I’m replaying Donkey Kong 64 and doing a 101% run again. All I have to say right now is that as much as I love this game to death, some of the stuff they expect you to do is a huge pain in the ass. Beat Donkey Kong Arcade with one life twice? The second time being on hard mode? As a REQUIREMENT to fight the final boss? This is why I could never beat this game when I was a kid because Mario dies if he falls from two centimeters onto a platform. 75m on hard mode is damn near impossible!
Also, I hope whoever play tested the Beaver Bother minigame was fired from Rare and is currently on the streets begging for food.
I’ve been playing some Donkey Kong 64 and I’ve been trying to get 100%. It’s all been going well until I got to the Creepy Castle level. There was one mini-game to get a Golden Banana called Beaver Bother and it took me AN HOUR AND A HALF TO BEAT! Immediately after that I saved the game and turned it off because I had no tolerance for anything after that, I just laid on my couch in anguish watching my brother play Pikmin 3.
Today I tried to progress some more, then I came across another mini-game to get a Golden Banana that just happens to be Beaver Bother. I mean SERIOUSLY?!TWO OF THE SAME, DIFFICULT MINI-GAMES IN THE SAME LEVEL?!
I understand it’s one of the last levels of the game but come on… There could have been something else there for Lanky Kong right? Not the same mini-game they already used for Chunky Kong, ugh… I can’t be the only one who thought that this was annoying. What was Rareware thinking when they made this level? Despair and frustration I bet…
I personally vowed to take a break from the game so that I can mentally heal my damaged soul… That sigh of annoyance and anger I made when I saw that I had to go through that again… The next time I pick up the game I’ll try to beat that mini-game, I bet it’ll take me an hour and a half like the last one. Sorry about that, I’ll just stop. End of rant/story.