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Not for taking Hussie’s money, but for WASTING HIS TIME. If they had told him immediately that they were going to run off with it, Hussie could have bounced back. But instead he had to pull away from his LIVE PERFORMANCE ACT for a solid YEAR to try to whip them into shape because they just threw him in a loop.
Hussie will never recover from that. The Gigapause asked more patience from his fans than could ever be expected for the type of story it was, and most of them left. He knows this game has a market a FRACTION of the size it was when he set out to make it, and it will never grow beyond that. So why is he still determined to finish it, without cutting corners? The same reason he asked us to send him our selfies: because the handful of us that are still here mean that much to him.
Imagine if the worst that ever happened to Hussie was that he lost $600k of game funding in the blink of an eye. Homestuck would have finished almost a year earlier. The fandom would still be almost as large as in its heyday, and would still remember the comic with fondness. Hiveswap’s production would be shortened by almost two years. We could be playing Act 2 by now. The game’s sales might even match what he had lost. What Pumpkin never would have been absorbed into We Love Fine. Book 2 of Paradox Space could have been completely posted online for free already, and a third issue might even be in the works. There would still be enough demand for the print volumes that they could feasibly see their completion. Hussie would have a thriving enterprise after a decade of work instead of something he has to keep sinking more into from his pocket just to hold together.
So fuck The Odd Gentleman, because they didn’t just cost Hussie $600k. They cost him EVERYTHING.
so i wanna talk about dead or alive, the fighting game series
and i am absolutely gonna throw myself under the bus with this post and reveal my power level as the ultimate horny boy
i do this because i find the information i possess to be absolutely hilarious and 100% worth sharing
dead or alive 5, the fighting game, got a pc release, right
dead or alive, in case you didn’t know, is a series known primarily for its cast of extremely conventionally attractive female characters, and said character’s ridiculously hypermobile titties
so what happens when a game full of sexy ladies gets a pc release
titty mods happen
now, the creators of DOA5 know this, and basically said to PC gamers “if you nude mod this, we won’t give you Dead or Alive Xtreme 3″
Dead or Alive Xtreme 3 being a spinoff of the DOA series which foregoes all of the “fighting game” nonsense and focuses exclusively on bouncing titties and extremely small swimsuits
basically, the developers gave PC gamers a choice: eat dinner now and wait for desert later, or have your desert now and never eat again
PC gamers chose the latter option and nude modded DOA5. they nude modded the shit out of DOA5. they made nude mods for DOA5 that were so high quality you would think you were looking at real photos of human beings if it weren’t for the impossible anime faces on them
and when DOAX3 released, PC gamers asked “where’s our one?” and the devs responded “you don’t get to have any. we warned you and you didn’t listen, and now you don’t get DOAX3.”
too bad how sad, right?
in response to this, PC modders bought PS4 copies of DOAX3 and just… ripped everything out of it. hacked the game, took out all of the models, animations, and costumes, and modded them back in to DOA5
so basically, PC modders meticulously recreated DOAX3 in DOA5. everything that mattered.
and the funniest part of all of this?
DOA5 is free to play on PC
so when the developers of DOA denied DOAX3 to PC players, PC players responded by creating a completely free version of DOAX3 for themselves, with titties and everything. the DOA devs played themselves.
i just think that this whole sequence of events is fucking hilarious. the sheer gall. the determination. the way things unfolded. it’s all so goddamn funny. the ingenuity, the community collaboration, the acts of defiance, all in the name of rendering a naked anime boob in 4K. it’s so goddamn funny.
Allistics have such a double standard….They hate autistic people for existing but if an allistic behaves in an “autistic” way then they’ll praise it, or at the very least excuse it.
If there’s an allistic person who conforms to a schedule and doesn’t like changes of plan, then they’re organized and it’s a wonderful character trait to have! But if an autistic person does that, then it’s weird and they have to learn to adapt to other people.
If there’s an allistic person who has a really intense interest/obsession with something, then it will probably be seen as cute or smart or cool, but when autistics have special interests it’s annoying or it’s “bad behavior”.
If an allistic person doesn’t understand social cues then they’re seen as cute or shy or quirky, maybe a bit weird or “off”, but overall no one has too much of an issue with it. Meanwhile, when autistics doesn’t understand social cues, people will try to abuse them into us!
