class inversion

Class Inversion - Guide

Just thought that I’d put this here


– Standard Classes –

  • Distribution/Relocation - Knight - Rogue
  • Comprehension/Manipulation - Mage - Heir
  • Manipulation/Comprehension - Witch - Seer
  • Production/Destruction - Maid - Bard
  • Destruction/Production - Prince - Sylph
  • Relocation/Distribution - Thief - Page

– Master Classes –

  • Embody - Lord - Muse


  • Destruction/Creation - Time - Space
  • Secrets/Knowledge - Void - Light
  • Decision/Soul - Mind - Heart
  • Emotion/Belief - Rage - Hope
  • Despair/Lifeforce - Doom - Life
  • Connections/Freedom - Blood - Breath


  • Mage of Time - Heir of Space
  • Witch of Void - Seer of Light
  • Maid of Mind - Bard of Heart
  • Prince of Rage - Sylph of Hope
  • Thief of Doom - Page of Life
  • Knight of Blood - Rogue of Breath
  • Lord of Time - Muse of Space

anonymous asked:

wouldn't muse invert to lord and vice versa?

Inversion is more than the difference on the passive-active spectrum. I have a post about it queued for Monday, but the gist of it is that there is a Passive-Active divide and a Purpose divide. The Passive-Active split goes as such:

Passive - Active

Heir - Witch

Seer - Mage

Page - Knight

Sylph - Maid

Rogue - Thief

Bard - Prince

Muse - Lord

However, there is also a Purpose divide. @classpect-shet‘s post here briefly goes over it, and it goes as such:


- Knight - Thief (Active)

- Page - Rogue (Passive)


- Mage - Witch (Active)

- Seer - Heir (Passive)


- Maid - Prince (Active)

- Sylph - Bard (Passive)

Finding the Active or Passive counter to your class and then finding the opposite Purpose will get you your Inverted class. For example, when Rose went Grimdark, she inverted to a Witch of Void, Witch being the active inversion of Seer and Void being the inversion of Light.

But for the Master Classes, there’s only one purpose: Embody. Here’s where I disagree with their chart. They aren’t fulfilling another purpose, they’re just changing places on the passive-active spectrum. It’s not so much an inversion as it is the difference between Passively embodying their aspect and Actively Embodying their aspect. Calliope doesn’t invert to Caliborn because they both embody their aspect, though one passively and one actively. That’s why there has to be another two classes to find the inversion of a Lord and a Muse; classes that conceal their aspect rather than embody it.

reader (*emailredacted* submitted

Hi Dahni,

was just deliberating over interaction of opposites in Classpect and, if I had any insight, was hoping to help get your gears turning on this for your readers.

LIGHT/VOID in RELOCATION/APPLICATION: Let’s suppose your LIGHT is something you can see (or rather, something that is bringing attention?), such as your hand. If you RELOCATE your hand in front of an object so that you can longer see it, you are APPLYING obfuscation. BUT, if you RELOCATE the hidden object away from the hand, you are performing … WHATEVER’S NOT OBFUSCATION. Moved LIGHT to do VOID, moved VOID to do LIGHT.

TIME/SPACE in CREATION/DESTRUCTION: I work on a production line and it hit me when my supervisor stupidly told me to ‘MAKE TIME’ to fix a problem I was having. I knew the only way to do that was to STOP the MACHINE–i.e. DESTROY SPACE. (It is a poetic image that SPACE is what provides TIME the mechanisms to run)

BLOOD/BREATH in UNDERSTANDING/MANIPULATION: When trying to understand Class, I go for the simplest analogies possible. For BLOOD I like to use a literal chain (of links). As a SEER of BLOOD (hypothetically), I KNOW just how many links are in my chain–and this enables me to CHANGE the number of links to effect a particular desired DISTANCE. Knowing BLOOD let me change BREATH. As a WITCH of BREATH, who would disregard the chain and focus on what is attached, … well, see, that’s about the extent of my noggin’s puddin’. If I’m on the right track let me know

