?? And is there a way to scrub evidence of their initial interaction afterwards? Thanks!
Someone keeping seeeeecrets? Sounds like fun.
Before we dive into this, a quick primer for the sake of covering our bases. The internet is a massive network of computers. The communication and organization of this network is a service provided by a type of company called an Internet Service Provider (ISP). Any information sent to another computer via the internet is sent through that ISP, meaning that if they so wish (and sometimes do) they can look at everything sent. In this sense, nothing ever sent over the internet is ever truly private.
That said, if a character wants to ensure some degree of privacy, they could encrypt (put it through a massively complicated cypher) all their data themselves. This would add a layer of encryption that only them and the intended recipient have the keys for. Decent solution, and some encryptions are really bloody hard to break through. That might suit Supervillain Sneakypants over here, but given enough time, or the right luck, or other reasons, someone who intercepts the communication may crack the encryption and then whoopsiedaisy, Supervillain’s goose is cooked.
(Only tangentially related but I’m a sucker for Spike, gimme a break please don’t hurt me)
So we move on to option two (in my mind, anyway): a Virtual Private Network (VPN). A VPN uses a specialized server called a VPN server (real creative name, nerds) to encrypt a character’s information and allow them to access the internet in a more secure and sneaky way. “But ScriptHacker, that’s what you said before!” Not quite the same thing. A VPN uses a secure, encrypted link called a VPN Tunnel (much better name), which allows a user to access the internet with the IP address of the VPN server instead of their own, and using a well encrypted connection.
This of course means the character is shifting their trust from the ISP to the VPN provider, which has it’s own issues. No matter what a VPN provider says, they will always chose their business over any one customer’s information. While many good VPN providers go to great lengths to make sure they know as little about a customer as possible. Paying anonymously through Bitcoin (which is NOTinherently anonymous, but can be made nearly perfectly so) is another step in the right direction for this to work, and using Tor (a privacy oriented browser, stands for The Onion Router) can boost that bid for anonymity even further. With a VPN, paying the VPN provider with Bitcoin, and accessing it with Tor, your Supervillain can be very close to true anonymity.
But given their paranoia, that might not even suffice.
A truly anonymous way for your characters to communicate would be simply to create their own ‘internet.’ I don’t mean something the same scale as the internet, that would be bananas. No. I mean create their own connection between two devices. Wired is more secure, but depending on your Supervillain’s resources (available workforce, available capital, etc.) running a fiberoptic cable may not be an option. With this method your character really starts to hit the issue of massively diminishing returns.
The ‘dark net’ you speak of, which I covered in this post, is basically just the unindexed part of the internet. It has the same security issues at an ISP level. The characters could set up their own server and call in some of their Evil Misunderstood Contacts™ to make it accessible via the internet but not indexed by a search engine (and hence in the dark web). The server could be set up as part of the Tor network, keyed to only open up when fed a password (for extra security it could be a 256-bit hash generated from the hardware serial numbers in the Supervillain’s computer system), and when it does open up only give out encrypted files (for which the key could be a 256-bit hash of the reporter’s hardware serial numbers, as an idea).
Quick tangent: a hash is an alphanumeric string that is generated from an arbitrarily sized chunk of data. The odds of two generated hashes for two different data sets using a 256-bit hash function is approximately 1/(8.6x10^78). That’s a 1-in-a stupidly-high-number-that-doesn’t-have-a-name chance. Which is ridiculous. Generating this hash from computer hardware serial numbers ensures that getting that same data set to generate the hash is also a redonkulously high amount of unlikely.
So accessing a ‘dark net’ server using a VPN (paid for with Bitcoin), Tor, an access password, and several layers of file encryption, your Supervillain could achieve a perfectly reasonable level of security and anonymity.
Scrubbing the initial interaction would likely be as simple as deleting the conversation, then deleting the used accounts if that’s an option. Granted, if that conversation has already been flagged or the information sold to someone else, then there’s practically no way of tracking it all down (possible, of course, they aren’t a Supervillain for nothing). They could also try and wipe the Social Media site’s servers and storage sites, but that’s a whole other caper in itself. How strong is their paranoia?
Any of these options seems to work in my mind, and of course there are other options, and strengths and weakness to the ones presented that I haven’t covered. As usual, anyone is welcome to weigh in.
A/N I combined two requests and gave u more sassy peter, this is more of a fluffy joke imagine than anything
Warnings:none, sexual innuendos?