If an allistic person has a type of sensory issue, then they’ll probably be told, “Oh, that’s okay, we all have our own things that bother us!” and their sensory needs will be respected. Meanwhile, autistics are forced into situations that are very sensory unfriendly - sometimes even on purpose because allistics apparently think that will cure us.
If an allistic person repeats phrases from TV or other people, then it’s just seen as a harmless, silly, endearing behavior. but when autistics do it it’s strange and unacceptable!
This is one of the many reasons why we (autistics) hate hearing that “everyone is a little bit autistic.” Because not only is it not true, but on the occasions that allistics do behave in ways similar to autistics, then NTs won’t care…all while they punish autistics for existing.
What did we do to deserve Cheritz? They not only put out a full game that you can access and complete for free, but they continue to give us new content, constantly provide bug fixes, put out new merchandise and let fans vote on what they’d like to see, and now?
They listened to fan feedback, and made a whole new route for V.
That means not only new content for V, but for every character. Days of new chats, new phone calls, new text messages, new CGs, and a huge amount of new information about everyone. Not to mention what it must have taken to factor Mint Eye in there.
Seriously, Cheritz, thank you. You’ve provided an incredible experience, and you keep on giving.
At the request of so many followers, I have decided to mock up a little bit of information on Sea Magick and Sea Witchery. This is just a brief overview to give you some information when wanting to research or begin working with the ocean, storms, the tides, and the many creatures associated with the sea.
However, I will caution you that the many sea creatures (especially the Merfolk) are not very forgiving creatures, thus they can be pretty tough to handle for beginner, baby witches. It takes an experience sea hag to get them to cooperate properly, so keep this in mind when studying them.
Once again, this is a brief overview and introduction to my craft and path. if you have any questions, you can direct them to me via PM or ASK.
Let’s get started!
WHAT IS A SEA WITCH?
Traditionally, sea witches are witches who appear among sailors or others involved in the seafaring trade. Sea witches use witchcraft related to the moon, tides, and the weather, and are believed to have complete control over the seas. Many sailors fell prey to the sea witches curse on ships and were finally delivered to the one who rules all. In some folklore, sea witches are described as phantoms, ghosts,or in the form of a mermaid. These creatures would then have the power to control the fates of ships and seamen.
As the name implies, sea witches are believed to be able to control many aspects of nature relating to water, most commonly the ocean or sea. However, in more modern times, sea witches can also practice witchcraft on or near any source of water: lakes, rivers, bath tubs, or even simply a bowl of salt water.
In addition to their powers over water, sea witches could often control the wind. A common feature of many tales was a rope tied into three knots, which witches often sold to sailors to aid them on a voyage. Pulling the first knot could yield a gentle, southeasterly wind, while pulling two could generate a strong northerly wind.
Sea witches often improvise on what they have, rather than making purchases from a store or from another person. Common tools include clam, scallop, or oyster shells in place of bowls or cauldrons. Other items include seaweed, fishing net, shells, sea grass, driftwood, pieces of sea glass, and even sand.
Other types of titles they use are: sirens, water witches, storm witches, and sea hags.
DO SEA WITCHES HAVE CERTAIN PERSONALITY TRAITS?
Eh, there isn’t really a specific type of person the sea calls to, however I have met many sea witches that would be described as walking contradictions. Much like the sea, we can be quite flexible, but also forceful. Moods tend to fluctuate with the tides and lunar cycle. Hags both enjoy and love music and poetry; are quite expressive with their emotions, but also don’t easily award entry into their hearts; and can easily win the attention of a crowd, but then seek solitude in the comfort of their own homes. You would be hard-pressed to find a stagnant sea witch–they’ll always be on the move, searching and discovering. However, be warned: if you fall in love with one you must understand that a sea hag’s heart belongs to the Sea first and foremost, forever and always, and it calls to them over the span of lifetimes.
WHERE DOES THEIR POWER COME FROM?
For the most part, sea witches draw their power directly from the source: the Ocean. You’ll find that many of them, even landlocked sea hags, have trinkets from the shore and enjoy baths, storms, and the moonlight. Of course, there are many different kinds of sea witches all over the world and it really just depends on what seafaring folk culture they subscribe to that determines their power source.
