cable adapter

Nintendo Announces Super NES Classic Edition

The Super Nintendo Entertainment System, Nintendo’s follow-up console to the legendary Nintendo Entertainment System, launched in 1991 and introduced what many consider some of the greatest video games of all time – classics such as Super Mario World, The Legend of Zelda: A Link to the Past, Super Mario Kart, Super Metroid and F-ZERO.

On Sept. 29, 2017, this beloved console is coming back to stores in the form of the Super Nintendo Entertainment System: Super NES Classic Edition. The mini system, which contains 21 pre-installed classic games and can easily be plugged into any high-definition TV using the included HDMI cable, will be available at a suggested retail price of $79.99. And for the first time, players who pick up the system can enjoy the intergalactic adventure Star Fox 2, the sequel to the original Star Fox game that was created during the Super NES era but never released … anywhere!

The Super Nintendo Entertainment System: Super NES Classic Edition has the same look and feel of the original system – only smaller – and comes pre-loaded with 21 incredible games:

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Nyko announces the first portable Nintendo Switch HDMI dock

Portable Docking Kit is a compact docking station that allows players to easily connect the Switch console to a TV without carrying their home dock everywhere with them. Powered by a USB Type-C AC Adapter, the kit keeps the Switch charged while playing on the TV and includes a built-in stand to keep the console upright, with ports for the HDMI cable and AC adapter.

RetroN 1 HD gaming console  plays NES cartridges | $39.99 Buy Now!

The RetroN 1 HD will play all of your original NES cartridges (NTSC or flip the switch for PAL region carts) in 720p HD on your HDTV. You will also be able to choose between the classic 4:3 ratio or a wider 16:9 angle via traditional AV ports or HDMI. Both cables and a “6-foot micro USB charging cable with USB AC adapter” are included in the box. Submitted by Kira

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Yes, I know I have a lot of pens. My EDC in my purse. Which is not a large purse; everything is just neatly and efficiently crammed in it.

Live competitive TF2, is so expensive to produce.

Do not take this as “this event is cancelled because this staff member is depressed”. No events upcoming are being cancelled as far as I know. This is a rant, this is a ramble - an opinion piece, my thoughts, my fears, my weaknesses.

LANs are very important in terms of community spirit, not just a true test of player skill. They also require a lot of production: 

  • there’s cameramen, whether those who take photographs with theirs or those who fly out to focus on a player’s POV during the live game
  • there’s organizers and administrators, who work their asses off only to stand around and make sure everything’s going okay, trying to troubleshoot everything that will obey Murphy’s Law
  • there’s equipment: cables upon cables. MicroUSB, USB, adapter, HDMI, all these things I’m not sure I’m even familiar with
  • there’s external programs: the NodeCG programmer. The Cheat Feed relay. 
  • there’s casters whose voices dry out during their cast because they forgot to drink water. 

Every year or every era of competitive 6v6 TF2 from either Europe or North America, I watch a man - usually a figurehead in the scene during the time - blow at least four American digits to make a live TF2 event happen. I watch them lose all faith as community feedback, love and appreciation reaches deaf ears as they realize how deep in debt these events sent them in.

I watch as these men denounce competitive TF2 in their bitterness. I fear the people who will lash back at them, saying they didn’t ask to have quad digits invested into competitive TF2 and it’s their own fault - and yet, they fail to realize that the reason the high quality as well as the LAN itself exists is because of how much was invested from personal pockets. I fear for the other future frontmen or the ones who help them, their own anxieties about whether or not we’ll survive threatening to consume them whole.

I witness fundraisers - the solution, surely for a community-surviving tiny eSport - created to send production people from a continent over to another, only to barely make enough and it only is able to send one person. I watch the community react to heavy backlash at players who ask for some money to be sent over to a LAN, and I watch it bleed over into determining why X should go over Y, and what Y has done that X hasn’t that can benefit production more, breaking our unity.

