but then i alt tabbed out

so fucking local

i am so fucking sober
i walk out to where my yard meets the sidewalk i
havent mowed in 2 weeks

i drop a tab and im sensually hardcore
perceptions off-kilter  
the sidewalk numbs the underside of my foot
with searing heat - come-up making my
heels feel like theyre melting against dirt

an imperceptible force shears off
both my arms above the elbow
a vomit-inducing torrent of blood
blasts out the gashes left
my jeans coated in viscera that, along the
giblets on my knee, flowers out in
a weeping violet
sun baking my dismembered fingertips to the concrete

i am writhing amongst worms with arteries bursting with spite
i suckle on the gore of my phantom arms
a car is veering towards me from off the interstate
and skidding rubber begins grinding
away my lower off into a pooling mess of
organs coated in lit plastic

the screech of rubber echoes in my ears
an original soundtrack set to my disembowelment
the dissonance is wonderful
spatters of blood begin dancing above my face
the car’s mangled chassis gleams in sunlight
serrations buried out the back of my eviscerated stomach
leaking shit and acid like my colon is a spigot

waist frayed i am being born out my lower half from a womb concealed
in the shadow of my left lung
i watch as my other body shudders and fails, as i am like to do,
to even force out a final death rattle before my eyes still

i feel my newborn muscles seize in agony
noticing the flood from my body coating a
horned beetle that was bathing in the
gore grandeur slopping onto the ground
burning deep gashes into its exoskeleton
until its a carcass marked with sin

i haunt over the scorched up corpses drying
along the sun-baked grass
i just want you to be a part of me
i run my transluscent hands over the coarse remains of the beetle
squeezing my hands into a fist that glides past its wounds

dragging my hand through the puddle
of blood around my spine
fingers passing listlessly like through
a crimson steam - my aura tinting oni
fangs burrowing out and gutting my teeth

i want to feel the outline of my spirit evaporate into the aether
i want to haunt our lizard brain
with vague memories of cutting our arm trying to squeeze between the overgrowth
and our garage, trying to sneak off to the house of our only childhood friend

the standout detail thatll follow every person to their transhuman ego
death via AI assimilation will be how the blood drips
steadily from along our forearm
leaving splotches along the dirt engulfed in rot

i am cursed to myth
three bodies found cooking in the sweet sweet gamma rays
cause of death(s?) determined to be extreme flaying due
to bone-shredding northern winds
and then, the people of the town came in droves
crowding around the mess of unrecognizable organs
they descend in ravenous vigor
atop my roof i listened to the sounds of marrow being sucked
between yellowed teeth
i am phantom

Kurt Eichenwald False Flag

Kurt Eichenwald hentai thing was a false flag to distract from the fact he likes little boys.

“Eichenwald posed as an obsessed admirer, IM-ing and calling repeatedly. After initially gaining their trust, Eichenwald says he worried that Berry and Mitchel were going cold on him. That’s when the Eichenwalds, according to Theresa, decided to make several payments via PayPal. “A lure,” she called the cash, gaining his trust and keeping his attention until they could intervene. “I thought, Could we be throwing money away? And then, once again, What if it were our child? It’s a small price to pay.” That spring, Justin and Mitchel were considering refurbishing JustinsFriends, as a “twink” (young male) porn business, once again starring Justin, a prospect Eichenwald has testified he found alarming.

These aren’t the usual tactics of a reporter, but Eichenwald insisted to me that he was working on a rescue, not a newspaper story—he decided to write about it all only later.”

Look this up, most people who know about Kurt are already familiar with this.

Not joking, think about it:

-chose a hentai site that shows what he’s looking at so people would look it up

-google hentai yourself, what websites pop up? Is it this weird obscure shit he pulled up?