DO SEA WITCHES HAVE SPECIFIC DEITIES THEY WORSHIP?
I am not even lying–there are HUNDREDS upon HUNDREDS of water and sea deities that sea witches call upon for aid and worship. Probably the most popular would be Poseidon, Neptune, Lir, Gong-Gong, Hapi, Sobek,
Agwé, Aegaeon, Delphin, the Gorgons, Samundra, Pariacaca, Watatsumi, Rongomai, Njord, Nix, and even Davey Jones.
One of the beauties of being a sea witch is that you can call on many ancient and powerful deities to aid you in your craft. However, I do advise that you make sure that these deities do not come from a culture/religion/belief system that is closed. You can check out a full list of water/sea/storm deities here.
WHAT ARE SOME TOOLS SEA WITCHES USE?
*TAKES A DEEP BREATH*
Water (salt, fresh, or storm), sand, sea shells and cockles, sea glass, driftwood, ship wood, compasses, maps, mirrors, bowls and chalices, sea weed, sea grass, fish and fish bones, coral, telescopes, sand dollars, pearls, bath salts/bombs/goodies, sea salt, linen, umbrellas and mops, windchimes, ropes, weather vanes, and blood are just some of the few tools we use in our practice.
TELL US ABOUT MERMAIDS!
The Mer or Merfolk are probably one of the more popular topics when it comes to sea witchery. I get questions all the time like “DO YOU TALK TO MERMAIDS?” or “HOW CAN I GET A MERMAID TO BEFRIEND ME?” or “AREN’T MERMAIDS JUST THE COOLEST?”
The Merfolk are an integral part of sea witch culture, but they aren’t the end all be all when it comes to water spirits/fae/demons/entities. There are so many to work with and all have interesting backstories. But let’s talk about the Merfolk for a moment…
Depending to what you school you subscribe to, the Merfolk (also known as mermaids) could be fae, demon, or simply water spirits. Some believe that the Merfolk are a species of kithain (also known as changeling or fae.) Ancient and unknowable, the Merfolk pose something of a problem to both fae and human alike. The arrogance of the mer is tempered only by their truly alien natures. The Merfolk claim that they are the sole legacy of the Tuatha De Danann, the oldest fae on Earth, dreamed long before any human ever set foot on land. When curious people ask how this could be, the merfolk are disconcertingly vague and ambiguous.
As I have stated before on the blog, the Merfolk are certainly an odd lot. The product of a totally alien mindset, the mer are simultaneously deadly, serious and playful, highly ritualized and completely free spirited, repressed and yet libidinous as a drunken prom date. The first thing one will notice about a mer is his incredible arrogance. Of course, as far as they are concerned, they have every right to be arrogant. After all, in their minds, they do rule the world.
Other mythologies tell us that mermaids are the bane of seamen. These half-fish, half-women lured countless sailors to their deaths. Breathtakingly beautiful humans from their torso-upwards, their lower bodies where those of fish, complete with scales. Men find their songs irresistible and follow them willingly into the sea. Mermaids can be caught and held in exchange for the wishes they grant. The males of the species, Mermen, are regarded as vicious creatures who raised storms for the purpose of sinking men’s ships. Occasionally they are successfully courted by human men. The offspring of such pairings are often granted great powers in healing by their mothers.
In short, mermaids are extremely beautiful, temperamental, powerful, and dangerous. They are not to be confused with Sirens, either, and find contempt at the very accusation. I will probably go into more detail about Merfolk magic in a different post.
WHAT ARE OTHER WATER SPIRITS THAT WE CAN WORK WITH?
Again, like the deities, there are so many different kinds of water spirits and this topic in of itself could be an entire article. So, here is a brief list and some traits about my favorites…
In Greek mythology, the Sirens (Greek singular: Σειρήν Seirēn; Greek plural: Σειρῆνες Seirēnes) were dangerous creatures, who lured nearby sailors with their enchanting music and voices to shipwreck on the rocky coast of their island. Roman poets placed them on some small islands called Sirenum scopuli. In some later, rationalized traditions, the literal geography of the “flowery” island of Anthemoessa was somewhere tucked in a cape, with rocky shores and cliffsides.
