Alright, since I have now played about 10 hours of Mass Effect: Andromeda, I guess it’s time for my impressions of the game thus far.
First off, if you, like me, have any kind of actual attachment to the original Mass Effect trilogy, you’re going to constantly be comparing Ryder to Shepard. That isn’t a terrible thing if you had maleshep with his terrible fucking voice acting, but Jennifer Hale was the queen of everything and at first I was terribly disappointed with Sara because she just… wasn’t as good.
That changed though. She absolutely grew on me, and while I still prefer Shepard, I’m starting to actually get attached to Ryder. Honestly at first I was like wtf about the Paragon/Renegade system being gone, but there’s a multitude of ways you can now develop Ryder’s personality without being boxed into one type just so you can reap the benefits of it, get trophies, or, you know, be able to save someone’s fucking life so you can keep all the squad mate’s loyalty (I am so glad I wasn’t conflicted in ME2 with what direction I wanted to go, because if either Jack or Miranda died due to that I would have ripped the fucking world apart, lol.)
Not that loyalty is a thing in this game. I don’t think >.> I know eventually your squad mates have personal missions you can complete, but I don’t think it effects life or death decisions.
At least I hope.