Perhaps I should have uploaded this one to Bits & Bytes’ specific Tumblr account, but I’m still trying to keep a certain degree or order over there (I will post it when the time comes, I guess), so right now I’ll leave this here.
This is the english version of my farewell to Satoru Iwata. Nothing else to say, really.
In quantum computing, qubit or quantum bit, is a unit of quantum information—the quantum analogue of the classical bit.
A qubit is a two-state quantum-mechanical system such as the polarization of a single photon: here the two states are vertical polarization and horizontal polarization. In a classical system, a bit would have to be in one state or the other, but quantum mechanics allows the qubit to be in a superposition of both states at the same time, a property which is fundamental to quantum computing.
Let’s get started.Node.js
Remember, any browser, any OS, any host can accept type script. These instructions are platform agnostic so follow along.
Make sure you have Node.js install. I won’t go over that but it is as simple as going to NodeJS.org and downloading it for your OS.
Once you have NodeJS installed you can add the TypeScript compiler via the package manager.
npm install -g typescript
To confirm if it installed correct type in tsc and you will see the list of compiler commands
You can use an editor of your choice. Visual Studio 2015 comes with TypeScript support out of the box. If you are running a Mac or even Windows, a nice editor to use is Visual Studio Code. Lightweight and TypeScript support. I will continue the rest of the article assuming you are using VS Code.
Your project needs to have a defintion file to allow the compiler to understand the settings it needs. Open up a new file and save it as tsconfig.json. Intellisense should be able to start helping you create the properties within the file however a simple one to get up and running would be something like this:
Now, when we create a .ts file as part of our project we will have super rich and exciting experiences with validation!
Create a new file and call it helloerror.ts
console.log("Error Happened: " + err)
var myErr = "VeryBadError";
Done! You just created your first TypeScript file. But before we get ahead of ourselves you might ask what about the Types and all of the cool stuff. Lets move on and change up our code a bit.
function handleError(err: string)
console.log("An Error Happened " + err)
var myErr = "VeryBadError";
We just added a string type to our parameter. If we change myErr to a number we will get a compile error. Lets now add one more change.
function handleError(err: ErrorMessage)
console.log("An Error Happened " + err.messageText)
var myErr = messageText: "MyVeryBadError", messageId: 100;
Make a TS to a JS
Now if we try to run this in our browser it will not work. We still have a TS file and we need a JS file. We could issue the build process from the command line (tsc helloerror.js) but as you can imagine that would get tiresome after a while.
Let’s use some build tasks within VS Code. Open the command palette with F1 and type in Command Task Runner and hit Enter
This will create a tasks.json file in the.vscode directory with an example output. You can look through and optimize your build but we just need to update the path within the args property to the path for our helloerror.ts file.
Press Ctrl+Shift+B to kick of the build process and you will see helloerror.js show up near the TS file. Let’s open the file and see what we get.
console.log("An Error Happened " + err.messageText);
var myErr = messageText: "MyVeryBadError", messageId: 100 ;
If there were any build issues they would have shown up on the lower left hand side of the editor.
Now you know TypeScript. Next up is how to take an existing application and add TypeScript support to it.
This Xros focuses on raw power, but comes with a drawback of going into a rage that can be hard to control. The H-Bloodwrath mode specializes in close combat, with the Tribemon jaws and claws used for punching and slashing. The jaws can also fire a burst of energy, the Salamandastrike.
Figured I’d upload some of the latest things I’ve been cooking up, because hey, why the fuck not.
I guess, so to say….this is a preview or teaser of my portion of the story for the exciting upcoming year of the Digimon Bits and Bytes OCT that is held on deviantART~! (that background was fun, by the way :D )
Maybe a select few may recognize these characters of mine X3 More art coming your way, hopefully soon.