For those of you wondering about my sketching process…it’s garbage. However this app Procreate is not. It literally just records automatically like wtf??? @charliebowater was using it on her insta so I thought I’d try it out for some drunk Cas and not fully sober Azriel trying to get his ass home.
Made myself some new default replacement eyes this morning! If you’re having trouble seeing the difference, please click the images to enlarge. :)
The before eyes are these contacts by BrntWaffles that I’ve had in my game forever. The ones I created, the after, are a blend of those same Ephemera contacts but with an updated and enhanced texture (edited to work better as a default), a brighter, less intense limbal ring, a new sclera, and smaller spotlights. All of the colors shown are EA default eye colors, except for the brown which is just a darkened version of EA’s brown.
But yeah, overall I’m pretty happy! They’re close enough to what I’ve been using style wise that I don’t think it will be too jarring to switch, but at the same time I also think that the texture is an improvement. So yay! It’s been a productive day so far. :D
Scalp hair! As makeup! :D The left pictures are without the scalp blush, and the right images are with it.
Figuring out how to put makeup on the scalp turned out to be a trickier endeavor than I initially thought it would be, but after a few hours of fiddling I finally got it to work. Unfortunately I don’t think there’s any way to do a hairline that overlays the face as part of the same CASP/package as the scalp overlay makeup, which means that the transition might look a bit abrupt in a couple of places depending on the hairstyle (as you can see in the bottom right picture). However, I can make hairline makeup that will line up with the scalp makeup, and if you use them both together it should look much more natural.
Anyway, I know this might seem like a silly, unnecessary thing as most hairs already come with scalp textures, but there are some styles that I believe will benefit from it, such as those with giant foreheads or ugly parts. I still need to create some more variations as well as the matching hairlines, but I will try to get it finished and uploaded this week. :)
Some trueform angels wip! When I’m done with the easier stuff I’ll go back on them! 1st one is Balthazar, 2nd is Gabriel, 3rd is Michael. As a size reference, I think Bal is more or less Cas’ size (320m) when Gabriel is more 800m and Michael is the biggest.
My headcanon is that, the more an angel is closer to humanity, the more human he looks. That’s why Michael looks like nothing, btw this design is also easier to make into gif later.