business & industrial

well-you-see  asked:

Would you classify your evil business as more Kakos Industries/neutral evil, or Ærolith Dynamics/chaotic evil?

I had to google both of these things because I am, as the kids say, “unhip,” what with the things that are popular (laugh)

I see evil is a forest, huge and dark and unknowable. You can map every root and by the time you reach the shadowy heart, you realize you’ve lost your way, and your fate will be decided by the ghosts and fey that dwell there, giving the forest its magic, in turn surviving through said magic. A softly beating heart dependent on countless elements, many unknowable, because they exist in countless realms and planes.

Evil Supply Co. is a tiny firm dedicated to helping villains in practical manners. Sometimes in big ways, lending a hand or tentacle to repave an entryway so it is easier for monsters to come home. Sometimes in terrible ways, such as building dungeons heroes must traverse through. Often in simple ways, such as pointing out where to get a really great coffee (Donut Be Afraid in Peyroux, down on Sepulchral Street).

So we are practical evil, if that is a class you’d accept?

Or maybe research-y-evil as much of my time is spent out in the fields and crypts and forests and underwater and lurking in forgotten places.

Or harmless gossip-y evil.

If you think about it, all these thinkpieces about how Millenials are “killing” various industries reveal a pretty colossal sense of entitlement.

Under normal circumstances, if a given industry finds itself unable to sell products to a given market demographic, we’d say it’s that industry’s fault for failing to offer products that that demographic is interested in buying.

It only makes sense to blame the target demographic itself if we’re assuming that the established industries have some intrinsic right to that demographic’s disposable income that’s being denied - which is clearly nonsense.

And I thought Millennials were supposed to be the entitled ones?
Cladding for Grenfell Tower was cheaper, more flammable option
Exclusive: Omnis Exteriors asked to supply cladding that was £2 cheaper per square metre than fire-resistant version, investigation finds
By Ian Sample

The fireproofed version would have cost an extra £5,000. For the want of £5,000 at least 30 are dead and 70 missing. £50 for a working class life. 


BREAKING: Fatalities reported in Orlando workplace shooting in

  • Multiple fatalities have been reported in a shooting at a business in suburban Orlando, Florida, CNN reported on Monday morning, citing information from the Orange County Sheriff’s Office. 
  • Police are on the scene of the incident, which reportedly took place at a business headquarters in an industrial area.
  • The sheriff’s office reportedly told local CNN affiliate WFTV that the situation is “contained and stable.” This is a developing story (6/5/17 9:45 AM)
Things to Know Before Starting A Magic Business

There are many people who want to make money from their magic, so as to turn it into a main source of income or even a side source- and that’s wonderful! However, the state of the magic industry is not so good- filled with scammers, and bad business owners, and other negative people. Here’s some tips to make sure you don’t become another negative thing to add to the bunch.

A Business is not a Holy Mission. A business is a business. While owning a magic business may be part of your spiritual journey, that doesn’t make your service completely holy, flawless, or relevant to absolutely everyone.

Communication: If you’re going to be late, or having difficulties that affect your business- let your customers know early. 9/10 times they’ll be like “it’s okay, I understand!” because it does happen even to the best of us; we get busy and we can’t pay as much attention to our magic business. Don’t wait until your customer is angry with you to let them know that the service you’re offering may be late. This ties into the next few points-

Don’t fucking yell at or be passive aggressive towards your customers?? Literally just. Oh my god. The amount of times I’ve heard of people getting yelled at by the reader/shop keepers/other magic busines owners etc, because they didn’t like their reading, the reading was extremely late, the reading was of low quality, the spirit was actually super abusive- like. Dude. It’s absolutely pathetic that this is the only industry where being rude to your customers on a regular basis is still acceptable. As a business owner, if your service is shit it is literally your fault. No exceptions. Yes, you are still a human being and will fuck up from time to time. However, that doesn’t mean can you take a Holier Than Thou stance towards the customer and be passive-aggressive towards them. You must have the confidence required to accept criticism and responsibility for shit service if you are going to start a magic business, because you will fuck up from time to time.

Don’t fucking guilt-trip?? Again, goes with “don’t be fucking rude” but. It literally cannot be restated enough because this STILL happens a lot!! If your store/conjurer goes “well it’s your fault that your entity is hurting you”, or “it’s your fault that your reading sucks”– run, run and never go back.

