city in the desert

It is the ghost from your mouth, the way it ties itself around your hands and teaches you to kill, bones bleaching black under green-yellow-red lights in the city at night. You are old and belong to the desert sands and dry riverbeds more than you belong here. You are old enough to carry a dead plague in your blood.
He is a lucid dream of a person, all bright colors and giddy impossibility saying ‘look’ saying ‘watch’ and you do, you do a thousand times over. He is new and belongs to pavement and gunpowder smoke. He is new and he kisses you along your contaminated veins.
God this city is bright as the sun when he grabs you by the hand and you follow willingly, he’s the stars themselves making their way down main street for midnight ice cream.
You have a small ocean of blood on your hands in the flickering light of a 24-hour convenience store. He grabs a tub and grins at you, mischief already seeping into his gums. His hands are rosy and unclean and he and you share the ice cream in the dark of the night, sins and all.
He is new and wicked and already vicious and your love for him spans miles like a sandstorm ready to kill anything in its path.

Desert sky
Dream beneath a desert sky

⚙️🦑Giant Mechanical Squid 🦑⚙️
Mechateuthis is a mechanical giant squid named after “megateuthis”, the largest squid species. It’s arms, tentacles, beak, eye pupils, and mantle fins are driven by 8 hand cranks. Each crank controls a different motion. This imaginative use of steel was made possible by mechanical artist Barry Crawford with the help of a grant from Burning Man Arts & a successful GoFundMe campaign. Barry’s mechanical squid premiered at Burning Man 2015 and now part of Bay Area Maker Faire 2016. What do you think Nation??? 🥇❤️⚙️

➡Join The Largest Octopus Fan Club⬅️


Dinotopia is a fictional utopia created by author and illustrator James Gurney. It is the setting for the book series with which it shares its name. Dinotopia is an isolated island inhabited by shipwrecked humans and sentient dinosaurus who have learned to coexist peacefully as a single symbiotic society. The first book has “appeared in 18 languages in more than 30 countries and sold two million copies.”Dinotopia: A Land Apart from Time and Dinotopia: The World Beneath both won Hugo awards for best original artwork.


Franklin Mountain House in El Paso

American studio Hazelbaker Rush has created a mountainside residence where the lower levels blend into the rocky site, while the bright white upper volume stands out in contrast.

The Franklin Mountain House is located on the fringe of El Paso, Texas. Perched 800 feet (244 metres) above the city, the desert dwelling is situated in the foothills of a mountain range and is afforded views of the urban landscape below.

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Desert in the City by Genaro Bardy

More than two years ago Genaro Bardy was looking for a way to create a series of pictures that would make a beautiful “portrait of a city”, the result is a photo project where deserted cities are shot in one single night. 

Desert in the City is a photography project where a deserted city is shot during a holiday season. The project has now 4 cities after Desert in Paris (Christmas 2014), London (Christmas 2015), New York (Thanksgiving 2016) and Rome (Christmas 2016). This project’s kickstarter aims at financing the Hardcover photobook with every single picture of the project - 100+ pages with more than 120 pictures of deserted cities, and an exhibition in Paris in November.

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Cross bedded Nubian Sandstone and the carved city of Petra, Jordan

daddykaos563  asked:

Is there a step by step guide to build a village, town or city for a DND game? I have trouble getting my ideas down on paper. I feel a guide may help.

This is how I make mine:

  • Pick if I want it to be coastal, in a forest, desert, etc.
  • Pick a cool name.
  • Decide if this town is mostly for passing through, or if major things are happening here.
  • Decide if they’re cut off from other towns or near others.
  • Decide on population, race majorities and minorities.
  • Pick how the town makes money, what are its imports and exports if any.
  • Who is the leader? How do people like them?
  • What is the towns major problem? Starvation, rats, monsters, etc?
  • How strict are the guards? Do the villagers trust outsiders? Do they hate any race or class?
  • Come up with a bar, inn, weapon, and armor shop name and staff for each. If they’re known for anything, what are they known for?
  • How does this town get along with outsiders/other towns?
  • Any well known locals? What are their names, what are they known for?
  • If your players are good, evil, or neutral how would the townsfolk react? How would your players react here?