-chose something SPECIFICALLY non pedophilic, big tit older lady porn, as a stark contrast to the allegations against him

-Did not leave up tentacle rape porn, as this would harm his image more, girls who looked like teenagers would also hurt his image, think of all the alt righters who would go full tumblr call-out post on him because of that

-think about how that tab was placed, what are the odds all of this lines up and this weird obscure website, the title of the hentai, all came into perfect view on accident? He set this photo up.

-instead of leaving it alone, knowing everyone couldn’t resist to talk about this, he ACKNOWLEDGES the hentai, and comes up with a perfectly lame excuse…

Ladies and gentlemen… The truth is obvious…. Kurt Pulled this stunt to dispell rumors that he likes little boys. I rest my case.

anonymous asked:

hi!! ive been scrolling thru ur blog for a while now and im just wondering; how do u make everything look so clean and not-pixelated at the edges? is it a mod for the game or is it a photoshop thing? ty!!

hey! for me, i’ve found three things really help with pixelated edges:

1. in game, having edge smoothing on high helps a ton with jagged/sharp edges (think this is under the graphics tab?)
2. using topaz clean, but more specifically, when you go into topaz clean, using the ‘edges’ section smooths out edges loads. i usually have accent on 2 (and that somewhat affects the strength of the edge smoothing)
3. when you cut your sims out from a background, use refine edge (ctrl + alt + r) and under the ‘adjust edge’ section use the smooth and feather options a bit to smooth out your selection. i have smooth on 3 and feather on 0.5

hope this helps!

July 20: How to Survive Tokyo Orientation

This time last year, I was getting ready for my big move to Japan. I was anxious, nervous, scared, and stressing the hell out over packing, goodbyes, omiyage, and figuring out what to wear. I survived Tokyo Orientation (just barely), and now I want to pass on my advice to the Incoming JETs! Sempais (senpais? I never know which one to use), feel free to add your advice!

  1. Sync your internal clock to Japan time, and do this maybe a day or two before your trip, or even on the flight over. I was one of the lucky ones and departed from Hawaii, so my flight was only seven hours BUT I had a 19 hour time difference to deal with. Before my flight I literally stayed up for 24 hours and re-synced my internal clock to Japan time. It may not have been the most convenient thing to do, but it did help minimize my JET lag (tehe). Tokyo Orientation is go go go go go and if you’re jetlagged, you’re going to be miserable. 
  2. Wear comfortable, loose clothes on the flight. Guys, think tshirts and basketball shorts. Girls, maxi dresses, long skirts, loose tops. DO NOT WEAR LEGGINGS. I made the mistake of wearing leggings and by the time I got to Japan my legs were swollen from the compression and altitude difference. Plus it’s going to be super hot and humid so anything tight is gonna make you feel even hotter.  
  3. Grab a cart for your luggage. It’s a long walk from the baggage claim to the buses. Don’t be like me and think you can do it all yourself. I didn’t grab a luggage cart and I was so sweaty and gross by the time I got to the buses. Don’t be like me haha.
  4. Keep your business clothes in your carry on, just in case if your luggage gets lost. Last year, an airline misplaced all of the Florida JETs’ suitcases and CLAIR had them sit in a special section during orientation because they were wearing casual clothes. Awkward haha.
  5. I know you’ll be tempted to go out on your first night in Tokyo, but the best thing to do is just chill at the hotel and sleep or prepare for the first day of orientation and iron your clothes. Even if you feel wide awake, try and rest. The first day of T.O. is grueling. It’s full of workshops, lectures, and seminars. The senior ALTs in charge are going to give you so much information, by the end of the day it’s going to be bleeding out your ears. 
  6. But if you do choose to go out, go out with friends. Use the buddy system. Chances are your phones will be in airplane mode and won’t be able to access GPS. So if you’re going to get lost, it’s better to get lost with friends haha. I ended up hanging out with Hawaii JETs who have been there before and know their way around. It’s going to be said at TO but I’m going to tell you first. STAY AWAY FROM KABUKICHO. Kabukicho is the red-light district in Shinjuku. My aunt told me most of the bars in Kabukicho are ran by Chinese mafia. End up in one of their bars and you’ll leave with no money. They’ll say one price to sucker you in, then at the end of the night you’ll be stuck with a 100,000 yen tab. So be careful!
  7. Don’t trust your roommates. Keep all your money with you at all times or divide it out into different bags so it’s not all in one place. I know it’s weird carrying 200,000 yen around but better safe than sorry. 
  8. Make friends! Network! Talk to ALTs who sit next to you, who knows they might be your best friends or offer a couch at their place if/when you visit!
  9. Drink lots of water. It’s going to be hot. Even if you don’t feel thirsty, drink water so you’ll stay hydrated.
  10. And lastly, enjoy. Your journey of being an ALT for the JET Programme is just beginning. Even though T.O. is three days, it’s going to go by like a complete blur and then you’re going to be whisked away to your city/town. Don’t be stressed!

