big prototype

A little Yondu fin theory because I can

When he loses his actual crest fin, the big prototype fin is the first one he has as a replacement. It doesn’t work perfectly and over the years its condition deteriorates. So he starts working on a replacement. It works better but it’s smaller, which he doesn’t really like, but it’s better than a defective fin. He keeps the old one in his drawer and forgets about it.

But when they escape after the mutiny, Rocket is able to not only rewire it and install it, but he actually fixes some of its previous issues and makes it better. The big fin isn’t the same as his natural crest, but it’s as close as he’s going to get. Dying with that fin is a strange but comforting honor. When they burn his body, he still wears it, and it burns with him.

But Rocket, who fixed up the arrow, managed to replicate the fin as well, and that’s what we see Kraglin wearing in the credits scene. I think eventually Krags might ask Rocket to find a way to permanently attach it to him, to honor Yondu.

Before Baymax, Tadashi created a hologram prototype for his project. Like baymax, it would give medical advice and act gently, but it wouldn’t provide the medicine or (obviously) be touchable and it was exclusively for kids.

Tadashi thought of using a scanning device to make the hologram look like an existing person to increase the probability of a good communication.

He needed a subject for practice, and Hiro was perfect, Tadashi being the closest person to him, would help him monitor progress or mistakes.

The idea of Baymax came up just before he tried out the hologram so Hiro never heard of it.
————————————

Hiro discovered it later, after the accident, and the hologram looked like Tadashi and also found out he did exactly the stuff Baymax did, except for providing the medicine, or obviously, being touchable.









anyone that has the intention of writing TT fics!! I LOVE YOU!!
yes the butterfly effect would be awesome too, i kind of meant that when i said ‘tragic’ TT fics x)
and to the person who wanted to art trade with me, my askbox is now open! i actually didn’t know it was deactivated sorry D:

 I’m sorry/not sorry for drawing more crying Hiro Dx

(merry christmas!)



Subject Delta

A friend of mine asked me to talk about why Subject Delta of Bioshock 2 fell flat.

It’s fairly straight forward: most people are of the camp that if you play as a Big Daddy you should feel like a goddamn Big Daddy. Delta simply did not deliver in that regard. He was fast, used plasmids, and died real quick; just like any other schmoe in Rapture. People wanted to play as a Big Daddy and instead they got Jack 2.0.

“But Josh,” I hear you typing “he was a prototype, therefore he–“

Yes, we are all aware he is a prototype but TAKE A HOT LOOK AT THIS CONCEPT ART

You’ll find that in all but one of the original concepts Mr. Delta was a hulking son of a gun. They probably decided to go with the concept that looked least like a Big Daddy for that prototype effect but that doesn’t change the fact that he plays like a normal man rather than the lumbering monster we all wanted him to be. 

Improving Subject Delta

  1. Make him larger - In game he is as tall as the average splicer. Maybe he doesn’t tower over them but they should seem like pests rather than equals.

  2. Make him heavier - There’s not much weight to him in game. This can be rectified with a bit of UX. Screen shake and metal clanks when he steps would go a long way to making you feel like an armored bruiser.

  3. More enemies and higher player damage - One way to make the player feel stronger is to have them defeating several enemies at once. If many splicers attack a stronger player it’s similar to dealing with powerful enemies one on one.

  4. More health and weakness - It’s a common trope that prototypes have some sort of glaring fault that can be exploited. If Delta had a tank of vitals on his back (like in the concept art) that he took increased damage from, but also had thicker armor overall, players would feel like a juggernaut from almost all sides.

    The improved Big Daddies are the ones that can take a beating from any angle, this will keep the players on their toes and make them feel like the first version of something better.

One thing subject Delta does well is weapons. His arsenal is wide and covers all of the Big Daddy weapons that we expect as well as new and fun ways to dispatch baddies like the spear gun. These combined with the enhancements I listed above would make Delta into a true Large Father prototype.

