1. a divinely conferred gift or power; a power of pleasing or attracting, as through personality or beauty.

2. a spiritual power or personal quality that gives an individual influence or authority over large numbers of people.

3. the special virtue of an office, function, position, etc., that confers or is thought to confer on the person holding it an unusual ability for leadership, worthiness of veneration, or the like.

Etymology: from Church Latin, from Greek kharisma, from kharis, “grace, favour”.

[Chie Yoshii - Pandora]

So I was looking at the Fallout 4 Perk Chart, and I noticed something.

It takes 10 Charisma to get the intimidation perk, forcing people to back down and obey your commands.

It takes 9 Charisma to get Wasteland Whisperer, allowing you to do the same, but with mutated monsters and other beasties.

This means that in the Fallout Universe, it’s easier to communicate with a giant fucking scorpion than another human being

Char Aznable, the Red Comet - Gundam