by strategy

This might be me overthinking but, I think producers might’ve told Jillian she wasn’t coming off well with the audience already. She told CBS, Jeff, and Ika that she wanted to be in two alliances; an alliance with guys and one with girls. The one with guys was going to be her real one and she was going to snitch on the girls. Now she wants to have a number one on the other side of the house as her true alliance that she shares information with..?

Some study tips for lazy students like me:

Make an aesthetic study table, get everything you need so you don’t need to get up repeatedly. Keep everything on your table organised and aesthetically pleasing.

Before you start, skim through all the content you plan to study. Try learning the challenging concepts first. Don’t miss out on anything, make a checklist.

Timetables suck. Keep a clock on your study table and keep adjusting your time e.g you finish half a chapter in an hour then add another hour and 15 minutes to complete and the rest revise at the end.

The new Young American Tracking Poll (YATP) is a first-of-its-kind quarterly survey and report that focuses on the opinions and behaviors of Americans between the ages 13 and 25 on topics in politics, policy, and civic engagement.

From its annual surveying of young Americans conducted since 2013, DoSomething.org and TMI Strategy launched the YATP in order to elevate the voices of young people in discussions of national policies and priorities. The poll brings attention to the distinct ways young millennials and Gen Z participate in their civic communities, which often contrast from beliefs and actions found in the general adult population in America.

Most often, young people are defined as 18–29 and so thinly sampled that additional segmentation within the group is impossible. And for the voices of those under 18? Nothing.

Specifically, the YATP provides an alternative to the standard approaches taken by traditional polling towards young people. Most often, young people are defined as 18–29 and so thinly sampled that additional segmentation within the group is impossible. This approach mutes the nuances of youth experience and opinions. The circumstances of someone in her late teens are very different than someone in her late twenties. And even with more narrow age-bracketing, there are major differences between urban and rural youth, male and female, and so on.

And for the voices of those under 18? Nothing. Most national polls omit 13- to 18-year-olds entirely from sampling, thereby silencing millions of young people who disproportionately rely on and are impacted by policy decisions.

Summary of Key Findings

The YATP finds that young Americans overwhelmingly disapprove of Donald Trump and his policies. For all areas where a direct comparison is possible, youth disapproval of Trump exceeds that of the general population. Specifically, American youth disproportionately disagree with Trump’s actions regarding immigration and border security.

In the months since the election, young people significantly increased their participation in organized protests, their use of technology to take and promote positions on social issues, and their use of social networks to organize others to take action.

This strong disapproval of Trump corresponds with a perceptible increase in civic participation from young Americans. In the months since the election, young people significantly increased their participation in organized protests, their use of technology to take and promote positions on social issues, and their use of social networks to organize others to take action.

Self-identified young “liberals” — one third of all young people — are driving the increase in civic participation almost entirely. This group has been two to three times more likely to take action than self-identified “moderate” or “conservative” peers since the November election.

Additionally, across a broad set of issues and policy areas, America’s young people are increasingly taking sides. On nearly every issue/policy asked about in the YATP, the percent of young people with no opinion decreased following the election.

The biggest gains in agreement went almost exclusively towards traditionally liberal positions. On topics ranging from climate change, to immigration reform, to the legalization of marijuana, a new consensus is forming among young Americans.

On topics ranging from climate change, to immigration reform, to the legalization of marijuana, a new consensus is forming among young Americans.

On several issues and policy areas, young liberals diverge from young moderates and young conservatives. The Women’s March in Washington, D.C. and identification with feminism are resoundingly unpopular with young moderates and young conservatives but are popular with young liberals. On issues of religion and security, young moderates and young conservatives are noticeably more skeptical of refugees and concerned by terrorism than are their young liberal peers.

