I don’t have all of them because I’m simply not familiar with some of the players. Also just went over possible players, not all of em have to be there. Anyways, here’s what I got.
Bard of Light: He needs the codpiece it’s the only way. His story-weaving prevalent in many different pieces of content could fit with the vibes of a traditional fantasy bard, but fuck it, I’ll admit it, the outfit is just really funny. He needs it. He needs the goof. Now for the light part: look, a bard “invites destruction through aspect/allows for destruction of aspect.” Light is about fortune and knowledge. I think that fits pretty damn well, most prevalent in TAZ but honestly? I get that vibe from him in a lot of things. He has the knowledge of games (especially Bethesda) that allows (invites) him to destroy them even more thoroughly.
Knight of Hope: He is an optimistic, friendly boy whom I love, and I trust. Did you see his mentorship with the Teens? He is supportive and believes in them and a knight takes advantage and fights with their aspect. A valiant, noble agent of hope, of belief. A good man. He does a hit sometimes, yes, but he apologizes. That’s just the knight-y tendencies coming through a little more. And everyone learns from the experience. Don’t do a hit!
Heir of Blood: Blood’s all about camaraderie, and in this case with his bros it’s very literal. There isn’t much solid lore behind heirs, but they seem to be surrounded by their aspect in some way, speculated to “protect themselves with,” “become,” or “receive” the aspect. In Justin’s case, his relationship to his brothers is an essential part of his life, not just because of blood relation but also because of their bonds of friendship. As the oldest bro, it makes sense for him to embody such values.
Rogue of Life: He literally, in a way, gave the boys life. Life also pertains to his role in TAZ, or at least the role he’s SUPPOSED to have, and the safety he contributed to his town through Peace on the Playground. I was struggling with the class and settled on Rogue, but that’s still up for debate. And I’m not saying he’s going to kill anyone (that’d be more thief-y), but there was that story of him POSSIBLY killing that guy in college and selling (redistributing) all his stuff, or whatever. He also “distributes” country music via radio, which I’m sure some people see as life.
Seer of Space: Originally I felt strongly about him being a Breath player, but after going over descriptions again, Space is undeniably fitting of his role in Car Boys; they’re concerned with “the size of things and their velocity, and their existence in relation to physics” which is basically Car Boys? Dimension, creation. The whole deal with frogs, and Nick DOES greatly enjoy Kero Blaster, starring a frog. Seers “use knowledge to coordinate their team,” which I feel he does since he’s established that the workings of playing beamNG.Drive are VERY finicky and require a depth of experience. He coordinates the show quite well, and certainly uses all the little intricacies to his advantage. TTS is based around him identifying mods, which are quite obvious at times, but still humors seer tendencies. In a fairly literal sense.
Mage of Time: Okay, I’ll admit, I originally landed on time because of the thought process that went this boy->music/DJ->Dave Strider. But that’s okay, because it works, especially with Nick as space. The boy’s aesthetic caters more to space or maybe void, but works with time because of the theme of reality-bending and alternate universes. Time players are shown to have interests in death and destruction in some way, which this boy has DEFINITELY got with his prominent obsession with worlds ending in unique ways. Especially game worlds, and a huge part of time players is….the responsibility of destroying a game world. A mage possibly “gives up their aspect to gain knowledge of it,” which also just kinda Feels Right for a buncha reasons. Plus, mages are regarded as the counterparts to seers, so there’s even more connection between him and his bro.
Page of Mind: I’m mostly going off of his LAC-persona, but that makes it all the more fun. Mind is concerned with decisions and their consequences, which Russ has some…interesting history with. A page’s untapped potential ties into his development in decision-making over time. Given, a lot of his decisions were based off of Doug (and the plot of LAC definitely has to play a part in this AU with the whole patron troll thing because uhhh how could it not it’s too good) but that could just be the push he needed to become his true self.
Witch of Void: Remember Basketball Ignoring Simulator? She turned their game into a game about nothing, about doing nothing, a void, and despite the efforts of the boys and it being THEIR podcast they couldn’t stop it. They couldn’t. She was simply too powerful. Witches “manipulate” or “unlock,” which is certainly what she did here. She was one of the last members of Rev3 before it died out (became a void?) but she was there til the end, both trying to keep it from its void-y fate (“manipulate”) while also finally deciding when to let go (“unlock”). And I’m not sure how to tie in her appearance on PoolGames, Inc. in which she sat in a hot tub drinking various types of alcohol, but it feels like it fits with the classpect, in some way. Witches may break the rules of their aspect, and while I’m not sure exactly how, I do feel like she’s breaking some void rules and choosing what parts of the aspect she wants (also a witch thing). Maybe my inability to pinpoint these reasons is part of why she’s a void player. Who knows.
Maid of Heart: I haven’t listened to Still Buffering, but from what I know, she is a Teen and a sweet, sweet girl. Maids may be connected to sylphs, drawing a connection between her and her older sister; they’re also speculated as “made of,” “provider of,” or “protects with” aspect. Heart is the soul or essence of being, and her podcast is all about Being a Teen, something that everyone struggles, struggled, or WILL struggle with at some point in time, and is arguably essential to not only one phase of life but the entirety of one’s life itself. The time in which they learn who they are and find their essence, their soul. The definition of the word “maid” is either a server or an heiress; the former could be a metaphor for how Teens are often controlled by emotions in some way, and the latter could connect to her younger-sisterhood. Thanks, Teen.
Sylph of Breath: She’s a doctor. It’s a given. Making her life just seemed too obvious, and we already got that one heal-y thing going, but breath is also kind of important to living? I haven’t heard her podcasts, so a lot of this is just based on the Vibe I get. Please help.
I still need help figuring out Simone, Dwight, Rachel, and Teresa, plus more depth with Sydnee, since as I said, I’m not as familiar with them and their content and don’t have enough to go off of (like I did with some others here that idk as well).