Dahni: Yup! those are some pretty great physical/practical examples of the dualities of the functions, very nice!

for Relocation/Application as well, I always like to gives the examples of the interaction for how Movement is Necessary for Functional Interaction

You Relocate a Key Sideways to Unlock a Lock, but that can be harder to see in practical Actual Class terms

but I like your example, cuz it’s a bit clearer what class is doing what and how they interact in their subroles, it’s easier to break it down into clear example classpect roles

You Relocate a Hand/Visible Object in order to Block the Light/Apply Void 

you intend to move your visible object or take the light/relocate it inwards like absorption, and the ends result is the application of Void unto the situation. Thief/Rogue of Light with the Page/Knight of Void subrole, easy!

You Block the Light/Apply Void, by Moving your Visible Object/Hand.

You intended to apply Void in the situation, and the end result is your visible object moved into place to block the light. Page/Knight of Void with the result Rogue/Thief of Light like action

as well as Relocating the Hidden Object Into View, and as a result you have Revealed the Object/Applied Light

you intend to relocate Void, with the end result that you have applied light. Rogue/Thief of Void with result Page/Knight of Light subrole

and simply Revealing an Object/Applying Light, and as a result, the Hidden Object Moves into View

you intended to apply Light, and as a result the Void Relocated itself/the Hidden object moved. Page/Knight of Light with result of Rogue/Thief of Void

 (Revelation would be a good opposing word substitute for Obsfucation no?)

as for your Witch of Breath/Seer of Blood idea

the Seer of Blood Understands a Connection, how it grows, how it shrinks, it’s current length, it’s current makeup. This knowledge allows them to Change the Distance between two people, if they know what it is that makes them close, they can use this knowledge to bring them closer or push them further away. Manipulation Breath subrole

A Witch of Breath can change the Distance between two people, making them closer or more distant. Every detail they change in order to change the distance between two people, gives them a better understanding of the nature of that connection. Bringer them closer together gives you the understanding that they are close/and in what way they are close.

Information Blood subrole

it’s sounds redundant yes, but that’s exactly the idea of why things are connected like that, it’s redundant because you are always doing the exact opposite things when you think you are only doing one end of it

by Creating Time, You’ve Destroyed Space! By Destroying Space, you’ve Created Time!

By Relocating Light, You’ve Applied Darkness! By Applying Darkness, you’ve Relocated Light!

By Manipulating Breath, You’ve Understood Blood! By Understanding Blood, You’ve Manipulated Breath!

but yes good practical examples all around!

anonymous asked:

Could it be said that Maids/Sylphs are the classes most inline with their aspect because even when they invert they still act like their aspect (via ghosting as a Prince)?

I mean, I suppose such a claim could certainly be made. But I would hesitate to say any class is the “most” in line with their aspect, because every class channels and interacts with their aspect very differently.

I see what you’re getting at, though, since when a Sylph of Life inverts they become a Prince of Doom, which is effectively the same exact title worded slightly differently. So if the argument is that Sylphs can never really be separated from their aspect, even when inverted, I would say that’s probably a reasonable claim.

I’m less sure the Maid-Bard inversion holds up quite as neatly, though.

Classes: The Do’s and Don’t’s of Aspect interaction...

Now that you know how to win a normal game of SBURB you probably want some more personal information, like about your Godtier! You most likely know that a Godtier comes in two paired halves, a Class, and an Aspect. The Class determines the style of your God-Hood and your relationship with your Aspect, your Aspect determines the color of your God-Hood and what your Godtier powers could be. Today we will examine Classes

Keep reading

Going Grimdark and Inversion

Let me be upfront when I say that, as far as I know, there has only ever been one example of a character going Grimdark in Homestuck: Rose Lalonde. Jade’s brief time spent as Grimbark!Jade is not the same since her shift was caused by Her Imperious Condescension’s mind-control, not the Horrorterrors. The Horrorterrors are the key to becoming Grimdark, and as Rose displayed, they don’t control you; they invert your aspect.