In this report, we’ll take a deep dive into:

Keep reading

To all my precious underaged followers:

- If a grown ass adult asks you for sexual favors (this includes virtual stuff like sending nudes)- tell a trusted adult to call the police on their ass

- If a grown ass adult approaches you and puts their hands on you in a sexual manner- punch that fucker square in the face and tell a trusted adult to call the police on their ass

- If a grown ass adult is making you uncomfortable with sexualized commentary- tell a trusted adult to call the police on their ass

- If a grown ass adult argues “oh but you’re so beautifully mature for your age!” and consistently tries to manipulate you into unwanted sexual scenarios- tell a trusted adult to call the police on their ass

- If you have a bad feeling a grown ass adult is watching you/following you home/taking unconsenting pictures of you- run the fuck away, don’t be subtle. Seriously. Scream, make a fucking scene so that creeper knows they’ve been caught, and then tell a trusted nearby adult to call the police. Go into any local stores or businesses if you have to. This one might actually save your life.

- If your underaged friend is in an unhealthy relationship with a pedophile and refuses to tell someone out of manipulation, desire, or fear- tell a trusted adult to call the police on their ass

DO NOT EVER BE AFRAID TO REACH OUT FOR HELP WHEN YOU FEEL THREATENED BY A PEDOPHILE. THERE’S NO SHAME AT ALL IN ASKING FOR HELP. I WILL BE SO PROUD OF YOU FOR BEING BRAVE AND STAYING SAFE IF YOU DO. THERE ARE TOO MANY PREDATORS AND CSA SURVIVORS OUT THERE FOR YOU TO TAKE THIS MESSAGE LIGHTLY. THIS IS NOT AN OPTION. I AM TELLING YOU IF YOU ARE EVER IN THE SITUATIONS LISTED ABOVE, THIS IS WHAT YOU SHOULD DO. FIND A SAFE ENVIRONMENT AND TELL SOMEONE YOU CAN TRUST BEFORE THAT AWFUL CREEP ENDS UP HURTING YOU OR SOME OTHER PRECIOUS KID OUT THERE. KEEP KIDS SAFE BY PUTTING THESE SICKOS BEHIND BARS!

Do's and Don't's for helping someone through a PTSD flashback!

So personally I have PTSD. Everyone has different coping skills and ways of getting through their flashbacks, and these are some of the things that help me, personally. Feel free to add anything you think night be helpful and feel free to reblog to help those who also struggle with this horrible mental illness.

DO’s:
*separate the person from a large group. Large groups personally make everything worse. Get them to a quiet, secluded area as quickly and as quietly as you can, it will decrease anxiety so fast.

*give the person an ice cube to hold. The cold is painful enough that it brings the oersons senses back to reality and out of their flashback, but it isn’t too damaging.

*talk to the person,if they are willing, about what they are seeing. Remind that person in soft and quiet tones that you are not their abuser, and that they are safe.

*ask for permission before you touch them!!! Personally if someone I don’t know touches me when I’m having a flashback I get so much worse. If I haven’t given you permission to touch me DO NOT DO IT!

*give the person a distraction. Be it a quiet cartoon, soft classical music. Something calming and not too overstimulating.


DON’T’S

*DON’T speak in a loud voice. This makes us think you are angry, or upset that we are having an episode. It will make an even worse and I will find the closest thing to hide under.

*DON’T raise your hands or move too quickly. My biggest fear during an episode is that I’m going to be hit so seeing raised arms or fast movements will scare me really badly.

*DON’T tell the person that it’s all in their head. This is not only redundant but it makes us feel even stupider and more vulnerable.

*DON’T panic yourself. I know that helping us through our episode can be stressful but please do not panic. It will set us off even harder. I feel more vulnerable and susceptible to others emotions and if you panic, I will too.

Just some useful stuff that personally helps me. As I said feel free to add to this or reblog it to maybe help someone else. C:

Running A Clever Dungeon Room...

At any time, you can throw six orcs running down a 10-foot-wide corridor at your players’ characters.

That may be a good fight for some parties, but it’s hardly clever. If the orcs suffer ranged weapon fire, not all of them will be able to reach the PCs’ front line, and none of them will be able to reach the PCs’ back line.

A clever encounter takes advantage of the monsters’ or NPCs’ capabilities and tactics. Clever creatures should spend a lot of time thinking about how they might survive an encounter with well-armed PCs.

Six orcs parked behind cover with heavy crossbows, and a gaping pit in front of them— now that might be a challenge.