I look at a stickybomb on somebody’s stream as they play the Matchmaking Beta, lag ever so slowly, 12 frames per second, as it descends towards the ground. I hear we’re not sure what’s going on with that anymore except those who might be in contact with Jill - who is probably swamped and stressed out just as much. I get excited when I see the official announcement in-servers for the Grand Finals - only to realize that while this might help our viewership, it doesn’t help us in a financial rut.

Sometimes, I hear of risky experiences with border patrol in terms of getting expensive streaming equipment through the country’s airport. I’ve been stopped once with a friend who was producing. They didn’t believe we were doing a TF2 Charity event. We had to go through 3 levels of border security before they let us through.

Other times, I watch organizers tear their hair out at people not signing up for something they spent hours investing advertising in, and the sponsors drop them. Sometimes I watch organizers waiting anxiously to see if the sponsors they spent weeks trying to pick up will call back - while other small sponsors drop TF2 or focus less on their TF2 teams in favour of CS:GO or LoL teams.

I watch other games that compare themselves to TF2 pop up, immediately with catering towards everything that the 6v6 crowd wanted, and players leave or disband their LAN teams to go play that game instead. Not by that rivalring company’s fault or that game’s fault, but because it shows more promise financially or personally more than the TF2 they want does. And when I hear “this game is going to kill TF2″ as a result of this, I’m tempted to re-correct them with the pessimistic: “no. Valve is going to kill TF2″.

I’ve used the candle analogy since the departure of one of the most positive faces for competitive TF2. I’ve watched so many candles that helped me light my own - albeit not one that leads the way as much as the frontmen right now - burn out so swiftly. I watch now as our current frontman struggles to keep his flame lit - find a reason to keep that flame lit - as a wind snuffs out one of his crewmembers’ flames. It was a crucial crewmember, not as in the front as the past frontmen but they did their part and spent their four digits.  

My scene is labelled, dismissed often, as people who are trying to hard. Desperate nerds who are trying to make a non-competitive game something it’s not, despite how TF2 at its core is a competitive game (two teams, one objective). An ignorance to how much this game means to these players, or how much it makes our players. An ignorance to how costly it all is. It’s hard sometimes, for both the non-competitive and competitive players. I know that the players from the scene I care about most are sometimes volatile. Sometimes, “it’s far worse in CS:GO/DOTA” just isn’t a good excuse. Sometimes, they say “I hope this scene dies and I hope these people who are involved in it get what they deserve”.

I am not the saviour of competitive TF2, nor will I ever be. I am not the frontman I wanted to be. There are people who have done more than I could ever do, spent more than I can ever make. They are the frontmen I have worked with, who I have looked up to. Whom I’ve watched suffer or fail to be noticed for whatever reason somebody may hold.

The community has been warm, kind. Cruel, cold. I look at people cheer. I look at players try their hardest. I look at the community who smiles upon us when we do good. Who frowns upon us when we make a mistake. Who rolls their eyes at us when it seems like we take ourselves too seriously. Who pray that people who are struggling with real life to still focus on donating money to video games and hope their kind words will be enough.

Competitive TF2 is a labour of love; a volunteer effort. I have watched literal blood, sweat and tears go into producing not just online but live events for it. My mother, a practical person and an immigrant to Canada, teaches me very traditional roles in terms of money and spousal partnership. “Money cannot buy love - but love will not pay your bills.” And now I watch money, the root of all evil, stay the root of all evil. I watch money make the world go round, and I watch as we don’t have enough money to send people around that round world. CS:GO, LoL, DOTA or SC2 players can. Small eSports - Rocket League, TF2?

To me, your thanks and your appreciation - it means the world to me. To my peers, I’m sure they appreciate yours too - but they’ve burnt out. Sure, new frontmen will come. They’ll also go, and I fear they’ll go just as bitterly as everybody else seems to be: realizing they can no longer overextend for greatness - keep live TF2 events going for players to compete in - because it’s not worth it. 

