genre: angst, fluff. character/s: college student jaehyun!au | reader. overview: she was the proof to his hypothesis. warning: explicit language, mentions of infidelity, mean girl references i’m sorry. word count: 8550.
A vardo (also wag(g)on, living wagon, van, and caravan) is a traditional horse-drawn wagon used by British Romani people as their home. Possessing a chimney, it is commonly thought of as being highly decorated, intricately carved, brightly painted, and even gilded. The British Romani tradition of the vardo is seen as a high cultural point of both artistic design and a masterpiece of woodcrafters art. The heyday of the living wagon lasted for roughly 70 years, from the mid-1800s through the first two decades of the twentieth century. Not used for year-around living today, they are shown at the Romanichal (British Romani) horse fairs held throughout the year, the best known of which is Appleby Horse Fair.
In 2003-2005, there was a guy on BZP who made bionicle sprite comics. I don’t want to say what they were about since I don’t want to risk the 0.01% chance he’ll find this, but his comics are still out there.
When I was around 7-8 years old, I loved his comics. I thought they were the funniest stuff I ever read. I loved them so much, in fact, that I used to private message him all the time. I can’t bring myself to re-read our conversations, but I know that I could barely form complete sentences, and he did a very polite job handling a stupid barely-sentient child. I even used to make him a guest star in my old comics, because I considered us best friends for no reason. I think it’s because I just wished we were(I was a lonely child).
Fast forward to over a decade later. I just happened to remember he existed and started reading his comics over the past few days. I would leave the bricklink tab open, and before I went to sleep I’d read a couple comics. I finished today, and through sheer curiosity, used my NSA skills(google) to see if he was still around. I found him.
He works as a graphic designer for Lego, and even got one of his MOC designs to be an official Lego set. He also worked on the Lego movie and a whole list of other Lego themes and media.
I can’t believe it. The same guy I used to pretend was my best friend when I was 7 years old ended up working for Lego. After years of wondering if he was even still alive, I just found out that he’s living his dreams.
Comic book heroes function, more or less, the same way the old gods do in mythologies around the world. Their stories are told over and over again, changing according to the teller and the times. They may die but they never really die. They’re immortal…until they’re not.
Even gods have their end. They usually meet that end when the society which created them evolves, splits, gets conquered. When the values they represent are no longer the values held by the people who once revered them.
So what do you get when a Canadian superhero must take a young Mexican girl and an English nonagenarian across the breadth of the literal and figurative American landscape? You get an American film which feels as if it has been written yesterday, it so poignantly represents the current struggles of our nation. You get a superhero film in which we mourn the old ways, the old gods, and strive to find new and betters ways. In the fight for their place, we fight along with them to discover - and define - our own.
You see, most of the Americans who appear in this film are the bad guys. They’re powerful: rich, educated, connected, heavily armed and armored. They’re going after old men and children with all their might and who cares about those caught in the crossfire? But we Americans watching want our Canadian and Mexican heroes to prevail, to outfight and outsmart our countrymen because in those characters we recognize who and what we used to stand for. In the enemies we recognize who we have become.
This movie is going to be held up alongside The Dark Knight and Captain America: Winter Soldier as the best of its genre.
Let me explain: (so many spoilers under the cut. all the spoilers)
I just want to say one thing about the whole “the actor know their character better than everyone so they should be the one to pick out their props and clothes” thing.
Just because an actor knows their character really well does not mean that they know how to express that via clothing or props or dialogue or anything else. Like, why do shows and movies have writers, and costume designers, and prop departments? Because all of those people have specific jobs, with specific skill sets, and no, just because an actor understands their character doesn’t mean they have any of those other skill sets. Which is why all of these productions hire all of those other people to do all of those things.
And to me it’s a little insulting to say that the actors know best, in these cases, because you’re basically saying that an amateur knows better than a professional who’s been doing this job for decades. It’s also not really fair to ask an actor do to this stuff, and do it as well as or better than the pros, because it’s really not part of their job description.
Acting choices? Expressions? Voice pitches? That’s the actor’s job. Props and costumes are not. Knowing the character makes the actor a great consultant for the people whose job it is to express that via clothes and props and so on. It does not make them a great costume designer or prop maker.