Sirens were believed to combine women and birds in various ways. In early Greek art, Sirens were represented as birds with large women’s heads, bird feathers and scaly feet. Later, they were represented as female figures with the legs of birds, with or without wings, playing a variety of musical instruments, especially harps.
These are the elemental spirits of water. Their magic centers upon this element, whose course and function they can control. Undines exist within the water itself and cannot be seen with normal human vision. Their homes are typically within the coral caves in lakes or upon the banks of rivers, though smaller undines may choose to live under lily pads. Their appearance is similar to human beings in most cases, with the exception of those living in smaller streams or ponds. Undine clothing is shimmery, reflecting all the colors of water though green is typically the predominant color.Every body of water is home to undines, from ocean waves, to rocky pools, to marshlands, to rivers, to lakes and ponds. Even waterfalls and fountains have an undine living in their midst.
The shapeshifting selkies, who are also known as silkies or roane (Gaelic for seal), occupy the seas surrounding the Orkney and Shetland isles. The exact nature of their undersea world is uncertain, though some believe it to be encased in giant air bubbles. Their true forms are those of faeries or humans, though they take the form of large seals when traveling the through the oceans. In particular: great seals and grey seals are said to take human forms. Older tales tell that selkies are only able to take on human forms on certain nights of the year, such as Midsummer’s Eve or All Hallows.
Occasionally they encounter humankind, sometimes becoming their mates. A human male may take a selkie female as his wife if he finds her seal skin on the beach and hides it from her. In the end she always recovers the skin and returns to the sea, though she may return occasionally to watch over her human family from the safety of the waves.
A human woman may bear the child of a selkie male if she weeps seven tears or seven drops of blood in the nighttime sea. Such relationships are rarely lasting. Seven years hence, the selkie would return for his child, offering the mother a fee for nursing her own babe.
One of the most dreaded and best known of the Irish faeries is the Banshee, properly named the Beansidhe literally, “woman fairy.” The Irish have many names for her (perhaps they feared invocation of her true name may invoke her presence?) They included: Washer of the Shrouds, Washer at the Banks, Washer at the Ford and the Little Washer of Sorrow. The Scottish called her Cointeach, literally “one who keens.” To the cornish she was Cyhiraeth and to the Welsh either Cyoerraeth or Gwrach y Rhibyn, which translates as “Hag of the Dribble” (to the Welsh she sometimes appear as a male). In Brittany her name is Eur-Cunnere Noe.
The Beansidhe is an extremely beautiful faery, possessing long, flowing hair, red eyes (due to continuous weeping) and light complexions. They typically donn green dresses with gray cloaks. Their wailing foretells of a death nearby, though it never causes such a death (which is why they are wrongly feared.)
As her other names might suggest, she frequently appears as a washerwoman at the banks of streams. In these cases, she is called the Bean Nighe (pronounced “ben-neeyah”). The clothing she washed takes different forms depending upon the legend. Sometimes it is burial shrouds, others it is the bloodstained clothing of those who will soon die. This particular version of the Bean Sidhe is Scottish in origin and unlike the Irish version, she is extremely ugly, sometimes described as having a single nostril, one large buck tooth, webbed feet and extremely long breasts, which she must throw over her shoulders to prevent them getting in the way of her washing . Her long stringy hair is partially covered with a hood and a white gown or shroud is her main wardrobe. The skin of the Beansidhe is often wet and slimy as if she had just been pulled from a moss covered lake. They are rumored to be the ghosts of women who died in childbirth and will continue to wash until the day they should have died. The keening music of Irish wakes, called caoine, is said to have been derived from the wails of the Beansidhe.
WHAT IS THE MOST IMPORTANT LESSON TO TAKE AWAY FROM THIS?
The Sea giveth and the Sea taketh away. The sea is both mother and reaper, passionate and cold, serene and turbulent, loving and cruel, generous and vicious. And if you meet a sea witch, you’ll know this to be true:
Neither chains of steel, nor chains of love, can keep her from the Sea.
He was Petyr, her protector, warm and funny and gentle … but he was
also Littlefinger, the lord she’d known at King’s Landing, smiling slyly
and stroking his beard as he whispered in Queen Cersei’s ear.
Niccolò Machiavelli, Lorenzo Bartolini + Petyr Baelish, Game of Thrones