When Belle finds evidence that shows she was murdered, not ill, when she died she takes it upon herself to catch the killer herself. A few years later she finds herself as the newest CIA recruit, assigned to one of the most famous agents, Adam. A high profile thief turned agent when Adam was only 20 years old, he’s the best in the business. Except when it comes to working with people. He might be a genius when it comes to taking them out and predicting a suspect’s next move, but everyone knows he works alone. Adam is very firm about working alone, especially when there’s no one who wants to work with him anyway. But when Adam fails on an important issue due to his own emotions, the bosses decide to partner him up with Belle in hopes of creating a balanced team. Belle is pretty sure she wouldn’t call their team ‘balanced’. Belle works behind the scenes as Adam works out in the field, but their differences become clear when Adam doesn’t trust Belle and ends up nearly dead in an attempt to cover for Belle. Things change after Belle saves him. Adam and Belle finally learn to trust each other, and Adam even helps Belle in her mission to find her mother’s murderer.
Feautring Lumiere and Plumette as the CIA power couple, Cogsworth as the seasoned and strict but loveable agent, Mrs, Potts as the motherly receptionist who always has a cup of tea ready, Gaston as an ex-navy who seems to have it out for Adam, and Lefou as Gaston’s partner who is probably doing all of the work and taking none of the credit.
La nuit ça trahit. On a l'impression que le temps s'arrête, que l'on ne risque plus rien ou encore que nos paroles sont éphémères, alors on en profite. On en profite pour dire des choses qui nous sortiront plus de la bouche, que l'on pense à une seconde bien précise et plus la suivante. On dérape. On vide tout notre sac. On balance de tout; de belles paroles, de belles conneries, dirais-je. On se ment à soi, à l'autre en face. Mais c'est la nuit, quand le soleil se lèvera, qui s'en rappèlera? Putain, on gâche de si jolies poésies pour minuit auxquelles on repensera plus à midi.
Tu n'étais pas censée me balancer des belles promesses à la gueule, des mots doux remplit d'amour, me caresser tendrement, et me voler des baisers, si c'était pour partir ensuite, et me broyer davantage ; non, tu n'étais pas censée me faire croire à une putain de belle histoire, à notre putain de belle histoire, si c'était pour m'abandonner lâchement, et très violemment, car moi, aujourd'hui, je suis détruite, je suis vide d'espoir et d'envies ; je suis vide de vie, je suis vide de toi.
Secret Photo Filters When having your TPC photo taken in the photo booth, holding down either shoulder button will apply a special filter to your photograph!
L Button - Black and white
Neither - Color
R Button - Sepia tone
ATM Savings Rewards Save the following amounts of bells in the ATM (located in the post office) to have a gift mailed to you.
Box of Tissues - Achieve a balance of 100,000 bells
Letter Set - Achieve a balance of 500,000 bells
Piggy Bank - Achieve a balance of 1,000,000 bells
Aluminum briefcase - Achieve a balance of 5,000,000 bells
Post-office poster - Achieve a balance of 10,000,000 bells
Safe - Achieve a balance of 20,000,000 bells
Mailman’s Hat - Achieve a balance of 50,000,000 bells
ABD - Achieve a balance of 100,000,000 bells
Badges Occasionally, when you complete certain requirements, Phineas will arrive in your town to give you a badge for accomplishments in the game. These accomplishments range from the amount of Bells saved, to how often you catch bugs, fish and sea life. Badges appear as a section of your town ID card.
Amateur Turnip Trader - Earn 500,000 Bells worth of profit in Joan’s turnip trade.
Pro Turnip Trader - Earn 3,000,000 Bells worth of profit in Joan’s turnip trade.
Master Turnip Trader - Earn 10,000,000 Bells worth of profit in Joan’s turnip trade.
Avid Bell Saver - Deposit 1,000,000 or more Bells into your savings account.
Wealthy Bell Saver - Deposit 10,000,000 or more Bells into your savings account.
Tycoon Bell Saver - Deposit 100,000,000 or more Bells into your post office savings account.
