be on the lookout for additions


Generation 2 is headed our way!!

“More than 80 Pokémon that were originally discovered in the Johto region in the Pokémon Gold and Pokémon Silver video games, as well as Pokémon with gender-specific variations, will start rolling out soon in Pokémon GO.

New Evolutions: There are now more opportunities to evolve your Pokémon in Pokémon GO than ever before. Some Pokémon originally discovered in the Kanto region will soon be able to evolve—into Pokémon that inhabit the Johto region! Be on the lookout for new Evolution items at PokéStops, which you’ll need to evolve some Pokémon.

New Encounter Gameplay: When you encounter Pokémon in the wild, don’t be surprised if they react in new ways as you’re trying to catch them. You’ll also notice the addition of new item carousels that allow you to select Berries and Poké Balls directly from the encounter screen. Hone your skills and catch those elusive Pokémon!

New Berries: Pokémon enjoy eating Berries, and you’ll have the opportunity to get two new Berries by spinning the Photo Disc at PokéStops—Nanab Berries and Pinap Berries! Giving a Pokémon a Nanab Berry will slow its movements, making it easier to catch. The Pinap Berry doubles the amount of Candy you’ll receive if your next catch attempt succeeds.

New Avatars and an Expanded Wardrobe: Now you’ll be able to give your avatar a complete upgrade! Customize your look with a whole new selection of hats, shirts, pants, and other items.”

I’ll be expecting this to drop this weekend, so be on the lookout trainers!

Chikorita, Cyndaquil, Totodile, and many more Pokémon are nearly here! Starting later this week, you’ll have the opportunity to catch more than 80 Pokémon originally discovered in the Johto region in the Pokémon Gold and Pokémon Silver video games. We’ve also implemented some new features to enhance your Pokémon GO experience.

Additional Pokémon: More than 80 Pokémon that were originally discovered in the Johto region in the Pokémon Gold and Pokémon Silver video games, as well as Pokémon with gender-specific variations, will start rolling out in Pokémon GO.

New Evolutions: There are now more opportunities to evolve your Pokémon in Pokémon GO than ever before. Some Pokémon originally discovered in the Kanto region will soon be able to evolve—into Pokémon that inhabit the Johto region! Be on the lookout for new Evolution items at PokéStops, which you’ll need to evolve some Pokémon.

New Encounter Gameplay: When you encounter Pokémon in the wild, don’t be surprised if they react in new ways as you’re trying to catch them. You’ll also notice the addition of new item carousels that allow you to select Berries and Poké Balls directly from the encounter screen. Hone your skills and catch those elusive Pokémon!

New Berries: Pokémon enjoy eating Berries, and you’ll have the opportunity to get two new Berries by spinning the Photo Disc at PokéStops—Nanab Berries and Pinap Berries! Giving a Pokémon a Nanab Berry will slow its movements, making it easier to catch. The Pinap Berry doubles the amount of Candy you’ll receive if your next catch attempt succeeds.

New Avatars and an Expanded Wardrobe: Now you’ll be able to give your avatar a complete upgrade! Customize your look with a whole new selection of hats, shirts, pants, and other items.

Be sure to use the hashtag #PokemonGO on Twitter to share your experiences as you explore your local neighborhoods with family and friends. We can’t wait to see the Pokémon you catch!

- Niantic & the Pokémon Company

firehawk12  asked:

Do developers think about "ludonarrative dissonance" when designing games - or specifically, whether gameplay contradicts the non-interactive story elements of a game - or is that just a thing that game critics/journalists think about?

We think about it too. It’s something we try to minimize, but it’s hard sometimes. Most of the time what we want players to achieve is a state of flow - when everything just gels and feels good. It’s really hard to quantify this state exactly, but ludonarrative dissonance invokes an uncomfortable sensation that bends or breaks the illusion for the player, and it breaks the sense of flow. Usually it stems from some form of inconsistency - either internally to the game or it’s a contradiction of generally-accepted real-life logic. 