Shit-Talking Customers: Some stores literally shit talk their own customers?? Holy shit???? Don’t fucking do that?? Like the fact that I actually have to say that really shows how wonderful and beautiful the magic industry is [sarcasm]. This ties into the next point-

Confidentiality: Keep readings and other personal matters of your clients private, do not discuss their matters with anyone else unless the client specifically gives you permission to. It’s not the end of the world if they don’t want the reading/service received posted:you can have the option to post anonymously (without the client’s name), or the client may be kind enough to write you a little testimonial without the reading/service being posted, and allow the client to choose if they are okay with one of those options. So again, give them multiple, customized options to review/provide you support, and only post readings with your client’s permission.   

Make use of “Disclaimer: All readings/services are for entertainment purposes only.” There’s a reason why nearly every magic business out there worth its salt has that, and it’s because of this thing called the law. Sadly there’s still no solid scientific proof that any of what we are doing is real, so you need to have this to protect from potential lawsuits and the like.

It’s illegal to offer spiritual services to minors without parental permission.  Again, the law. Readings and the like count as religious/spiritual services, even if you personally consider them secular. These are illegal to offer to anyone under the age of 18 in the United States. Of course, there will be those who try to sneak by this. So to save your own ass, have “By ordering my services you certify that you are of legal age, 18 years of age or older, to do so” somewhere on your page. This protects you because of course you can’t exactly ask for solid proof of age over the internet- so by purchasing a reading, the client claims they are of legal age, and if they are not, then they are the ones who could get in trouble because they lied about their age. 

Feel free to reblog with other tips or your experiences! 

The Resolve To Agreement

Challenge ideas. Respect people. Celebrate individuality. 

Negotiation is a business method in which people settle a matter of mutual concern in order to resolve conflict. It is a process involving compromise and agreement in the pursue of finding a common ground.

It could be easily defined in three parts, first presenting the problem: my side and your side, exploring the two ends of the situation: what each side wants, and bargaining with a positive closure: making decisions and agreeing upon it. It seems fairly simple, yet, a lost art in everyday situations.

Disagreements are part of human discourse, not just business. Everyone experiences life differently, and as a result, we all convey different thoughts on everything. While celebrating diversity is important, every human joint effort requires understanding for development. Unfortunately, chances are different trades and skills will not always agree intuitively, for example: programmers would consider the code to be the soul of the project, whereas artists might think they are the identity to what everything needs to come together; everyone thinks they know the value of what they do, but not everyone will understand value the same way. Sometimes being caught up in what you do, doesn’t provide sufficient perspective to grasp what you are doing it for - that’s how disagreements are born.

In order to practice negotiation, important variables like listening and respect need to exist. You have to listen, because you are being presented to on a point of view you do not have, and chances are you do not understand. Instead of waiting for your turn to talk, just actively pay attention; and respect, because you may not be able to digest it at first, but you can recognize ideas different to yours exist, and explore them without accepting them as your own.

Negotiation is only one of many steps in how to settle business disagreements. If there is no coherent way to adhere to a conclusion via legal structure or upfront planning, then there are other ways to find resolution. Acquiring a third party to guide and provide guidance on the conflict, via mediation; or by management agreements, commonly known as bylaws – specific contractual guidelines presenting previously agreed scenarios, and options to avoid possible conflict. If all goes wrong, then there is court action, seeking the help of the ultimate arbiter of a business dispute, a judge.

Ideally, you would want to avoid wasting any time or money. In business, a petty disagreement can make or break teams, including disrupting financial planning. In your personal life, any informal debate can lead to fracturing friendships, or even getting yourself fired – depending how emotionally invested said disagreement can be, even a civil lawsuit. No matter how frustrating it might be, it’s important to keep your emotions in check.

Job negotiations, for example, they can become somewhat difficult at times; yet, being polite and concise might get you considered for another offer, in contrast to being disrespectful, that will only get you automatically discarded. As a society, disagreements are far more common nowadays than any form of kindness, insulting won’t vindicate your perspective, but weaken it. When you disagree, you don’t need to convince those who already agree with you, but bring to your corner those who do not – otherwise, there is very little agreement to be had. Negotiation is a great tool, practice it as needed.

Be nice to each other, people. Each other is all we’ve got.