Four orcs in that situation, plus two on a ledge behind the PCs might be even better. Four orcs running from a rampaging hill giant … well, you get the idea…

Here are six general strategies for maximizing effectiveness of the monsters and NPCs you throw at your PCs.

Keep reading

Study a language in the lazy way #2

If you don’t want to move from your bed, just look around. Try to name every single thing that you see. Don’t you know their name? Search the translations and make some sticky notes.

(You can stick them later on the objects if you don’t want to move from the bed)

Do this for a couple of minutes, it’s impossible to know absolutely everything.

Ideal dai party: Cassandra, Iron Bull, Blackwall, Beefy Elf Warrior That Is Me. A party doesn’t need to be “”“balanced”“”, a party can be four warriors, some grenades, and a bunch a health potions. “But you need a rogue to pick locks” NO I HAVE MANY SWORDS AND STRONG FEET FOR KICKING. “But you need a mage to energize those certain areas to pass through” NO WE ARE STRONG AND WE LOVE EACH OTHER AND WE CAN LIFT PLANKS OF WOOD TO MAKE A BRIDGE NO ONE NEEDS MAGIC TO DO THAT. FUCK A ROGUE, FUCK A MAGE, WE HAVE A BILLION HEALTH, ZERO STRATEGY, BIG BEAUTIFUL BICEPS, AND WE WILL HIT THINGS TILL THE WORLD IS SAVED

i love jeremy’s GMod Murder strategy. lulling everyone into a false sense of security by playing little games with them. jumping over desks / putting snowmen hats on people and then brutally shanking them when they’re distracted. it’s so fucking ruthless. i love it.

Lesbian Dating Cheat Sheet

I could write a book, but instead I will lend the short form to help anyone I can decode the art of lesbian dating. Here we go…

If a girl is truly interested in you there is no distance too far or schedule too busy.

If her schedule becomes a consistent excuse, move on. She’s probably talking to someone else and keeping you as a backup plan.

If her texts are short and non detailed/doesn’t elaborate, once again, you’re probably a backup plan.

Sending the first text or message is okay, but if she doesn’t respond and you know it’s been seen or you’ve seen her online, you’re an after thought or backup plan. Move on.

IF A GIRL IS INTERESTED SHE WILL MAKE THE TIME. SHE WILL MAKE YOU A PRIORITY. Now, go cut your losses with all those bitches. You’re better than that. 💯

Originally posted by jettblacckheartt

Druid Week: Druids in the Game

As a DM:

Versatility:

Druids already have a huge part in most roles, so they don’t need much in terms of catering. A bard might need to feel more involved in a campaign, but a support druid can also provide utility, tankiness, damage… they can Wild Shape or cast a spell whenever they need anything! They are one of the most versatile classes in the entire game. If they need encouragement, give them a variety of challenges (as you should always be doing, really) to force them to take more creative problem-solving measures.

Environment:

Make unique landscapes and environments for the druid. You don’t have to do it every time, but every once in a while feel free to go overboard. Floating midair land masses, waterfalls that flow upward, geysers of acid, an insect hive the size of a city… just describe some beauty shot that can really tug at the druid’s magic-strings. They will be interested in the unique plants and animals and magic there, which can influence how you populate such a land. Not to mention the other players will love such a wondrous place, too.

Fauna:

One thing a lot of DMs forget is to give druids a place to excel. Druids fall flat inside an enclosed dungeon. Give them space out in the open; in the wild. Give the druid some non-magical beasts to interact with. DMs always forget that regular threats like lions, tigers, and bears exist and with a druid, these often turn into roleplaying encounters rather than combat ones. Speak with Animals, Animal Friendship, Beast Bond, Beast Sense, Animal Messenger, Dominate Beast, Locate Creature, and Commune with Nature can all interact with beasts in some way. Beasts are everywhere if the druid is looking for them.