I hope this helps Incoming JETs. Below are two of my posts from last year’s T.O. if you want to read them!

Sayonara,
Surie

August 3: Tokyo Orientation Part One
August 4; Tokyo Orientation Part Two

I used to wonder why people used a controller while playing PC games. I mean there are plenty of reasons now that I have more experience with it all.

But for me I kind of have to for bigger games. 

Because holy shit I keep alt-tabbing out to do other things while playing!! It’s annoying!!

Now I use a controller because the temptation of alt-tabbing out is a lot farther away in my mind. 

Pike’s guide for getting yourself to write like a shit ton of words

Okay so basically one of the hardest parts of writing is actually getting yourself to write but I’ve gotten pretty good at it over the years so I want to share some tips with anyone who cares.

Okay but who the hell are you?: I’m Pike, I’m about to win my eighth NaNoWriMo in a row.  This does not give me any cred whatsoever when it comes to actual writing skills but I do think it gives me some cred when it comes to sitting down and writing ~1700 words a day (I’m averaging ~1900 words a day so far this year) (and I’m working at my job six days a week) (so these 1900 words are usually happening in an hour or two)

SO, tips.  (Forewarning that this guide is mostly geared towards writing absurd amounts of fiction i.e. novels, and not so much geared towards short stories or essays or something) (but maybe this will work for you there too)

1.) It’s Draft Zero.  Tell yourself that it’s not even your first draft.  It’s like, your pre-first draft.  It’s okay to suck.  It’s okay to be the worst thing ever written.  This is the hardest hump for people to get over.  (trust me it took me a while to get over this too) and once you get “it’s okay if this is a steaming pile of shit” into your head things get a lot easier.

2.) Don’t stop to spend a lot of time thinking stuff up.  Like, I think it’s okay to stop and research a little if you need research.  But don’t spend an hour trying to come up with a name for a new character or place.  If I’m taking more than like 30 seconds to come up with a name I’ll use [Potato] or [Pancake] or something in brackets and then later on you can do a Find+Replace for those bracketed words when you come up with a name later.  Right now it’s not important.

3.) “I don’t know what to write next writer’s block is killing me help” write a crappy transition paragraph to the next scene you have in mind and then put [fix this later] in brackets at the end of the paragraph

4.) “I DON’T HAVE A NEXT SCENE IN MIND HELP” this is the only real time I’d advocate stepping away from the project for a while, like maybe a day max.  Listen to music and look at artwork that reminds you of your project and its aesthetic and run your imagination at full RPMs.  This is usually how I generate scene/plot ideas and maybe it will help for you?

5.) “My motivation is still exactly zero” write one sentence.  That’s it.  Tell yourself that if you write one sentence you can successfully call it a day and close the document.  95% of the time this tricks me into writing more than one sentence.

6.) Once you figure out what works for you, do it - I know a lot of people need to have a full screen program up or they get distracted by social media.  For me, having my writing full screen would drive me nuts and I actually am my most productive when I’m alt-tabbed into a video game and I can write a paragraph, play the game for three minutes, write a paragraph, play the game for three minutes, write a paragraph…

ANYWAYS that’s my advice, I’m sure I’ll come up with some more the second I publish this post but that’s what I’ve got.  Go forth and write!!!