I laughed the ENTIRE TIME I drew this omg somebody take my tablet away please

this is kind of a running joke with my Little Shop of Horrors cast since we started practicing with our big cardboard Audrey II prototype. The person working the puppet always stands up because we dont have a pot for them to sit on and it makes audrey II look like it’s got a nice set of gams

I swear my art inspiration comes from the strangest places sometimes

4

Todays shocking revelation: these are all the same game!

Baby T-Rex - Originally by Beam Software, based on the SNES/Megadrive game, Euro (?) release

Agro Soar - Based on a tv puppet character, Australian release (Beam Software is an Australian company BTW)

We’re Back! A Dinosaur Story - Based on cartoon movie, US and Euro release. Published by Hi-Tech.

Bamse - Based on childrens cartoon/books, only released in Sweden

The games are identical apart from the opening intro, although Baby T-Rex and Agro share some of the story and assets. They even share the same music, complete with the GB-version of the dated dino rap from console versions.

Its mindboggling how one game can take so many forms. I wouldn’t be surprised if there’s some Japanese version out there thats based on a anime or something. Its just like that Real Ghostbusters game on Gameboy, which is also a Garfield and a Mickey Mouse game.

Another weird thing about this is that I vaguely remember the Bamse game! We had this Nintendo magazine, which is actually the Finnish version of a Swedish magazine. It had a short review of that game, complete with pictures showing the wizard from Baby T-Rex/Agro Soar! Big mess up, early prototype review or my memory playing tricks on me?

4

Nessmuk Cleaver .

This is a sawn -off  pack carry version of my Big Fella knife http://ru-titley-knives.tumblr.com/post/97148306751/big-fella-scaled-a-prototype-design-thats-been that Ive been testing out over the summer .

Its slightly smaller over all from the original and is designed to fit specifically in my kifaru E&E and Claymore packs as my go to camp / trail knife .

 Nessmuk styled tip and cleaver influenced with a dash of parang thrown in for good measure there will be testing shots to follow soon .

 Custom knives , sheaths and gear from rtknives@hotmail.com

make sure your killing blows are cool and unreasonably risky to pull off, and also make sure that shes looking at you while you do it. do this for every monster you fight even if it is a miniboss. die a lot but think youre invincible

this is about 5 asks congealed into one picture, satisfying nobody.

Early, Prototype Versions of Famous Marvel Characters

Stan Lee was a forgetful, endearingly confused grandpa even when he was young. His first “senior moment” was probably in college. He gave the Incredible Hulk two first names by accident, and once, in print, called Spider-Man “Super-Man.” So it should come as no surprise that he used the basic idea of some of his most beloved characters long before their big debut. These early prototypes are shocking, because he used the same idea much later. The same ideas were percolating in the heads of Stan and his collaborators, and they came out in different ways long before the characters we know.


The early version of Doctor Strange was a detective who got his powers by turning Asian.

Dr. Droom is a character introduced in the first issue of Amazing Adventures, a magazine that later renamed itself Amazing Fantasy, and he may, arguably, be the first true Marvel hero, debuting a few months before Fantastic Four, and created by nothing short of a dream team: Stan Lee writing, Jack Kirby on pencils, and Steve Ditko inks. 

In almost every way, Dr. Droom was essentially Doctor Strange. A Western medical doctor who went to the Mystic Orient and Tibet, he learned mystic secrets from a 500 year old Tibetan wise man after becoming his apprentice, and returned to America as an eccentric occult authority. Dr. Droom’s origins had two differences. First, it involved “gorlions,” which makes it demonstrably superior to Dr. Strange’s origin; second, it involves one utterly insane detail: Dr. Droom got his powers by turning Asian.  

Was this character forgotten?

He was, for more than two decades. When he came back in the 1980s, he went through a name change, as his name by then was a tad similar to another, more important Marvel character, namely Dr. Doom, the greatest villain in comics history. Dr. Droom returned as Dr. Druid in the 1980s, where he joined the Avengers.