For those unfamiliar with the concept, ludonarrative dissonance is that nagging feeling you get when Cutscene Batman refuses to kill the Joker during the story climax, but Gameplay Batman drives his batmobile into crowds of faceless generic criminals on the street while shooting rockets and guns into them for points and power ups. It feels very weird when that sort of thing happens, because it shakes you out of the sense of immersion and makes it very hard to get back. Unfortunately, the story and other gameplay elements like combat are usually developed in parallel, often without a lot of coordination between the teams. After all, the writers are more focused on the cinematics and the telling of the story via characters and environments, while the combat designers are often more focused on the second-to-second gameplay of compelling combat encounters with enemies and monsters. 

There are other elements of gameplay dissonance in addition to the ludonarrative variety that we are usually on the lookout for. One such example came from early in my career - a friend told me the story of playtesting a game and experiencing dissonance from internal inconsistencies. He was playtesting a game where water was tied to health recovery. Picking up small bottle of water would recover a little health. Water fountains were stationary sources of renewable health. So when he came to a waterfall, the first thing he did was jump in, and it resulted in instant death. He hated it because it wasn’t internally consistent with everything else the game had taught him up to that point. This lack of internal inconsistency can take many forms - colors, shapes, character behavior, combat, etc.

We try to catch it as we go, but sometimes designers are susceptible to tunnel vision too. If we’re too close to the product, we sometimes miss what should be obvious. We usually try to avoid this with playtests and sanity checks, but it does sometimes slip through for some reason or other. We usually don’t have the time or resources in the schedule to fix it by the time we recognize it, so we either cut it or ship it anyway. Tomb Raider Underworld, for example, originally made Lara do a standing gymnastics routine in place to recover her health. One of the early Daniel Craig era James Bond games originally intended for him to keep a portable defibrillator on his person and shock himself to regain health during the game. After trying it out and experiencing that dissonance firsthand, the devs on both teams decided to nix those features and opted for regenerating health instead. Even though the regenerating health wasn’t a great solution, it was better than what they had tried before and it was the only thing that fit into the schedule.

Got a burning question you want answered?

anonymous asked:

little burr finally runs the fuck away and is happy

EDIT- im just going to go ahead and credit @hubris-but-no-writing for this AU. She’s the one who’s done the original concept development (and has a fic in the works for this AU that yall should definitely be on the lookout for if you like this) I haven’t credited in the past because my previous writings were all additions to posts (wherein its implicitly clear I’m not the originator of the ideas). The plot of this specific story line is a collaborative effort between @badromantics, @narwq and myself

“Look, I’m sorry okay?” Alexander looked miserable. His eyes were beyond red. He hadn’t slept in days, and it showed. Aaron was not moved in the slightest. He crossed his arms, looking resolutely away. 

“Please, can you just say something?” Alexander was despondent. Aaron had heard those exact words, and many variations thereof, dozens of times in the past month. None had ever induced him to comply, but none had ever sounded quite so miserable. 

Aaron turned. The action made his sore leg flare up, and gave him a good look of the dollhouse he had nearly succeeded in escaping. It had been a lot less secure than the furnished aquarium Aaron had been returned to. “What do you want me to say?”

The resulting silence stretched. It felt strange, shutting Alexander up. It wasn’t that he was never quiet, but that he never accepted being quieted by another. “I just want you to understand I never meant to…” 

“Never meant to trap me against my will, forever?” Aaron snapped, frustrated and beyond fed up. Alexander made a pitiful strangled noise in the back of his throat.  “No, you don’t get to feel bad. What else could your end game possibly be, here!?” Aaron faced Alexander fully, staring him down in challenge. Even despite the immense size difference between them, Alexander wilted under it. 

“Look, I don’t have an endgame, alright!? I never did! I just saw you and you were so amazing and tiny and I just didn’t want you to disappear, okay?”

Aaron bristled. “And what about now? It’s been a long time since then.”

Alexander raked at his head again, a nervous gesture that just pulled more strands loose from his hair tie. “I don’t know, okay!? I don’t want to keep you trapped, but if, when, I let you go, you’re going to disappear and I’ll never see you again.” 

Despite the situation, Aaron’s heart clenched. But now wasn’t the time, and Alexander did not deserve empathy. “Before, I used to be curious about you big people.” 