Some Aokise to make up for lack of art! *rolls*

NO ACTUALLY I WAS SUPPOSED TO STUDY BECAUSE PRELIMS START TOMORROW LOL IM SO SORRY BUT I WANTED TO FINISH THIS BY TODAY AAAHJASHJASJQNM
ahhh i’ll just yolo social studies >.> pray hard venice comes out for essay and not globalisation because i haven’t even gotten to it honestly speaking —

Based from When It Rains, It Rains Bullets by kaijoskopycat​ - a Mr and Mrs Smith AU! Please read it omfg you won’t regret it it’s like a masterpiece the feels always hits and the action inside is just JHSJASNAKSQ ;;w;; YOU WILL NEVER GET TIRED OF IT IM SERIOUS

One of the scenes which kinda struck me was their date at the festival - like omg they’re so fine there, they got to show off their skills AND be badass and hNNGHHH *swoons* hence this fanart —

nope jk i actually got carried away after sketching this and made a short (extremely messy) manga thingy of my most favourite part ;;____;;

WARNING: Below the cut lies inconsistent art, magical increase of injuries as the pages progress and the many inconsistencies of Aomine Daiki’s face thanks to Shao OTL”””

Keep reading

4

Exciting stuff! Penguin Random House have just published the very first Terraria guide in physical format! It was released a few days ago, and it’s actually not bad!

Okay, I know what you’re all thinking. “Why would I ever buy this book when there’s a comprehensive Terraria wiki online?!” I feel ya, person reading this, I feel ya. To make things worse, this volume only guides you up until hard mode. I honestly wasn’t expecting much until I picked this up, but it’s been a worthy purchase so far. Here’s why:

1. The layout in the book is actually really awesome. It’s not just text on a page, and the quirky layout means I actually remember pages easily, and hence, where to go to find information quickly mid-game. It ends up being more time-saving once I sort of learnt my way around the book vs. alt+tabbing from Terraria, opening chrome, searching for the wiki, searching for what I want to know about, spelling it wrong, having to re-type it, and finally finding what I want. Time is everything when you have the inventory pause setting turned off ;)

2. It’s in a book format. Hear me out on this. The online wiki is amazing for finding very specific information about something in Terraria, given you know what to search for. The book, however, is a set number of pages. You just read it, knowing you have all the information in front of you, not hidden by an obscure search term.

3. It is actually very informative. Literally, as soon as I opened the book on a random page, I learnt that you can get a Stylist NPC to change your hairstyle… That’s crazy! Here’s me thinking I couldn’t learn anything else new about one of my favorite games, but I stand corrected yet again…

3. It’s Terraria merchandise. So just take my money :L but no really it seems like a great gift for anyone just getting into Terraria, or just if you really love the game. It came out on the 7th of July and sells for around £7/$7 at the moment. Well worth the pick up, or check around amazon for a bundle deal of all 3 volumes (meaning you pre-order the next two).

Sorry for the massive post :L mainly all me justifying myself. I’ll probably use excerpts from this book in future posts, really awesome stuff! Anyway, see you all soon ;)

Today, I fucked up... by alt tabbing on instinct

This happened about three hours ago and I still don’t feel safe looking up from my desk.

I recently started watching “It’s always sunny in Philadelphia”. To escape from the monotony of work today I decided to relive some of the funnier moments I’ve seen this weekend by reading entries about it on Wikipedia.

After growing increasingly irritated by my constant giggling, one of my colleagues came over to my desk to see what I was looking at. As they approached I instinctively alt tabbed so they wouldn’t catch me goofing off. Of course, my email account was the next window which was opened on the funeral arrangements for the mother of one of our secretaries.

They left without saying anything.

by  NOTlaughingatdeadmom

Check out more TIFUs: Internet`s best fuck ups are here.

