build the town

welcome to matt and shiro hell

in case you wanted even more shiro and matt galaxy garrison headcanons,,here u go….take a sip

  • if it wasn’t for Matt, Shiro would’ve eaten junk food everyday. Matt is 90% of his impulse control when it comes to this sort of thing
    • Matt: Shiro, you can’t eat mac and cheese for every meal.
    • Shiro: ??? uh YEAH I can
    • Matt: it’s not even real mac and cheese! You’re eating a microwaveable cup of Kraft! And you didn’t even microwave it!
    • Shiro, eating dry-ass, uncooked mac: maybe so
  • Mornings in their dorm room are…interesting, to say the least
    • Matt’s wake-up alarm for them is Africa by Toto but it’s bass-boosted to hell and it scares the shit out of Shiro every morning
    • Matt cannot function without coffee, he’s too impatient to go all the way to the dining hall to get a cup so he literally has 3 different expensive af coffee makers in their room
      • Shiro: *drinking out of a mug*
      • Matt: oh, what kind of coffee did you make?
      • Shiro: I didn’t. I poured some Pepsi into the filter. Want some?
  • Matt was the VINE KING of Galaxy Garrison
    • he took videos of people in class when they weren’t looking/expecting it and edited them together to the beat of a meme song
    • he has at least one vine where it’s just him zooming in on Shiro’s face from across the classroom with a soulful rendition of “you reposted in the wrong neighborhood” playing in the background
    • sometimes he forces shiro to record him for his vines; there’s one vine where it’s matt and he has sweatpants pulled over his shoulders and he’s dancing on a table in the dining hall to “Funky Town”
    • Matt’s favorite vine he’s ever made? Shiro, rolling down a hill in a broken swivel chair, screaming “TRICK OR TREAT.” The vine ends with Shiro hitting a rock and he goes flying. You never see him land before the video ends
    • Matt’s second favorite vine he’s ever made? he recorded Shiro in a crescent moon mask with sunglasses improv dancing to Vaporwave at 3 in the morning
  • Matt made the mistake of bringing his Wii to the dorms
    • Matt hates violent games so he literally only has Wii Sports Resort, MarioKart Wii, Animal Crossing: City Folk and every single MySims game (not the sims, MySims- the one with the creepy chibi kids where you gotta build the whole town)
    • Shiro had to convince Matt to buy literally any other game
    • Shiro becomes horribly addicted to MySims Kingdom and Animal Crossing. He can’t stop. Help him.
      • Matt: Shiro we have to go to class. We already missed yesterday because of Wii bowling
      • Shiro: I HAVEN’T FINISHED PULLING OUT THE DAMN WEEDS YET, MATT
      • (Shiro named his animal crossing human YUMP…)
    • Matt and Shiro get so competitive over MarioKart sometimes they ended up missing class over it just like wii sports
      • Matt mains Princess Daisy, and Shiro mains King Boo
      • Shiro is lame and plays using the gamecube controller, while Matt is a normal fucking person who uses the Wii steering wheel
  • Shiro brings an N64 to their dorm because he think it’s clearly the best Nintendo system (and he’s right)
    • he forces Matt to play Majora’s Mask and Ocarina of time, or at least, forces Matt to watch him play
    • Shiro is an ASSHOLE who, on the third night in Majora’s Mask, when the moon will fall in less than a minute, will put down the damn controller and say “be right back gotta pee” and Matt just starts SCREAMING AND YELLING
  • Shiro makes fun of Matt by calling him random/different “white boy” names everyday
    • Shiro: Hey Steve
    • Matt:
    • Shiro: What’s up Larry
    • Matt:
    • Shiro: Yo…Kyle
    • Matt, soft but with feeling: you have been bullying me since I was 13 years old…

daddykaos563  asked:

Is there a step by step guide to build a village, town or city for a DND game? I have trouble getting my ideas down on paper. I feel a guide may help.

This is how I make mine:

  • Pick if I want it to be coastal, in a forest, desert, etc.
  • Pick a cool name.
  • Decide if this town is mostly for passing through, or if major things are happening here.
  • Decide if they’re cut off from other towns or near others.
  • Decide on population, race majorities and minorities.
  • Pick how the town makes money, what are its imports and exports if any.
  • Who is the leader? How do people like them?
  • What is the towns major problem? Starvation, rats, monsters, etc?
  • How strict are the guards? Do the villagers trust outsiders? Do they hate any race or class?
  • Come up with a bar, inn, weapon, and armor shop name and staff for each. If they’re known for anything, what are they known for?
  • How does this town get along with outsiders/other towns?
  • Any well known locals? What are their names, what are they known for?
  • If your players are good, evil, or neutral how would the townsfolk react? How would your players react here?

A lot of times some of this info is never asked about from my players. I recycle and use that info for other towns if need be. Half the time no one asks about the armor shop, or the potions shop. But its nice info to have on hand.

I also sometimes make mini flash cards detailing the important bits like:

Inn: Sleepy Fellow. Run by Ma. 5 copper a night. Worlds best pillows, they’re always stolen. Ma is sick n tired of it and will gut any thieves.


Here are some little extra tips and tools, too.