Again, it’s not about understanding the character, it’s about expressing
it, and that takes specific skills that people spend decades learning
and perfecting. And I don’t think it’s very fair to just discount that.
The OUAT costume and props departments have done an amazing job over the
past 6 years, they know what they’re doing, they are very good at their jobs, and their work is important and has contributed a LOT to this show.
Pairings: JeonJungkook x Reader | Park Jimin x Reader
Description: Growing up in a
society where perfection is the norm and there is no room for uncertainty,
your view of the world changes when you meet a boy who believes that all the
beauty of life can be contained in crystal droplets that fall from the sky.
“We are only able
to feel alive because one day the sensation we call life will leave us.”
There are moments that define your story beyond your life. Days where it feels like everything you’ve ever experienced could be contained in one single instant. Points in your memory where your heart feels so, so full, like hearing your soulmate murmur those three words for the very first time or that satisfying feeling of closure at the end of time.
I’ve had mine for almost a decade at this point and it’s still the best one I’ve ever owned, so if you’re looking at the $30 price tag and thinking it’s steep, from how much I use them on a near daily basis for the last 7+ years, I can tell you they are worth investing in as they’re damn sturdy.
I’m not sure about other brands, but I’ve always used Salter, except for that one time when I had to literally use one of these at work:
Because that was how we retained our historically authentic trademark. Those were a pain in the ass.
My mother actually has a set of those that belonged to her mother, and they’re a damn sight shinier. I’m still figuring out how to get them over to the US with me when the time comes for me to inherit them.
Hey folks, Paul here for THUNDER THURSDAY! This week I’d like to spread word about my friend Colin Levy and his new project Skywatch. It looks stunning–please enjoy the video, and share it with your friends!
I know a lot of our followers like animation, so here are some details to note:
Colin worked at PIXAR for years before departing for indie projects.
One of his actors is Zach Callison, the voice of STEVEN UNIVERSE.
His effects are largely done in BLENDER, the open-source 3D animation software.
I met Colin Levy in 2007 (a decade ago!) when we were students at the Savannah College of Art and Design. We’ve kept in touch about our projects, and here’s a pic from our last in-person visit, late 2015:
He’s good people! If you’d like to see more of his work, I’ve gathered three shorts he directed–click on through to see ‘em!
I have so many feels about Hardison. Hardison, who thought “it was kind of cool being on the same side” when nobody else would admit it. Who painted that big, ugly picture as a joke, but carted it around everywhere they ended up moving like a family heirloom. Who worked so hard to build them an office that functioned like a home everywhere that they went - bought a building, bought an entire fucking brewery (and ran the damn thing, with fair hiring practices and, after a few missteps, fairly good beer no matter what Eliot says) to give them space to work. Who kept Nate’s secrets.
I think what chafes me most about the show is how much Hardison gave and gave and gave for that crew, and how much Nate took without ever giving back. Eliot was mean the way a big brother snaps or a kid pulls their crush’s pigtails (I like to think somewhere in between). Nate was cruel in his dismissiveness and irrational expectations, the way he shut down Hardison every time he showed too much pride - like a kid showing off and hoping to be praised by dad and getting chewed out instead. Because he was just trying to build a family all along. I think he got a taste of that, growing up, was lucky enough to stumble into his Nana’s care - but he never had a normal family, and he was always the odd man out at school, the nerd, the kid who finished his work before the rest of the class had even written the names on the page and acted out, started stealing, because he was just so damn bored. Kids can be so cruel and he found his validation online, sometimes through games and sometimes through the people who hired him to steal information or money.
Still, better than any of them anymore, Hardison is the one who knows what family actually looks like. Eliot drowned the man who had a normal family in blood a decade or more ago. Nate did his best to forget when he lost his own. Parker never had one. Sophie won’t tell, but girls like her don’t come out of good places. Hardison saw it and for a little while he had it, unconventional but all his. He’s just trying to create a new one for himself by giving them everything he can: his money, his designer homes, his grocery delivery orders with everyone’s favorites (just as long as Eliot cooks it), his carefully crafted briefings, his mind - the smartest one anyone of them has ever known. I always feel like he didn’t really succeed until Nate and Sophie left. Nate’s crew, Hardison’s family.