Manga Coloring Tutorial

I use Photoshop CS 6 to color manga panels, but any version of Photoshop works in the same way. @tokiiku
I am sorry if Photoshop is annoying for you anon, but I hope that this tutorial will help. By practice, all of us can get better.

I chose an easy panel from TG: re Chapter 31.5 (since Christmas is coming soon). You can download it to practice by following this tutorial.
 Kindly note that more difficult panels (such as those in the fights) require more steps/work.

Step 1:
-Choose a panel to color and open in it in Photoshop.
-Pick RGB mode from the Image tab –> Mode –> RGB.
-Open the layer tab by pressing F7 (Windows) or Windows –> Layers (not shown in the GIF below).
-Double click on the layer you see in the Layer window and rename it to Line (or whatever you want). This step unlocks the manga panel that was locked.
-Use the crop tool from the left menu to crop the manga page.

Step 2:
-Clean the manga panel using 2 methods
  A. Use the Brush tool to color over unwanted areas (using the white color). You can zoom in/out to be able to adequately color over unwanted areas.


  B. Use the magic wand tool to select an area. You can fill the selected area with white color by pressing Alt+Back Space (Windows).
Sometimes the wand tool selects part of the photo you dont want to color over.
Go to Select Tab –> Modify –> Expand/Contract (in this gif, I contract the selection by a value of 2) to enlarge/contract the selection that is later filled with white color.
To deselect an area (whenever you finish from selecting it) press Ctrl + D.

Step 3:
You can sometimes modify a dark panel by brightening it.
-Go to Windows –> Adjustments.
-From the adjustments window that popped up, select Brightness and Contrast.
-Depending on your panel, brighten/contrast the panel without losing track of the outer lines and details in the panel.
-Go back to the layer window that disappeared…you notice that you got 2 layers now. Select both layers by pressing selecting one and then pressing shift to select the other. Right click and press merge layers.
-Rename the new merging to your original name (Line).

Step 4:

-Go to Windows –> Channels.
-From the Channels window, select all kinds of layers (4 here) by pressing the small circle beneath the layer.
-Press delete on your keyboard.
This step deleted all colors in the manga panel except the black lines, so you can color beneath them.


-Lock this layer by pressing the lock on the layer tab.
-Create a new layer and place it beneath the Line layer. Fill it with the white color.
-Over the Line layer that is locked, use the Brush tool to color over the layer with black. This will clean all un-deleted white color from the Line layer.

Step 5: [Sorry my screen recorder manipulates color on its own]
-Create a new layer for every part of the manga panel: Clothes/Face/Hair/Hand/Teeth/Eyes etc depending on your panel and name them accordingly.
-Pick a color which will be the base color and color over the destined area. You can increase/decrease the size of the brush tool to color over critical areas.

Step 6:  [Sorry my screen recorder manipulates color on its own]

If you mistakenly got some color outside its selected area, don’t worry

Go to the destined layer (Apron in this case). Use the eraser tool to clear the color that is outside the apron Line.

Step 7:  [Sorry my screen recorder manipulates color on its own]

Once you finish coloring all the panel, start shading.

-Lock the layers - all of them - because you only want to shade over the area you colored and not spill color over other areas.
-Use the Eyedropper tool to get the color of the apron you have used before.
-Modify this color to a darker/lighter version of it depending on your shading areas.
-Color over the areas you want to shade by using a modified brush tool that spills less color and more splattered color that the brush tool you worked with before.
-Use many colors to shade and not only 1 or 2.
Remember that shading doesn’t only mean darker, but also brighter.

Step 8:  [Sorry my screen recorder manipulates color on its own]

Sometimes when you finish your coloring and shading, you feel like adding/deleting areas from your Line layer.
-Go to the Line Layer and unlock it.
-Color over the area you want to delete/modify to get a better panel.
-Lock the layer again and continue shading/coloring by returning to the designated layer.

