On a more negative note, the one criticism the feels necessary to
highlight is the writing. The writing is arguably the weakest element of
Gorillaz and it’s already been apparent in the bios that just came out and the switch in writers.
Throughout the series they’ve straddled the line between comedy (G-Bitez, Cribs, Murdoc tangents) and
dealing with serious topics for example, the entire plot of Plastic
Beach. Sometimes they pull it off, and other times it can be confusing for fans to distinguish between what is meant to be taken seriously and what’s meant to be laughed off. This phase they seem to be continuing this with Murdoc drinking
more and 2D having Stockholm Syndrome, yet also keeping up the humorous
side with 2D making friendship bracelets, eating a whale named “Massive
Dick” etc. Usually this isn’t too big of a deal because the music is at
the forefront. However, if they’re going to follow through with a full-length
TV show I strongly believe it would be best for them to make a final decision about
the direction they want to take and stick with it.
Additionally, if they choose the
humorous route, they really ought to tie up the loose ends in 2D and
Murdoc’s relationship. While I love the idea of a slice-of-life type
series where they live as roommates getting into different shenanigans
(or w/e they come up with) it’s going to be hard for me to fully enjoy
it if they don’t address the 2D and Murdoc history on some level. Plastic Beach felt very climatic in that it portrayed a 2D that was
angry enough to retaliate against Murdoc and openly express a growing
dislike and disillusionment with him, and a Murdoc in the midst of a
breakdown and having the the good and bad side of him represented in the form of spirits that were haunting him. Plastic Beach seemed to be setting up for some sort of change, whether it meant to or not. The fact that their relationship in phase 4 seem to have been reset, the events of the phase leaving virtually no impact is
glaring enough. To completely skim over the aftermath, to explain it
away with “gap years” and leaving fans to assume everything happened
off-screen and that “it’s all okay now” would do (and is doing) a significant
disservice to both of them. TBH I always thought they wrote themselves
into a corner with Phase 3 by stumbling into themes that maybe they did
not prefer to fully portray or dwell on, but I hope with this show (if
it happens) they can build off of past story arcs and give the
characters, particularly 2D and Murdoc, a chance to finally grow.
Only two (or three?) more crazy roads to hide under the terrain. Well, this is what you get when modifying the terrain and lower it to beach level. If you wanna know how to edit your road layout, check out @criquette-was-here‘s tutorial.
In the first mission of Pinna Park in Super Mario Sunshine, Shadow Mario is visible on the other side of the park’s gate at the beginning. Zooming in, we can see that Shadow Mario is standing on a block rather than on the ground. This is because Shadow Mario has gravity physics and can only stand on solid surfaces, but the area inside the park does not have collision while Mario is in the beach portion of the level. In addition, the block is slightly too small and causes Shadow Mario’s leg to slide off intermittently.
testing out the new tiles and stuff in the game, seeing how it looks. just threw in the beach level enemies for testing purposes. I think I’m ok with everything, I’m gonna start working on the enemies and hazards and stuff for this area.
aren’t as common as games would have you believe they are. Typically,
rings would only form in places that can remain undisturbed for a long
while. You would only have the chance to grab maybe one or two rings per
year in a densely populated city while you could probably find ten
rings in a month of looking if you were to explore deep in the woods or
visit a beach. Due to the level of danger involved, places like temples,
abandoned cities and just the uncharted wilderness and zones are full
of rings because nobody dares set foot in them (except Sonic, of course.)
Delicate Design: ClassicCarChasers.com 👍🏻
🚘 1955 Alfa Romeo 1900C SS Berlinetta by Zagato
💯 One of approximately 39 Zagato Berlinettas built
📰 @RMSothebys Arizona Sale
💰 Est. $TBA
📚 Claiming race-bred engineering, exquisite aesthetic design, and rarity, the Zagato-bodied 1900C is simply one of the most dynamic post-war coachbuilt sports cars ever created, and it continues to draw the fascination and respect of Italian design connoisseurs. This Super Sprint Zagato claims a magnificent restoration to factory standards and a fascinating early life associated with one of Italy’s lesser known (but best connected) racing concerns, the Scuderia Madunina. According to the records of Alfa Romeo, as well as the research of 1900 authority Peter Marshall and Italian car expert John de Boer, chassis number 01909 was completed on July 29, 1954. Michele Marchiano’s seminal book on the coachbuilder, Le Zagato – Fiat 8V, Alfa 1900 SSZ, clarifies that 01909 is the 16th example of the 39 cars bodied as coupes. Now offered for the first time in 15 years, this outstanding 1900C Super Sport Zagato has become an exemplar for the restoration of other SSZ coupes. It is a highly authentic and rare example of one of the most prized boutique sports cars from the post-war period. From the Pebble Beach–level restoration to its intriguing history as part of the Scuderia Madunina Venezuela, this exquisite Alfa Romeo claims rarity, beauty, and fascinating provenance. As one of the most expertly restored examples offered in many years, 01909 should be warmly welcomed at important concours d’elegance and will constitute an important addition to any collection 😎
#car #auto #cargram #carporn #design #style #vintage #drive #classic #classiccar #supercar #classiccarchasers #collect #icon #history #speed #instagood #lifestyle #carphotography #race #drivetastefully #alfa #alfaromeo #zagato #arizona #coachbuilt #berlinetta #italian #1900c #supersport | Found by John Beck McConnico (via @classiccarchasers)