  • Plan your city around your landscape. If its a thin and spindly island, you’re not going to have a ton of open space. If the city is in a desert, there are probably very tall walls to keep the sand from blowing in, or the houses might be below ground, etc.
  • Here is a cool map maker to help visualize things.
  • Think about what you’d typically find in a town. Inn, bar, and leather working shops will be basically anywhere. Larger towns will for sure have armor, weapons, potions, etc. Farmer’s markets, hospitals, etc. are also usually present.
  • What kind of town is it? Is it peaceful, do they forage and lack trade routes? Is the town large, have a large guard presence?
  • How does the town make their money? Hunting, gathering, self sustaining, making crafts?
  • I use this sometimes to give me town ideas. I don’t really hit generate tbh, just the options alone help me out a lot.
  • How can your town serve the quest[s] and your players? Is it the main place where quests are given/done? If so, it might need to be more fleshed out. If they’re just passing by you don’t need a lot of detail. Maybe just one quirk or two to make each town unique. e.g. “Every Thursday is bring your pet to work day” for the local guards.
fallout: new vegas, as written by bethesda
  • male characters have flirt options with veronica. female couriers do not.
  • while youre away from vegas, a runner comes up to you with a message. you read it and find out the king was ambushed and has died, oh no! you become the head of the kings
  • vulpes inculta is marked as essential. caesar is marked as essential. easy pete is marked as essential
  • julie farkas is actually evil! she runs inhumane experiments on freesiders! you have to kill her, and then you become the leader of the followers of the apocalypse. also, the followers are badass soldiers for some reason.
  • everyone in vault 3 is always hostile. there is no speech check at the beginning.
  • upon completion of How Little We Know, you become the manager of gomorrah and leader of the omertas, just because
  • if you bring swank three pieces of evidence detailing benny’s actions, swank solemnly says, “now aint that a kick in the head”
  • vipers? jackals? fiends? i think you mean raiders, raiders, and also raiders
  • selling arcade into slavery nets you bad karma but is ultimately considered the “good ending” for arcade
  • you go to the great khans in red rock canyon and they ask you to clear out a camp of three (3) ncr troopers. you become the leader of the great khans.
  • all the white gloves are hostile to you unless you have the cannibal perk, for whatever reason. once you kill them all, you become the owner of the ultra-luxe
  • goodsprings has victor’s shack and easy pete’s bed. you have to build the rest of the town yourself
  • upon completion of the main quest, if you sided with the legion, caesar fears you have surpassed even him, and orders you killed. you kill caesar, and take control of the legion. you own new vegas
  • upon completion of the main quest, if you sided with the ncr, president kimball thinks youre a swell guy and gives you control of the ncr. you own new vegas
  • upon completion of the main quest, if you sided with house, he gives ownership of vegas to you, considering his work complete. you own new vegas.
Mated // Werewolf Shawn

Part 1


Summary: You and Shawn are mates. He’s an alpha werewolf. You’re a human. Also…you have a boyfriend already. What happens when a werewolf is rejected by his mate?

Welcome to Mayfair, population 355. Where the weather is always fairly nice and the people are friendly. Oh and most of the town is made up a werewolves.

That’s right, Mayfair is a pack town. While primarily the residents are werewolves, there are a few humans. Pack towns were becoming gradually more popular across north america although the concept dated back to the late 1800’s in Europe when entire villages would be nothing but werewolves masquerading as humans.

Nowadays werewolves are common place and though there are still people who absolutely detest them, it’s become the usual to pass a werewolf on the street everyday. Not that you could really tell the difference between most werewolves and humans. Most often the differences were subtle and overlooked by a person who did not live among them day to day.

Growing up in Mayfair was a little different then growing up in any regular town. Of course you had school, sports, movie nights and everything else kids did throughout their youth. But there were a few things about your childhood that you didn’t know didn’t happen to other kids in other towns.

Keep reading

Really really long night vale theory

God this arc frustrates me to no end because i just CANT figure it out…!

Lets break it down… Theres multiple realities, our canon night vale and the 1983 night vale. Potentially more. We already know about our night vale, but what do we know about the 1983 reality?

  • Cal exists.
  • Following that, episode 33- “Casettes” likely is also part of 1983. The movement Cecil kept noticing in that episode and the one in 106 “filings” are probably one in the same. Kind of.
  • Leonard Burton met a very very grisly fate, but it may be unrelated to the end of the world the tapes warned us about.
  • The end of the world
  • Bethany didn’t.
My proposal: nuclear bomb. Or something.
  • Cal seems to have radiation poisoning, similar to that of the victims who survived Hiroshima.
  • More subtly, look at the way Cecil spoke of the end of the world in “Best Of?”. He spoke with urgency, but as if it were too late. This end of the world was sprung suddenly on night vale, theres enough time for cecil to talk to his listeners one final time but not enough time to get to safety. It couldn’t be a slow apocalyptic situation that takes time to develop, such as zombies, and its not an instantaneous thing. Theres enough time before the end for cecil and the residents of night vale to live their last moments in despair and terror.
  • Bethany didn’t. Didn’t what? Survive? Many people didn’t that year. Meaning that some people DID. People such as Cal who are now terribly irradiated and absolutely dying.
Now for the third and fourth possible realities:

Bowling Alley

  • The miniature city under the desert flower bowling alley and arcade fun complex
  • having the same residents, all apparently unaware that they exist in a smaller version of the town above them, its not infeesable that our night vale is also a miniature unaware of the larger, identical town housing them.
  • a vague yet menacing government agency steals the miniature cities buildings, perhaps a similar thing is happening with the disappearing buildings in night vale, probably not, but its a fun notion to humor.
Normal Night Vale
  • A normal town where everything is normal and nothing weird happens ever.
  • this is mostly inspired by the fact that cecil referred to bethany in present tense, bethany doesnt exist in our night vale and has been dead and gone for who knows how long in 1983. Meaning the memory of her still existing isn’t in canon OR 1983, potentially pointing to another reality where shes still alive and well.
  • the same thing goes for danas father, that reality is good enough for dana to abandon her night vale, meaning its probably not an irradiated wasteland.
Theres likely infinite other timelines, carlos mentioning quantum physics and the multiverse and all. But these four are the notable ones.

Other notable things are the existence of huntokhar, the distant prince, and the woman from Italy all currently existing in or approaching night vale. These three characters are related to eachother somehow, im sure of it. Coincidences dont happen in night vale. But the question is how? And WHY?

Ive written theories about this before but ive always had a sneaking suspicion that night vale isnt real. Even in the podcasts own canon, i dont think it exists on the same plane as everything else. Cecil makes mentions to the rest of america and the government but doesn’t know common states, when night vale sent a distress call for help to the american government after valentines day the government didnt take them seriously. When looking at a map of america cecil said it was wrong, recognizable but wrong, showing that theres a clear disconnect between night vale and the rest of the country, neither quite knowing the other.

Time is strange in night vale. Carlos himself said that time doesnt work there. This is furthered by the professor at the university of what it is when she came in serve for carlos saying that hes been missing for DECADES. By that point carlos had only been in night vale for, what, three years? But nope. Hes been missing for DECADES.

Something, best shown in the book, is that its hard to leave night vale. It was said that it was hard to come and go in the podcast, but the book showed diane crayton trying and failing REPEATEDLY. She always ended up back in night vale even when she logically shouldnt have. What makes it so hard to find and leave?

Also the dog park. The dog park is the only way to easily leave night vale but still makes return very very difficult. Something we often forget is that carlos and dana are the exception, not the rule. Most people in the dog park are still unable to return to night vale.

So i propose that night vale isnt in the same plane of existence as the rest of the world. Not isolated nessecarily, the fictional countries cecil has gone to are on the same plane, but far away and inconvienient. Imagine night vale as an island of abnormality in the sea of our real world. The dog park is the most viable gateway between the reality where night vale exists and where night vale doesnt, the empty desert is where night vale WOULD stand but in this reality (our reality) its just an empty desert where no one decided to build a small town. Since portals between realities are much less common in the real world than in night vale it would make returning EXTREMELY difficult.

I think that maybe, just maybe, the woman from Italy, the distant prince, and huntokhar are trying to merge night vale with reality. That timelines are ripping apart and blending together becaude they NEED to be combined to assimilate into the real world. Night vale might be turning into a normal town, and those who refuse to escape to the new reality being presented to them will have their realities crumble around them. Perhaps THATS what happened to the miniature cities sky.

Things we learned from new Junkertown content:

• Roadhog and Junkrat didn’t willingly leave Junkertown. They were kicked out by the queen of Junkertown

• There’s… a queen of Junkertown. And she sounds…. like, pretty young from the Junkertown preview video??? I guess. She also sounds like a nightmare tbh, but we’ll see.

• Junkrat hired Roadhog before they left Junkertown and supposedly were wreaking havoc together long before they were kicked out.

• Junkertown isn’t just some ramshackle town put together by people out in the middle of nowhere, it’s like, deadass fortified with steel walls and a gate

• Junkertown has a tattoo parlor, houses stacked on each other like apartment complexes, a fast food place with a Koala as a mascot, a massive gladiatorial arena called the Scrapyard, and a stage in a karaoke bar/restaurant for entertainment(?), and a room somewhere literally filled from top to bottom with solid gold.

• The queen talked about how “we won the war”. This, coupled with the fact that there are speaker poles all over Junkertown tells me that 1.) The Junkers think they “won” a “war”. They personally waged a war against the Australian govt for their land but the omnium’s explosion killed most of them off. Technically they “lost”, but because they could reform and build a town again, they consider that a “win” and 2.) The queen feeds them this propaganda and… well, kinda of a lie. This keeps the Junkers hateful towards omnics and prideful of what they accomplished

•There’s a chance the queen is running a dictatorship due to the speakers and her demeanor towards her “subjects”. Plus, Junkrat called her the Big Boss in “The Plan”.

I am currently very tired so this probably might not even make sense in the morning but… 

I’m imagining a D&D minigame (probably lasts 1-2 hours tops unless you’re having fun with it) meant to break the ice for new groups, in which the DM controls an adventuring party and the players control NPCs as they naturally pop up. Specifically, it could help new players get comfortable with roleplaying without the pressure of sticking to a character they just made. If you do this before the character creation stage, then even better because they may stumble into a character they like acting out.