Self-Sustainability As A Business Value

Bootstrap as a metaphor, meaning to better oneself by one’s own unaided efforts.

Money continues to be a point of discussion for a lot of game developers in the industry. It can be daunting at times, but that stress never goes away.

Most developers assume that crowdfunding is the only way to go, when in fact, it is one of the many options for funding. Most requirements demand undivided commitment to organizational skills, deadline compromises, and financial responsibility. Crowdfunding is not exempt of all of the things just listed, it only seems to make crowdfunding the most attractive based on the lack of legal consequences. However, regardless of how this might be misconstrued by developers, options do exist for every industry out there. Hopefully, presenting healthier business options will provide for better choices regarding money.

Recently, I ran into an article about business bootstrapping. As a concept, this is what defines entrepreneurs starting out a business with next to no money. Exchanging the word ‘entrepreneur’ with ‘developer’, and it is pretty much an everyday process in the gaming industry.

In order to showcase how it works in practice, these are few of the many companies that started out self-funded, and eventually grew without external financial support. Tech companies that have thrived from keeping their goals in check, and most importantly, keeping their finances in order:


Nick Woodman got started with a $35,000 loan in 2002, originally named Woodman’s Lab. Woodman kept full responsibility of his finances until 2012, when then he opened up the company to a $200 million investment from Foxconn. Eventually, the company finally goes public in 2014 with a value of $2.96 billion.


Originally started in 2008 by Tom Preston-Werner, Chris Wanstrath, and PJ Hyett. It only took a few thousand dollars from their own savings to get things going, which provided enough revenue for all of them at the time. There wasn’t even an office then, they would meet up at coffee places to work a few times a week. It wasn’t until 2012, that they started to take on employees into the company. Years later, GitHub found $100 million investment through venture capital, and achieved $250 million in a second round of venture capital back in 2015. Nowadays, the company makes about $140 million annual revenue. GitHub value is about $2 billion.


It all started in 1995 as some sort of casual newsletter among friends to showcase events around San Francisco. Obviously, the service became a wide spread phenomenon online reaching a million page views per month by 1997, great milestone at the time. Craig Newmark, founder of Craigslist, was financially independent until 2004 when eBay paid $32 million for a piece of the company, which did not end up well because years later, a lawsuit happened and Newmark bought back the shares. Craigslist, with over 20 billion page views per month, is present in over 70 countries nowadays – tops with $690 million (revenue by 2016), and is roughly appraised in $5 billion these days.

Bootstrapping requires understanding of the financial risk that, as a developer and entrepreneur, they accept. Unlike venture capital, there is a form of total control on every decision as well as full ownership of failure. Personal finance might not be initially enough to provide success at a reasonable rate, but it educates on responsibility by becoming accountable on every financial choice made. Unlike many other ways of funding, mostly when money is third party sourced.

Startups cultivate growth from reinvesting their own profit as it comes, ideally when costs are low and return on investment is high. This financing approach allows developers to maintain control of their business and forces them to spend with discipline. Money can always become a problem when there is absence or abundance of it: if there is too much, it all gets spent now instead of saving to reinvest later; just as there is not enough, it ‘justifies’ lack of quality.

This idea isn’t limiting to startups only, it’s a valid way for business owners to treat valuable resources at any stage of their business’ growth. Considered one of the most effective and inexpensive ways to ensure a business’ positive cash flow. Also, allows businesses to focus on customers rather than investors, increasing the chances of creating a self-sustaining business.

As always, I welcome hugs, memes, cookie recipes, and tweets :3

anonymous asked:

Do you have any advice for women wanting to work in the gaming industry?

I’m going to be honest, and I am not going to sugarcoat anything here. The opinions I’m expressing aren’t just my own, but also those of other female game developers I’ve worked with and spoken to about your question. This post is the distillation of what they (and I) had to say. Keep in mind that there are always exceptions, but this is the general rule. So what advice would I have for women wanting to work into the game industry?

You’re choosing hard mode difficulty

Everything will be harder, no matter what discipline you choose, than if you were a man. You will need to be better and work harder than your peers. You will need to go against culturally-ingrained accepted social values in order to advance. Taking care of family will be harder for you, since crunch tends to be harder on mothers than fathers given most societal gender roles. You have to realize that it won’t ever be fair, and it will almost always be hard. You absolutely need to believe that this is what you want, or you’ll probably burn out.