Aspect inversion is a tricky subject. How the aspects invert is fairly simple - each aspect has an opposite, after all:

Breath - Blood

Light - Void

Time - Space

Life - Doom

Heart - Mind

Hope - Rage

But class inversion is harder to pin down. There is the Passive-Active dichotomy that Calliope discussed with Dirk (Prince is active while Bard is passive), but this is not an inversion. Inverting someone’s class would require finding the class that acts as its direct opposite. As such, I will be using @classpect-shet​‘s Class Inversion Guide, which can be found here. The inversions of classes are as follows:

Heir - Mage

Seer - Witch

Knight - Rogue

Page - Thief 

Maid - Bard

Sylph - Prince

For example, if I were to go Grimdark, I would go from being a Knight of Rage to a Rogue of Hope: one who distributes inspiration and positive emotions through inspiration and positive emotions. A Mage of Space would become an Heir of Time. Et cetera. When Rose went Grimdark and succumbed to the Horrorterrors, she became a Witch of Void: one who manipulates nothingness and ignorance through nothingness and ignorance. The meaning of her words were concealed to the point where no one could understand what she was trying to say. In other words, manipulating her secrets to make others ignorant. She managed to obfuscate the troll’s viewport of her and those who she was near, creating a Blackout. Vriska said as much when she tried contacting John after their encounter with Jack on the Battlefield when she advised him to get away from Rose so she could see him.

Unlike Trickster Mode - which is incredibly unlikely to occur even with a Cherub influence in their session - going Grimdark is a very real possibility for a session so long as players (probably Derse-dreamer) have a connection to the Horrorterrors. How one would turn it off is a matter of debate. Rose only returned to being a Seer of Light when she died, so there’s no way of knowing if it can even be stopped aside from death.

So yeah! Grimdark! I’m not sure how to end this, so I’ll just add a badass picture of Grimdark!Rose

Here are the summaries of the Veraverse fics that could have been

Bear in mind, these descriptions ARE NOT AVAILABLE ANYMORE IN ENGLISH. This is a translation from the Spanish summaries from the deValier in Spanish profile in Which means this is a translation I’ve made with my knowledge of the inverse translation classes as a student. So please, do not copy or anything without asking me first. Yes, these are George’s fics, but that doesn’t mean I haven’t spent time wrecking my brain to try and come up with a version of what these paragraphs must have orginally been in English so that you guys can have access to them. Here they go: 

Somewhere In France With You (Franis Bonnefoy/Matthew Williams)

Sweetheart, what a better place is there to meet again than the most beautiful city in the world? 

It’s a Lovely Day Tomorrow (Toris Laurinitis/Feliks Łukasiewicz)

Art. Music. Passion. Destruction. Wild and young love on the eve of war in the streets of Berlin. 

When I Grow Too Old to Dream (Berwald Oxenstierna/Tino Väinämöinen)

I’ve taken this from the excerpt linked in georgedevalierheadcanons

“What would you do if I just… took this tree? Claimed it for Finland?”
“I’d let ye take it.”
“This Lake?”
“Ye can have it.”
“This entire forest?”
“t’s yours.”
“Would you let me take your whole country, Berwald?”
“Yes. And you? What'f I just… took this rock?”
“You can’t have that rock. That’s a Finnish rock.”

You’ll Never Know  (Elizaveta Héderváry/Lili Zwingli)

“Who knows? Maybe you’ll meet a lovely Swiss girl with plaits and a basket who likes to yodel from the top of the mountains.”

Elizaveta hated it when Gilbert was right.