Rules that I’m just rambling out please forgive me if they are nonsensical: 

  • It’s all improv. Don’t break a scene to look up game mechanics like prices, or which checks to make, or what would give advantage/disadvantage. This is about the acting so if it’ll throw off the groove, make it up on the spot. It’s all about quick thinking.
  • No modifiers. You’re all making things up on the spot so if you have to roll something, don’t waste time justifying who would have what stats. You could even go without dice altogether. The d20 is just an optional element of chance here.
  • Mandatory introductions. I don’t care how goofy it is. state your name, race, class/occupation, a random character trait, and how their day’s been going up until this point. As many as you can off the top of your head. Go nuts because things get silly before they get really creative, in my experience. Note: Character voices are encouraged. For funsies.
  • Everyone participates in a scene. No pressure on how much they interact, but in each new setting, every player has to put one NPC in that tavern, shopping square, riot crowd, etc.
  • Plot not needed. The adventuring party strategically wanders in a way that builds a town/city/etc as the players make it up. The DM isn’t in charge of telling a story here, just keeping the energy of the improv scene going. This includes-
  • Leading Questions. This one’s the challenge for you, DM who likely already has a control complex and likes to plan out every detail of everything in their world because it gives them a sense of security. If anything, you are the one who most needs to be good at rolling with whatever your players hand you. For the sole purposes of making you uncomfortable, the newcomer adventuring party knows absolutely nothing about this town. Thankfully, the citizens know everything about it. Which is good because you need directions to find your way out of your rented hovel room let alone to the temple–oh that’s right. Who’s the patron there? You sure don’t know! Better ask someone! Get that DMs?? YOU KNOW NOTHING. 
    • Important: If the scene starts slowing down, it’s up to you to either encourage and interact with these townsfolk some more, or get moving somewhere else.

Example scene: order of NPC choice is determined by an initiative roll. 

DM: “Alright, so four adventurers walk into the tavern you’re in–”
Player 1: “Oh! I call the bartender.”
Player 3: “Aw… I had a bit I was gonna do.”
Player 1: “Okay, okay fine, I’m the owner of the tavern, Marcus McMuffin the half orc–stop laughing–and uh… I have a tattoo of a dwarf lover that literally no one else knows about? And my day’s been…hm. It’s been awful because I got stood up for a meeting. DM, I basically live in here, so I’d know they’re new, right? I wanna know if these guys look like trouble makers.”
DM: “The Barbarian’s flexing at anyone who looks in his general direction but other than him fancying a typical bar brawl, they seem decent–if lost.”
Player 2: “I’m the elven bard in the corner and I start trying to seduce the Barbarian with my beautiful voice!!”
DM: “Listen… you can’t just use your character from the last game. Cherry the Elven Bard would’ve totally seduced the barbarian but who are you now?… Nah it’s fine, dude. Take your time. We’ll come back to you.”
Player 3: “I’m the crazy old village drunkard who’s a human named Steve–”
Player 1: “I thought you said you wanted the bartender!”
Player 3: “–Who samples a lot of the wares and is thus the village drunkard! I said I was doing a bit, jeez! DM, I start rambling loudly at the strangers about something that sounds like one of those super infuriating sidequests–you know the kind–where you have to go through a lot of bullshit busywork and the longest fetch quest of your life but there’s a promise of GREAT loot at the end so you consider it anyway. You know what I mean? What do I do for that, roll deception? Persuasion?”
DM: “Nope. No rolls. Personally, I am so on board with this but I need you to make this speech right here and I need you to sell it.” 
Player 3: “Oh boy.”

If for some reason you want to try this please give me a rundown of how it went because I feel like it’s the perfect recipe for hilarious trainwrecks that come with all good icebreakers. (I feel like it’d be a fun drinking game somehow? But I don’t play enough to know how to work alcohol in in a reasonable manner. I’ll leave that one up to house rules.)

Taverns & Tanneries, never coming to a game store near you lmao

Edit: I just realized that when the group starts playing a real campaign, you can embarrass them by working their goofily-named NPCs in, keeping an entirely straight face while doing so. Watch as they squirm and laugh-cry over having to discuss the fate of the world with Marcus McMuf’an. If only they’d known. 

If only they’d known what was to become of Marcus McMuffin.

They kept us in these cages, our wings clipped and our beaks tucked, hidden away behind bars where we couldn’t see the world
They told us ‘things are scary’ and 'we’ll take care of you’ and 'the world out there is made of fear’
except they are the ones made of fear, built from it and etched from it like pieces of broken stone that tremble and whisper and keep us inside their walls where we can’t hurt them, where we can’t build our own towns and cities and worlds that make them afraid
they are afraid
they are afraid, and that is the truth
they are afraid because we keep our heads high and laugh in their faces, because we are wild and reckless and fire is constrained in our limbs, fire that dances in our eyes and whispers on our breath and promises to burn their walls down
they are afraid because we can no longer be controlled, because we have become too big for their cages and too bright for their darkness, because we have wings and dreams and fire that burns
'we’re not afraid of you,’ they say
'this generation will burn down the world.’
youtube