Advancement and promotion is hard

You’ve got to fight for your promotions much harder than your male peers. You’ll have to challenge the notion that you aren’t as good as they are, and you’ll have to make yourself known as wanting those promotions. This will likely trigger the sort of side-eye name-calling (bossy, bitchy, etc.) that an ambitious woman typically garners in the workplace. The higher you go, the harder it becomes. There are almost no women at the executive level in leadership. This is partially because of gendered stereotypes, but also due, in large part, to the fact that the upper levels of management at the publisher level tend to be very clique-oriented. Breaking in to cliques is very difficult. Breaking into cliques of almost all men is even harder.

It varies from studio to studio

Some studios are better than others about how they deal with women, but some of them are just awful. There are many established “boys club” studios out there where they just won’t treat you as a respected coworker. They tend to be smaller studios without a centralized HR department where they can get away with that sort of thing, but it could happen anywhere that’s sufficiently insulated. Some studios are traditionally better than others, but there will almost always be some level of resistance because of your gender. Even the studios most famous for inclusivity like Bioware will still have some amount of these issues.

You need a thick skin

There will be comments, both from coworkers and fans. If you ever do anything public-facing, you’ll probably get threats and harassment. If you use social media and you do anything that involves the player community, you’ll probably get harassment and death threats. You really need to be able to let this stuff roll off your back, because it won’t ever stop. If it comes from the public, it will almost always be gendered as well. If you’re into video games already, you’ve probably already experienced this in online play. It’s like that, except more so because there will be many more of them. 

Never stop learning, growing, or improving on the job

You’ve got to push for a work-life balance, but you should constantly be trying to learn and grow. Take what they give you, excel at it, and go back for more. If this is what you want, don’t let them push you around. Bring your own perspective to development, cultivate it, and improve it. Don’t be afraid to incorporate advice from others, but always keep improving.

Most people won’t believe you if you tell them it is harder for you

Part of the issue is simply that it isn’t any one thing, or even a handful of larger things. There are hundreds of little problems with being a female developer, from being presumed to be a receptionist or HR to having people second-guess your code to being predisposed to judging your work because of your gender. Each issue isn’t necessarily a deal breaker by itself, but the aggregate of all of these little issues combined serves as a heavy disadvantage overall. Unfortunately, since there are so many little issues combining together, it’s also nigh impossible to point at any single one as the root cause, and it’s difficult for people to grasp that concept unless they’ve experienced it.

It’s hard being a woman in game development, but it can also be extremely rewarding. If making games is something you dream of and want to do, there really is no substitute for it. But through whatever quirk of fate, you happen to identify as a woman. If more women push into this arena, it will definitely be easier in the future. But until then, you’re going to have to deal with being a pioneer in the workplace, and it’s going to require some serious effort. It isn’t for everyone, and it’s significantly harder for women. But it won’t get better unless more women blaze trails into the industry. If this sounds like something you’re willing to take on, I wholeheartedly salute and encourage you.

Germany Economic Facts

- Germany is the most populous country of the European Union
- Ethnic groups: German 91.5%, Turkish 2.4%, other 6.1% (made up largely of Greek, Italian, Polish, Russian, Serbo-Croatian, other European); Danish minority in the north, Sorbian (Slavic) minority in the east
- population is well educated with modern and cosmopolitan views
- fair amount of plurality in the lifestyles and diversity in the cultures
- demographic challenges such as aging population, immigration issues, depleting incomes due to world economic crisis
- the business culture in Germany is unique in the world
- engineers and managers are given higher appreciation than accountants and lawyers; the people on the job have good academics and technical proficiency
- hierarchy is prominent in almost every organization and most of the power is vested in the hands of top level senior managers
- roles and responsibilities are strictly defined and the business processes are very well defined
- people tend to be less social in the working environment and separate work life and personal life
- teamwork could probably be best described as a group of individuals working to a specific leader towards a recognizable goal
- one of the qualities of Germans is that they put facts ahead of emotions and hence behave very objectively
- they have a direct communication style  
- German industry is very diversified and in many sectors it is a global leader
- Germany’s greatest strength is its automobile industry
- the country committed itself to developing renewable energy sources such as wind and solar power
- infrastructural facilities are very strong in Germany which facilitates the growth of any business in the country
- it has one of the world’s most technologically advanced telecommunications systems
- the broadcasting media, especially TV and radio, is deeply penetrated as more than 90% of homes have cable TV, which provides ample opportunities for effective business promotions and marketing
- internet population is 20.416 million which is 5th-largest in the world despite a population of only about 80 million
- well-developed transportation systems in terms of airways, railways, roadways, ports etc.

