Websites as MBTI Types


Opposition Relationship Pitfalls
  • Aries-Libra: This relationship often begins as very loving, caring and... #goals, essentially. It's quite beautiful, until it takes it's nasty turn. Just as in EVERY teenage movie from early 2000's and before, the Cheerleader and Jock don't work out, however, one of them finds out they fit a lot better with someone new. The two are constant chasers, and when they aren't chasing one another, you can bet it's someone new.
  • Taurus-Scorpio: This relationship starts out bad and ends bad, like most Fixed Sign relationships. Taurus is possessive and Scorpio's obsessive, so it bubbles over with toxicity from... just about the beginning. This relationship is very often sex and object based, and Taurus is quite often on the losing team. Keep in mind your partner is a person, and you can avoid that. But, the never ending stubborn-ness of both sides is equally as heartbreaking to live in. Cause the love never ends here - but tolerance does.
  • Gemini-Sagittarius: As neutral people, they're naturally distant and absorbed in their own lives, ways of thinking, and ideals. They often come at odds end with these things, especially being that they both feel their backed by logic - however Sagittarius's way of thinking is often much more creative than Gemini's, who's a master of wits. This relationship can be a game of chess - one manipulating the other and the other retaliates - until the relationship meets it's end. If you're lucky enough not to have this problem, the distance you create will inevitably be the death of it.
  • Cancer-Capricorn: Good ol' Mom and Dad never fight until... they do. Forcing themselves into solitude together, this relationship is based on a Support-Support system, as well as a Submissive-Dominate system. Often enough, if Cancer makes more money and shifts the balance a bit, Capricorn's hatred for change in power may just turn the relationship from positive to negative. Cancer may feel suffocated, or at very best - Capricorn feels powerless.
  • Leo-Aquarius: The people pleasers of the zodiac want you to be happy. And you... and you. Everyone. But while both do it for the feeling of pride and goodness in their hearts, one is a lot more vindictive than the other, and can be awfully selfish (or the other is). This balance tends to tip - and one's distance often becomes the downfall, as if Leo doesn't get the attention they feel they deserve, they'll find it somewhere else.
  • Virgo-Pisces: While Creative Thinking is wonderful, it's difficult to have the two together on their own. Creative and Dreamy Pisces is often neglected and put down by logically and hope-bogging Virgo, turning the relationship from balanced to pessimism vs. optimism.
  • *Keep in mind not all relationships will turn out this way, but this is the way they go down if they do end, typically.

anonymous asked:

Please rate the Lancers so the world may have a clear and obvious objective base on which Lancers are the best characters because subjectivity isn't real and it is clear you are the expert on all things Lancer and thus are qualified to be the definitive objective source for all opinions on Lancers. (or just share some other lancers you think are cool and maybe some you wish had been done better that's fine too)

the best lancer which is why he’s the one everyone thinks of when you say ‘lancer’. the beauty. the muscles. the spandex. the personality. the voice. the colour palette. the archetype he represents. the way he fits into the rest of the fate cast. his skillset. his animations. the ultimate. the absolute. could’ve just stopped making lancers after this one bc they’ll never top this one. EX/10

handsome. entry level thirst but that’s not necessarily bad. victimises himself a lot in zero so people going uwu poor baby on him piss me off just a lil because both the situation with grainne and with sola was supposed to be morally ambiguous and out of everyone’s control. I like how he’s a good example of how feitos are kinda doomed to repeat the same mistakes of their legend. my top fav until I played fsn and learnt what true love is (its cu). 8/10

a good boy! a handsome boy! a boy of many talents! just wants to help at all times but never learnt how to mince words so he comes across as the absolute rudest fucker. in ccc he lists “his own poor communication skills” as the thing he dislikes. 10/10

wants to clear his name as bloodthirsty vampire but only the vampire part because he knows what he did and he won’t try to deny it, he just wants to clear up the things that were added later he didn’t do. very good and nuanced. very spicy uncle. I’m not saying I want to fuck vlad I’m just saying that if vlad were to come up to me and ask me if I wanted to fuck I would not say no. 9/10 I should actually read apocrypha sometime