Alexander’s eyes snapped from avoiding Aaron to a sharp focus. “Really?” His words were thick. 

“I used to be,” Aaron nodded. “But now, I think I’ve learned all I ever need to about big people.” Aaron watched with a blank face as Alexander was reduced to tears. 

“I deserve this.” Alexander spoke more to himself than to Aaron. “But I can’t just go back.” He was clearly anguished, and for the first time Aaron considered that Alexander might actually regret this. 

Taking a chance, Aaron cleared his throat, drawing Alexander’s attention again. “You can’t go back.” He confirmed. “But, you don’t have to keep doing this.” 

Alexander froze, and Aaron held his breath. The moment stretched, the tension almost physically solid between them. 

“…You’re right,” Alexander’s words were quiet, frail, weak. “I don’t.” His tear streaks grew, fresh tears reflecting the sun from the kitchen window. 

Aaron did not respond, waiting for Alexander to catch up with himself. He had no idea if this was going to work. Aaron had tried playing this card a few times before, to no avail. But Alexander had never been as cornered by his actions as he was now. 

“There’s no chance of me ever seeing you again, is there?” Alexander released a long, very unsteady sigh. His voice hitched. 

“That would be for me to decide.” Aaron responded. ‘Not a chance in hell if I can help it’ was clear enough heard by the both of them. 

Slowly, agonizingly slowly Alexander reached for the aquarium. Aaron stayed statue still as the lid was slowly removed and the ramp lowered. Aaron watched, still purposefully not moving, as Alexander slowly stepped back. 

“I’m… going to go out for a drink now.” Aaron’s eyes widened. “And… I won’t be back until late.” Alexander stepped back again, now at the kitchen entrance way. “I’m sorry,” Alexander nodded once, hardening his mouth in a firm line. Then he left.

Aaron listened to the rasp of a jacket being put on, and the thumping of shoes. He waited for the sound of the front door opening and closing. Finally, Aaron turned to the ramp, leading up into open air, over a counter that was completely unguarded. 

It had been so long since Aaron had seen such a sight. There were no walls, no bars, nothing holding him in place. Aaron took a cursory glance of his surroundings, needing to confirm again that no, there were no traps to this, and Alexander was really gone. He had finally let Aaron go.

Placing one foot in front of the other, Aaron took his first free steps in over a month.

❀  ❀  ❀  Datura Blessings Giveaway!  ❀  ❀  ❀

I just recently hit over 7,000 followers here on my pagan blog. This absolutely blows my mind. I never thought that I would amass such a diverse and wonderful group of followers, but here we are!

Since this blog has been active, you guys have given me so much, from magickal ideas and reference material to emotional support whenever things got tough for me. There was always someone in my inbox to lend a helping hand. I figured it was finally time for me to give back to this community. I know that tumblr’s rules can get kinda muddled when it comes to giveaways, so I’m hoping this post will be in the clear.

I’m going to be making a “spell box” of sorts here soon for one of you! My favorite spells are those that are calming and/or alleviate anxiety. I plan to fill this box with items that relate to this, such as my homemade tea for calm and sleep, herbs, dried flowers, candles, crystals, and more. I will be updating you guys later when this is completed. This will be aimed more toward the beginner witch or for those that have anxiety, but anyone is welcome to participate! I will be using either a random generator or writing everyone’s names on pieces of paper to represent each entry fairly.


  • You must be 18 years or older
  • You must be in the United States
  • As this is a giveaway for the people that follow me, you have to be a follower of mine
  • One reblog counts as an entry, up to three entries
  • Please don’t spam your followers with it, though!
  • A like counts as an *additional entry (MUST REBLOG FIRST BEFORE THE LIKE COUNTS) up to four total entries
  • Please have your ask box open, as I will be contacting you once the giveaway is over to get your information!
  • You will have up to 48 hours to respond to my message  with your name and address or I will be drawing another winner (I don’t want to have to do that, so be on the lookout!)
  • The winner will be chosen on the 3rd of June when the giveaway closes
  • Don’t tag this post with giveaway, or it may be removed due to tumblr’s rules

    Good luck everyone!