Mucha was an influential Czech painter and decorative artist of the turn of the century. His elegant depictions of females in neoclassical robes became an overnight sensation in Paris, where what was originally termed the “Mucha style” came to be known as Art Nouveau. Over the next few years he was highly sought-after for his skill in producing aesthetically beautiful advertising posters, and after finding how often these posters were stolen from walls, a considerable industry in printing reproductions for home display emerged.
His later career was primarily focused on oil painting, and most of the posters and designs that he is best-known for were produced in less than a decade, between 1895 and 1902, which must be one of the most intense periods of inspiration in artistic history. Alongside advertisements and other figurative prints for home display, Mucha was also what might nowadays be termed as a graphic designer: his compendium Documents décoratifs (1901) was a collection of drawings including figures, cutlery, typeface, jewellery, furniture and decorative panel designs that could spread his aesthetic ideas and serve as models for craftsmen and students of art and design. Mucha’s response to the positive reaction to his art at the 1900 Universal Exhibition in Paris indicates a viewpoint similar to William Morris’s Arts & Crafts Movement in England
“I think [the Exposition Universelle] made some contribution toward bringing aesthetic values into arts and crafts”
Many of Mucha’s best-known works are four-part series depicting women personifying themes of nature: the best known being his three series of the seasons. This gallery collects most of these works.
A note about reproductions: Mucha’s style was defined by its delicate utilisation of pastel colour. Over the years, with hundreds of reprints and iterative versions, the Mucha we see today is often a lot brighter and more saturated than it originally would have been. As such, take the colouration of online reproductions of Mucha’s work with criticism. The framing of the works, whether they include the titles or not, etc, have also varied considerably depending on the reprint, with some having extended decorative borders, and others with the borders entirely absent. More than any other artist, Mucha’s legacy is more of a template of poses and styles than finalised designs in his most popular works.
Hugh Jackman has previously appeared as the Wolverine in six films (eight, if you include his cameos in First Class and Apocalypse) and literally only one of them has been memorable (X2, obviously, though I also haven’t seen that one in like a decade…), so it must be so tremendously fulfilling for him to finish his 17-year-long run as the character with easily the best film of the entire bunch, a film which ultimately focuses on and features truly remarkable and intense scenes depicting dehumanizing border control policies and violence towards migrants that left me somewhat in awe, partially for the filmmakers’ willingness to explore such themes and real-life horror situations in a film clearly designed for the masses as one last hurrah for a beloved character, so to realize that Jackman, James Mangold, and everyone else working on these Fox Marvel movies had this amount of sophisticated storytelling in their back pocket but haven’t exemplified it until right now is somewhat annoying, but the end results are still very much worthy of praise.
Well, Ex-Aid: True Ending looks amazing, and it's showing a new ninja Rider called Kamen Rider Fuma, and he looks pretty awesome! And since, for better or for worse, Movie Exclusive Riders have been a tradition ever since Agito, I might as well ask: What are your Top 5 Best and Top Five Worst Movie Riders?
Good question! Movie exclusive Riders are always frustrating to me. They are either amazing and I want more of them but they only get that one appearance or I just want them to go away so I can get back to characters I actually give a care about. So, that makes this list pretty fitting for those Riders who only exist on the big screen to either get their day in the sun or return to the end credits where they belong.
Let’s start positive! These are my top 5 favorite Movie-Only Kamen Riders!
5) Kamen Rider Eternal from Kamen Rider W Forever: A to Z/The Gaia Memories of Fate
Katsumi Daido is a dead man walking, literally. He was returned from the dead by his mother as the first of a group of super soldiers called the Necro-Over. As such, he leads a group of similar revived mercenaries known as NEVER. They once worked for Foundation X but rebelled and stole the T2 Gaia Memories. Katsumi uses the Eternal Memory to become Kamen Rider Eternal and can also use all of the other Gaia Memories thanks to his bandoleers that function as slots for them.
4) Kamen Rider Kabuki from Kamen Rider Hibiki & The Seven Senki
This is one of five movie only Riders to appear in this film but he’s the most memorable. He at first appears to be a hero, joining with the other Seven Oni recruited to save a young woman from being sacrificed but it turns out he’s working for the monsters, as he wants to become one of them. Shifty, treacherous and a trickster of sorts, I just love his outift!