The series finale of Let’s Play ACNL. I’m sad to end this series but excited for what’s ahead! I’ll still be doing dream town tours every week and occasional streams and event videos of ACNL!!! (●´ω`●)

Some personal Lazytown headcanons
  • Lazytown is a micronation that’s been around for generations, that the mayor inherited after his parents died. 
  • Lazytown is located somewhere in the US or Canada 
  • The mayor has some southwest asian heritage (India, Pakistan), but is a mix of a lot of things (it’s why he looks so racially ambiguous) 
  • Trixie on the other hand, has a southeast asian family background
  • Stingy’s dad does actually love him, but his business job just takes him around the world so he’s never home often. But he REALLY values the times that he is 
  • Sportacus is only a superhero title and not his actual name. Since he’s a full-time superhero, he’s not allowed to tell anyone in town his real name until he retires (because who the fuck names their kid “Sportacus”) 
  • When Sportacus came to Lazytown, he was actually a freshly appointed hero who was actually looking for his first town to take care of (Lazytown got really lucky) 
  • Robbie’s family has traces of magic blood in it, but Robbie was the only person in his family growing up who could actually do magic 
  • Robbie grew up in a farming family, which is why he has a cow billboard and blankie. He also likes being lazy and hates sportscandy because he spent his whole childhood working hard to grow sportscandy instead of getting to play 
  • Stingy and Pixel aren’t real names either and are just nicknames 
  • Stingy’s parents made a comment on him having stingy behavior once. And only being a little kid, he took that as a good thing and claimed the nickname as his.
  • Ziggy is short for “Siegfried” 
  • Robbie did not make his lair and it actually existed for a long time (no one remembers what it was for). He literally just asked the mayor “Hey, can I live here” and the mayor was like “sure” 
  • Robbie affords everything because he sells the things he makes and actually has his own brand (the RR). He’s also been commissioned to build and fix stuff for town by the Mayor in exchange for getting to live there 
  • Lazytown used to have a lot more people than it does now (like a couple hundred) and most of the houses we see are actually empty 
  • Since Lazytown seems to be in a rural area, we never see the parents because they all work out of Lazytown and come home late 
  • Pixel’s house? The fucking genius made it himself. The whole fucking house is his “bedroom”. 
  • Sportacus, being just a baby hero who is new, is not widely recognized the way that nine or the other heroes were
  • Sportacus doesn’t take off his hat or show his ears because elves consider their ears as private parts of their body that are rude to show 
  • Steph’s summer stay in Lazytown turned into a forever stay because her parents dumped her with Milford with no intentions of getting her back (Steph is 100% alright with this though) 
history of the entire world, I guess starters (pt 2)
  • ❛  Wanna get enlightened in the middle of no where ?  ❜
  • ❛  Surprise ! You’re the new Roman Emperor.  ❜
  • ❛  They go north, from the north to the northern north.  ❜
  • ❛  They also invade some other places and get called many names.  ❜
  • ❛  Ok, fair enough.  ❜
  • ❛  It’s actually Germany, but don’t worry about it.  ❜
  • ❛  Christianize all the kingdoms !  ❜
  • ❛  Which brand would you like ?  ❜
  • ❛  Mine’s better.  ❜
  • ❛  Time to conquer England.  ❜
  • ❛  It’s a bird ! It’s a plane ! It’s the Seljuk Turks !  ❜
  • ❛  Yes, I do actually want to do that.  ❜
  • ❛  They did many crusades, some of which almost didn’t fail.  ❜
  • ❛  Look at those mounds.  ❜
  • ❛  I always wondered how to build a town in a cliff.  ❜
  • ❛  I bet that will last a long time.  ❜
  • ❛  Is it Tonga Time ? I think it’s Tonga Time.  ❜
  • ❛  He’s so rich, he’s going on tour to let everyone know.  ❜
  • ❛  Wow, that guy’s rich.  ❜
  • ❛  Please remain Christian, we will check in later to see if you’re still Christian when you least expect.  ❜
  • ❛  Whoops, half of Europe just died.  ❜
  • ❛  It’s kinda like a rebirth.  ❜
  • ❛  So you think you can conquer the Byzantine Empire ?  ❜
  • ❛  Oops, you missed a spot.  ❜
  • ❛  What ? That’s bullshit !  ❜
  • ❛  Well I guess we’ll have to find another way to India.  ❜
  • ❛  said Christopher Columbus, probably smoking crack.  ❜
  • ❛  Nah, don’t worry we already got this.  ❜
  • ❛  So he sails into the ocean, and discovers more ocean.  ❜
  • ❛  (name) wants to make Russia great again.  ❜
  • ❛  Do you sin ?  ❜
  • ❛  Now you can buy your way out of Hell.  ❜
  • ❛  That’s bullshit. This whole thing is bullshit. That’s a scam.   ❜
  • ❛  Here’s 95 reasons why.  ❜
  • ❛  But they pillaged it anyway.  ❜
  • ❛  We gotta start pillaging some stuff.  ❜
  • ❛  Question one: can you get to India through North America ?  ❜
  • ❛  No, but at least there’s beaver.  ❜
  • ❛  That’s not a question.  ❜
  • ❛  (name) and (name) are having a friendly discussion about who should control the entire world.  ❜
  • ❛  More specifically: Ohio.  ❜
  • ❛  ‘Fuck you !’ says America.  ❜
  • ❛  Let’s overthrow the palace and cut all their heads off !  ❜
  • ❛  No, don’t.  ❜
  • ❛  Why didn’t we think of this before ?  ❜
  • ❛  Luckily they banished him to an island, but he came back.  ❜
  • ❛  So (name) tried to get them addicted to opium, which worked, actually.  ❜
  • ❛  That’s just where he lives.  ❜
  • ❛  Technology is about to go crazy !  ❜
  • ❛  It’s bad, they decided.  ❜
  • ❛  Well blame something on them and go to war !  ❜
  • ❛  Now we’re in business.  ❜
  • ❛  It’s gonna be a great war, so great we won’t need a second one.  ❜
  • ❛  It just seemed like the right thing to do.  ❜
  • ❛  The economy’s great and it’ll probably be great forever !  ❜
  • ❛  They should probably just deny it.  ❜
  • ❛  Finish him !  ❜
  • ❛  Seems legit.  ❜
  • ❛  I’m going to starve myself in public.  ❜
  • ❛  Wow, that worked ?  ❜
  • ❛  What’s on the menu ?  ❜
  • ❛  They’re having a friendly debate over which economic system is good and which one is an evil virus of satan.  ❜
  • ❛  They both have atom bombs.  ❜
  • ❛  Fight ! wait, no that would be the end of the world.  ❜
  • ❛  Let’s just keep it cool and spy on each other instead.  ❜
  • ❛  I’ll race you to space !  ❜
  • ❛  That might keep happening.  ❜
  • ❛  I bet they’ll remember that.  ❜
  • ❛  Wanna learn everything ?  ❜
  • ❛  Whoops, the economy just crashed.  ❜
  • ❛  Don’t worry the big banks won’t fail because they’re not supposed to.  ❜
  • ❛  Surprise ! Flying robots ! With bombs !  ❜
  • ❛  Wanna print a brain ?  ❜
  • ❛  Some people have no friends.  ❜
  • ❛  Some people have no food.  ❜
  • ❛  The globe is warming and the ocean is full of plastic.  ❜
  • ❛  Let’s save the planet !  ❜
  • ❛  By the way, where the hell are we ?  ❜
Breath of the Wild - Tips and Odd balls.