Backyard Gardener - Plant over 100 trees and flowers from the state of seeds or saplings.
Village Gardener - Plant over 250 trees and flowers from the state of seeds or saplings.
Gardening Specialist - Plant over 500 trees from the state of seeds or saplings.
Balloon Hunter - Shoot down 30 or more balloons.
Balloon Buster - Shoot down 100 or more balloons.
Balloon Master - Shoot down 200 or more balloons.
Bronze Medalist - Earn 300 or more medals from the tropical island’s tour games.
Silver Medalist - Earn 1500 or more medals from the tropical island’s tour games.
Gold Medalist - Earn 5,000 or more medals from the tropical island’s tour games.
Heavy Sleeper - Visit Dream Suite 200 times or more.
Mr./Mrs. Sandman - Visit Dream Suite 500 times or more.
Fish Maniac - Catch 50% or more of the fish specimens.
Fish Encyclopedia - Catch 80% or more of the fish specimens.
Prof. of Ichthyology - Complete the fish encyclopedia.
Good Host/Hostess - Invite more than 50 other players to visit your town.
Great Host/Hostess - Invite more than 200 other players to visit your town.
Goodwill Ambassador - Invite more than 500 other players to visit your town.
Good Samaritan - Help your neighbors by performing 50 favors for them.
Great Samaritan - Help your neighbors by performing 100 favors for them.
Town Concierge - Help your neighbors by performing 300 favors for them.
Good Shopper - Purchase 500,000 Bells worth of items at Timmy & Tommy’s, Leif’s gardening store, Abel Sisters, Kicks, GracieGrace, Redd’s, or the Museum gift shop.
Expert Shopper - Purchase 2 million Bells worth of items at Timmy & Tommy’s, Leif’s gardening store, Abel Sisters, Kicks, GracieGrace, Redd’s, or the Museum gift shop.
Master Shopper - Purchase 5 million Bells worth of items at Timmy & Tommy’s, Leif’s gardening store, Abel Sisters, Kicks, GracieGrace, Redd’s, or the Museum gift shop.
Happy Homer Bronze - Earn 50,000 points or more from the Happy Home Academy (HHA).
Happy Homer Silver - Earn 100,000 points or more from the Happy Home Academy (HHA).
Happy Homer Gold Earn - 150,000 points or more from the Happy Home Academy (HHA).
Insect Maniac - Catch 50% or more of the insect specimens.
Insect Encyclopedia - Catch 80% or more of the insect specimens.
Insect Entomology - Complete the insect encyclopedia.
K.K. Slider Fan - Watch K.K. Slider perform at Club LOL on Saturday nights more than 20 times.
K.K. Slider Fanboy/Fangirl - Watch K.K. Slider perform at Club LOL on Saturday nights more than 50 times.
K.K. Slider Diehard - Watch K.K. Slider perform at Club LOL on Saturday nights more than 100 times.
Letter Writer - Mail 50 or more letters.
Letter Author - Mail 100 or more letters.
Postmaster - Mail 200 or more letters.
Neighborhood Traveler - Visit a different town over 100 times.
World Traveler - Visit a different town over 250 times.
Space Traveler - Visit a different town over 500 times.
Refurbishing Beginner - Refurbish 30 or more items at Re-Tail.
Refurbishing Expert - Refurbish 100 or more items at Re-Tail.
Refurbishing Master - Refurbish 200 or more items at Re-Tail.
Seafood Maniac - Catch 50% or more of the deap-sea specimens.
Seafood Encyclopedia - Catch 80% or more of the deep-sea specimens.
Prof. of Seafood - Complete the deep-sea encyclopedia.
Skilled Angler - Catch 500 or more fish.
Expert Angler - Catch 2,000 or more fish.
Master Angler - Catch 5,000 or more fish.
Skilled Bug Catcher - Catch 500 or more insects.
Master Bug Catcher - Catch 5,000 or more insects.
Expert Bug Catcher - Catch 2,000 or more insects.