3) Kamen Rider Psyga from Kamen Rider 555: Paradise Lost
Our second evil Rider is one of the enforcers working for Smart Brain. His real name is Leo and he is one of the most powerful of the Riders, using a new Gear that is ‘perfect’ and can only be used by the elite Orphenochs. He is cocky, egotistical and has a superior attitude. He also has a jetpack so he can back u that attitude. Oh and he speaks perfect English!
2) Kamen Rider 3 from Super Hero Taisen GP: Kamen Rider 3
Hey, who’s that guy? That’s Kyoichiro Kuroi a.k.a. Kamen Rider 3, Shocker’s most perfect Rider in the altered timeline where he was completed and defeated Kamen Riders 1 & 2, allowing his evil Masters to take over the world. He has a fantastic design somewhat reminsicent (Thanks to his gold scarf) of Shocker Rider but he has his own motives and eventually, at the cost of his own existence, ends up becoming a hero of Justice.
1) Kamen Rider Femme from Kamen Rider Ryuki: Episode Final
Out first Rider to start out as anything better than a villain on this list, Miho Kirishima is a shadier figure than most riders. She’s a con artist using her looks and wits to lure in rich men and then rob them. She secretly wants to win the Rider War to bring her dead sister back to life and also wants to kill the man who took her life, Asakura a.k.a. Kamen Rider Ouja. She also has the distinction of being the first official female Kamen Rider!
And now for something a little less positive…
Now, some of these are characters I am ok with but I don’t like how they were used in the story or how they interacted with the established characters. Also, this is entirely my own opinion and I know there will be at least one entry on this bottom five that people will disagree with me about.
Let’s get started.
5) Kamen Rider Nadeshiko from Kamen Rider × Kamen Rider Fourze & OOO: Movie War Mega Max
Let me start by saying I have no problem with this character in theory and I do find her cute however, I am fundamentally opposed to the idea of Gentarou having a girlfriend. He even stated in the series proper at one point that he is only interested in people as friends. He seems oblivious to romantic gestures and suddenly, in this movie, he’s interested in this new girl. It doesn’t really help that she’s actually sentient space slime capable of copying just about anything, even his powers.
4) Kamen Rider Kivala from Kamen Rider × Kamen Rider W & Decade: Movie War 2010
I like this design! That’s the best thing I can say about this movie only Rider. I also like the character who becomes Kamen Rider Kivala. However, what’s the point? She’s a pointless addition to a meandering story that seems to come out of nowhere. Had she been in the actual series, I would have been more ok with it but she was the payoff to a setup I didn’t care about.
3) Kamen Rider Glaive, Kamen Rider Larc and Kamen Rider Lance from Kamen Rider Blade: Missing Ace
I did not like this movie and I did not like these designs. They seems too simple after the elegant and complex designs of the Blade TV suits. They are all equally underwhelming and so they tie for third place.
2) Kamen Rider Sorcerer from Kamen Rider Wizard In Magic Land
I didn’t really care for this movie and I was disappointed that this supposed Sorcerer and evil magic user turned out to just be another Phantom. Also, he came across as a pretty generic ranting villain.
1) These Three from Kamen Rider Kabuto: God Speed Love
Kamen Rider Kabuto had some great, original designs and each new Rider was a surprising interesting and unique character. These three are different colored versions of the same suit with slightly different helmets. They are fairly unmemorable and if Toei couldn’t bother to come up with new suits, I can’t be bothered to remember their names. I don’t hate them, I just feel meh about them and that’s worse than hate in many ways. Hate at least elicits passion, these just make me shrug and want to go back to the TV series, which is something a movie should never do.
So the series has finally come to an end. While IBO wasn’t the best series, it’s in the top, and probably the best full series in over a decade.
The suit designs were a majority hit, and I own and will be purchasing many suits from this series(Still waiting on you 1/100 Full City…)
Characters were a mixed bag, mostly due to writing issues in the second season. We had a lot of things happen with no pay-off, which is fine. You don’t always- there’s not always a correct, happy, or decent ending for everything. The ending tied up things nicely.
Season 2 had a lot of missteps that caused the quality to fall, but the show was still an enjoyable watch. My biggest problem is Hush’s death. Out of everyone, he should have survived. We literally got no pay-out for him as a character whatsoever when we should have had the most.
He should have survived, and watched over Mikazuki’s child. Then he should have left to join Ride and his revenge train.