- In the Hebra region, Icy Lizstalfos can’t run into a hot spring, and if the fall into one they go poof and gone.

- Moblins throwing bokoblins. Be aware

- The lizstalfos will lick you if you wear the mask to see if your legit

- Avoid sleeping in conquered enemy camps.  If the blood moon comes along you’re surrounded.

- Best places to shield surf are in Hebra and The Gerudo Desert

- Get Robbie’s quests done before you go too far into Central Hyrule. You’ll want to pack a few ancient arrows and weapons to take on a walking Guardian.

- Don’t waste ancient arrows on the decayed guardians, parry the lasers. One and done

-Speaking of parrying, sharpen your skills and it will definitely help against Lynels (just make sure to fully stock your weapons)

-Even if you run out of stamina and drown in a hot spring, you just recover the lost heart anyway.

- I recommend going to the Rito dungeon. Revali’s Gale helps to get along

- Partially start the gerudo quest and don’t infiltrate the Yiga clan if you don’t enjoy the minions coming out of nowhere while on foot.

- You need to get 9 more hearts coming off the plateau to even safely pull the master sword out.

- The master sword doubles its power in the Divine Beasts as well as Hyrule Castle, and helps take down the blights and Ganon.

- Wait to get the Giant Horse till you get 2 full stamina wheels, or get a lot of energizing dishes and elixers, its got maxed strength, but it can’t gallop.

- Climb the bigger trees for eggs, nuts or the occasional Korok

- Using octorok balloons you can make your raft fly, or tie it too some tnt barrels or even bombs.

- Cucco revenge squad can nail you inside a building.

- Cut grass for bugs, rice, wheat, lizards, and the rare fairy

- You can only hold 7 fairies, and having them help with cooking can produce good tonics, but you can’t sell them for a lot of rupees.

- Save the gourmet meat for one of the guys at one of the stables. He pays 100 rupees per chunk up to 3 per day.

-Cook prime meat into skewers to sell for about 200 rupees a piece.

- Beetles can be traded into Beedle for a random elixir, or make you’re own and sell for more.

- Collect wood whenever you can. You’re going to need it when you want to start the quest for your house and also for when you help Hudson build Tarry Town.

- Fang and Bone is useful. Buy all the masks and the Dark Link outfit from him, and occasionally take his stock of monster extracts from him.

- If used correctly, monster extract can give you a low level buff for approx. 30 mins. If you goof up you’ll get the usual food, but it only heals half a heart

- Read people’s journals/ diaries. Lots of gossip and backstory on some NPCs and Zelda too *hint, hint* Also check back to see if they updated it.

- Sparrows give nuts, squirrels drop acorns

- Finding the climbing gear in the shrines will save your insanity while climbing tall, steep cliffs

- Ancient arrows are more expensive than even bomb arrows 

- Some of the Zora guards will kick you if you swing your weapon near them.

