breath of fire dragon quarter


So I happened to be looking through the Dragon Quarter art book the other day and came across the top images, which depict a headless “Nina” skeleton cradling another skeleton. Lo and behold, it’s in the game too, only you can hardly see it through the fence. But you can still make out the red of her wings. You wouldn’t even realize what it was until you saw the sketch.

I love noticing new things about my favorite game. I never really thought about it before, but why are there so many skeletons in this room? It is BioCorp after all, it’s probably just a dumping ground for all the human test subjects, and we know there are more “Ninas” after all…

If anyone who knows Japanese would like to translate, I’d be very happy.

I swear, every time I get some fancy weapon to be identified (freaking 5+ of them), I would either past the identifying person (and can’t go back) or fight a boss battle then go through 3 floor maps to get to one!!!!!!! Same with a save station (and its with either no save token or any if I had to restart my previous saves)!!!!!!!!!!!!!!!!

Augh…… why are you so impossible sometimes Dragon Quarter??????!!!!!!!!!!!!

Just a wee doodle (from last month during lunchtimes) of Nina from Breath of Fire (in particular 5, dragon quarter). I enjoyed this game and was sad to see the bof series end here. The change from proud winged princess to tragic silent, experimental human was interesting for her and her design, I really liked her design in bof5. I may colour this sometime :-)


This is the scary Breath of Fire: Dragon Quarter game over screen I mentioned earlier. If I did get this game around the time it came out and I saw that, I would probably have never wanted to play the game again. One of the comments on this video says, “That is like the most terrifying game over screen, ever!”

The game should get here on Thursday. I look forward to playing it. I want to try to beat it, no matter how frustrated I get with it.