But, I got my back-to-back Gusion and Barbatos, so I’m fine.
startles awake to the sound of his curtains being ripped open, which is
quickly following by blinding light spilling into the room. He lets out a low
groan and pulls the covers up over his head. “Fuck oooofffff!” he whines,
desperately trying to force his way back to sleep.
comes the covers being ripped off him. He angrily grabs his pillow and holds it
tight over his heads, curling up tight in an attempt to retain any body heat he
has left. After that he ends up sprawled out on the floor, body half under his
upended mattress. He glares up at Tord who is smirking up at him. There’s a
tense moment of silence before Tom’s scrambling to his feet, tripping over the
bed and slamming into the wall in his rush to get at Tord. There’s shouting and
laughter as the two run down the hallway, knocking things over and leaving a
huge mess in their wake.
break the house!” Edd calls after them before shaking his head and turning back
to the TV. He takes a sip of cola before muttering to Matt, “Those two are going
to blow the house up one day.”
couple of hours later finds Tom and Tord in a dimly lit room with glowing armor
strapped to their chests and bulky guns held fast in their hands. There’s a
large map illuminated on the far way and a mechanical voice echoing through the
room. There’s also about ten too many people for the size of the place and they’re
all talking way too loudly. “I can’t believe you convinced me to do this.”
“RED TEAM, GET READY!”
you on the other side!” Tord winks and files out after his squadron.
spends the next few moments inspecting the worn and faded carpet, trying his
best to ignore how many strange children he’s surrounded by and the fact that
the floor is disturbingly sticky in some places. The pattern is terrible. Who
designs places like this?
“BLUE TEAM, GET READY!”
out into a larger room that’s practically vibrating with the cheesy pop music
circa a few decades ago. The laces on Tom’s shoes are flowing bright under the black
light. There are laser lights flashing haphazardly around the room, and it’s
all more than a little disorienting. The mechanical voice is droning on about
rules and base locations and what have you, but it’s obvious no one has been
paying attention since they donned their equipment. They’re all more than ready
absolute chaos- the “no running” rule is broken immediately and everyone’s
shoving past one another to get the game started. Some kid crashes into Tom
hard. “Out of my way, asshole!” the little punk shouts on his way past.
stands up straight, an evil grin spreading across his face as he unnecessarily
cocks the gun. “Okay, that’s it!”
off into the fray, laughing manically as he shoots opponents left and right,
making unnecessarily dramatic maneuvers through and around the equipment. He’s
taking a sick joy in watching the hit count on his gun’s display increase one
by one. He dodges a couple of shots aimed his way and ducks behind a shoddily
built wall on his way to infiltrate the enemy’s base.
about to push off from the wall when suddenly he’s pushed back hard, knocking
his gun out of his hands and forcing him to brace himself as the wall starts to
wobble. He’s startled and angry- he was on a roll, damn it! He growls, “What the f-”
steps forward and slaps a hand across Tom’s mouth. “Careful Thomas, there are
Tord’s hand and ripping it away from his face, Tom shouts a quick, “Fuck you!”
before reaching to grab the gun dangling from his vest. He doesn’t get the
chance to life it up before he finds his hands pinned to either side of his
you having fun?” Tord asks in a disturbingly serious tone, head tilted slightly
to the side.
fucking wa- wh…. What are you doing?” Tom trails off when he feels Tord’s
bodyweight shift toward him, just inside his personal space. Suddenly Tord’s presence
feels so much larger and encompassing.
his voice to match the distance, Tord’s gaze doesn’t waver as he asks, “Is
something the matter?”
silence. Where in the hell did Tom’s words run off to? Why in the hell was that
commie prick so- was he closer? Why
did- Oh. Suddenly their bodies are flush against one another, and Tord’s lips
were against his own. He wants to be pissed off because fuck this is Tord but also fuck this is Tord. Everything gets a little fuzzy after that.
remember Tord letting go of his wrists and he sure as hell doesn’t remember tangling
his fingers in Tord’s hair, pulling on it to angle his head to deepen the kiss.
He doesn’t know when the press of lips turned into tongues and little nips, and
doesn’t notice he’s short of breath until Tord starts to pull away. He tries to
ignore how badly he wants to pull him closer again. They’re quiet, starring
into each other’s eyes.