This post is in no way affiliated with tumblr 
Photo by Shaley Renee Photography

hey everyone I just finished finals and moving out hence why I have been so inactive in the art department lately… I’m now on my way back home to NC!! :) I will be tabling at animazement this year with @mimiadraws so come say hi if you’re going to that!
in other news.. commissions will probably open up tomorrow for gemsona designs/refs in addition to regular commissions again now that I’m done w school!
additionally, I’m hosting polyamorous cool kids week this year for the first time. be on the lookout for stuff about that soon!!

Physical CDs

Hello! For the people asking about the physical copies of the CDs, you typically don’t get it until a week or two after it’s released. With Harry’s shows being after the album is released, I’m not certain how that will work. Also, you usually get a separate email from Ticketmaster/Live Nation asking you where you want the CDs sent. For John Mayer, I got one for each ticket (and roughly two weeks after the album came out), but when Zac Brow Band did it a while ago, I only got one CD, even though I purchased multiple tickets. People should be on the lookout for an additional email. Hope that helps! - submitted by  onesweetworld18

Thanks so much for the info! :) I reckon it will be similar to what you experienced with the John Mayer’s CDs as it says it’s one album for each ticket purchased (and also restricted to US residents only).

xexetop  asked:

My question is, after you've determined your main characters, how do you build minor characters around them that have different personalities, interactions, and realistic friendships with the main characters. Who to make them seem as a pack?

Also how do you keep minor characters more fluid than just seemingly popping up at random times? How should group conversations be constructed so it seems everyone has their own voice? How do I keep minor characters from getting lost in the back?

Minor Characters

For as much information as there is out there about characterization, there’s very little focus on minor characters. How do you strike a balance between giving your minor characters depth without them equaling the main characters in importance? Part of it depends on how you define “minor characters,” so let’s start there so we’re all on the same page. 

  • What defines a minor character?

Between main characters, major characters, minor characters, side characters, supporting characters…there are a lot of terms to describe a character’s importance, and as such, there really aren’t any cut and dry rules for how to define them. Are minor characters minor because they only pop up every 5 chapters? Are they minor because the main character rarely interacts with them? Or are they minor because their role is minor in the plot? Maybe it’s all of the above. 

No matter what you call them, I think the important distinction to make is whether they are a minor character or a utility character. A utility character would be the cab driver when your character takes a cab, or their server at a restaurant (assuming these characters are only there to transport your character from Point A to Point B or serve them a meal). Utility characters can be 2D, and they don’t need a great deal of development. 

If you consider the character important enough to dub them “minor,” rather than utility, then you should make them a well rounded character. 

  • How do you make minor characters distinct?

The first thing you do is recognize when there are too many. Minor characters don’t necessarily have to play important roles in the plot, but they should serve some kind of purpose. They might lighten the mood of the story when things get too intense, or provide an objective viewpoint for the protagonist, or maybe be a liaison to another main character, the antagonist, or to the character’s past, or a certain area of their life (such as a work colleague who will understand your protagonist’s professional stresses). 

If you have multiple minor characters who serve the same purpose, you should consider merging those characters into one character. If you choose to make 2 of your protagonist’s work colleagues minor characters, they should each offer a different purpose or perspective. One might encourage your protagonist to slack off, while the other one serves as a lookout because they’re terrified of the boss walking by and scolding them. If, however, your protagonist is the type that is already wary of getting into trouble and is doing a good job of looking out for the boss themselves, then you don’t really need an additional character to serve that purpose. 

Make minor characters distinct by first considering their purpose in the story. And then allow that purpose to characterize them. A character whose purpose is to look out for the boss is likely a very cautious character who wishes to avoid confrontation. 

  • How complex should a minor character’s backstory be?

You should think deeply about the background of a minor character, but you shouldn’t necessarily include every detail of that backstory in the narrative. As we’ve established, a minor character’s backstory need not be important to the progression of the plot, but it should have some kind of meaning to the protagonist’s internal or external conflicts. If your protagonist’s internal conflict involves them making a bold move, it would be powerful to show a minor character making a bold move in their own lives, and the protagonist can use that as encouragement to take some courageous action themselves. It might also be the opposite - if your minor character shies away from the difficult things in life, and when your protagonist attempts to advise them to stand up for something, they realize that they should really listen to their own advice.