spicier uncle but less personality. 8/10 why did he have to be a package deal with that fucking clown

pls no bully. treated as kind of a joke a lot but a really nice character if you pay attention. absolutely as bloodthristy and evil as her legends but all because she was genuinely never taught different and therefore doesn’t realise her actions are evil and the reason she is hated. desperate to be loved because her literal life depended on it. later on starts to slowly realize just how fuckedth she is and tries to make amends even though she knows full well she can’t possibly ever make up for everything she did. hates her future self’s guts because she knows what she did will make her end up like that but still wants to change it somehow because this time she knows it was wrong. 10/10 please god let CCC get localised

if i see one more fucker say she has no personality I will FIGHT I love her. insanely powerful and worked hard for it but because of it reached a point where none of her achievements are achievements anymore and instead are just something she would’ve done eventually bc she has all the time in the world for it. claims to want to die but actually just wants to feel alive again. actually pretty easily excited especially when fights to the death are involved but feels like she has to keep up a composed teacher front. an overcompetent mess who has no idea how to do anything without doing the Most. 100/10

now THERE’s a lancer girl with no personality. I’m sorry bryn you’re beautiful beyond belief but fragments has a bad writer and I hope you get to shine in fgo sometime bc that’s what saved arash and ozymandias 7/10 

treated entirely as a joke in fgo so far and mostly known in fate for getting cucked but his legend has a lot more and is actually pretty cool so I hope he gets to be taken seriously sometime too. dressed up as a baby once to avoid fighting a dude bigger than him. stabbed himself in the face to avoid falling into a magic sleep and then fucked up a dude another time. now that’s what I call a grab bag of a character! 7/10


dirt friend 10/10

whose fucking child is this




140 Bay Drive

Hey guys! Im back with a Key West inspired house. This is house is placed in Oasis Springs across from the Rio Verda house. It has 3 bedrooms, an office, 2 bathrooms and a formal dinning room. The living room may be a little on the small side but I think it had plenty of walking space, the kitchen is in the back with a door that connects to the backyard where a nice size pool, porch and yard is waiting. The house has plenty for room for people to come hang out and lounge around, plenty of seating if you are having a party. The two spare bedrooms, are decorated currently for a toddler and a teenage female (or boy depending on his taste lol) There is a LOT of CC in this and there are wall paints that I have not released but I put them in the download for you :) . You will need ALL the Expansion and Stuff Packs and Game Packs, Im pretty sure I used them all even some floors from the Spooky Stuff pack lol and I did use the new Bowling stuff pack as well, however if you dont have them all it will just replace the things with base game objects! So dont worry about it. Obviously feel free to redecorate the house this is just my style and I dont expect everyone to like it! Tag me if you like, if you use the house I would love to see how it ends up being used in your game! I hope you enjoy!!! (more photos of the house is also included in the download) 

You can also see pics:


Download! [Tray Files] 


KSimbleton Kinder Slide in Action!!

Hello! I hope you all are enjoying the new Parenthood pack :) :) I’m on my way in to play now, but I thought I’d post this first since I’m really excited about it! I’ve always wished my kinder slide could be more than decoration, and now it IS!!! It comes in all the kinderset colors (see post here) and is now a functioning toy, thanks to @necrodogmtsands4s! He was kind enough to give me permission to use his Dino Slide mesh as a base for this new object. You can pick up his slide here and check out all his other cool custom animated objects.

I had to edit the original kinder slide a bit to work with the animation, but I think it turned out kinda cute! Anyway, I hope you enjoy it! 

I should also mention that you may have the deco slide and the animated slide in your game at the same time.

Made, as usual, with Sims4Studio.

Enjoy and Happy Simming!!


Difference between 大切 (taisetsu) and 大事 (daiji)

Overall they both used to express the importance of something/someone. But with a different feeling of importance. In 大切 (taisetsu), a more self-explanatory word would be “precious”. While in 大事 (daiji), it would be important/relevant.

Compared in English, precious child and important child would have a different nuance to it right? A precious child means someone whom is dear to you, your beloved. While important child have a more “cold” nuance and is more appropriate when used to describe “important document” instead.