When the Lights go on Again (Eduard Von Bock/Raivis Galante)

“I’ll stay with him through this darkness. I’d give up my soul to protect him from it. And I swear, no matter what I have to do, that Raivis Galante will live to see the lights go on again.”

Room Five-Hundred-and-Four (Herakles Karpusi/Kiku Honda)

“The most important conversations in life you have in bars. Maybe in places not unlike this one  – maybe between people not so different from us. It’s in bars, after all, where people meet each other and where they come to be happy, where they forget and they say goodbye. This is the crossroads of life.”

“You sound like a philosopher. Although your name suggests a hero.”

Faraway Places (Bad Friends Trio)

“Ah, those were the days, huh, Gil? Remember when you tried to confront the entire parisian police?”

“Or that time when you knocked yourself out while trying to escape from that bull in Pamplona?”

“Or the time when Francis tried to flirt with your grandfather?” 

“Francis did what?”

“Oh, look, I’ve already finished my drink.”

Autumn Leaves (Augustus Roma Vargas)

“But I miss you most of all my darling, when autumn leaves start to fall.” 

So, this is what we could’ve had. I’ll sure miss George’s stories, but I just hope he’s alright. He’s given us a tremendous gift just by writing his fics and has been one of the biggest writers in the Hetalia fandom, so all we have left is to appreciate him :)

Thanks for reading!

Classpect theories

Author’s note

this is quite a lengthy post about my ideas on class behaviours in the mechanics of Sburb considering how a player interacts with the world rather than how he identifies themselves.

EDIT: I have removed the cut since it had been causing posting problems, I will try and see what is causing it shortly, but for now here is the post without any cuts. Enjoy!

Class grouping

I have noticed a tendency of different classes being grouped in 3 different ways; one being the function, another the subject and last the target. Through these different subdivisions of class, a player can identify with a class can be more easily by knowing how one behaves rather than how someone is.


The Function here would be characteristic of what the class does, or how it impacts reality. Therefore a form of method; it can be noticed in the 3 grand branchings of class inversion, these branchings being the witch-heir/mage-seer branch, the prince-bard/maid-sylph one and the thief-rogue/knight-page one.

These three branches have already been grouped off into 6 parts, but I found interesting to see how the inversions were connected to each other.

Therefore, the “change” and “know” classes (witch-heir/mage-seer) are linked by the idea of Form. Form, in this case, would touch how an aspect is seen; the understanding of an aspect deepens its’ Form whereas a manipulation of it would broaden its Form.

We can see this chemistry of Form seen through the movements of Science. Researchers work to find new theories that have yet to be explored through using different perspectives and approaches to already known concepts, a good example of change classes. Form is deepened through knowledge in other disciplines, such as philosophy; a thinker will approach an idea which has been only seen from its’ surface by delving into the complexities of what it implies and how it interacts with other concepts.

The “destroy” and “create” classes (prince-bard/maid-sylph) are linked through Matter. Matter, in this case, would be in consideration of presence of an aspect, its importance and impact on reality. A destruction class would stunt an aspects’ Matter whereas a creation class would increase it.

This dance of destruction and creation is as simple as the laws of offer and demand in economy. In the consideration of classpect, we will use this analogy by symbolizing the offer with Reality and the demand with the Player. In this case, were Reality to be offering too much of an aspect, a destruction class Player would reduce it substantially to their needs. Inversely, were Reality to offer a limited amount of an aspect, a creation class Player would allow a greater supply at hand.

Last but not least, the “move” and “use” classes (thief-rogue/knight-page) would concern Ratio. Ratio would be affecting how an aspect is needed throughout reality. A moving class would alter the Ratio in their favour while a using class would work with the current Ratio to impact reality efficiently.

We could compare this system through an exam in a classroom. The moving class players during this exam, depending on how much they studied and their alignment, they would mostly have a tendency to cheat in the exam, either giving away answers or taking them for their own to their need. A using class player would work with how much he has at hand to fulfill their exam and fill in the blanks; they would use what knowledge they have at hand  to remember the rest, like an unlocking system.