A lot of times some of this info is never asked about from my players. I recycle and use that info for other towns if need be. Half the time no one asks about the armor shop, or the potions shop. But its nice info to have on hand.

I also sometimes make mini flash cards detailing the important bits like:

Inn: Sleepy Fellow. Run by Ma. 5 copper a night. Worlds best pillows, they’re always stolen. Ma is sick n tired of it and will gut any thieves.

Here are some little extra tips and tools, too.

  • Plan your city around your landscape. If its a thin and spindly island, you’re not going to have a ton of open space. If the city is in a desert, there are probably very tall walls to keep the sand from blowing in, or the houses might be below ground, etc.
  • Here is a cool map maker to help visualize things.
  • Think about what you’d typically find in a town. Inn, bar, and leather working shops will be basically anywhere. Larger towns will for sure have armor, weapons, potions, etc. Farmer’s markets, hospitals, etc. are also usually present.
  • What kind of town is it? Is it peaceful, do they forage and lack trade routes? Is the town large, have a large guard presence?
  • How does the town make their money? Hunting, gathering, self sustaining, making crafts?
  • I use this sometimes to give me town ideas. I don’t really hit generate tbh, just the options alone help me out a lot.
  • How can your town serve the quest[s] and your players? Is it the main place where quests are given/done? If so, it might need to be more fleshed out. If they’re just passing by you don’t need a lot of detail. Maybe just one quirk or two to make each town unique. e.g. “Every Thursday is bring your pet to work day” for the local guards.

Cultural Appropriation is a real, important, and harmful thing, but god damn if it’s not one of the most recklessly abused terms in the social justice lexicon.

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The Legacy of Ancient Palmyra

The intentional destruction of Palmyra’s best-preserved monuments by ISIS in 2015 and 2017 was an attempt to erase its illustrious history and deprive current, and future, generations access to these remarkable vestiges of a past civilization.

The devastation unleashed in Syria today forces a renewed interpretation of the early prints and photographs presented in an new online-only exhibition about the Legacy of Ancient Palmyra.

They gain more significance as examples of cultural documents that can encourage a deeper investment in understanding humanity’s past achievements relevant to all historic sites. Understanding Palmyra through these invaluable accounts preserves its memory and connects us with its grandeur and enduring legacy.


Weekend Hashtag Project: #WHPgetaway

Weekend Hashtag Project is a series featuring designated themes and hashtags chosen by Instagram’s Community Team. For a chance to be featured on the Instagram blog, follow @instagram and look for a post every week announcing the latest project.

This weekend, the goal is to take photos and videos showing how you escape from the hustle and bustle of daily life. Here are a few tips to get you started:

  • If you live in the country, do you head to an urban center? If you live in the city, do you escape to the mountains or the desert? Capture your favorite place outside of your everyday environment.
  • Taking time for yourself doesn’t always require travel. Whether you’re grabbing coffee during the workday or relaxing in your backyard, these short retreats can pack almost as much punch as longer ones.
  • Get creative with your camera. Capture your getaway through a video, Boomerang, Hyperlapse or Rewind to add a new layer of meaning and context.

PROJECT RULES: Please add the #WHPgetaway hashtag only to photos and videos taken over this weekend and only submit your own visuals to the project. If you include music in your video submissions, please only use music to which you own the rights. Any tagged photo or video taken over the weekend is eligible to be featured next week.


Desert City House in Paradise Valley

Located on a relatively flat one acre parcel, the site is opposite the Arizona Canal with panoramic views to the Squaw Peak Mountain reserve to the north and Camelback Mountain to the east. The house designed by Marwan Al-Sayed Architects is conceived as a thick mass casting, with two one story volumes defining the entry courtyard and acting as a base for the plaster volume upper story bridge, which houses the main living, dining, and kitchen spaces, as well as outdoor dining decks. 

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