But language is very flexible. in Japanese the speaker who said 大事な子供 (daiji na kodomo) might have the same intention as 大切な子供 (taisetsu na kodomo). So they both could mean “beloved child”. Another example is, when talking about someone you love, both 大事な人 (daiji na hito) and 大切な人 (taisetsu na hito) have the same meaning.

As you can see, there are no big difference between them, and that is why the natives thought them as similar/interchangeable. Maybe the best answer is that in 大事 (daiji), the importance is seen as more objective based. While in 大切 (taisetsu) is more subjective (vary from person to person depending on their emotional aspect).

Hope it helps! Happy learning! 。゚✶ฺ.ヽ(*´∀`*)ノ.✶゚ฺ。

anonymous asked:

Dear Koryos: Can you imagine a universe wherein bats have become the ancestors of some kind of Highly Intelligent Life Form (not necessarily humanlike intelligence, but something as different from today-bats as humans are different from Ancient Primate Ancestor)? I originally just was thinking about what kind of Cultural Norms such beings would have, but then I realized I couldn't really imagine anything except bat-shaped things that more or less thought like humans.

I’ve sat on this question a while because it’s such an interesting one to me. The biggest issue here is that you’d have to specify which bats you’re making your theoretical ancient ancestor, because there’s such a vast diversity of behavior within the group. A vampire bat would be different from a sac-winged bat would be different from a hoary bat would be different from a flying fox ancestor, is what I’m saying. Any social or behavioral organization paradigm that you can think of, there’s a bat that has it.

So to think about what a sapient bat would look like, we first need to assess the intelligence and behavior of possible ancestral bats. And here I’m gonna stick a readmore, because this gets looooong.

Keep reading

I have to confess that there seems to be a persistent fandom perception that Keith’s dad was an awful person and cruel parent or that, at best, he up and ditched Keith willfully for possibly a nebulously well-intended reason.

Which… confuses me, honestly.

Like. Let’s just look at s2e8 and what that told us.

First: Keith still cares about his father. He would not have seen his dad in that scenario afterward. Kolivan states the suit plays on Keith’s greatest fears and greatest hopes. One of Keith’s greatest hopes is seeing his father again. When the image of his dad asks if Keith wants to catch up, Keith’s response, without hesitation, is, “of course I do.” He looks hurt his dad would even consider Keith turning him away.

Look at that face. That’s not just “I don’t understand totally what’s going on here,” that’s “Dad, how could you even insinuate I don’t want you here?”

Keep reading

anonymous asked:

Hello! Just wondering but what do you think is going to happen in terms of the sheith relationship from the season 2 end point. I mean, you have have extensively talked about how they support each other and their chemistry but surely shiro's absence will not only leave Keith without a comfort source but will potentially leave tension between them. What do you think?

Hi!! Well to be honest, I think a lot of how Keith reacts in the future will be grounded in the past. Losing Shiro now will definitely be used to parallel what happened in the aftermath of Keberos. So I have a feeling that season 3 will start off with Keith’s initial reaction to everything being mirrored by flashbacks. This will also help further develop both characters and fill in gaps like how Shiro changed Keith’s life, what he really did after the garrison, ect. 

But, with what we know up to this point, here’s some stuff about Keith’s background we can infer: Given our timetable of when Keith is kicked out–after the Kerberos mission failure news airs, but before Pidge enlists–it’s pretty heavily implied Keith left because of Shiro. He leaves almost immediately after Shiro disappears, and Joaquim has said that “[Keith] latches onto Shiro at times because Shiro’s sort of the only thing that can really calm him down and keep him in check.” The garrison covering everything up, pinning all the blame on Shiro and being unwilling to send another ship to check things out–even to just retrieve the bodies–I can see how that would make Keith blow up. 