Req by anon: Can you do a part 2 to no chemistry because oh my lord sassy protective peter is what I need in my life and
heyyo friendo! could I have an peter x reader imagine where reader is very very naive to anything at all sexual and some guy keeps making innuendos and she doesn’t understand what he is saying at all and peter has to explain it to her? Thanks love!
Your foot tapped happily next to your new lab partner, someone who actually cared about where they put their hands. The two of you were actually getting along well, and the teacher had no real problem switching seats around. When you told him about your sloppy scenario, he claimed ‘that jackass annoyed him too.’
Today’s post is going to be a LOT of words about computers. If that’s not for you, or you need a break between paragraphs, I’ve included a picture of me drinking a beer in Hood River, Oregon. Man, does that make anyone wish they were drinking a beer right now? Me too.
Yesterday I wrote about the basic building blocks that make up video game programming. I’ll expand on that more in a later post, but today I’d like to discuss the basic hardware components that make up computers. There’s a lot of variation in desktop and laptop PCs based on what the user would like to accomplish. Since this is all tied back to gaming, my comments will mostly be skewed towards running and facilitating game applications. The same basic components are found in gaming consoles, but a lot of the parts are proprietary based and differences between Microsoft and Sony hardware can be extreme. I went way more in-depth in my research than I expected, which is mostly due to the accessibility of this information. Most search results produced at least three websites with consistent data about each computer component. I really enjoyed learning about all these different parts, and ended up spending a good chunk of my day researching my own computer’s specific components and parts.
Computers are comprised of hardware and software; hardware are the physical elements, and software are systems applications and programs. Hardware is housed within the computer case, which allows access to various ports and jacks to connect peripherals (keyboard, monitor, mouse, speakers, headset) to the machine. There several components that work collectively to run the PC functions. It’s difficult explaining about them individually without understanding the roles of the rest of the computer, but I’ll try to explain these in as logical of an order as I can.
The central processing unit (CPU), also referred to as the processor, does the heavy lifting of running and executing functions while running your computer. This small, silicon chip is responsible for processing the data that is given to the machine. Every instruction received or given by the computer goes through the processor. The CPU itself is made of several components, which all contribute to the processing of data, either by retrieving specific information from the memory, running arithmetic and logical operations, or caching data once it’s no longer needed. Modern computers have multiple processors allowing for executing functions simultaneously. The data that the processor is using and interpreting is in binary code, and the storage and movement of this data within the processor is due to several million transistors within the processor. These transistors act as switches, either turning information on or off. Each generation of processor microchips accomplishes adding more transistors or more efficient layout and design.
Hard drives are permanent storage that retain data even when power is no longer supplied (the PC is turned off). This drive is responsible for storing the operating system, programs, files, and other miscellaneous data that the computer will ever need to access. Traditionally computers contained hard drive disks (HDD), but in the past decade or so, solid state drives (SSD) have been gaining popularity. HDD sort of resemble turn tables that play records. A metal disc with magnetic coating rotates underneath a read/write arm. The arm can read and transmit the information stored on the disc, or add more data to the rotating plate. SSD are comprised of flash memory chips that are similar to USB flash memory that we all use every day. SSD memory is more robust, and able to handle data faster and more reliably than its USB counterpart. There are pay-offs and consequences to each type of drive storage, but basically HDD are cheaper, have more maximum storage capacity, but may break down due to the moving parts. SSD are incredibly fast compared to HDD, and noticeably more durable. However, SDD are also more expensive with a lower storage capacity.
Arguably, the last main component to drive your computer’s brain is the memory. There are lots of type of memory formats for computers these days, but most common is random access memory (RAM). RAM acts as a buffer between the processor and the hard drive. When files are required for processing, they’re transferred from the hard drive to the memory. Design is similar to the processor, in fact, memory is composed of transistors and capacitors responsible for storing and moving tiny, tiny increments of data across a large scale. When discussing the speed and performance of a computer, the capabilities of the CPU and RAM have the most impact. Your processor might be running as fast as lightning, but if the data it needs to access is too small or transferred too slowly, your CPU will have to wait for the memory to catch up in order to progress with any functions.
These three main components, along with several other parts, don’t have any ability to interact and communicate on their own. The motherboard of a computer is responsible for connecting all these separate components and integrating them into one functional machine. When discussing upgrading components of your computer, the motherboard design determines how many peripherals can be fit, what size they are, and how much data can be transferred and at what speed. You can’t add any more RAM modules if your motherboard is full and doesn’t have an empty RAM slot. The motherboard also connects the power supply unit (PSU) to all these components. The PSU converts AC power from the wall outlet into DC power that all these computer parts require.