Minor characters can be great mirrors for a protagonist to see what’s right or wrong in themselves. In a way, this makes them seem like utility characters. The difference is that while minor characters might be created to serve a purpose, they shouldn’t come across that way in the story. It’s your job to give their development and backstory thoughtful consideration so that readers see them as real characters, who just so happen to give the protagonist the tools they need to reach the story goal.

So be creative when developing your minor characters. Give them conflicts separate from the main characters (to show that they are each their own person, rather than a plot device), but allow those conflicts to tie into some kind of conflict the main characters are facing.

  • How do I write a minor character’s conflict without it taking over the story?

Keep it simple. It should be a conflict that is easy to relate to and/or understand without having a lot explained. If it takes you more than a couple sentences to sum up the conflict, then it’s too complicated. Don’t be mysterious or ambiguous with a minor character’s conflict. Don’t hide anything. That doesn’t mean you can’t have suspense surrounding your minor characters; they might have an important life decision to make, but they don’t make it until later in the story. For instance, if the character is trying to decide whether or not they quit their job, give your reader their reasons right away. If their boss is abusing them, tell us upfront. Don’t wait until halfway through the story. The minor character’s story arc isn’t important enough to withhold those kinds of details.

When you give a reader all the info, you keep them from speculating, and with a minor character, that’s exactly what you want. You want the reader’s focus on the main characters. So this is one way to keep the minor character’s importance…well…minor.

It’s okay to devote conversations to the minor character’s conflict. As I mentioned earlier, there might be instances where your protagonist attempts to advise the minor character on their struggles, or at the very least be an ear to listen. However, be sure to include your protagonist’s internal response as well. If the minor character is venting, and your protagonist is responding internally with annoyance, it can reveal that the main character lacks patience or sympathy. If the minor character’s complaints aren’t justified, it also might reveal that the protagonist is thinking the same thing the reader is. Or, if the protagonist does feel sympathy, it shows that they’re a supportive friend.

Use the conflict of the minor character to reveal plot traits of your main character. It gives them additional situations to respond to, which can help define who they are.

Try to avoid writing whole scenes with only your minor character. Their conflict shouldn’t relate directly to the plot, and as such, scenes surrounding them and their conflict have no place in the story. If their conflict is important to the plot, I wouldn’t define them as a minor character.

  • How do I structure group conversations involving minor characters?

When planning the scene, make sure you’re including characters that are important to the scene. Each minor character that appears should have something to do or say, which will ensure they don’t get lost in the background. As a general rule, I don’t include more than one “wallflower” character in a scene. By that logic, you can have one character that is just kind of hovering in the background, listening and taking everything in. Have your protagonist or point-of-view narrator acknowledge that character. Have them wonder what the minor character is thinking, or have them observe something about their body language (the character might stiffen or shift weight awkwardly, as though the topic of conversation is making them uncomfortable). If the character is the type that has trouble having their voice heard in a conversation, it’s okay to keep it that way in group discussions, as long as you acknowledge it.

Ultimately, just be mindful of who you include in each scene. Just because you have an ensemble cast doesn’t mean that each character has to be involved in every scene. Discussions can happen between two or three characters that get relayed to other minor characters later on, or a character might be on speakerphone. It seems more authentic if conversations happen in smaller groups; save the full group conversations for when they’re really, really important, and ensure characters’ voices are heard by prompting them to say something. When you’re meeting with a group of people, and a few people are being completely quiet, you ask them, “What do you think?” Because for some people, they won’t give their opinion unless asked for it. So it’s okay to use that as a tactic to bring a character into a conversation.

If multiple characters are being silent, just be blunt about it and have one character say, “What’s with you guys? You don’t have an opinion on this?” And then let the characters respond with their thoughts. If they don’t seem to have any regarding that particular problem, have them say so.