And from there, we know Keith went off in this self-imposed exile into the desert. He doesn’t just distance himself from people–he doesn’t interact with a single human for a year, instead following his instincts. Following the trail of the blue lion, throwing his everything into chasing after ghosts. Shiro’s shocked when he sees the conspiracy theory board, so we can guess that this maybe wasn’t something Keith was always into. But he was willing to get fully immersed in something entirely unconventional because he felt like he finally had a purpose again. There was a light in the dark, and he chased it. About his time in the desert and Shiro’s return, Keith says “After getting booted from the garrison, I was kind of lost, and found myself drawn out to this place. It’s like something…some energy, was telling me to search. Shiro asks what it was he’s been searching for. So, Keith talks about all these signs pointing to “some arrival last night.” His voice goes soft as he looks meaningfully back at Shiro and says:

“Then you showed up.”

So, what does that tell us about Keith? 

  • He needs a sense of purpose. The garrison gave him a goal, a point of focus, and he was damn good at what he did. Top cadet of his class, the best fighter pilot when that career track is already the most competitive. After losing Shiro and leaving the garrison, Keith had nothing to fall back on. He chases after this one feeling on a whim because he’s lost, he has nothing else; it feels like his only hope, and he really wants it to actually lead him to something. He follows it because he can’t just sit by and do nothing 
  • In this context, telling Keith to lead Voltron was probably the best parting gift Shiro could give. It ensures that Keith has a personal mission to keep him going, something to work towards and force him to carry on. He has to stay with the team because now he leads the team; he has to stay strong for all their sakes. And he won’t feel like he has nothing, like he just has to run away into the desert again
  • He might be more withdrawn but, with the responsibility of black lion, he knows he can’t just up and leave the team. Again, this prevents him from detaching himself from people completely. It means he won’t have to go through losing Shiro alone again, and he’ll have other people to lean on and help him through it. This time he has friends, people he can trust and start to open up to. That’s really good for him 

And I mean, we’ve already seen how important staying with the team is for Keith

but, conversely, he’s already left the team once already (because he was afraid he was a danger to everyone). So we know that Keith is very much someone who believes in the “greater good” and sacrificing selfish, personal desires for the sake of others. If he feels like the universe needs him to stay with the team, then we certainly have reason to believe he will. 

However, there is one thing Keith consistently values over the “greater good”:

  • In the end of season 1, he says they can’t go and save Allura, because it’s too dangerous and would put everyone at risk. About ten minutes later though, he breaks from formation and runs off on his own because Shiro’s in trouble. This despite the fact that he doesn’t have a plan and, again, it puts the rest of his team in danger

Keep reading


Can you do a post like you did for Ne?

Since I’m not a Ni, this will be Ni as I conceptually understand it, and how Ni-users have explained it to me.

Since the primary goal for Ni is to find “a singular truth,” it absorbs and internally processes intuitive information (reading between the lines, insights, hunches, a sense of something ‘missing’ and seeking to find that missing piece); the conclusions it reaches will be similar to Ne under similar circumstances (this person is lying to me about that, for this reason), but the Ni does not need external affirmation to believe in their conclusion, nor are they as likely to change it based on the whims of additional information.

Ne’s approach life with a mentality of, “Here is my idea / intuitive conclusion about this – do you think it sounds valid?” because Ne craves external affirmation on their ideas as being the right idea among many. So, going off the example I used last time about a friend vanishing and the intuitive deciding it’s because the friend does not like / is bored with the book they sent them; a Ni might also reach that conclusion and operate on that assumption, without asking for anyone else’s input on the idea itself. The Ne might reach that conclusion and turn to someone they trust, explain their Ne-reasoning to them, and ask, “Does this seem like the most reasonable explanation to you?” If validated, the Ne operates under that assumption; if the person says, “No, I know this about them, and you should factor this in…” the Ne’s hypothesis about the person’s behavior changes on the spot.

A good literary example of high Ne, in these terms, is Elizabeth Bennet, who operates under her (wrong) assumptions about Mr. Darcy, confident in her perceptions about him and her intuitive interpretation of the situation; she seeks out ideas that reinforce these views (Wickham) but literally changes her strong opinion of Darcy overnight when he explains himself to her in a letter; Wickham is astonished that she has done such a complete reversal from “someone I hate” to “I could fall in love with this man.” All Ne needed was more information / his side of the argument and POOF, the presupposition vanished. Her entire perspective changed based on intuitive objectivity.