My concept of subject might seem abstract at first but hear me out; Subject would deal with whether the player would use their powers on “What is there” or “What could be,” aka Concrete or Potential.

Concrete, in this case, would effect how Reality is at the moment. It is a force that acts on the present. It is a more structured and controlled impact and is mostly immediate. This behaviour can be seen through the way Concrete players Function; the understanding classes deepen the current Form so it may be clearer, creation classes nurture the current form so it may grow stronger, using classes exploit the current form so it may be most efficient. In all cases, what Reality has to offer is what Concrete players make of it. When life gives concrete players lemons, they bite the shit out of those lemons, grow more of them and make them a sustainable energy source, becoming a healthy little community, but blind to some Potential. This kind of Subject can be observed through the classes of the Mage, Seer, Maid, Sylph, Knight and Page.

Potential, contrarily to Concrete, would effect how Reality could be. It is a force that acts so it may pay off later. They tend to be more intuitive and seek the optimal future all things considered. Potential players use their Function in a Potential way; the changing classes shape Reality to how it should be (to them), the destruction classes limit Reality to how it should be (to them), the moving classes redistribute Reality to how it should be (to them). I have put emphasis on the terms “to them” considering how they impact reality differently according to their Target. Overall, Potential players see what Reality has to offer and alters it for the best outcome. When life gives potential players lemons, they make lemonade and grab capitol over lemon commerce letting them be the only source of lemon for others, becoming rich bastards atop their lemony fresh empire, making them blind to Concrete consequences. This kind of Subject can be observed in the classes of the Witch, Heir, Prince, Bard, Thief and Rogue.


Target will be a whole lot easier to explain considering how it’s a spin off the active/passive axis. In this context, Target deals with WHO the player impacts with their actions, this being either Interior or Exterior. It can be commonly observed by knowing your own locus of control.

This theory is about how people perceive the outcomes of events to be either caused by themselves or others, hence the Interior or Exterior.

Interior players would have a greater tendency to blame themselves for their actions; be that positive or negative actions. They will tend to feel very guilty about current events in their lives. On the other hand, they would turn out to be very responsible players who know when to admit they did wrong. In consequence; these players will impact reality through themselves. They will be the ones to be out there doing shit, getting their hands dirty and pushing forward. These players include the Witch, Mage, Prince, Maid, Thief and Knight.

Exterior players would be more subject to blame others for their actions; be that positive or negative actions. They will be the ones to tell someone off for their own mistakes even though said person did nothing to deserve it. On the other hand, they would also attribute their success to others, they’d be the ones having a list of “special thanks” that is way too long for their award ceremony. In consequence, they will impact reality through others. They will be the players that will literally play; they will make sure to get what they want by pulling threads from a distance, they will conduct their melody and their friends will play along with glee. These players include the Heir, Seer, Bard, Sylph, Rogue and Page.

Overall, the best analogy i’ve read for this concept would be to send a letter. An Interior player would go straight to the person’s house to give them the message or just call them. An Exterior player would pass the letter to different people so it eventually gets to the person’s house, or they would entice the idea in said-person that they had a message for them and let them find it laying around.

anonymous asked:

What is a healthy way for a sylph to acknowledge their subrole as a prince? For example, a Sylph of Space with a Prince of Time subrole like myself or kanaya. Because you shouldn't over embrace your role as a sylph or invert to a prince, both would be unhealthy. Thank you! -Sylph of Space

For any question about when its healthy to respect a part of your inverse, just imagine a situation where there is too much or an overembracing of your actual role

like an unhealthy overabundance of Life is solved with a dash of Doom, too much Blood is balanced by a little Breath etc and every pair is like that and vice versa

A Sylph is the passive creation role, they are the helper, the meddler, the healer, the fixer-upper. Always have a thing they can fiddle with and fine tune and make juuuust right, flitting about, always sort of trying to nudge things in their own direction of what they think is right