By making each character’s role in a scene important, they won’t get lost. If they have nothing important to add to a conversation, cut them from the scene and have someone fill them in later.

  • What if I love my minor characters more than my main characters?

Because minor characters have more simplistic conflicts and usually show up less often, it’s easy to love them more. They have less baggage, and when they appear in a scene, it can be a refreshing change of pace. You might grow frustrated with your protagonist or main characters, and that’s okay, as long as you still genuinely care about them.

Embrace your love for your minor characters, but remember that your relationships with your main characters are usually deeper, so it’s normal to get annoyed with them every once in a while.

And I think that’s all I have to say on minor characters! I hope that was helpful.


I wanted to do a set of items for the Fantasy Costco based on MBMBaM mythology. Amelie was drawn by my BFF Lauren Brown, and I painted her. Personally I think she’d be a lovely addition to Merle’s arsenal as he is in need of a new scuttle buddy. (Yes, the name is a nod to Fallout).

Keep on the lookout for what Lauren does with my drawing of the Glass Shark Summoner. And check out more of Lauren’s GORGEOUS artwork at her cozy corner:

neko atsume winter update!!

for anyone wondering, neko atsume updated today (12/18/15)!!! there are 6 new goodies, and 1 new cat!!!! here are the goodies:

and heres the new cat, frosty!!!

and sometimes he wears a cute hat!!!!

have fun getting this cute winter kitty!!! happy holidays!!!! :D

edit: they also added special food deals!!!

yet another edit: theres also snow and a change in music!!!!! the music is more christmas-y!!!! heres what the snow looks like with the rustic theme:

im not sure what causes the snow to appear, whether it be time sensitive or based on the goodies you have out, im still unclear!!!! but its a cute addition!!!! :D some threads are saying it appears after midnight on december 19th, so be on the lookout!!!! theres also a cute little snow rabbit that appears with the snow as well!!! the new cat, frosty, is actually based off of these traditional japanese snow rabbits!!!!

Abandon All Hope (Part 1)

Series Summary: Castiel and the Reader find themselves unable to fight their mutual affections; even in the midst of tragedy as they are joined by Dean, Sam, Ellen, and Jo on a mission to stop Lucifer. An adaptation of the episode “Abandon All Hope” (Season 5, Episode 10). 

A/N: This will be a three-part series. I have the latter two parts mapped out and wrapping up. If you remember this episode well, you know there is angst to follow. There will be a lot more interaction between Reader and Castiel over the course of the next two parts. 

Pairing: Castiel x Bobby’s daughter!Reader

Word Count: 1520

Part 2,  Part 3

Originally posted by nataliejuniverse

“Dean, I don’t like this,” Castiel spoke low, watching you and Jo walk up to the gates of Crowley’s large, guarded house wearing tight, distracting dresses.

Castiel would do anything to stop you from endangering yourself, from being a pawn in this mission. But Castiel couldn’t resist the Enochian symbols drawn on the gates to Crowley’s mansion, and the group needed the colt. In result of the angel’s restriction, you were to draw the gates open with Jo, using your sex appeal to warm up the demons before the group could break inside. And that bothered Castiel.

“Hey, Sam and I have the girls’ backs. This is the best way to get the colt from Crowley.” Dean said from the driver’s seat in the Impala. He gave a sideways glance at the angel by his side. “Hey, Jo’s done stuff like this before, buddy. No need to sweat.”

“But Y/N hasn’t.” Castiel murmured, eyes locked onto your frame in the distance. Castiel wondered how long it would be until you were out of harm’s way again.

Dean gave the angel a knowing smile. “Hey, would it make you feel better if I pull her from the mission after they get the gates open? She can come back here with you, and you know…”

“Dean, this is hardly a joking matter.” Castiel tore his eyes away to give a bitchface to Dean.

Dean gave him one last smile and ran off to join Sam to ambush the demons from behind as you and Jo would get them from the front. Castiel watched as you and Jo pressed the gate intercom. It was at this moment he truly appreciated his hearing abilities his graced supplied.

Keep reading


More pond tins. This time it’s a couple of the small tins. These are coming with me to Omni Expo, so they are not available for purchase a the moment.