Of course, if the up side of Ne is flexibility, the down-side is lack of commitment to a single perspective or idea, which can lead to flighty behavior (and, as an INTJ friend says, “the rapid change of topics / mental distraction that baffles me”; I should mention I had denied changing topics rapidly, and she laughed). Ne is prone to what I call a “flypaper” mentality – every idea sticks to it, and Ne will run with it, sometimes without pausing to consider if it’s valid.

Ni’s take much longer to reach intuitive conclusions, but are far less likely to change them once their mind is made up (Ni-doms are more prone to this than Ni-auxes, but imbalanced ENXJs still do it). Their visions are always singular and often quick – leaping ahead to a future implication or action and then engaged in a subconscious reversal-processing, where Ni assembles abstract information to fill in the gaps between now and then. Because these things are hard to articulate (introverted function), Ni’s do not volunteer this information; often what you hear is the result or conclusion, not the reasoning.

An ENFJ explained it that she gets a “flash” or a visual image of her future self in a specific career, and then Se triggers her into immediate action to make that vision a reality – like, signing up for a class. She does not “worry” about how to get there, because she waits for the right door to open, and will know it when she sees it – she described it as walking along a corridor and darting through a door when it opens. Because her Ni / Se is healthy, she is not afraid to correct or shift her vision once she realizes the limits of her abilities (Se, coming to terms with that Ni maybe overestimated the multi-tasking involved). When in a situation that requires her to interpret someone’s future motives, she becomes quiet / withdrawn / analytical, decides in her own mind the likely outcome, and then responds to head it off if it is destructive (as opposed to a Ne asking for her opinion on whether “this idea / motive is correct”). She cannot imagine not having a future self to strive toward.

When we discussed how we approach writing projects, we discovered her Ni approach is an unconscious weaving of the story in a particular direction, whereas mine is a process of reshuffling and discovery (Ne). She was a bit horrified to learn I will take away, or give, different characters different names, careers, roles in the story, or plot arcs as the story revolves; to her, those things are “fixed” and cannot change. (”What do you mean Alfred used to be a falconer and now he’s a priest, and his name was Gethin before?!”) She will not plan out everything in advance internally as my INFJ friend does (INFJ can spend up to a year crafting a story in her head, then sit down and write it all out with no overhauls of character / plot / etc) but their approach is similar – in writing and in life. Singular forward motion, based on instinct.

If the strength of a Ni can be accuracy, its weakness can be rigidity. Since they are unlikely to change their minds once they have found “the truth,” if their Se development is good and they have solid judging functions, this causes no problems – but if they are going off intuition with no Se evidence / attachment to reality, or have poor judging functions, it can be like arguing with a brick wall. Their desire to find “one truth” can mean shooting down any external theory or possibility or piece of information that proves their Ni’s chosen truth or ideas about life wrong. They will use Se only to find evidence that supports their chosen view of reality, which may be completely detached from reality.

For example, let’s say INFJ decides friend is avoiding them because they hate the book INFJ gave them. Friend comes along and truthfully argues no, that was not the case; I got snowed under with work at the same time my cat got sick and my social life was nonexistent for six weeks. An unhealthy Ni will reject this information and insist the person is lying to them, since THEY KNOW THE TRUTH. Their friend can argue until they are blue in the face, and produce evidence, and the unhealthy INFJ will still walk away convinced their friend has gone to elaborate lengths to sell them a lie.

I hope that helps.

- ENFP Mod

anonymous asked:

I've heard a lot of (often extremely angry and strawman fallacy filled) debates on characters and character designs in regards to race, gender, sexuality, etc. I in particular remember a lot of angry discussion after Tracer, the nominal "main" character of Overwatch (she's on the box art at least) was revealed to be a lesbian. I been wondering, exactly how does a design team decide on the protagonists race/gender/sexuality and why do so many game end up with a brown haird white guy as the lead?

Usually, the team leader (executive producer) is the one who decides largest parts of the game - major features, narrative, major characters, and the like. For a game like Overwatch, this would have been deciding that the game would be a team objective-based first person shooter, and draw from character concepts developed from the canceled Titan project. At this point, there isn’t much beyond some basic ideas for what and how the game is supposed to play. Character ideas at this point would be stuff like “fast character who can teleport and rewind time”, “Slow character who can build useful robots in the field to fight or heal”, “Sniper”, and so on.