- Most gorons are shocked when you break a vase in front of them, The shopkeeper isn’t one of them.

- Save your flint. There is a few quests givers that want flint and will pay you well for it.

-Don’t sell your guardian scraps. You’ll want to have them when you get around to upgrading the runes, and for the ancient oven.

- Link giggles when he jumps on the water bed. 

- The Rito down bed you hear a puff and he sighs then drifts off in seconds. That… takes skill.

- No matter where you are, after about midnight or so, Link will do the bob and weave cause its late.

- Best fauna to farm for prime meat is the wolves, rinos and moose up in the Hebra region, git good with the head shots and run for it before it freezes.

- Wood farming is the best at the Rito stable. Lots of fallen logs, and a entire pine forest for you to chop down.

- Wood and rocks will get you rock hard food, Veggies and monster parts will get you dubious food.

- Purifying Naydra? Pack tons of arrows. You’re gonna need them.

- If you have apples and carrots with other veggies, your horse is able to pick them out from the others.

- Wait to cook your hearty dishes till the night of the blood moon. You get more temporary hearts. 

6

the dark and witchy town of kodama 🌙🔮✨

I followed @mischacrossing let’s play series and watched her build this town and it was so incredibly cool to walk around and experience this charmingly spooky town for myself. it was beautifully mysterious and eerie, I literally felt like I was in a totally different world 🥀

da: 5F00-000F-7BCA

Honeydew has a Dream Address!

~4B00-009E-5F5B~

 ✨Honeydew is a mixed town of cozy, whimsical, and all around cute. The mayor, Bunny, moved here with her sister Bliss. Bunny brings order to the town and gifts for her favorite villagers, she loves to decorate and plan new projects to improve her little community. Bliss is the most important part to the town as she brings the magic and coziness. Together they continue to build their town and have tons of fun with their neighbors and visitors✨

I drew so many inspiration from all sorts of sources and made something I am so proud of. I think it still needs some tweaks but for the most part it is fully landscaped with gifts scattered around town for you to open as you explore the town of Honeydew.

Enjoy~

P.S if you happen to visit, send me photos using the hashtag #honeydewbyrose

and simply @motherose (me lol) ! I am more than excited to see the photos you take.

Kora's Miracle

For those who have been wanting some more werewolf/lycan stuff I came up with this. It also has double the dose of fluff to give all the warm fuzzies.

-Doc

Kora awoke to the early morning rays shining through the bedroom window, and the kicks of the child in her womb. She couldn’t help but let a drowsy smile spread across her muzzle as she set a paw-like hand on her furred stomach to quiet the child. Along with her hand slid the smooth skinned one of her mate and husband Tyler, and seeming to sense both their touches, their little pup settled right down. She could feel him snuggle into her back, and his teeth start to playfully nip at her ear.

“morning love.” He said, his voice still sounding groggy.

Kora rolled over and kissed his lips. “morning to you too.” She replied as they held each other in the morning light. The rays played of her golden fur and his light skin. It was these simple mornings that Kora loved with her husband, and tried to cherish as much as she could with their child on the way. It was their first, and to be honest, it was a miracle.

Kora was a warrior and hunter by trade. She was very good at her job, able to just about beat anyone in town in hand-to-hand combat, lycan or human, and she used to have the swagger to challenge anyone on the spot. She was in the town guard, protecting it from other kingdoms, bandits, raiding lycan packs, and just about anything else that decided to threaten the townsfolk. The people that knew her the best would have never guessed that a few years ago she would have decided to settle down, and with Tyler of all people.

The man that would become her mate as not a slouch in the physicality department, not by a longshot. He was her height, six foot four inches, and had broad shoulders and a well-toned body. His dark hair and beard were always trim and clean, and his brown eyes carried a certain sparkle to them. Back then, Kora thought Tyler was a softie, a man that would let others push him around. What she didn’t realize was his compassion was his best quality. Tyler was a healer by trade, and consequently patched Kora up on many occasions. It was during these sessions that the two of them met, talked, and got on each other’s nerves. He thought she was just a blowhard that used her head as a weapon more than thinking. She thought he had no spine and would let people get away with anything. For almost a year, the two of them would go around and around whenever Kora got hurt and the head of the guard insisted Tyler treat her wounds. But what started out as animosity slowly turned to affection.

At first, they were unbearably awkward about it, until finally the whole town seemed to pitch in and make sure they got on a proper date together. The two of them let their romance unfold naturally, going slow and doing things right. After a few months, they had rubbed off on each other. Tyler became more forthcoming and outspoken while Kora’s temper and headstrong nature became tempered and focused. After dating for almost a year, Tyler proposed not just in the human way, but in the lycan way as well. It was so beautiful that it brought Kora to tears, but that wasn’t the only reason. Kora feared telling him the truth about herself.