So now we have the brains of the operation (processor) accessing permanent data from the hard drive by utilizing the RAM, and all of this is facilitated by the power supply unit through the motherboard. We have the start of a gaming system. Obviously this gaming system needs to be able to process and generate images that are output to your display device (usually a monitor). Traditionally graphic output could be processed by the motherboard itself, but as games and video became more graphically advanced, the core components could no longer handle rendering these images. Enter the video, or graphics, card. The video card is responsible for rendering and generating dynamic 3D images. Currently most graphics cards have their own processor, called a graphics processing unit (GPU), that’s specifically designed for handling images. The GPU frees up functions for the CPU and allows it to continue processing while the GPU handles graphics imaging. High-end, robust graphics cards include cooling fans in order to keep this GPU from overheating and underperforming. Selecting a video card for your computer can be tricky. Obviously you want the fastest card with the most memory. Unfortunately, the more compatible video card is the one that works with the power supply unit, integrates into the motherboard, and works with your operating system. There are entire sites dedicated to helping gamers find and install the most correct video card for their requirements.
So that was a lot of words about geek stuff, are you guys still with me? All of this information is only about parts of the hardware that makes up today’s computers. Running games still requires certain software. In the next gaming post, I’ll hopefully discuss software and gaming programming. I’ve done a little bit of initial research and the information seems decently accessible. I doubt it’ll be as long and comprehensive as this post, which again, I had a lot of fun researching and writing. Now I’m off to spend the rest of my day determining which of my PC components I could upgrade.
So a friend asked for some tips–he has another friend who’s a good artist, but doesn’t know where to begin in selling his work. I wrote up a long list of tips and advice for him–and figured hey, there might be a few people online who might find this helpful too!
So here’s what I’ve learned from selling my work over the last 4 years!
Going through the comic again because hey, it’s a good comic (and I’m going to buy it as soon as it appears in shop shelves or whatever) and I found this.
First of all, I was surprised, because I’d seen art where Lance calls Keith ‘samurai’ but I hadn’t remembered the canonicity of the line, and here it is - they’ve just taken down the big insect monster with Keith’s sword work, and everyone is complementing him on it - including Lance.
Lance also happens to have a slight blush going across both cheeks in a way that most of the others don’t, and he isn’t grinning like Pidge is. If anything, his expression is soft, and a variation on the one we see in Beta Traz when talking about Keith doing ‘cool stuff’.
But what I found really interesting was the way that Lance has only just praised Keith (complete with non-insulting nickname!) and he is straight back into attempting to drive the attention back to him.
Literally, the first thing he does is go ‘Maybe you should be saying ‘great job, Lance.’ - and when Keith, who is probably confused as well as annoyed, says ‘I’m the one that formed the sword’, he isn’t just referring to ‘plugging in a bayard’, as Lance puts it. He was also the one who knew what to do with the sword, who was directing the team. In many ways, this is Keith’s specialty.
So basically, Lance does a complete face turn from ‘praising Keith’ to ‘anyone could have done what he did’.
Note that when Keith says that flying a leg can’t be that hard because Hunk flies a leg, he also says ‘sorry, but you always say you’re the worst pilot’, which is less derogatory of him and more stating a point of fact - this is just what they do. There’s nothing amazing about doing what you do.
But the most important part of this for Lance, which no one really picks up on, is the very fact that he says ‘I coordinated a complex pivoting movement with a leg-shaped lion!’. He wants to know that what he is capable of and achieves isn’t taken for granted. He wants, more than anything I think, reassurance.
This is more obvious after having seen Beta Traz, but it’s been here all along.
And it isn’t just that - in that one sentence, there’s this implication that in order to do this, there’s this understanding of pivots. It might not mean much considering we haven’t seen anything of the sort yet other than Lance’s love of making Voltron kick things, but it’s entirely possible his area of science lies more in the traditional mechanics of pulleys, levers and pivots rather than Pidge’s computers or Hunk’s electrical hardware. Which I’d say also explains how he doesn’t understand what Pidge and Hunk are on about when they talk science - his is simply a different area. He might not even be the best at it, but he knows it, and he doesn’t get what they’re good at.
Well, that last bit is just a theory, but it’s an interesting one to go with at least, I hope.
‘The Government has always had secrets, secrets kept under lock and key and several feet of security, the BAU is once such secret, a department of highly skilled meta-humans, Humans with abilities outside of the normal abilities, mind reading, manipulation of a variety of things, control of ones mind or someone else’s. The BAU are sent out to stop the meta-humans who have gone bad, bring them in and help keep the secrets under lock and key…Now lets meet the BAU shall we?’