Source: A YUM brand/Taco Bell Market Analysis info sheet on Germany

The idea that Taylor made a strategic business decision solely for the purpose of being petty ignores everything we know about how she had built her career and her reputation as one of the most admired business minds in her industry. Industry publications (tech, business & music) have all been speaking on the Spotify issue in the past few months. Taylor'a future actions have prominently featured in many of those articles. Talk of an impending deal have been wide spread. This was going to happen.

In true Taylor fashion the rollout would be done to showcase her return to Spotify the way she wanted it framed. She was not going to be seen “crawling” back to Spotify. It wasn’t going to go down as just a foot note. She was bringing something to the table. She took a strong well-reasoned stand against their unfair treatment and her return was not going to be seen as some type of capitulation to the inevitability of streaming.

Instead she waited till changes and reparations were made by Spotify. She waited until she had unassailable proof that she won the “game of chicken” against Spotify and everyone that said her decision would adversely effect 1989 on sales and charts. She waited till she had the numbers to show and the certification announcements. She waited…possibly…till the timing was right for an impending new album release. Timing was perfect. Then she framed it as a gift…a thank you to her fans. The ones who came through for her by buying her music. I think this was her primary strategy.

If thought was given to her return coinciding with Katy Perry’s album…and I think it is naive to assume it wasn’t part of the discussion…I don’t think it was an issue of being petty/passive aggressive that was the dominating thought. I think talk would have centered around how do we make sure Taylor’s return to Spotify is triumphant. They would have wanted her return to be viewed as significant to Spotify. To accomplish this they needed the fans to stream in mass. They needed the media frothing at the mouth to discuss. They even needed social media to make it an event. What better way to do that then piggy backing off of Katy’s ill-conceived marketing strategy to drag Taylor into her own album promo.

Seems to me she used her impressive body of work to be her “on the record” comment/response to Katy and then let everybody else let their petty hearts run wild and have fun with it creating the big buzz. It’s was a good strategy and it was well executed to maintain her reputation and standing in both the music and business world in my opinion.

another thing that annoys me is the whole “nah the thing is only good because RDJ is playing himself” like no bro RDJ is a real person who is playing tony stark, a fictional character he probably relates to in some level so he’s able to bring a special something to the role. RDJ is an iron man comics nerd RDJ walks around wearing vintage iron man t-shirts RDJ peppered comic references in his improvised lines RDJ tried to push for specific comic arcs RDJ has brought up specific iron man issues during interviews i am about 96% sure that RDJ secretly wants to fight people who diss iron man canon


One of the greatest obstacles that women face in all businesses – not just the industry, but it’s pretty prevalent in the industry – is that women aren’t always very nice to women. Men do this thing where they sort of band together and they support each other and try to lift each other up and try to encourage each other to get these different positions, and women somehow seem to be fighting against each other instead of for each other.

anonymous asked:

Pls teach me your ways and help a poor college kid pay for his loans D:


I was introduced to an app called Good&Co. This app saved my career and my life. The app made me take a couple of fun quizzes and play a couple of games to figure out what I like and what traits I have (low-key so much fun). After this, it paired me up with jobs that I would enjoy, telling me what kind of a person I am and who I work best with.

I now work pretty high up in the business industry with Hollister Co. thanks to Good&Co and I can easily pay off my loans and have extra money to spend. Here is a link to download the app, PLEASE give it a try like I did and let me know what you think, you won’t regret it!!!

anonymous asked:

How can I make money fast like you?


I was introduced to an app called Good&Co. The app made me take a couple of fun quizzes and play a couple of games to figure out what I like and what traits I have (low-key so much fun). After this, it paired me up with jobs that I would enjoy, telling me what kind of a person I am and who I work best with.

Now, I’m financially stable and I love my job! I have worked my way up in the business industry with Hollister Co. thanks to Good&Co and I couldn’t be happier. Here is a link to download the app, PLEASE give it a try like I did and let me know what you think, you won’t regret it!! Just watch the cash come at you like

Originally posted by shuubass