All I know for sure is that we hope Valve appreciates it as much as you guys do, because now the ball is in their hands once again. As anything with Valve and their infamous radio silence - we just hope they throw it back to us. For now - your kind words help for what they can do. Your candles are still lit. Keep it that way. Do not let me, or anybody else, put it out if you feel as strongly as you do for us, for the players, for the scene. Just understand this:

Live competitive TF2, is so expensive to produce. 

Submitted by P Molin

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Some stuff from my commute bag, a Timbuk2 Ace Voodoo Blue. Sometimes my work laptop or personal Chromebook comes along, and of course a zillion cables, adapters, etc.

You mean I have to go outside to play? I have to meet people?

There’s a lot of comments on the trailers for Pokemon Go similar to the above. Most of them I think are made in sarcasm, but there is a healthy amount of people in the fanbase who do really question whether Pokemon Go’s ideas will work mainly because it forces people out of the house (if Youtube is to be believed). “Why would I want to actually meet everyone else? I just want to play. I shouldn’t have to interact with others to get the Pokemon I want.”

This is interesting to me because that’s precisely what the Pokemon series has always been about from the very beginning. The advent of trading through wifi internet connection never changed that goal. Don’t believe me? It’s time for a Pokemon history lesson!

See this?

That is a game link cable used for the Gameboy and Gameboy Color. Back when Pokemon Red and Pokemon Green/Blue were released in 1996 (1998 for North America), wireless trading of any kind was just impossible for the hardware at the time. So in order to trade or battle another player, you had to connect your devices together via the above chord. You were very lucky if they extended very far.

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Submitted by Nathan Beers

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I am a home-based analyst, and most days I walk or ride my motorcycle down to a park or coffee shop to work. I have everything I might need in this bag for work or play and it all weighs in at less than 13 lbs. A few notes on these items: -I ALWAYS have the Architect Wallet (with Space Pen and Moleskine notebook), iPhone with case, and Leatherman on my person. The rest still comes with me everywhere I go, but could be 10-15’ away at any given time. I have Tile locators on my bag, bluetooth speaker, and glasses case (this last one has been a real lifesaver!) -I searched for years for a bag to replace an old satchel I’d sewn back together half a dozen times over the past 10 years and finally settled on this Bluboon Backpack. I love the style, it’s fairly small while still able to carry everything I need, and it cost less than $40! I have had to strengthen a few of the stitches, but it’s worth it! -The Maxpedition Micro Pocket Organizer contains toiletry and first aid hand items. -The 145g Discraft is by far the best small size frisbee I have ever used. It flies as well as a regulation size 175g disc, but saves space in my bag. -The Eno Sub7 is a new release hammock that weighs just 6.9oz, less than half the weight of their Singlenest. It’s perfect for a go bag! -The Matador is another new find. It’s a super compact picnic blanket. Perfect for keeping in my bag and throwing out on some damp grass. -I’ve hacked the car keys and mounted a transponder on the steering column so that I can use a plain metal key without the plastic head. This allows me to fit my keys into the super compact True Utility Key Shackle. -I’ll often throw in my AEO Vintage Denim Western Shirt which works great as a stylish and comfortable extra layer when needed. -Any recommendations on a more compact umbrella?

Hey guys I’ve decided to do another giveaway and I’m actually nervous and excited at the same time.
3 lucky winners will receive either an iPhone 5S that’s BLACK and with a choice of any two BBW products above and any book you want that listed above or a Mac Book with a choice of any two BBW Body products and a VS Bag or an iPhone 4S with an two BBW products above and one book.
You may be wondering why is she giving all this away? I recently bought a new laptop for the school year and no longer need this one. I also bought a new iPhone 5S because I wanted the Gold rather than black. And I’m giving away the iPhone 4S because I bought it right before I upgraded and no longer need it. The iPhone 5S and 4S have been used for less than a month each and are in perfect condition. The Mac Book has been used for about six months but it’s in perfect condition. And as for everything else I always give books, body wash, and something from VS away.
Here’s the instructions:
You have to be following bikiniblast and tfiosfandom
I’ll be checking who are following, and the winners will be re-drawn if they aren’t following us.
Likes do not count for anything, only reblogs will count however, you can still like it as a bookmark.
Winners will be chosen like as if it were a raffle drawing. They will be informed via tumblr message.
You have until November 15, 2014 to reblog this post. If the winners didn’t reply within a week then we’ll draw a new set. We will post their URL on our blog too.
This giveaway will be shipped to anywhere in the world, I will be paying for shipping so don’t worry.
iPhone 5s
Apple lightning USB cable
An A/C adapter
EarPods headset w/ volume controls
Microphone in separate box
Two bath and body works body wash
A book listed above
Mac Book
Ear Phones
VS back pack
A book
Two Bath and body works body wash
iPhone 4S
Gummy Earbuds
A book
Two bath and body works body wash
Ends on November 15, 2014
—REMEMBER, you must follow US ( bikiniblast and tfiosfandom) for your entry to count. —
If you want to increase your chances follow bittenbyclayton and femalehitler then message me saying you have (this gets you two more entries)
Good luck! May the odds be ever in your favor.