Fish are made of polymer clay, as is the frog. The water is made from resin.

If you do want a pond, fear not! I’m making a special one just for eBay that will be up by Monday. :) The pond for auction will be a large Altoids tin pond with two koi fish, a frog, and a turtle (one of my brand new additions :) ). Keep a lookout for the post I’ll make when it goes live!

anonymous asked:

hey! do you have any fics where sterek's kid goes back in time and meets them?

Fluffy Wolf here, again posting from the middle of the fuck nowhere in Utah. Again these are in no particular order, mainly because I was on the road for 11 hours today, and I’ll be on the road for another 6 hours tomorrow.

When You Wish Upon a Dragon (part of this series) by lupinus

Word Count: 13,739 [one shot]

Rating: Teen and Up

Summary: Stiles is at the Hale house, lounging on the front stoop watching Isaac, Erica, and Boyd wrestle, when the baby comes running out of the woods.
Derek becomes instant father to a magically appearing baby and falls in love. Stiles can’t take the cute and worries Derek’s heart will break if he loses the kid.

Lord knows it would be the first time by uraneia

Word Count: 12,287 [one shot]

Rating: Explicit

Summary: Stiles is home from Berkeley for the summer, but only because he promised the pack. He’d rather not see Derek, because whatever the thing was that they were doing, they’re not doing it anymore, and it sucks.

Unfortunately, he doesn’t have a choice. The betas tried a magical remedy for Derek’s melancholy, and now Stiles has a three-year-old who looks like Derek. Stiles doesn’t know how to deal with that, and he definitely doesn’t know how to tell the betas he and Derek were secret fuck buddies for a year and a half. 

Five times Cora Hale thought Stiles and Derek were a couple and the one time she knew by Firenation

Word Count: 6,143 [one shot]

Rating: Teen and Up

Summary: It first occurs to Cora that her brother might have a boyfriend when Stiles comes over the loft and badgers Peter for information about Derek’s past.

Or, the one where Cora’s confused and fed up because her brother’s an actual idiot sometimes, Stiles has Taylor Swift issues and Derek just wants to be the best big brother ever.

Daniel Hale… Waiting for a long time Kiddo by blaineswolf

Word Count: 58,282 [Incomplete; 9/?]

Rating: General Audiences

Summary: After years of moderate peace with the Pack, they’ve become a family, children running and screaming, couples in love and healthy. When the Pack’s past seeks revenge after the Mark that was branded in their teenage year and leave them devastated with the loss of one of their own; it’s Daniel Hale, Stiles and Derek’s 17 year old son, mission to return to the Past and prevent the Mark from happening; but is he ready to face a completely different Pack? A detached and cold Alpha who trusts nobody? And the relationship between Stiles and Derek, that it’s nothing like his Dad and Papa’s. Can he keep his own secrets from the whole Pack in order to save it? 

Hope For The Future by Setari

Word Count: 43,350 [Incomplete; 10/?]

Rating: Teen and Up

Summary: Thirty years in the future, a coven of warlocks threatens the safety of the Hale Pack. When the chief warlock decides to travel back to a time when the pack was a broken shadow of what it will be, Ash and his brother and sister follow him into the past in a last-ditch effort to protect their family. However, when they arrive they find that the warlock is going to be the least of their problems. Not only do they have to stop the warlock before he kills anyone and keep themselves from altering the future too much, but there’s also the Alpha Pack to contend with.

TIME DAUGHTER by Livelaugh

Word Count: 10,162 [Incomplete; 3/?]

Rating:  Explicit

Summary: Laura Hale is from the future…

Also, if you have any additions to this trope, feel free to send them in!

Okay, I’m trying to update as much as possible, but I’m spending vast majorities of the day trapped in a car with no WiFi. Which sucks. I have a review for you (and Angsty) so be on the lookout for that TOMORROW.

Love and internet hugs, 

Also, sleep. Lots and lots of sleep.



These cartoons were mailed to Florence Rickey George in 1903, sender unknown. Each image bears the letter “H.,” but we have no additional information about these illustrations. If you’ve seen these before or you know where they came from, let us know!