Flora:

Another thing to keep in mind is plant life. I just did a whole two-part post about Herbalism as a more fleshed-out system for 5e. Part 1 is just a pipeline of dice tables to make up new herbs. The herb could play a minor role in a story or adventure, or it could simply be a useful tool that exists in your world. For instance, I once had some herbs with yellow flowers that would act as healing potions, but you could only eat them twice within 24 hours or you would get sick. Ever since then, the players could find those herbs elsewhere and have a unique source of HP instead of a boring old potion. Plus they have the a-ha moment of realizing they found something useful on their own instead of opening a chest and finding it there. Part 2 of the Herbalism Guide was more about how to use the herbs as potion ingredients, as medicine, and as spell components. If you want to go the extra mile or want ideas for what herbs could do, use it!

Mood:

Just like clerics, druids can have supernatural senses that can add to the mood of an adventure. Imagine if you were a druid PC and the DM says “The druid senses something off about this forest. It makes you feel sick.” or “This jungle is in agony. You empathize with its pain, which feels like insects stinging you all over your body, and you can almost hear the wails of the trees.” Druids could make an Insight check to try and feel how a beast is feeling in the same way. It singles out the druid, identifies the problem as environmental corruption, and enhances the mood. What more could a DM want.

As a Player:

Get the Most Out of the Game:

Ask your DM questions about the flora and fauna and traits of the setting. When you travel to a new area in-game, be sure to cast Commune with Nature and get a lay of the land. This can add to the experience and provide vital information on targets for Locate spells, herbalism, and beast-influencing spells. Don’t be afraid to ask your DM for strange things that might not exist in the standard rules like “Can my druid think of any herbs that could cure paralysis in this environment?” The DM might find that intriguing and make it a plot point (making things a bit easier on the DM and giving you a potential solution to your problems to boot).

Don’t be afraid to request unique creatures to Wild Shape into, even if they aren’t in the book! I don’t see jellyfish in the Monster Manual but if a player asked me for it, I would just turn them into a Poisonous Snake with no land speed and 10 ft. swim speed, but maybe increase the poison damage a tad. And heck, who says there aren’t Giant Jellyfish in the realm of D&D? Use a Giant Poisonous Snake for that! You could easily reskin monsters like that, especially for cosmetic reasons. In the tropics? Turn into a Giant Parrot instead of a Giant Eagle. In the tundra? Turn into a Snow Hare instead of a Badger to better hide in the snow. In the desert? Turn into a Coyote instead of a Wolf. There are so many animals in the world, there is no excuse for creativity on your end as a druid!

Wild Shape:

Optimize the usage of your Wild Shape. Pick the right animals for the right jobs!

  • Mobility/Scout: Giant Elk, Deer, Hyena, Horses, Flying Snake, Giant Owl, Giant Eagle, Giant Badger, Ape, Panther, Giant Toad, and Giant Crab all have either fast movement or unique movement (fly, swim, climb, burrow).
  • Tackle: Lion, Panther, Allosaurus, Giant Octopus, Crocodile, Giant Constrictor, Giant Toad, and Giant Crab can all knock enemies prone or restrain them.
  • Poison Damage: Poisonous Snake, Giant Scorpion, Giant Spider, and Female Steeder (OotA) all have poison that can deal damage to those not resistant.
  • Sustained Damage: Wolf, Giant Crocodile, Tiger, Giant Boar, Ape, and Dire Wolf all deal reliable damage and have adequate tank.
  • Tank: Warhorse, Black Bear, Giant Constrictor, Rhino, Ankylosaurus, Whale, Elephant, Hulking Crab, Triceratops, and Mammoth all have a bunch of HP and AC.
  • Spy: Mule, Horses, Cat, Frog, Crab, Snakes, and Spiders are great at hiding and some have blindsight! Crag Cat (SKT) has Nondetection as well!
  • Thumbs: APES HAVE THUMBS. Which means that they can manipulate things other animals can’t. Also: You can wield your weapons while in Wild Shape!

Other tips: use summoned minions or your allies to help flank enemies while in Wild Shape. Cast buffs before you Wild Shape, make sue they don’t require concentration if you want them to stack, otherwise you can at least concentrate on one thing while in Wild Shape. If you are in a long dungeon with little to no rest,  save Wild Shape for big fights when the tank is worn down or save it for utility when the other casters are low on spells. Also for grappler beasts knock the enemies down before you grapple. Then they can’t move and when they break grapple they can’t get back up as easily!