Tom a moment to register what the sound means. His gaze darts down to his
flashing vest and back up to Tord, who’s sporting a shit-eating grin. Did that
asshole really just do that?
you for the date, Thomas.” Tord pecks him on the check before sauntering off
toward the center of his base, knowing full well Tom won’t be able to get him
back until being “revived” at his own base.
stands there stunned for a moment before it all catches up with him. “This is a
Would you have preferred Sinnoh remakes instead of Ultra Sun & Moon? I think I would have. I mean, I'll take US&M. But I think Sinnoh remakes would have been a better reveal.
Sun and Moon JUST came out. You don’t just develop a brand new game within 1.5 to 2 years. US/UM are going to have some heavy copy pasting going on in order to be released in the next FIVE months. The new designs for Solgaleo and Lunala are just their base designs with Necrozma tacked on to them. You can see Necrozma’s arms stuck in Solgaleo’s back… I wasn’t expecting a NEW main game this year but more so a teaser of some sort of either Gen 4 remake on the Switch, or a new main game with earliest at best a 2018 release? Pokken Tournament was shameless but expected. Decidueye will act as the bandaid to justify it being a “new game”. Also have to remember to pat Gamefreak on the back for re-releasing two games that are almost 2 decades old. Ehh, salt aside, they’ll make money off of the games regardless…
We’re taking time to highlight our progress and accomplishments over the past 8 years. Join our historical journey!
Obama Visit to NASA in 2010
President Barack Obama visited our Kennedy Space Center
in Florida to deliver remarks on the bold new course the administration is
charting for America’s space program. During a speech at the center, President
Obama said, “I believe we can send humans to orbit Mars and return them safely
to Earth. And a landing on Mars will follow. And I expect to be around to see
Commercial Crew and Cargo Program is investing financial and technical
resources to stimulate efforts within the private sector to develop safe,
reliable and cost-effective space transportation systems. This program has
allowed us to continue to reach low-Earth orbit, even after the retirement of
the Space Shuttle Program. In the coming years, we will once again launch U.S.
astronauts from American soil to the International Space Station through this
Revamping KSC: Vehicle Assembly Building
Vehicle Assembly Building (VAB) at Kennedy Space Center served through the
Apollo and Space Shuttle Programs, and is now undergoing renovations to
accommodate future launch vehicles…like our Space Launch System (SLS) rocket
that will carry astronauts to deep space destinations, like Mars. Already,
shuttle-era work platforms have been removed from the VAB to make way for our
advanced heavy-lift launch vehicle, SLS.
Revamping KSC: Pad 39B
For the first time since our Apollo-era rockets and
space shuttles lifted off on missions from Launch Complex 39 at our Kennedy
Space Center in Florida, one of the launch pads is undergoing extensive
upgrades to support our 21st century space launch complex. At launch
pad B, workers are making upgrades to support our Space Launch System (SLS)
rocket and a variety of other commercial launch vehicles. .
Commercial Resupply Program
Our commercial partnerships with companies like SpaceX and
Orbital ATK are allowing us to find new ways to resupply the International
Space Station. Orbital ATK’s Cygnus cargo spacecraft is shown being captured
using the Station’s Canadarm2 robotic arm. Packed with more than 5,100 pounds
of cargo and research equipment, the vehicle made Orbital ATK’s fifth
commercial resupply flight to the station in October 2016.
After a seven-year journey, our New Horizons spacecraft arrived at dwarf
planet Pluto. It captured this high-resolution enhanced color view of the planet
on July 14, 2015. The image combines blue, red and infrared images taken by the
craft’s imaging camera. Pluto’s surface sports a remarkable range of subtle
colors, enhanced in this view to a rainbow of pale blues, yellows, oranges, and
deep reds. Many land forms have their own distinct colors, which tell a complex
geological and climatological story.
Juno at Jupiter
2011 launch brought it into orbit around Jupiter. This composite image depicts
Jupiter’s cloud formations as seen through the eyes of Juno’s Microwave
Radiometer (MWR) instrument as compared to the top layer, a Cassini Imaging
Science Subsystem image of the planet. The MWR can see several hundred miles
(kilometers) into Jupiter’s atmosphere with its largest antenna. The belts and
bands visible on the surface are also visible in modified form in each layer
As we strived to make
deep-space missions a reality, on Dec. 5, 2014, a
Delta IV Heavy rocket lifted off from Cape Canaveral carrying our Orion
spacecraft on an unpiloted flight test to Earth orbit. During the two-orbit,
four-and-a-half hour mission, engineers evaluated the systems critical to crew
safety, the launch abort system, the heat shield and the parachute system.