These core ideas undergo iteration and ideation, usually with some senior developers of varying disciplines that will be the leads for design, engineering, and art. It’s usually here that early concept art starts showing up. The team explores the character concepts outlined by the team leadership here, trying to figure out what sort of character(s) they want. It’s this point where visuals like ethnicity and body shape are decided. It’s also where a lot of games lock in a brown-haired white guy as the protagonist. I suspect that part of the reason for this is because the brown-haired white guy is a really prevalent default hero in a lot of popular media, and that a lot of executive decision-makers tend to be brown haired white guys. 

As time passes and the core game starts to take shape, the character designs also come into sharper focus. Characters go beyond being a visual and collection of gameplay ideas, and start acquiring other features and characteristics. This can manifest in physical features like Hanzo’s tattoos, or in narrative details like Tracer’s accent and mannerisms. It’s usually during this part of development where character details like being a lesbian, or having a family + children, or being a yakuza assassin, or whatever other elements come about.

Most of the time, it all begins with the character’s gameplay role. All of the character’s details will be built to emphasize that gameplay role in as many aspects as possible. Take a look at some of these early concepts for Pharah as an example. Back then, she was just “Rocketman”, and there were several male designs. You can see how the concept artist was experimenting with a variety of different silhouettes, themes, and poses. Body shape, helmet or not, weapon types, etc. are very much in flux. Still, all of them focus on the gameplay concept of shooting rockets and self-propelled flight, which are central to how Pharah plays. Details like ethnicity, sexuality, nationality, etc. are usually secondary aspects created to help support the character’s gameplay. Diversity often shows up at this stage as a something of a secondary goal. It’s important (to some developers), but usually not as important as the gameplay.

This isn’t to say that it doesn’t go the other way around sometimes. Some executive producer types have a very specific experience they are aiming for, and that can be what drives the character concepts and such. For example, the Fullbright company definitely wanted to tell a story about a young woman’s coming of age story during the 90′s in Gone Home, so they built everything on top of that. But there’s a big difference between the team leadership going into really early concept phase saying that the early goal is to make a game about diversity of ethnicity and sexuality, and saying that the early goal is to make a game about shooting the opposing team in a class-based objective-focused team first person shooter.

Got a burning question you want answered?

30 Days of Sim making

I had an idea that since many of us have our moments when we just want to make sims but don’t know what kind to make, why not make one of those challengey things out of it!

Just a fun little challenge/prompt to do whenever you want :)

Tag your posts 30daysofsimmaking so everyone can see them! I’ll also reblog all of the posts too.

I don’t have ideas for all of the days so if you have one just reply with it.

30 Days of Sim Making~

Day 1: Simself

Day 2: Favorite Celebrity

Day 3: Favorite Character

Day 4: Berry Sweet

Day 5: In the style of another simmer

Day 6: Someone you know

Day 7: Remake of an old sim

Day 8: Toddler sim (no cas babies or born in game)

Day 9: Elder sim

Day 10: Classic Monster 

Day 11: Cartoony

Day 12: Pet sim

Day 13: Evil sim

Day 14: Private detective

Day 15: Crazy Cat Lady

Day 16: Sim based on an object

Day 17:Cheerleader

Day 18: Bachelor

Day 19: Based on and animal

Day 20: Superhero and Alter Ego

Day 21: Holiday based sim

Day 22: Goody-two-shoes

Day 23: Athlete

Day 24: Nerd

Day 25: Punk

Day 26: Hippie

Day 27: Based on a pattern (ie. stripes, polka dots, etc.)

Day 28: Teacher

Day 29: Baby doll

Day 30: Epitome of your sim style!

Just reply to this post if you have any suggestion for the days!

solarpolarmolar  asked:

Hello you recently did an article on the judging functions serving the dominant functions in perceiving types. I was wondering if you could do one on the perceiving functions serving the dominant functions in the judging types? Please and thank you :)

Fe is a social function, oriented toward inclusion and group dynamics, with the desire to maintain relationships through honoring interpersonal responsibilities and duties.

