It’s been a hot minute. I’m not completely satisfied with this one, the clouds still look off in so many ways to me, i’m happy with how the castle part came out though. (it’s hard to get those paint strokes to translate well, will work on that)
Last year, I colored some storyboards for Ice Age 5. They gave the colorists a color script and character palette to follow but it was a rather big file that took up a big chunk of my desktop space. I made a blob chart for myself so I could keep it in the corner of Photoshop to quickly reference. It’s probably the most impressive thing I’ve ever drawn.
I can’t believe it’s been 3 years since Epic came out. It was overlooked by a lot of people, but it still remains one of the most visually beautiful movies I’ve ever seen. It also REALLY kickstarted my desire to go into animation again, so it holds a really special place in my heart.
Thanks for all the great emails and questions about putting a portfolio together. I’ve been getting a lot of the same questions and decided it would be a better use of my time to write it all out. I’ve derived the content from from my own experience and internships before having a full-time job. As you’ll read, a portfolio is the most important thing you’ll do when applying to a job. I’ve tried to be as detailed as possible.
These are the first five pages in a series of posts about how to layout a portfolio, including content, images, size, material and everything in between. Part I is for the artist still deciding what to do for a discipline. I’ve catered the last three pages to a visual development portfolio for animation but the principles can be applied to any artistic presentation (illustration, design, even interior design).
These are my opinions and I realize there are many ideas out there which are also fantastic. What I have written are simple truths and tips I’ve learned along the way. This doesn’t represent a studio I work or will work for. I hope it is helpful and can provide some perspective into a competitive portfolio and help you land your next job!
Blue Sky’s Ice Age: Dawn of the Dinosaurs was first released on July 1, 2009, and has since taken place in the top ten highest-grossing animated films of all time.
During the playground-scene in which the mother dino first appears, Manny shouts, “Nobody move a muscle!” The same line is spoken by Alan Grant in Jurassic Park III (2001) when the group stumble upon a feeding T-Rex. (x)
The dire wolves are bigger in the books… I’m not basing the look of anything from the show or being too specific with anything really… Just having fun! It would be sweet if the show made the wolves big though!
Happy First Anniversary to the Peanuts Movie! By far one of my absolute favorite films to come out of Blue Sky Studios! I may not have worked on this film, but I can just FEEL the love, effort, and fear that was put into this film, and I adore it for that.
This picture was pretty difficult for me because I’m not used to drawing group shots. I can only draw like two people together. XD But I still pursued! Even if it didn’t come out QUITE as good as I had hoped it would. Especially how I drew Linus and Lucy, I’m cringing so bad! XD
But I hope you guys like it. Cause I’m certainly happy that I drew it. :D