Building of SLS
Space Launch System, our latest rocket system
and see how it stacks up (no pun intended) to earlier generations of
launch vehicles. While we engaged commercial
partners to help us reach low-Earth orbit, we also were able to focus on
deep-space exploration. This resulted in the creation of SLS, the world’s most
powerful rocket and the one that will carry humans to deep-space destinations,
Small Satellite Technology
latest generation of small satellite technology represents a new way of
advancing scientific research and reducing costs. These small sats are
part of a technology demonstration that were deployed from the International
Space Station in December 2016.
In 2013, we created a standalone technology
development organization at NASA. Why? This new organization was an outgrowth
of President Obama’s recognition of the critical role that space technology and
innovation will play in enabling both future space missions and bettering life
on Earth. The President’s most recent budget request included $4 million per
year for our Centennial Challenges prizes. This program seeks innovations from
diverse and non-traditional sources and competitors are not supported by
government funding. Awards are only made to successful teams when the
challenges are met. Throughout this administration (2009 – 2016), more than
$6.5 million has been awarded to winners.
know that many technologies originally designed for space exploration are now
being used by the general public? Yes, there’s space in your life! We have a
long history of transferring technology to the private sector, things we like
to call NASA Spinoffs. From enriched baby formula, to digital camera
sensors…you may be surprised where this technology came from.
Extended to 2024
the Obama Administration announced that the United States would support the
extension of the International Space Station to at least 2024. This gave the
station a decade to continue its already fruitful microgravity research
mission. This offered scientists and engineers the time they need to ensure the
future of exploration, scientific discoveries and economic development.
Year in Space Mission
NASA astronaut Scott Kelly and Russian cosmonaut Mikhail Kornienko spent a year
in space to help us understand the impacts of long-duration spaceflight on the
human body. The studies performed throughout their stay will yield beneficial
knowledge on the medical, psychological and biomedical challenges faced by
astronauts that will one day travel to Mars. Scott Kelly was a particularly
interesting candidate for the job, as he has a twin brother. While Scott spent
a year on the International Space Station, his brother Mark spent the year on
Earth. Comparing test results from both subjects will provide an even deeper
understanding of the human body and how it reacts to the space environment.
EPIC Earth Images
MILLION miles away, our EPIC camera on the Deep Space Climate Observatory
(DSCOVR) satellite returned its first view of the entire sunlit side of Earth
in 2015. Because of this spacecraft, you can now see a daily series of images
of our home planet! These images are available 12 to 36 hours after they are
James Webb Space
The James Webb Space Telescope represents
a giant leap forward in our quest to understand the universe and our
origins. The successor to the Hubble Space Telescope, JWST is designed to
examine every phase of cosmic history: from the first luminous glows after the
Big Bang to the formation of galaxies, stars, and planets to the evolution of
our own solar system. More:
Our commitment to advancing aeronautics
has led to developments in today’s aviation that have made air travel safer
than ever. In fact, every U.S. aircraft flying today and every U.S. air traffic
control tower uses NASA-developed technology in some way. Streamlined aircraft
bodies, quieter jet engines, techniques for preventing icing, drag-reducing
winglets, lightweight composite structures, software tools to improve the flow
of tens of thousands of aircraft through the sky, and so much more are an
everyday part of flying thanks to our research that traces its origins back to
the earliest days of aviation. Our green aviation technologies are dramatically
reducing the environmental impact of aviation and improving its efficiency
while maintaining safety in more crowded skies, and paving the way for
revolutionary aircraft shapes and propulsion.
History is about to repeat itself as the Quiet Supersonic Technology, or
QueSST, concept begins its design phase
to become one of the newest generation of X-planes. Over the past seven
decades, our nation’s best minds in aviation designed, built and flew a series
of experimental airplanes to test the latest fanciful and practical ideas
related to flight. Known as X-planes, we are again are preparing to put in the
sky an array of new experimental aircraft, each intended to carry on the legacy
of demonstrating advanced technologies that will push back the frontiers of
the trail for safely integrating drones into the national airspace, we have
been testing and researching uncrewed aircraft. The most recent “out of sight”
tests are helping us solve the challenge of drones flying beyond the visual
line of sight of their human operators without endangering other aircraft.
