So I finished Cold Cases. Is it “good”? Mmmm, not really. But I will say that I did enjoy the experience. It was fun to hear David and Gillian in character and I felt like it was worth my money. Their performances were a little robotic but not unbearable. I actually think Scully felt more like our Scully than she did in season 10. If you haven’t downloaded it yet and are thinking about it, I would say to go in with low expectations and just have fun with it. It’s sort of goofy, the mythology is not connected to S10 and there are major plot discrepancies. But again, I liked it well enough and I’m kind of sad it’s over. I might actually listen to it again on an airplane or something. Just my thoughts, for what it’s worth. :)
The problem isn’t that multiplayer titles exist. There are some people out there who absolutely love them. and I couldn’t be happier for those players. I’d also be lying if I said that I didn’t play a few myself.
The problem is that for every multiplayer title that gets made, another singleplayer title isn’t. So when developers who previously catered to the story-driven, singleplayer genre leave to create co-op content, who will be there to fill that hole? What will be left for those who don’t want an online title, when that‘s seemingly all that is being developed?
Players such as myself, who have always gamed on their own -who enjoy playing on their own- are slowly being alienated. Video games just aren’t for us anymore, and that stings. I’ve been gaming my entire life, and I’ve seen the way things have changed. The games I grew up on had soul and meaning, but they’re slowly dying out.
And I know that most of these multiplayer titles can be played alone. However that still doesn’t make them enjoyable to me. Because to make room for playing with friends, or perhaps as an effect of it, the story will have been gutted, the npcs will be bland and the game will be all too eager to waste your time. They don’t have to tell a story, since they’re counting on you to do that for yourself.
So you’ll have to excuse me if I seem overly upset about all of this. But I don’t see why I should just shut my eyes and open my wallet, to support creators of games I barely recognise and feel left behind by.
HAPPY BIRTHDAY TO ME~ As a gift, I got myself the chutzpah to start practicing comics and long-form storytelling.
These are the first 6 pages of Fiend and Hera’s story, False Edge. It’s perfect for a first try: I’m invested in the characters, but without being so precious with them that I’m scared to mess up. Plus, it’s full of excuses to draw monsters and violence and gratuitous shots of Fiend’s butt. But for now: nice cat people.
ANYWAY if you wanna see where this goes (and where Fiend comes in), I’ll be posting new pages at @false-edgeeveryyyyyy what’s today. Wednesday.
Giant sentient space biorobot mom adopts hundreds of traumatised kids with strange powers, convinces them to slaughter their slave masters and go to bed for a few hundred years.
Cut to present day where we’ve been booted out of bed by the potato people empire and shot at by fridge-wearing bankers, space uncle Teshin helps save us from being body snatched by the elderly while Space zombie virus runs out of control because Salad V fucked up,
space mom is busy keeping us away from Grandpa “destroyer of worlds” Hunhow, who hates kids and our edgy amnesiac? brother keeps trying to kill us.
All while absentee Void Dad is now trying to reconnect with “it’s” estranged kids and make up for lost time and that unpaid child support.
nicki minaj (sugilite) net worth $70 mil (1 episode) aimee mann (opal) net worth $4 mil (1 episode w speaking role) patti lupone (yd) net worth $4 mil (2 episodes, more expected) estelle (garnet) net worth $4 mil (series regular) natasha lyonne (smoky quartz) net worth $3 mil (2 episodes) uzo aduba (bismuth) net worth $1 mil (2 episodes [1 2-parter]) aj michalka (stevonnie) net worth $750k (3 episodes w speaking role)
but they can’t bring back bismuth because her voice actress is “too expensive”