Dr. Druid is best known for being a guy who destroyed the Avengers when he was briefly leader because he fell under mind control, for being the only superhero to go bald with dignity, and for being one of only a handful of Avengers, along with Mar-Vell, Swordsman, and Thunderstrike, who remains reliably dead.


The early version of the Black Widow was a disguised crossdresser.

To be an Ant-Man villain, you needed to be two things: 1) Communist, 2) totally forgotten forever after your first issue.

Madame X is a Soviet spy sent to introduce herself to the Ant-Man by pretending to be a Joseph Stalin dead ringer. She also pretended to be an American who likes the Ant-Man, believing the Ant-Man would never guess the two are the same person. In short, she male crossdressed to hide her honey pot trap, and disguised her true identity with a Remington Steele like ruse.

I hate the idea that everybody has to be someone else, but I’ve always believed that Madame X isn’t just a prototype Black Widow, but may be the earliest appearance of Natasha Romanoff herself. Let’s talk about both characters’ modus operandi. Both are female Soviet spies sent to America to discover the scientific secrets of a superhero who baffles Soviet science. Both initially introduce themselves to the hero socially by pretending to be someone else and trying to lure them in with their sex appeal. Lastly, both have the same hair color and look.  It’s actually more extraordinary if they aren’t the same person, and the Soviets actually had two identical-looking female superspies who specialized in seducing superheroes.

Maybe Natasha realized after her defeat by the Ant-Man that her plan to pretend to have a male figure as a front was a good idea, but it’s better as a separate person - hence, her use of Hawkeye as a catspaw and male partner.

Was this character forgotten?

Yes, even by the terrifyingly low standards of obscuro Ant-Man villains. The character showed up in the background of one issue along with the Beasts of Berlin and Voice of Doom in Avengers West Coast, delivered no dialogue, and even looked suspiciously different. And that’s it, in 50 years. I’m telling you,guys…she’s Natasha!


The early version of Mighty Thor was a romance/horror/atomic dread comic set around a fashion magazine.

Stan Lee wrote a comic that involved a mythological god who came to earth in modern day, who fell in love with a modern day mortal to the extreme disapproval/anger of the beardy, bossy king of the gods, and who fought the mischievous, troublemaking schemes of the evil horn-headed Loki.

That comic was Venus, aimed at the romance crowd. And yes, of all things, Loki was the bad guy in it, and Loki’s dominant costume feature was horns, despite the fact that it’s mixing two world cultures up, and nobody ever drew Loki with horns before Marvel. So, check this out, Hiddlestoners! The first appearance of Loki was in a totally bonkers romance comic years before Mighty Thor was even introduced!

Venus was a romance comic aimed at women where they could vicariously live the experiences of a goddess considered the loveliest living mortal, who came to earth and who started working for a fashion magazine. As weird as that premise is, that’s merely how it started, and it only got weirder from there. It changed format into a horror comic with Venus running from werewolves and ghosts, and finally, into a comic expressing horror at atomic dread and end of the world scenarios, during a bizarre and forgotten era when all of Atlas/Marvel comics had covers where Washington was destroyed by mushroom clouds sent by UFOs. 

But in the final few issues, Venus was nothing short of a dress rehearsal for Mighty Thor. Venus wanted to be with her modern-day human love ,but found she couldn’t as the beardy king of the gods like the idea, and also Loki was raising hell. 

Was this character forgotten? 

Shockingly, no. Of all the characters on this list, Venus is easily the most frequently used and remembered. 

Venus was reintroduced to the Marvel Universe in the weirdest possible place imaginable, the Namor the Submariner comic of the 1970s, in an arc that, among other things, heavily implied that the Roman God Mars was responsible for the Vietnam War (!). She has yet to meet Mighty Thor and remind him that everything he did, she did first, and she hasn’t met with Loki for a rematch. She was in an issue of What If? that unified all of the 1950s Marvel characters into an early Avengers team. 