Solar Dynamics Observatory
Our Solar Dynamics Observatory, which launched in 2010, observes the sun in
unparalleled detail and is yet another mission designed to understand the space
in which we live. In this image, the sun, our system’s only star seems to be
sending us a message. A pair of giant filaments on the face of the sun form
what appears to be an enormous arrow pointing to the right. If straightened
out, each filament would be about as long as the sun’s diameter—1 million miles
long. Such filaments are cooler clouds of solar material suspended above the
sun’s surface by powerful magnetic forces. Filaments can float for days without
much change, though they can also erupt, releasing solar material in a shower
that either rains back down or escapes out into space, becoming a moving cloud
known as a coronal mass ejection, or CME.
Curiosity Launch and Landing
There are selfies and there are selfies—from a world more than 33 million miles
away. When the Curiosity Rover launched on Nov. 6, 2011, to begin a 10-month
journey to the Red Planet, who knew it would be so photogenic. Not only has
Curiosity sent back beauty shots of itself, its imagery has increased our
knowledge of Mars manyfold. But it’s not just a camera; onboard are an array of
scientific instruments designed to analyze the Red Planet’s soil, rocks and
14, 2015, we announced that astronaut applications were open on USAJOBS. The
window for applications closed on Feb. 18 with a record turnout! We received
more than 18,300 applications from excited individuals from around the country,
all hoping to join the 2017 astronaut class. This surpassed the more than 6,100
received in 2012, and the previous record of 8,000 applicants in 1978.
Asteroids are a part of our solar system
and in our quest to learn more about their origins, we sent the OSIRIS-Rex, the
Origins, Spectral Interpretation, Resource Identification, Security-Regolith
Explorer, to rendezvous with comet Bennu and
return a sample of the comet to scientists here on Earth. Along the way, the
mission will be multitasking during its two-year outbound cruise to search for
elusive “Trojan” asteroids. Trojans are asteroids that are constant companions
to planets in our solar system as they orbit the sun, remaining near a stable
point 60 degrees in front of or behind the planet.
In December 1995, the first exoplanet (a
planet outside our solar system) was found. Since then, our Kepler mission has
surveyed the Milky Way to verify 2,000+ exoplanets. On July 23, 2015, the
Kepler mission confirmed the discovery of the first Earth-sized planet in the
habitable zone. Not only that, but the planet orbits a sun very much like our
Cover Story: Star Wars: The Last Jedi, the Definitive Preview
Photographed exclusively for V.F. by Annie Leibovitz. For The Last Jedi: costume design by Michael Kaplan; production design by Rick Heinrichs. For V.F.: set design by Mary Howard. For details, go to VF.com/credits.Master Class
Daisy Ridley as Resistance warrior Rey and Mark Hamill as mentor Luke Skywalker, on location in Ireland.
Instead of selling chassis and drive train assemblies to RV companies like Winnebago and Pace, from 1973 to 1978, GMC, the truck and coach division of General Motors, manufactured a technologically-advanced, futuristic, luxury motorhome. Unlike the top-heavy, boxy camper dropped on a Ford or Dodge pickup, the fully-integrated fiberglass body of the GMC was a short 14" step up from the ground, fitted with a wrap-around windshield and expansive windows, equipped with central AC, and rocked some of the best striped paint jobs of the decade. The front wheel drive, disc brakes and 455 engine were lifted directly from the Oldsmobile Toronado. The rear wheels are independently mounted on the chassis without axels. Even with an overall length of 23′ or 26’ and a curb weight over 10,000 lbs, the streamined, aerodynamic design allowed the RV to average 12mpg.
Mattel’s toy version on the GMC motorhome, Barbie’s Star Traveler, was released in 1976
In 1977, GMC announced the discontinuation of the motorhome line with the 1978 model, a decision consistent with GM’s overall down-scaling of its fleet in order to improve fuel economy.
Of the 12,900 GMC Motorhomes made, an estimated 9,000 are still on the road.