Step 9: [Sorry my screen recorder manipulates color on its own]-Go to the background layer that was white and change its color to any color you like.

-This will help you locate any mistakes you have done while coloring. Use the eraser tool to erase any color that is splashed outside the Line layer.
-Be careful to use the eraser tool on the respective layer ie if there’s gray outside, go to the Hair layer and erase there… if there’s red outside, go to the apron layer and erase the color from there.

I hope this tutorial was helpful.

If you have any questions, don’t hesitate to send me a message.

My blog takes coloring requests too, so feel free to request something (not necessarily TG:re )

ever wonder why pan wears such a large hat? it’s to hide his large scenegirl hair.

alt title: the rumor come out: does @pan-pizza has scene hair?

alt alt title: shitposting at midnight: mistakes that will be left unfinished

The Legend of Heroes: Trails in the Sky Second Chapter -  Localization Blog #5

It’s good to see you all again! XSEED’s localization programmer for PC games here. I come to you today in hopes that you might join me in a look back on the journey we’ve had leading up to Trails in the Sky Second Chapter’s release, as well as answering a few questions about the PC versions that I’m sure you’re all curious about.

Looking Back – Trails in the Sky First Chapter, July 2014 to the present

As many of us will recall, the PC release of Trails in the Sky’s First Chapter was a bit bumpy. I was actually out on a trip at the time of the release, over 8 hours away from my work PC. It was an adventure trying to fix bugs with just an antique laptop and my raw determination, but somehow we made it through okay, and I’m glad for that. That said, I know that some bugs are still left behind in the original game, “FC”, and I would love to go back and fix them as time allows in the future, especially now that SC is finally out of the oven and steaming hot, ready to be served onto all of your plates in wholesome slices.

A while after the release, I began adding the high-definition assets we’d received from the PS3 version of Trails in the Sky. This made the game look a lot more modern, and I really like how it turned out. I was even able to implement some that weren’t in the PS3 version at all, making the PC version by far the most high-def. In SC, you can rest assured that these are in right away, and they look fantastic. For those of you who didn’t play FC after the changes, you are in for a massive visual treat. For best results, I recommend playing the game at 1024x768 or 1280x960 resolution if you’re using an old-school 4:3 monitor, and 1280x720 or 1920x1080 resolution if you’re using one of those new-fangled HD whatsits.

The next little adventure happened with the game’s Monster Guide feature, a feature that was surprisingly more demanded than I would have imagined. I had a rough time implementing it, since the way in-game windows work is completely different between the PSP and PC versions of the game. It was fun, though, and I think the results ultimately spoke for themselves. A few of you filled in the Monster Guide only to run into a bug where the last entry would not complete, though, and I can assure you that’s finally fixed. SC has an impressively significant amount of monsters compared to FC, and I can’t wait to see you guys agonizing over how to fill it all in without wasting playthroughs!

Another feature I ended up adding after release was the Boosted Font feature. I originally considered this an accessibility feature for players playing on HDTVs, but I’m now realizing this feature really helps some of you, and while working on SC, I realized the feature had a few bugs whenever font size would change during dialogue. This has been cleaned up, and further little corrections to the feature are forthcoming. You don’t have to worry about it being absent – I assure you, I wouldn’t dare forget.

Borderless Windowed mode was a pretty demanded feature, and I added that during FC’s development as well. The way to activate it was always a little obtuse, since you simply use Windowed Mode at whatever resolution your desktop is set to, but I was glad to have it. This is one of my personal favorites, letting you have the best of both worlds with quick and easy alt-tabbing with visuals that fill the entire monitor. I highly recommend trying it if you never have before!

Last but not least, we ended up adding 1080p videos to the game only a few weeks ago. These were created from the original files to get the best quality I could possible squeeze out of them. They use a new codec to reduce file size, the amount of errors we’d been seeing from DVD encoder software, and other oddball things. I understand that some of you have had video crashes. My advice: Use the Borderless Windowed mode. They seem to behave a bit better in that situation. Until then, I’ll continue looking at ways to improve and fix this post-release, but look forward to the same quality in all of SC’s movies, of which it has quite a few more than FC! There are several that pop up during gameplay!