Dr. Spencer Reid:
Mindshifter: Dr. Spencer Reid has always had direct and total control over his mental structure, being able to manipulate at will his own emotions, sensations, perceptions, consciousness, memories, personality and everything connected to his brain and mind granting highly advanced capabilities. This allows both optimal efficiency and maximal comfort in all situations, while preserving his ability to feel sensations and emotions. This ability also grants him complete immunity to mind-altering abilities.
Dr. Marceline Reid: Teleportation: since the second Reid twin came out of the womb she could teleport, or transfer matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the she teleports by replacing and restocking energy in a spatial behavior. While teleportation may seem like it is simply for travel, it can be a valuable ability as it can be used offensively (and quite powerful, as a spatial attack) while offering superiority regarding movement speed and distance coverage. A skilled strategist/tactician can use it for many innovative manners.
Jennifer ‘JJ’ Jareau: Emotional manipulation: always able to sense and manipulate the emotions, including feelings, moods and their affects, of her self, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling emotions, even manifesting the emotional energy to physical level.
Emily Prentiss: Precognition: always able to foresee possible futures and observe what may happen. but as knowledge of the future may invariably causes that future to change, visions of the future are subject to frequent shifting. While not being able to select futures or travel through time, these visions may assist in possible courses of action.
Aaron Hotchner: Emotional Consistency: His power is dependent on maintaining a certain emotional state (fear, anger, etc.); should these states be undermined, the user may become weaker and easier to neutralize. This may also be affected by feelings and moods.
Derek Morgan: Strength manipulation: He was always able to manipulate the strength of him self or others, turning a weakling into a very strong person and vice versa, manipulate material strength and can make other objects weaker or stronger, etc.
David Rossi: Biological manipulation: Always able to manipulate life on a cellular level, including but not limited to, genetic alterations and physical distortion and/or augmentations of biological functions. He can cause cells to augment to induce advanced or declined biological healing, induce diseases like cancer, induce appearance alteration, manipulate pheromones, and even increase physiological maturity.
Penelope Garcia: Technological manipulation: She has always been able to create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as “technology”. Manifested as a special form of electrical/telekinetic manipulation, a special form of “morphing” which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. She can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate most technology just by touching or looking. A variation on Electricity Manipulation, she controls specific electrons and instructs them which items to engage or disengage. Some times may even be able to use the electric impulses to gently control smaller metal parts.
Hi! I've read many of your posts and they're awesome! Think of this one! If the Dragon Riders were in a Modern AU what would be their hobbies? What kind of animals will their dragons be?
Thank you so much!
There have been lots of different interesting modern AUs whereby the dragons have become cats, dogs, or even horses. There’s some good appeal to each idea. Personally, I wouldn’t mind making the dragons based upon the creatures they were designed from; so, Toothless would be a cat, Stormfly a bird, Meatlug a dog, and… I guess Barf and Belch would be a snake and Hookfang a lizard or something.
Now for hobbies…
Hiccup is the inventive powerhouse of Berk. In a modern AU, Hiccup would likely be just as revolutionary - and the area where our greatest technological development is currently… is computers. I can easily imagine Hiccup as someone who constantly fiddles around with both computer hardware and software. He’s built his own machines. He knows how to program in multiple languages. I like to imagine modern!Hiccup as a techie who spends a lot of his hobby free time playing around with computers.
If we want, we could also suggest that Hiccup has other hobbies in other areas of invention and creating. Maybe Hiccup is decent at fixing cars, too, or at the very least knows the basics. Maybe he’s taken a woodworking class in high school. His high school physics projects were possibly a little over the top. If Hiccup enters any club at his high school, it’s the robotics club.
Another significant area of hobbies for Hiccup is going to be the arts. Hiccup is canonically a talented artist in the DreamWorks franchise. There’s no reason why Hiccup wouldn’t enjoy sketching and drawing in the modern world, too. His preferred art style is probably realism, with an emphasis of making the image more photorealistic as versus developing a recognizable artistic style. He’s probably drawn a lot on paper, but given as he loves the latest technology, does a bit with digital art, too.
I don’t think Hiccup would have gotten into sports. Stoick might have tried to put his kid into a few sports when he was younger, and maybe Hiccup tried some other sports on his own volition in the desperate attempt to appear “cool.” No success. Hiccup would not be an athlete growing up. The one potential area of exception is equestrian sports. Even if I do like Toothless as a cat best, there’s still something fun to be said about Hiccup having an ability to ride an animal extremely well in a modern AU. Hiccup could be quite talented riding horses, capable of competing in every event from jumping to dressage.