Fe/Ni: Ni helps turn Fe’ toward understanding the deeper implications of situations before forming rapid moral judgments or decisions, and enables the Fe to find more insightful ways to achieve social harmony. Ni can help the Fe realize the importance of individuality / differing opinions (due to one’s own subjective impressions). Ni can also help Fe decide between impulsive emotions-based decisions and those that will lead them nearer to their broader futuristic goals. It should help Fe consider the personal meaning of their actions and decisions and the future implications of them. Ni can help Fe act with the intention of maximizing their foresight to exclusivity toward everyone’s needs.

Unhealthy Fe/Ni: dismisses the need to search for deeper meaning, because it can conflict with social integration; continually makes decisions based on Fe-based people-pleasing, rather than that take them toward their subjective goal. Can become excessively focused on pursuing an unrealistic ideal of perfection in their personal vision, which erodes their relationships.

Fe/Si: Si helps Fe’s focus shift toward subjective or inner experiences (how has this worked in the past? does it align with my goals, priorities, and intentions?) and slows Fe down from making rapid judgments on others’ behaviors, beliefs, and individuality (as being “separate or hostile toward the group”). Fe working properly with Si allows the ESFJ to realize their own individual priorities should be an important factor in their decisions; and to respect other’s individuality as an asset rather than a threat to social harmony. Si should help Fe slow down and consider how their judgments or actions will impact everyone involved.

Unhealthy Fe/Si: tends to serve everyone else / have no sense of individual focus or experience which enables them to be independent and focused on their own priorities; often people-pleases and/or becomes excessively judgmental or rigid in insisting everyone conform to the same beliefs, behaviors, and ideals. May become obsessively detail-oriented (fixated on “the right way to do” something) and fail to see how this judgmental, serious, rigid attitude threatens their relationships.

Te is an organizational function, oriented toward effective action to maintain order and stability to achieve objective, measurable results.

Te/Ni: Ni helps Te to understand the deeper implications of situations before making rapid decisions or judgments, and enables the Te to find deeper individual meaning for their priorities and goals. It should slow Te down from impulsive actions that are ultimately meaningless but still accomplish a task. Ni should place a sense of depth, futuristic impact, and personal meaning into Te’s decision making; using its foresight to structure outcomes that benefits everyone involved.

Unhealthy Te/Ni: dismisses personal meaning and depth to accomplish goals. Can become fixated on pursuing a personal vision and caught up in the pursuit of unattainable perfection. Since Ni is focused in self, the ENTJ can become singular to the point of doing damage to their relationships / anyone outside their ‘idealistic’ goal.

Te/Si: Si helps Te’s focus shift toward subjective or inner experiences (how has this worked in the past? does it align with my goals, priorities, and intentions?) and slows Te down from making rapid, facts-only based decisions (that often exclude others) through patient detailed information gathering. Te working properly with Si brings a balance of logic-based, results-oriented objectivity coupled with a deep understanding of what the ESTJ ‘values’ and the ability to make decisions based on long-standing personal priorities.

Unhealthy Te/Si: brings an imbalance of foreful decision making, which dismisses anyone or anything perceived to be a hindrance to efficient action. Poor Si / Ne development means the ESTJ is habitual and conforming, not inclined to develop their understanding of how reality works, and stuck on the details (often falling into habitual perfectionist behaviors; they believe everything has a right way to do it).

Fi wants the freedom to live by its own values to promote inner harmony and reduce inner turmoil, with a prioritization on individual experience.

Fi/Ne: Ne should introduce Fi to interesting new possibilities and insights, and enable the Fi to build a sense of individuality through exploration of ideas. Ne channels and finds unique and creative ways to express personal values. Ne should also help Fi find values shared among others and help make Fi less judgmental or rigid in its conclusions (shifting Fi away from a black and white view of ethics, by considering others’ experiences and ideas as equal to their own). Ne can help Fi realize that impersonal standards, behaviors, and rules are necessary to help others work together effectively. Ne can help Fi see each individual’s potential.