Nintendo releasing a mini-NES “Classic Edition” with 30 games built-in

Per the article:

REDMOND, Wash.–(BUSINESS WIRE)–If you see a Nintendo Entertainment System on store shelves this holiday shopping season, you haven’t entered a time machine. (Unless everyone around you is wearing acid-washed jeans and neon leg warmers. If that’s the case, you may have unknowingly walked through a rift in the space-time continuum.) The most likely scenario is you are setting eyes on the Nintendo Entertainment System: NES Classic Edition, launching in stores on Nov. 11 at a suggested retail price of $59.99. That’s right: The NES is back! But this isn’t the same NES that you fondly remember. This new nostalgia-fueled system is a near-identical, mini replica of Nintendo’s original home console and plugs directly into your high-definition TV using an included HDMI cable. The console comes complete with 30 NES games built in, including beloved classics like Super Mario Bros., The Legend of Zelda, Metroid, Donkey Kong, PAC-MAN, and Kirby’s Adventure.

“We wanted to give fans of all ages the opportunity to revisit Nintendo’s original system and rediscover why they fell in love with Nintendo in the first place”

“We wanted to give fans of all ages the opportunity to revisit Nintendo’s original system and rediscover why they fell in love with Nintendo in the first place,” said Nintendo of America President and COO Reggie Fils-Aime. “The Nintendo Entertainment System: NES Classic Edition is ideal for anyone who remembers playing the NES, or who wants to pass on those nostalgic memories to the next generation of gamers.”

The system comes packaged with an HDMI cable, an AC adapter and one NES Classic Controller, which is patterned after the iconic design of the original NES controller. But you really just want to know the full list of 30 games, right? Feast your eyes on the fantastic collection of NES classics included with each and every system:

  • Balloon Fight
  • Castlevania
  • Castlevania II: Simon’s Quest
  • Donkey Kong
  • Donkey Kong Jr.
  • Dr. Mario
  • Excitebike
  • Galaga
  • Ice Climber
  • Kid Icarus
  • Kirby’s Adventure
  • Mario Bros.
  • MEGA MAN® 2
  • Metroid
  • Punch-Out!! Featuring Mr. Dream
  • StarTropics
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • The Legend of Zelda
  • Zelda II: The Adventure of Link

There’s a little something for everyone: a nice mix of timeless favorites, cult classics and maybe even some games that you never got around to playing. Each is sure to bring back memories and produce plenty of new ones. You can even enjoy playing several of these games with two players by attaching a second NES Classic Controller, which will be sold separately at a suggested retail price of $9.99. A Classic Controller or Classic Controller Pro can also be used (each sold separately).

When connected to a Wii Remote controller, the NES Classic Controller can also be used to play Virtual Console NES games on a Wii U or Wii system. Playing these retro games using a retro controller makes the experience that much more authentic. And if you ever need to step away from the NES Classic Edition in the middle of a tough level (or take a break to call one of Nintendo’s helpful Game Counselors*), don’t worry about losing any hard-earned progress. Each game has multiple suspend points, so you can start where you left off at a later time, no passwords needed.