Sentinel Wars (1/?)
So a few weeks ago I had an idea about combining Star Wars with The Sentinel, and some folks seemed to like that thought. So…. I wrote some of it! Shoutout to @likealeafonthewind for helping with some behind-the-scenes world-building on this. @norcumi, I went in a completely different direction than the plot bunny you put up for adoption. Sorry not sorry?
And now, I give you the first part of… “Sentinel Wars!” (Because what is a creative title, I cannot.)
When the war starts, Rex is in the unenviable position of not really fitting into any of the ideal duty placements for a clone soldier of the GAR. He’s a fully-manifested Sentinel, along with about 40% of his brothers, but he is neither able to operate fully on his own, like the command-track Sentinels do, nor synced with a partner to wake him up on the occasions when he does get lost in his senses, like the ground troopers and the specialized Sentinel teams.
It’s usually not too difficult for any of his nearby brothers to snap him out of his head, if he gets lost in a sound or a scent, but it would be easier if he’d found someone to sync with. Still, he’s careful with himself, as much as he can be. Zoning out too often or too deeply gets you culled, but Rex is stubborn. He’s not getting culled, and he’ll defy his own karking instincts to make sure of it. But that still leaves him with all his senses primed and no permanent partner to watch his back.
(mobile users, there’s a cut here!)