Unhealthy Fi/Ne: may become closed off to new possibilities, ideas, or knowledge that make Fi uncomfortable or violates a narrow set of beliefs. Can make the INFP pessimistic, indecisive, or not inclined to pursue self-betterment or correction of one’s flaws. Hyper-active Ne can make the Fi excessive in pursuing new ideas, possibilities, relationships, and projects without checking in with Fi to determine if they fit Fi’s values or beliefs, which makes their time-use ineffective, scattered, and meaningless in self-expression. Prone to immature bouts of individuality / a failure to understand the necessity of social bonds.

Fi/Se: Se should gather external data and expand the sense of self of the Fi, by exploring new experiences and finding adventurous ways of self-expression. Se can turn toward individual experiences / observation of values shared among individuals and communities or cultures, in order to counter-act Fi’s strong ethical judgments (Se can enable Fi to objectivity in assessing others). Se balances out Fi’s sense of ethical rigidity by expanding their experiences, and allowing Fi to find confidence in pursuing their goals. Se information-gathering can observe others’ success and enable Fi to feel more confident in their ability to succeed in the external world.

Unhealthy Fi/Se: closes itself off to new knowledge or experience that conflicts with its narrow beliefs or values or makes Fi uncomfortable. ISFPs like this can be impulsive, indecisive, or fail to take measurable action to bring their values into the world in healthy ways. Hyper-active Se pursues new experiences to excess to avoid personal boredom, often believing it needs no restrictions (thus ruining relationships / making impulsive decisions with unforeseen consequences, and neglecting their own emotional welfare). Prone to immature bouts of individuality / a failure to understand the necessity of social bonds.

Ti wants the freedom to figure out and develop internal logical systems with an emphasis on learning what most engages its interest.

Ti/Ne: Ne should introduce Ti to interesting possibilities, ideas, and concepts in the outer world to expand the knowledge of Ti into new areas. Ne can help Ti visualize and explore the possibilities of their engagement with others; how their decisions, beliefs, actions, and advice can impact others in the immediate future. Ne expands Ti’s narrow principles of logical precision by bringing balance and a constant source of ideas from the external world (thus helping Ti avoid getting stuck in a rut and superficial understanding). Ne should help Ti’s understand others’ perspectives, ideas, and beliefs have value / are equal to their own, as helping Ti form a greater concept of reality rather than treating others’ beliefs / systems / arguments as insensible or irrelevant.

Unhealthy Ti/Ne: can close Ti off to new knowledge or possibilities that threatens Ti’s formula of reality or judgments. This leads to pessimism, narrow or focused thoughts, and an inability to foster and expand knowledge bases or analyze and correct one’s mistakes and shortcomings. Hyper-active Ne can pursue new ideas, concepts, and principles that are irrational or do not help Ti structure its knowledge base, out of a lust for knowledge without restriction. These INTPs fail to prioritize and fall into meaningless behaviors. Prone to immature, superficial defiance of the external world.

Ti/Se: Se should turn Ti’s focus to the external world and in gathering external information, knowledge, and data to expand its personal knowledge banks and adapt to individual situations. Se objective observation can help Ti focus on, notice, and discern how their decisions, actions, and advice can impact other people in the shorter term. Se teaches Ti to adapt to the external world, and expand their personal knowledge through observation and new experiences. Se helps Ti form a more cohesive, broad understanding of how external systems and individuals work; through this, Ti can consider others’ opinions and beliefs as valuable, rather than dismissing them as irrational. Se helps Ti master physical skills and systems, and makes it more easily adjustable.

Unhealthy Ti/Se: Ti overrides Se and excludes any information, experience, or knowledge that contradicts its rigid logical principles, making the ISTP a narrow-minded individualist prone to detachment from the external world / other people. This ISTP does not focus on observation in order to find, analyze, and adjust one’s flaws toward a greater holistic self. Over-active Se pursues new experiences and knowledge to excess, without establishing personal boundaries or restrictions, leading to careless, reactive, over-indulgent sensory behaviors that undermine the ISTP’s job security and relationships. These ISTPs are prone to not foreseeing the negative consequences of their behavior. Prone to immature, superficial defiance of the external world.

Adapted from mbti-notes. Longer / more detailed explanations here.

- ENFP Mod