Second Chapter – The journey to get a behemoth of a game working

You’ve probably seen our previous blogs detailing the trouble we’ve had along the way. It felt like every bug I squashed made another rear its head. There were also issues with various scenes in widescreen – so many issues. I know I haven’t weeded them all out, but we’ve tried to catch some of the most obvious ones and will continue to hunt them down. I’ll be starting some fresh threads on the Steam Forums for reporting standing issues in both games, hopefully a bit more categorized and orderly than we had with FC.

I first began work on SC the same day that I began work on FC. I remember it well. The games are quite well-coded, and while I can’t discuss the details, I have to appreciate how hard Falcom worked on them. Unfortunately, both games did take quite a bit of work to adapt to modern tools, however, and SC was the real problem child in that regard. From the very beginning of the game we were running into invisible walls, disappearing characters, and general chaos the likes of which the game’s villains would likely be proud of. Even as FC proceeded, I tried to copy all of our fixes over bit by bit, slowly working SC into a more stable and workable game than it had been after the initial conversion. This proved difficult, as SC had many of its own problems, and more seemed to pop up with every day that passed.

To detail some of the biggest challenges I had working on SC, the game adds a huge amount of new visuals and cut-ins, far more than FC ever had, and I had to account for each and every one’s proper display – with a couple stubborn cases. After that, I had to look over the PSP and PS3-exclusive features of the game, as it contained far more of these than FC had! I was surprised, and the more I got into it, the more trouble I had, even having to work around technical limitations that made it difficult to insert the English item names and descriptions for quite a while. Time went on, however, and I conquered these, one at a time.

The most obvious feature for some would be the New Game+ feature. This was featured in FC as well; however, I couldn’t copy as much of the code as I would have liked. Whereas you must load your Clear Data to begin New Game+ in FC, in SC all of this data will be prompted for when you begin a new game. New Games can start on any difficulty, and you can use any combination of FC Clear Data and SC Clear Data that you’d like. Even Japanese saves will load just fine, so if you’ve been a Falcom loyalist all this time, you won’t feel penalized for starting a New Game and checking out all the things we’ve done for this release!

The question most people have asked, however, is whether I managed to add the two exclusive characters from the PSP and PS3 versions of the game into our PC version of the game. The answer is yes. They are completely implemented and you shouldn’t run into any trouble using them. All I ask is that you please enjoy them! This was -definitely- the hardest feature for me to implement, and countless hours were spent banging my head into my desk trying to get each and every Craft to function just right – including when playing in widescreen. Even in an imported Japanese endgame save, these characters can be obtained; just go back and trigger a certain event, and they’ll be ready to knock some heads!

The PSP and PS3 versions also added new ultimate weapons for each character, whereas the original PC version only had two. These are definitely in, and you’ll find yourself obtaining them quite the same way as you would have in the PSP and PS3 versions. A fact few mention is that the original two ultimate weapons were also rebalanced, making everything just a bit more fair and in line with each other. Everything matches up, just as you would hope for. In summary, the PSP versions and the PC versions are feature equivalent. If anything, the PC version has quite a few more features due to all the changes I’ve made over time!

Exploring the Galaxy

One of the newest things to come with the release of SC is support for a rather recent service GOG has been introducing: GOG Galaxy. If you want to buy the PC version, but don’t want DRM, GOG Galaxy would be a great option for you. With GOG Galaxy, we’ve been able to implement achievements while still providing what can be considered a DRM-free version of the game. FC is also getting GOG Galaxy support, so if you want to play the GOG version of the game but haven’t yet found an excuse, now’s your chance to hunker down and play to your heart’s content.

