bina's art

bina-city  asked:

Hi, I really enjoy looking at your doodles and coloring. I think your coloring is very beautiful,your doodles are very soft,anr that your drawings are very clean. Im currently very new at digital art and I don't know what I'm doing. But I was working beer ngnit you could perhaps show a tutorial on how you draw those boxes behind characters;like for the Mae borowski and Invader Zim with Gir picture.

Sure thing! It’s pretty simple, actually, once I break it down. You just…

Choose a pic

Add a color you want a square to be underneath the lineart/sketch layer

Play with erasing the color until you get the shape you want (you can even erase with certain brushes on paint tool sai by clicking the lil squares underneath your colors in the tool window, that way the erase lines have some texture)

Clean up the sides

Add effects (either clip a new layer onto your square layer or preserve the squares opacity and draw on it like that)

Then erase around your character or thing you want viewers to focus on, you don’t really have to add a white outline like I do but I feel it makes things pop more

And yeah! That’s it :)

The latest chapter in monster pulse has me thinking about monster-themed armor for the main cast - not sure if it’d be a la that one season of digimon where they’re wearing living armor or if it’s simply patterned after each monster WHATEVER

Bina gets some pseudo samurai magical girl armor because why not? I imagine the sword blade is made of pure ayo energy and can be turned on or off as needed.


good gad i love monster pulse! <3 <3 <3

Final List of Artists!

Hello everyone!  

First and foremost we mods would like to thank each and every one of you who applied or showed interest in the project.  We weren’t sure what to expect the turnout to be from a show that had been off the air for over ten years, but 140 applications was astounding! To all those who applied, thank you very much!  We appreciate your enthusiasm and hope to see more from you in the future.

That being said, we did have to narrow it down from such a large number of applicants, so if you didn’t make it in, we’re very sorry.  It was tough to pick only a small number from all the fantastic artists who applied.  If you did not make it into this zine, that’s not to say there aren’t more opportunities in the future!

Without further ado, here is the list of accepted artists in alphabetical order, not including the featured artists who were already involved.



If you see your username here, please check the email you put down on your application!  Instructions will be sent within the day.  If you do not receive an email by Tuesday and you see your username on this list, please message us here or email us at  It is imperative that you contact us after receiving the email to let us know if you accept or not!  If we do not hear from you by the end of the week, you will be replaced.

The current chapter I’m working on is the start of Volume 3 (although you won’t see the print version of Volume 2 for a while, since I’m still working on getting the Volume 1’s out there and I need to figure some shit out on how I handle the next one, shipping-wise, because it’s been a nightmare. ANYWAY) 

So I figured it was as good a time as any to update the character models. I haven’t drawn any reference for the characters since I started the comic, and when I did that I had this idea that the main four would all have the same body shape with a different head, as though I were designing them as a toy line or something. They were also supposed to have Adventure Time-y noodly arms and legs… I had a whole bunch of stupid ideas, haha. So I drew up new reference for their bodies and faces. I won’t show you all of it, but here’s the faces for Bina and West, who have benefitted most from having new reference art.

Bina in particular- I’ve had a hard time keeping her nose size consistent, so this helps a lot. It also helps to mark exactly where and how her hair frames her face. Her new design has helped me keep her hair and nose from taking up too much “real estate” in her design, giving her room to be more expressive. Her thick eyebrows kept getting lost under her hair but that hasn’t been a problem anymore. Her nose is a lot smaller and no longer takes up a quarter of her face, but it still reads as a large nose to me so I’m happy.

I also settled on a definite style for drawing West’s hair, instead of just drawing a bunch of round shapes wherever. I think he also looks a lot handsomer with a flat hairline like that.

ANYWAY I don’t want to pull back the curtain too much so I won’t post any of the other reference material I made. But hopefully this kind of thing is interesting???