Whereas the Prince is an active destroyer, they are stubborn adamant creatures that barrel through people without a thought and they never let themselves be compromised, for part of their whole challenge is to not let themselves be destroyed by their aspect, and they have the personality to match that

When they overembrace, both have a tendency to sort of walk all over or disregard others. The Sylph overembraces Creation by being overly coddling and fussing, thinking they have to do everything themselves don’t they and no no I know best for you, not you, and the Prince overembraces Destruction by straight up disregarding others and being the opposite of coddling, acting like if you cant take the heat get out of my kitchen and having more a tendency to ignore or let others fend for themselves and just do their own thing

So what that Sylph can learn from a Prince is when NOT to get involved, when to step back and let people do their own thing and when to just do their own thing as well. A little hint of healthy destruction, What a different Sylph can also learn though from a Prince though is when to take real action for something instead of just words and talk, because another way a Sylph can overembrace is by being too Passive.

Kanaya with her chainsaw is a great example of someone who integrated their Prince role healthily, whereas Aranea was a Sylph who overembraced the creation, overriding other’s will and disregarded the Princely idea of letting other people’s chips fall where they may and being of no consequence to them, no she just had to know what was best for everyone else 

As for Princes, one who overembraces the Destruction part can learn from a Sylph how to be a proper teacher or a mentor. By learning to be able to build up a positive trait, it boosts their ability to destroy a negative one more effectively. Then a Prince who overembraces the activeness can learn passiveness from a Sylph. So someone too used to shooting first and asking questions later, or not asking questions at all. They act first and think later, barreling through problems with sheer force of adamant will, but by learning when to step down, when not to act, when to wait or hold or get a bit more info first, they become more effective in their own role, more balanced. 

Eridan is an example of a Prince who overembraced, disregarding their Sylph subrole and the interplay and interaction between Eridan and Kanaya is a really great symbol for this sort of interaction as well. With Eridan’s crowning moment of disregarding what might have been best for everyone else and only thinking of what he thought was best for himself and Kanaya at the time being more passive in nature, up until he killed her and then she revived and then the roles sort of Switched, Kanaya taking that side into herself as a rainbow drinker and Eridan being the one to die, and then later come to a somewhat better realization of things as half of erisolsprite

More examples would be Dirk for a Prince of Heart that struggled to incorporate the Sylph’s subrole into himself in a proper way, with his attempts to help build up his friends, but in a very destructive sort of way, by tearing down what he didnt like instead of building up what he did, and also Auto Responder as an inverted Prince of Heart, or a Sylph of Mind, reflection of a version of Dirk forced to live in a supremely passive existence and the repercussions that existence had on his mental state
The Well of Loneliness - Wikipedia

The Well of Loneliness is a 1928 lesbian novel by the British author Radclyffe Hall. It follows the life of Stephen Gordon, an Englishwoman from an upper-class family whose “sexual inversion” (homosexuality) is apparent from an early age. She finds love with Mary Llewellyn, whom she meets while serving as an ambulance driver in World War I, but their happiness together is marred by social isolation and rejection, which Hall depicts as typically suffered by “inverts,” with predictably debilitating effects. The novel portrays inversion as a natural, God-given state and makes an explicit plea: “Give us also the right to our existence”.

anonymous asked:

excuse me for asking, but what's class inversion?