Looking Ahead – The Future of FC and SC

 Even now, we continue to work constantly to find issues and improve everything we can. Just a couple of hours before writing this blog, I put the last touches on a new build of the game, containing the latest and greatest translation adjustments so that we can provide the utmost quality after these hard, long years. A small update went out for FC as well – you might notice that the revival Art has a new name, and this will be carried forward into SC as it launches. That said, bugs are the programmer’s undefeatable nemesis. I’ve named my bugs Frederik. I don’t know, they just seem like a Frederik to me.

Because bugs can never truly be defeated, I hope you’ll understand that this launch won’t be completely without them. I’m working my hardest, though, and hopefully together, we can all defeat these nasty Frederiks, one after another, until the only ones that remain are the ones we have fun with or couldn’t possibly notice. There are some standing issues I’ll discuss briefly before I close things up, and hopefully it will be helpful in training those who encounter them to defeat their insecty foes. Sorry in advance, though!

One of the strangest bugs is a crash that only seems to happen in Full Screen Mode with HD Assets enabled. It’s a rather minor bug, generally only happening when you open the menu too quickly, or when you stay in the Orbment screen for a long time, but it can be worked around by playing in Windowed Mode. I’d suggest the Borderless Windowed mode I’ve mentioned before, as it’s pretty similar to Full Screen, and that should work around the bug if you’re experiencing it, for the most smooth game experience you can get. Until then, I’ll keep chipping away, hoping I can find a permanent solution soon.

Another bug that’s been noticed at times is disappearing menu descriptions, also occurring in FC. If this happens, just close your menu and re-open it; they were just a bit shy, so they went into hiding. I’m still working on this, and definitely expecting a fix before long. Lastly, there -are- still some widescreen issues in cutscenes, as mentioned before. Just ignore them and maybe they’ll go away. Nah, but seriously, there will be a lot of little patches to address these, as well as fixing the stragglers in SC.

On a brighter note, I’ve been looking at native XInput support and I’m hoping I’ll have something to report in the next couple months. This would mean your triggers would finally work on XInput controllers, as well as the addition of accurate and precise button labels, though the controllers themselves do work fine as-is otherwise. Cross your fingers that it all goes according to plan, ‘cause with the so-called “Curse of Kiseki,” just about anything that can go wrong usually has, ahahah.

Phew! That was a lot of text. I suppose I may have rambled a bit, and I apologize for that. I’m sure you guys will enjoy the game, and please be patient with me as I work hard to fix as many of your issues as I can following the launch. As the in-joke goes, “Winter 2014 is finally here.”

Sara J. Leen

Localization Programmer, XSEED Games

5

Some interior pics of the house I’m working on. It’s taking me for-ev-er to decorate, because I keep alt-tabbing out to peruse my Tumblr dash. You guys are very distracting. In a good way, of course.

I’ve used a couple more CC items, but also took some away, so I think it’s still under 5 items for this lot. Which I hope isn’t too much. It’s helping me keep my sanity, because WOW are the base game items uninspiring to me by this point. XD They’re great but I’ve just used them too much. *pets CC lovingly*

6

Ok, so @grilledcheese-aspiration and @blackmojitos have asked about the ceiling of the Mid-Century Modern house I just built, so I decided I would do a tutorial for everyone. 
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Here are the steps:
1. Look for the “wooden plank decorative” item in (i think) Misc. Decor. I have the first snow mod installed, so mine has streaks of white. 
2. Make a room for the ceiling. 6x6 is the magic size for the amount I sized up the planks. Make sure to delete out it’s actual ceiling.
3. Size up the plank 3 times. That way it is 6 units long.
4. Use the alt key to move it to the edge, then slowly fill in the ceiling. It takes a little bit but it’s worth it!
5. Once its all filled in Its done! For weird sized rooms, the planks will overlap but its hardly noticeable. For taking pictures you’ll have to move a floor up and then use the tab key to move down and into the room. 
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If anyone wants to figure out how to use it in a 2-story house, or maybe make some recolors so we can have different types of ceilings, please do!
Enjoy! :)