(The Florence Rickey George papers are being processed, and a finding aid will be available soon. Be on the lookout for more materials from this collection as it is being processed…)

Catch of the Day: Follow the Leda

CATCH OF THE DAY: Aldous Huxley’s Brave New World may have inspired many parallels in Orphan Black, but the connections don’t stop there. Huxley, in addition to being a foundational figure for dystopian literature, was also a poet. In 1920, he published a collection of poems titled Leda. Yes, that’s right, the massive overarching Orphan Black origin project mystery not only shares a name with the Greek myth of Leda, but Huxley’s poetry as well. And it’s a beautiful connection.

Just as there’s more to Orphan Black than cute lesbian scientists and Ukranians who love Jell-O, there’s a whole lot more to Huxley than soma and the World State. 

Keen Orphan Black viewers have been on the lookout for the origins of Project Leda’s name from the start, and we’ve been guided straight to the original Greek myth of Leda and the Swan. The story tells of Zeus coming down to earth in the guise of a swan and raping a woman named Leda, resulting in the birth of several children, most notably the twins Helen and Clytemnestra. 

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That in mind, Huxley’s poetry collection, Leda, consists of an 18 page poem of the same name followed by about a dozen shorter pieces covering a variety of topics. The poem “Leda" is a retelling of the myth through a series of rhyming couplets. 

A quick excerpt:

Of life itself, tense with expectancy.
And over her the swan shook slowly free
The folded glory of his wings, and made
A white-walled tent of soft and luminous shade
To be her veil and keep her from the shame
Of naked light and the sun’s noonday flame.

Hushed lay the earth and the wide, careless sky.
Then one sharp sound, that might have been a cry
Of utmost pleasure or of utmost pain.
Broke sobbing forth, and all was still again.

Find yourself a full copy of that poem Clone Club, because it is good.

Elsewhere in Leda comes another poem that might get your Orphan Black senses tingling. Let’s flash back to Orphan Black Season 1 Episode 9, where the very first line that Rachel Duncan speaks in the series is “Blood is thicker than you think, Aldous.”

Besides the very obvious connection between the names of Aldous Leekie and Aldous Huxley, the phrase itself has its ties to Huxley. This proverb, while originating from the 1180 German epic poem Reinhart Fuchs, found new footing in the 20th century with Huxley’s poem "Ninth Philosopher’s Song.” Huxley concludes the poem with:

Blood, as all men know, than water’s thicker
But water’s wider, thank the Lord, than blood.

Oh, and like I mentioned previously, that poem just so happens to be published as part of the Leda collection. Isn’t that neat?


One of the prime underlying themes of Orphan Black is identity in relation to familial ties, biology, faith, and society. The very meaning of the phrase “blood is thicker than water” has historically been read in two polarizing ways: as genetics trumping society, and as the idea that the “blood of the covenant is thicker than the water of the womb,“ which suggests that societal bonds are more important than biology. Orphan Black ties into these themes no matter how you interpret the statement. Couple that with the Leda and Huxley connections, and you have the recipe for one of the smartest shows on television right now. 

Written by: alisonisthegreateststar

BTW I am currently working on adding 2 new pages: Career Resources and Animation Festivals. Similar to the Art Schools page, they’ll be broken down with locations, links to the website, etc.

I’ll be asking for your help with it (much like the art schools page), so be on the lookout for when I get those pages up!

And, of course, I am always taking suggestions for additions or edits to my Art Schools, Resources, and Release Dates pages.


Remember those two awesome Suicide Squad magazine covers from Cinema Teaser? Well it appears the French magazine has some exclusive still images inside offering up a new look at Jared Leto all-smiles as the Clown Prince of Crime. In addition, there is a badass shot of Margot Robbie in action as Harley Quinn, as well as Will Smith as Deadshot, Joel Kinnaman as Rick Flag, Jay Hernandez as El Diablo, and a haunting Cara Delvingne as the Enchantress.

Thanks to the Tumblr page F#ck-Yeah-Jared-Leto, check out all five Suicide Squad still images below and be on the lookout for some new details about the Dc Comics adaptation.