Class inversion is something I didn’t understand well until recently. Art explained it to me. I’ll do the best I can to explain it but I’d also suggest checking out Bladekindeyewear’s tumblr because they’re very informative and honestly I studied class inversion some through their posts.
Basically class inversion is when, as it sounds, you start doing the inverse, or opposite, of your class. Your title doesn’t change, but you start acting the opposite. Essentially it is what Rose did when she went Grimdark.
When Rose went Grimdark, she really didnt seem to fit a Seer of Light very well, did she? That’s because her class became inverted, and she started acting as a Witch of Doom. A Witch actively manipulates their abilities, which in this case was Doom and the power of the Horrorterrors. As a Witch of Doom she was a strong aggressive fighter, as opposed to the passive Seer she was supposed to be.
Jade also had her class inverted. Until Jadesprite came along, Jade was very much a Seer of Time, and she did have goggles that let her see time. Think about it. Original Jade was very passive and watched her friends, and was able to manipulate time to get her package sent from Jake to John and such. The aggressive Jade we now know and love is her growing as a person and growing into a class, because remember sometimes we also get classes to test us.
Again I really suggest looking up Bladekindeyewear. A lot of what I just said is covered so much by them.

-Fruit Punch

Here’s a link to their post in Jade that I discussed.

Yeah really look at that link, those theories are my second bible when it comes to homestuck, a really interesting blog overall


Did you know that headstands can improve your mood? Increasing blood flow to your brain has a calming and energizing effect, a major bonus on a chilly and rainy day like today. Join me at 7:30pm tonight for Vinyasa @sanghayogashala where we’ll be yogaing our way to stress free smiles. See you soon!

Circle inversion

The whole fandom has heard of the aspect duality and inversion theories. As first suggested by BlastYoBoots, everything is set up in pairs and dichotomies, symmetry-within-symmetry. The class verbs are antonyms of each other, and the inverse of your class has the opposite passivity and the opposite verb. So, for example, if -Lord/+Muse was “one who creates” (a theory nobody supports) we’d see inversion patterns like the following:

BYB worked out a class layout based on this “antonym” idea, based on which trolljegus put together this neat graphic. Everything is pairs of pairs, and the arrows form X shapes all over the place. Simple.

I have a nit to pick with the antonym thing. It’s an outside assumption, based on a source unrelated to Homestuck. There’s no particular evidence in the text itself that this is how things work, and nothing about inversion itself that necessitates it. In a pair like destroy/create, there are clear antonyms, but as soon as you look at other verbs like the canon “steal,” the semantics get weird and the active/passive thing makes everything really hairy.

Instead, I want to suggest that inversion is circular. Classes arranged in a circle would be “neighbors” either if they’re active/passive pairs or if they invert to each other. For example, if there were three verbs in total such as “destroy,” “die,” and “attack,” we could show all six classes together, with dotted lines for inversions and solid ones for active/passive pairs:

Not all classes need be linked together in a giant chain. BYB’s setup is in fact a special case of this one with only two verbs per circle. Other layouts might use one-verb, three-verb, or four-verb circles, perhaps in combination with each other. I’m not advocating any particular layout over another, but I do want to point out that such layouts are conceivable.

If there’s a clear reason why this model cannot make sense, please let me know as soon as possible. Thanks!

Master Post

Goldfish and I enjoy coming up with theories for fun. Our current interest is in the spectrum of Title Inversions, so we’ll be doing that. This here is a collective masterpost on which you can click links to the inversions and have them explained in whatever detail we have thought up. 
x , x
Aradia: Maid of Time
Tavros: Page of Breath 
Sollux: Mage of Doom
Karkat: Knight of Blood 
Nepeta: Rogue of Heart 
Kanaya: Sylph of Space
Terezi: Seer of Mind
Vriska: Thief of Light
Equius: Heir of Void
Gamzee: Bard of Rage
Eridan: Prince of Hope
Feferi: Witch of Life 

Aradia: Bard of Space 
Tavros: Thief of Blood; Bladekingeyewear discusses him over here
Sollux: Heir of Life 
Karkat: Rogue of Breath
Nepeta: Knight of Mind
Kanaya: Prince of Time
Terezi: Witch of Heart 
Vriska: Page of Void
Equius: Mage of Light 
Gamzee: Maid of Hope
Eridan: Sylph of Rage 
Feferi: Seer of Doom