Spells:

Buffs: Druids are great for buff spells. Be sure to buff yourself before entering Wild Shape! ex: Enhance Ability, Faerie Fire, Longstrider, Barkskin, Stoneskin, Protection from Energy, Antilife Shell

Zoning: Druids have crowd control spells, but many of them control crowds through zoning. Take advantage of the fact that you are the largest influence on the surrounding environment. You get to change the battlefield to your advantage! These are big, flashy spells that make the druid fun. Use them to put obstacles in front of creatures to slow their advances, make it harder for creatures to dodge, provide cover for your party, or force enemies into a trap. “Oh there’s a Wall of Fire there I better go around it” [gets bottlenecked by ranged PCs instead of taking fire damage] ex: Wind Wall, Wall of Fire, Entangle, Plant Growth, Spike Growth, Flame Sphere, Sleet Storm, Insect Plague, Wall of Stone, Wall of Thorns, Bones of the Earth (such a cool spell)

Minions: In D&D 5e, most ACs are nearly the same thanks to Bounded Accuracy. So more attack rolls equals more damage. Minions help with this, and druids can get plenty using Conjure Elementals, Conjure Fey, Conjure Woodland Beings, and Conjure Animals! Not to mention spells like Awaken and Dominate Beast to get more allies.

Healing: Druids are good at healing. Note that Healing Word is a bonus action and has range, unlike Cure Wounds. Druids also get the Restoration spells and Reincarnate, which is less powerful than Resurrection and such, but hey it’s something!

Damage: Druids can output damage, mostly through their zoning spells, but also with some neat single-target spells. Note that Moonbeam and Blight are rare sources of Radiant and Necrotic damage, respectively.

Utility: Druids have utility. Various divination spells can break the game if you are clever. Several spells help you get where you want to go or get rid of enemy spells. Use them liberally unless you have a Wizard to lighten the necessity for utility spells. ex: Speak with Plants/Animals, Water Breathing, Animal Messenger, Pass Without Trace, Find Traps, Locate Object/Animals/Plants, Gust of Wind, Detect Poison/Disease, Detect Magic, Dispel Magic, Meld into Stone, Scrying, Tree Stride, Commune with Nature

Pallas Athene: The Goddess of Strategies and Rational Plans

1st House: Making life plans, having a fighter personality, always being ready to solve problems, noticing the overall patterns of life
2nd House: Having a financial strategy, knowing how to meet survival needs, having a holistic understanding of economics, tracking spending/earning patterns
3rd House: The strategic mind, picking up patterns in conversations, patterns of thought, patterns of speech. Poetry mastermind. Knowing which words to use next
4th House: The home counsel, understanding what it means to be part of a family, how each family member impacts the others, picking up cultural heritage patterns, how our childhood influences each one of us
5th House: Artistic patterns, knowing how different creative options can unfold. Knowing how art impacts the world. Picking patterns when it comes to child behavior, the concept of love, romantic affairs. Strategy mind games.
6th House: Having a battle plan for work, the ability to see how to improve health, exercise and diet, picking up work patterns and working conditions, working with animals.
7th House: Marriage plans, being the wise one in a relationship, being the committed one, excelling in long term relationships, marriage equality, understanding bonding patterns
8th House: Dealing with other’s people emotional luggage, being the trusted one, picking up patterns in the occult, patterns of crisis, understanding the concept of death
9th House: Desiring academic achievement, having an educational plan, a holistic view about foreign cultures and countries, being fluent in several languages, an ambassador
10th House: Knowing what to do to get fame, glory or power…knowing how to climb up the social ladder, having authority over others, understanding how social status and one’s reputation work
11th House: Having a plan for humanity, great perception into the collective, understanding social causes, knowing how to contribute to groups and organizations
12th House: Having an escape plan, or a plan to help the underprivileged, picking up patterns in one’s dreams and understanding that they are part of something bigger

by crystal melbourne | within the zodiac