When she was a teenager, Kora had seen a lycan healer for her condition. While she would still get her monthly bleeds, she never experienced a true heat cycle. Her friends would tell her about the nearly unquenchable desire for a big, strong male to mate with them so they could have his pups. This feeling would come in between bleeds, but Kora never got that feeling. It was because of this she felt that maybe she could never have pups of her own. The lycan healer, a wise old woman with graying fur, listened intently to Kora’s plight. In the end, the healer agreed with Kora’s fears, and surmised that Kora was probably barren. When Kora broke down and told Tyler this after he proposed, she figured he would take back his proposal and break up with her. She knew that Tyler wanted to have a big family someday, they had talked about it at length but Kora had never said anything knowing what she felt would happen.

That night, Tyler surprised her by giving her a soft, loving kiss and a hug. He didn’t need the possibility of children to love her, he just needed her. It was in that moment that Kora freely accept his proposal to marry him with every fiber of her being. They had a small ceremony in the human custom, since lycans had no such thing. The lycan custom came after.

Tyler carried her to their new home, a small house he and a bunch of the guardsmen build near the town border. Once he carried her over to their bed, things changed. Tyler stopped being a human, and seemed to act like a lycan. His hands were everywhere, and what they couldn’t touch his lips and teeth made up for. Kora’s body utterly surrendered to him, seeming to lose all of its muscle tone as she was awash with pleasure. Her body responded to him in the most primal fashion. Her nethers became damp, her pulse racing, and when she saw his impressive member poised between her legs, she had to have it inside her. The newlyweds made love for a long time, Tyler bringing her to escalating peaks of bliss before she couldn’t stand it anymore.

Tyler hadn’t released his seed yet, which was frustrating Kora to no end. Even though his pace had become faster and more forceful, the pinnacle of his pleasure had been alluding him. She could feel something inside her, a pressure building up in her belly as he continued to slide in and out of her folds with wet sounds filling the air. It was in that moment that she needed him. She needed his seed inside her, making her round with a new life and her womb would not take no for an answer. As he would slide out, her hips would rise to meet his. He was trying to push into her as much as she was trying to pull him into her. The feelings of ecstasy flooded her mind, sending it to higher and higher peaks while she felt the pressure in her belly build. He swelled inside her while she gripped him tighter, the two of them careening toward a massive cliff of lust. Right before flying over the edge, Kora locked her legs around his hips and demanded he fill her womb to the brim before she let out a loud feminine cry of release. Her walls milked his member, and with a masculine roar of his own, Tyler utterly emptied himself inside her. The feeling was nothing short of transcendent as his warm seed pooled inside her, pulse after pulse of thick liquid filled her for what seemed like eternity. The both of them physically spent, they fell asleep after, holding each other.

A few weeks later, Kora began having an upset stomach in the mornings, as well as feeling bloated and sluggish. She went to see a lycan healer, hoping beyond hope that somehow their first true mating had produced a new life. The wise old woman performed tests, and said she would say no more until she brought her mate with her. Kora actually pulled Tyler away from bandaging a farmer in order to hear the healer’s findings. Once Tyler was present, the old woman let a smile creep on her muzzle. From what she could tell, they were going to be parents.

Kora and Tyler both began to tear up after hearing the news. It was a miracle, their own perfect little miracle. In the months that followed, the baby grew at an impressive pace, and was very active. Both parents-to-be were overjoyed at how active and healthy their baby seemed to be in Kora’s womb. But that morning, with Tyler holding her tight, she was happy and content. It might not be long until the bay would arrive and the real struggles of parenting would begin, but she knew her and her mate were ready. Ready for this child, and the others they planned to have after this one.

7

Professor Layton Locations | Dropstone

Visually, Dropstone stands as a complete contrast to its sister town, Folsense. Whereas it is night in Folsense and the lighting is completely artificial, an almost blinding array of electric lights and neon signs, Dropstone is very natural. The village is picturesque, surrounded by fields, forest, rolling green hills and, even further in the distance, craggy mountains. The sky is clear, a robin’s egg blue. Likewise, the town’s color scheme is soft and pastel, pale primary colors that suggest a gentle and peaceful settlement. Whereas Folsense is prententious and gaudy, Dropstone is a simple rural settlement, the houses rustic and quaint. Even during its 50th Anniversary celebration, the village remains laid-back and slow-paced. The biggest tension seen involves a mix-up during the cow festival.

If St. Mystere is Flora’s village, then Dropstone is Sophia’s. After leaving Folsense behind with her then unborn child, Sophia founded the village of Dropstone with a handful of other ex-Folsense citizens  and became its matriarch. Even after her death, her influence remains strong, especially in the lives of her son-in-law, Mr. Anderson, and granddaughter, Katia, two of the village’s most prominent citizens. Mr. Anderson describes the village best: 

“These picturesque hills…These happy people. Dropstone has been blessed with so much. Sophia built this place from scratch into a village full of warmth and cameraderie. Dropstone must never be allowed to wither and die like so many other villages. After all, this places owes its current prosperity to the sacrifices she made.”

Sophia’s sacrifices (leaving behind her old life in Folsense, including Anton) weren’t without complex ramifications, both good and bad. Yet by creating Dropstone, she was able to provide a means of eventually revitalizing the empty shell of her former home. At Sophia’s request, Katia returns to Folsense to tell her grandfather the truth about why Sophia left and after the collapsing castle seals the mines, the citizens of Dropstone arrive, pick-axes in hand, ready to (re)build a town from scratch just as Sophia did fifty years ago.