Hi :) I’m Alice, I’ve just joined the community of studying on Tumblr! I have been wanting to start my own productivity streak and here I am.
I am a year 10 GCSE student who used to live in France but I moved over to England four years ago. I study:
*Computer Science (BTEC)
*Business Studies & Development (BTEC)
*History (courses include America in the 19th century, Medicine through time, Germany during WW2, Norman conquest)
*English Language & Literature
*General Maths
*Sciences (physics, chemistry & biology)

I have mock exams in all my subjects in about a month’s time so I revised some of my history today, specifically the problems & solutions to the homesteaders.

Finally, I was listening to the Sherlock season 3 soundtrack 🎧

Tagging my favourite blogs who have inspired me to do this 😊
@studytwice @studivation
@studybuzz @study-desk @studying-hard @studyingstudent @motivayytion @motivateyourselfeachandeveryday @motivationsforlife

Successful People Start Before They Feel Ready

“If you’re working on something important, you’ll never feel ready. A side effect of doing challenging work is that you’re pulled by excitement and pushed by confusion at the same time.” – James Clear

The Start-Up Guy is well underway. I have been working with several businesses, including a very exciting Johannesburg-based business which is launching in the next two months. I am so honoured that they used and continue to use my services.  

I’ve noticed a common trait amongst all the guys and girls I’ve been working with recently, and I thought it might be useful to share because I think many other people are experiencing the same thing.

Almost all entrepreneurs don’t know what they’re doing and it’s perfectly okay. In fact, I don’t know of a single one who, at the outset, knew exactly what they needed to do and when to do it. Before your mind does that thing where it jumps to conclusions, let me explain.

A start-up is an experiment, a matter of trial and error. No one can be fully certain about the route it will take. At best, one can have a firm idea of the intended outcome, but whether that transpires is all dependent on the market’s response to your idea (and who really knows what that’ll be? Right?).

Sir Richard Branson has one of the most interesting entrepreneurial stories, for me, because he started many of his companies largely by mistake. He dropped out of school to continue a magazine business he had no idea was going to sustain him. As a way to grow his magazine sales, he started distributing music records made by unknown artists to his readers, and so began the journey of Virgin Records. He started Virgin Airlines after he was delayed by his flight facing maintenance issues before take-off. This guy is the epitome of just getting on with it. This guy is also worth $5 Billion today!

As an entrepreneur and business owner you have to embrace the learning process and continuously learn (by doing). Learn your market, learn your business, and continuously adapt your learnings to suit your market as you go. The entrepreneurs who embrace the learning process and respond to unexpected events in real time are often the ones who do very well.

Without babbling on for too long, the moral of the story is that not knowing what to do is not a good enough reason to not start your business. Passion and a basic idea is enough. Even if you are physically incapable of carrying out certain tasks, outsourcing skills is a thing (like helluurrr, this is why people like me are here). It is no mistake that one of the single most important traits that investors look for in entrepreneurs is passion, especially in the very early stages of a start-up. Not “intelligence.” Not qualifications. Passion (synonymous with commitment/dedication in this regard). A founder who is not passionate about what they are doing will give up when they face the inevitable hurdles of starting a business. Passion is the fuel by which a project goes from start-up to a fully-fledged business.

Now don’t get me wrong, I am not saying that you can go and start the next big business with the technical skills of a toddler. I am merely saying that, within reason, you can start a business without the technical know-how, as long as you have the dedication to follow through with the necessary steps. In doing so, be realistic, tread carefully and always consult a professional when you’re thinking about making an expensive decision.

If whilst reading this article you had a certain project or idea in mind, maybe it’s time to pursue it with everything you have. Why aren’t you? That was not a rhetorical question. Like Richard Branson famously said, “screw it. Just get on and do it.” If you are really struggling with how to conceptualise or begin your business, consult me and we can find a solution together. 

Once again, thank you for reading.

Tweet me @sazi08
How your clothes are poisoning our oceans and food supply
New studies show that alarming numbers of tiny fibers from synthetic clothing are making their way from your washing machine into aquatic animals
By Leah Messinger

Buy less, and buy stuff made from stuff that’s not destroying the planet. Please.

Girls don’t want boys. Girls want a Lance character development and Voltron season 3.

anonymous asked:

Hello. I have a question regarding the "maths" of AAA game budgets. You've offered very interesting insight from the "other side" of the DLC/Microtransactions debate in the past. However, consider this simple example : $60m cost to make a AAA game. $60 per copy. That comes to 1m copies to break even. 2m copies for 100% return. Given that AAA games sell around 5m copies, are the likes of Jim Sterling, Angry Joe to TotalBiscuit really in the wrong for railing against "AAA greed"?

So… for a moment, let’s put aside the fact that the purpose of a publicly traded company like most AAA game publishers (Nintendo, Ubisoft, Take Two, EA, Activision, Sony, Microsoft, etc.) is to earn money for its shareholders. Let’s also ignore that nobody can ever really agree as to the exact amount of money that crosses from “not greedy” to “greedy” actually is. Putting all that aside for a moment, let’s break down just how many sales it takes for the publisher to break even. In your “simple example”, we spent $60 million on development. At $60 per game, that’s just 1 million units that need to be sold, right? What else is there?

Keep reading

for future reference, this chapter of my autobiography will be called “the months i spent aggressively refreshing my email waiting for responses from clipping. and Rafael Casal.” 

Twenty years from now you will be more disappointed by the things that you didn’t do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover.
—  Mark Twain