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A Deep Look into a Dark Sky

"Can you count the number of bright dots in this picture? This crowded frame is a deep-field image obtained using the Wide Field Imager (WFI), a camera mounted on a relatively modestly sized telescope, the MPG/ESO 2.2-metre located at the La Silla Observatory, Chile.

This image is one of five patches of sky covered by the COMBO-17 survey (Classifying Objects by Medium-Band Observations in 17 filters), a deep search for cosmic objects in a relatively narrow area of the southern hemisphere’s sky. Each one of the five patches is recorded using 17 individual colour filters. Each one of the five COMBO-17 images covers an area of the sky the size of the full Moon. [read more]”

Credit: ESO/COMBO-17

The INTERSTELLAR Blu-ray of the feature film is presented in 1080p high definition with English 5.1 DTS-HD Master Audio, French 5.1 Dolby Digital, Spanish 5.1 Dolby Digital, and English Audio Description and English, English SDH, French and Spanish subtitles. The combo pack includes access to a Digital HD copy of the film, as well as the following:

Blu-ray #1

  • Feature film in high definition

Blu-ray #2

  • The Science of Interstellar—Extended cut of the broadcast special.
  • Plotting an Interstellar Journey—Discusses the film’s origins, influences and narrative designs.
  • Life on Cooper’s Farm—Bringing Americana and the grounded nature of a farm to a sci-fi space movie.
  • The Dust—Learn how cast and crew avoided sand blindness, and see how to create, and clean up after, a catastrophic dust storm.
  • TARS and CASE—Designing and building these unique characters and how they were brought to life on set and in the film.
  • Cosmic Sounds—The concepts, process, and recording of Hans Zimmer’s unforgettable score.
  • The Space Suits—A look at the design and build of the suits and helmets, and what it was like to wear them.
  • The Endurance—Explore this massive set with a guided tour by production designer Nathan Crowley.
  • Shooting in Iceland: Miller’s Planet/Mann’s Planet—Travel with the cast and crew to Iceland and see the challenges they faced in creating two vastly different worlds in one country.
  • The Ranger and the Lander—A look at the other two spaceships in the film.
  • Miniatures in Space—Marvel at the large-scale models used in the explosive docking sequence.
  • The Simulation of Zero-G—Discover the various methods that the filmmakers used to create a zero gravity environment.
  • Celestial Landmarks—Explore how the filmmakers used practical special effects informed by real scientific equations to give the illusion of real space travel for both the actors and the audience.
  • Across All Dimensions and Time—A look at the concept and design of the Tesseract, which incorporated a practical set rather than a green screen.
  • Final Thoughts—The cast and crew reflect back on their Interstellar experience.
  • Theatrical Trailers

DVD

  • Feature film in standard definition

The Blu-ray Combo Pack available for purchase includes a Digital Version of the film that can be accessed through UltraViolet™, a way to collect, access and enjoy movies. With UltraViolet, consumers can add movies to their digital collection in the cloud, and then stream or download them—reliably and securely—to a variety of devices.

from what i understand, my local meta is pretty skewed compared to the wider commander meta

there aren’t really any variations in decks. it’s just johnny combo and his seven billion buddies who also happen to be named johnny combo. the closest thing to aggro is krenko or if we’re lucky some bullshit voltron. (never seen a zur at the table, though. not once.)

on top of that, though, not only is it just a couple dozen johnny combos, they’re all massive dicks. which may sound redundant, but it does them an injustice to leave it unspoken. the guys at my card store are HUGE RAGING DICKBAGS. so my cute and more casual decks are ground into a fine paste and served on rye toast by turn 5 when johnny combo number 17 of the night goes infinite again.

so, you say, why am i happy about the tuck rule? because tucking in my meta never stopped johnny combo. i’m not sure anything in my meta short of every individual patron of the card store getting a sudden hard on for artifact removal could stop johnny combo. but do you know what tucking does stop? my cute and casual theme deck. nothing in any of my decks could even remotely threaten the hardcore dick-waggling combo players i sit down with each week. and yet time and again i see my commander get spell crumpled, or chaos warped, when it was never a threat to anyone. just like that, my deck has been shut off. i no longer get to participate in the game because my fun, casual theme deck can’t function without its commander, because i intentionally made that design choice.

tucking was never effective removal of problematic commanders in my meta because the problematic commanders that can only be dealt with by tucking do not exist in my meta. is it selfish that i am happy about the tucking change? yeah, it’s super selfish, my decks now work while the decks of countless others no longer do. but hey, i’m not playing with them, and my primary concern is with how rules changes affect my local meta. and this change is a good one for goofy theme decks trying to stay afloat in a sea of johnny combo and his technicolor infinite turn generator.