Astrid, unlike Hiccup, is an accomplished athlete. She tried soccer/football at a young age and was pretty good at it. She stuck with it for a number of years until she switched to rugby. On top of that, Astrid has trained as a gymnast since she was very young, and also tried her hand at several martial arts. Even for sports she has not officially competed in, she still manages to perform impressively. She steals the day for informal volley ball matches she has with friends, and everyone wants her on their team for ultimate frisbee. Heck, she’s probably wrestled some of her friends to the ground on random occasions, too.
Astrid spends so much time on her academics and competitive sports that she doesn’t have too many hobbies outside of these. She’s never had the time and attention to develop her cooking skills, though on the rare occasion she tries to make eggnog, everyone in the family runs frantically away.
Snotlout in the DreamWorks franchise seems to be accomplished with the needle. Maybe this translates to a modern world, too; Snotlout actually knows how to cross-stitch and work a sewing machine and knit scarves (which he always claims are made by his aunt, not him).
Snotlout also mentions working out in the first HTTYD movie. I bet Snotlout loves going to the gym to lift weights and tone his hot body several times a week. He’s probably not that talented at actual team sports (despite trying to sign up and show off on a few of the most popular sports), but he can make up for his embarrassing year of football by lifting impressively at the gym. Well, he thinks it’s impressive, anyway. And it’s not bad. Though… Astrid can outlift him.
DreamWorks’ biggest nerd will be a nerd in the modern world, too. To be honest, Fishlegs’ hobbies are really easy for me to imagine!
Fishlegs plays Magic: The Gathering and has even been to a few local tournaments. He knows all the ins-and-outs of the game, the most expensive cards, the best tactics, you name it. You get him started talking about MTG… and he won’t shut up for another few hours. He’s also a huge video game lover and can be seen on the PC or console several hours a day. Especially, he’s obsessed with League of Legends.
Fishlegs enjoys watching nerd culture movies and knows a decent amount of comic book material. He’ll watch superhero movies and get into debates about which hero would beat who in what sort of competition. You’ll find him at the occasional local comic or sci-fi convention. Star Wars, Star Trek, Firefly, Teen Titans… he’s enjoyed them all.
In high school, Fishlegs enjoyed a few academic competitions, especially in the sciences. I am sure he’s participated in both Science Bowl and Science Olympiad. He’s probably gotten a few medals from Science Olympiad at both the regionals and state level… maybe even making it to the national competition.
It’s also fairly easy for me to see Fishlegs as a band geek and/or orch dork.
Tuffnut also seems to know a bit about needlework given comments in RTTE. He also seems to like interior decorating and other such things. Perhaps in the modern world Tuffnut has a good eye for fabric and tailorsmanship, too. I’m going to suggest this not so much because it’s in his character but because it’s amusing to consider: but Tuffnut making cosplay. That could be entertaining. Or maybe it’s just unusually elaborate Halloween costumes? It’s a holiday he and Ruffnut get a little too engrossed in.
I don’t imagine Tuffnut being involved in too many activities, especially not formal clubs or extracurriculars. However, there’s one exception: theatre. Tuffnut adores theatre, and I’m sure he’s auditioned for a few roles at his local high school. Even when it’s just English class and the teacher assigns the students into groups to act out a Shakespeare scene, Tuffnut gets… overdramatic and involved.
It’s not exactly a “hobby” but I’m sure that Ruffnut and Tuffnut spent many hours together enacting pranks at school.
If Tuffnut got involved in a sport, it’d be figure skating. He’d go for the figure skating; Ruffnut would go for the hockey.
Like Astrid, I could also imagine Ruffnut as a rugby player. Ruffnut is fierce, downright fierce, at the sport. There’s no fear. There are times that Ruffnut gets irritated and jealous that her teammate Astrid receives a lot of the credit - Astrid is a bit more popular than Ruffnut - but Ruff’s coach is fully aware of how bold and dedicated a player the Thorston twin is.
When Ruffnut enters college, she finds herself participating in some extreme experiences. She’s gone bungee jumping and skydiving multiple times and has greatly enjoyed both experiences.
I have no idea if I've sent this before bc I've had this headcanon for a while but it would be like totally 50/50 on whether Bucky understands something modern or not like he'd get computers and computer hardware bc he probably hacked quite a few as the winter soldier but like a TV?? how tf do u use a remote he had no time for relaxing and watching a movie or like a microwave???? winter soldier didn't eat lean cuisines ("babe do I use the popcorn button" "no that'll burn it" "then wtf is it for"