The “What if there was a 1950s Avenger team” led to the 2006 comic Agents of Atlas, where Venus was a major character. There were a few dramatic revelations about her there that I won’t spoil, which I am not sure how I feel about. I do know how I feel about them making her a redhead, though: mistake. You can’t call dibs on a hair color, Namora. 


The early version of the X-Men lived in Tibet and mentally contacted a guy named “Tad Carter.”

The first Marvel Comic Stan Lee wrote that had mutants in it, Amazing Adult Fantasy #14, didn’t have the X-Men in it at all, but instead featured a dope with the dope name of “Tad Carter.”

What is a mutant, by the Marvel Comics definition (not the proper scientific definition)? They have strange and unusual powers they are born with thanks to atomic bomb testing and that make them a next step in evolution, and they are feared and hated by normal humans, who try to kill mutants with panicky mob violence. 

All of the above traits were found in Amazing Adult Fantasy #14, featuring Tad Carter. It’s actually incredible how much this is like X-Men. He demonstrates his mutant powers, and even though he wants to use them to help mankind, everyone is too fearful about him, and in the end, he is contacted by a greater community of mutants who invite him to join them. 

There’s even secret mutant communities far away from humans, a leader who contacts you with mental projection, and a lecture about how “humans fear what they don’t understand” using exactly. Those. Words!

The amazing thing about Tad is that, thanks to Spider-Man co-creator Ditko’s art, he looks just like Peter Parker. Seriously, just based on the image, guess who this is.

(It’s actually Tad Carter.)

Incredibly, Peter Parker’s look was based on Tad Carter, not vice-versa, since Tad came first. Amazing Adult Fantasy, after the issue that Tad appeared in, would be renamed Amazing Fantasy, and would be the first appearance of Spider-Man. 

Was this character forgotten?

Yes, for decades, until John Byrne tried to incorporate Tad Carter and the community of mutants he was called on with what we currently know about the X-Men. He brought Ted Carter back in a big way in his X-Men: the Hidden Years. The secret community of mutants he lived in was basically a creepy cult, which should be obvious from their matching jackets.

Seriously, one of the funniest things about this update, aside from how out-of-left-field it was, was the fact that Hussie had this planned quite some time ago.  He seriously writes the script, makes the panels, and then releases them when they’re ready.  Generally speaking, he doesn’t modify any serious plot points last minute, so big things like prototypings are probably planned way ahead of time.

So that just makes me think, Davepetasprite^2 is a character likely months in the making.  This guy had to go to conventions, go to work at WhatPumpkin, talk to his friends and girlfriend, all without ever letting this idea slip.  Someone brings up Davesprite?  He has to talk about him without mentioning “oh, in a few months he’s going to merge with Nepeta.  Long story”.

I’ve got to commend Hussie on this one.  Didn’t see this one coming, but I’m anxious to see where it goes.

drblackgaard  asked:

According to Book 3, the 3 types of ECCENTRIC INTERESTS that Grandpa had are very unrandom. In addition to all being red herrings about what big puppet would be prototyped for Jade, they each loosely connect to one of the other Alphas, seen in the colour tint of the rooms they were kept in. Grandpa's own uncoloured room has animals bc guns. Orange room has knights bc Dirk's a skilled swordsman. Pink room has mummies bc LOPAN. Light blue room has blue beauties bc Jane is his long-lost blue lady.

That also aswell

6

twitter sketch dump of tonight…I really love 1950s Jack and I already tried sketching some of him in civilian clothes some days ago! Did he ever wear civilian clothes anyway? Maybe when he was underage! Also, what if he was an Elvis fan and had a poster of him over his bed? Idk I love thinking about silly stuff like this lol 

Also…how a lil soft puppy became the prototype for big boss over the span of probably 3-4 months because puberty decided to hit him like a truck.

Plus, silly things aka ITALIAN MEDIC…OK…WHAT IF…ITALIAN VENOM IS IN MY HEART FOREVER