Skilled Diver - Catch 100 or more sea creatures.
Pro Diver - Catch 200 or more sea creatures.
Dive Master - Catch 1,000 or more sea creatures.
Streetpass Beginner - Get tagged via Streetpass more than 100 times.
Streetpass Expert - Get tagged via Streetpass more than 300 times.
Streetpass Master - Get tagged via Streetpass more than 1000 times.
Village Leader - Exceed 200 hours of play time.
Village of Honor - Exceed 500 hours of play time.
Village Representative - Exceed 50 hours of play time.
Weed Hunter - Pull 500 or more weeds
Weed Buster - Pull 2,000 or more weeds.
Weed Menace - Pull 5,000 or more weeds.
Fortune Cookie Prizes Buy purchasing a Fortune Cookie from any of the Timmy and Tommy-owned stores, you can trade in a Lucky Ticket for any of the prizes below.
Fortune Cookie #01 Mushroom Mural
Fortune Cookie #02 Block Floor
Fortune Cookie #03 Hero’s Clothes
Fortune Cookie #04 Random Item
Fortune Cookie #05 Hero’s Pants
Fortune Cookie #06 Random Item
Fortune Cookie #07 Peach’s Parasol
Fortune Cookie #08 Hero’s Cap
Fortune Cookie #09 Majora’s Mask
Fortune Cookie #10 Samus Mask
Fortune Cookie #11 Midna’s Mask
Fortune Cookie #12 Toad Hat
Fortune Cookie #13 Red Pikmin
Fortune Cookie #14 Blue Pikmin
Fortune Cookie #15 Yellow Pikmin
Fortune Cookie #16 Random Item
Fortune Cookie #17 Block
Fortune Cookie #18 Coin
Fortune Cookie #19 Goal Pole
Fortune Cookie #20 Fire Flower
Fortune Cookie #21 Super Mushroom
Fortune Cookie #22 Green Shell
Fortune Cookie #23 Super Star
Fortune Cookie #24 1-Up Mushroom
Fortune Cookie #25 ? Block
Fortune Cookie #26 Pipe
Fortune Cookie #27 Fire Bar
Fortune Cookie #28 Bill Blaster
Fortune Cookie #29 Yoshi’s Egg
Fortune Cookie #30 Random Item
Fortune Cookie #31 Triple Red Shells
Fortune Cookie #32 Kart
Fortune Cookie #33 Pikmin
Fortune Cookie #34 Blue Falcon
Fortune Cookie #35 Master Sword
Fortune Cookie #36 Arwing
Fortune Cookie #37 Triforce
Fortune Cookie #38 Random Item
Fortune Cookie #39 S.S. Dolphin
Fortune Cookie #40 Virtual Boy
Fortune Cookie #41 Wii Balance Board
Fortune Cookie #42 Varia Suit Pants
Fortune Cookie #43 Varia Suit Shoes
Fortune Cookie #44 Bad Bro’s Stache
Fortune Cookie #45 Big Bro’s Mustache
Fortune Cookie #46 Varia Suit
Fortune Cookie #47 Metroid
Fortune Cookie #48 Triple Bananas
Fortune Cookie #49 Hero’s Boots
Fortune Cookie #50 Fi Mask
Having the opposite gender’s hairstyles
After getting 15 haircuts on your gender, Harriett will offer to let you get the male hairstyles if you’re female and female hairstyles if you’re male.
HHA Prizes Prizes are dependent on which mode you are playing under. Prizes for the theme challenge cannot be earned while under the standard mode and vice-versa. Speak to Lyle about changing to and from the theme challenge.
HHA tee - Get a score of 10,000
HHA Pennant - Get a score of 20,000
HHA Jacket - Get a score 30,000
Silver HHA Plaque - Get a score of 50,000
Gold HHA Plaque - Get a score of 70,000
Silver HHA Trophy - Get a score of 90,000
Gold HHA Trophy - Get a score 100,000
Gold House Model - Get a score 150,000
Golden Roof - Get a score 300,000 (theme challenge)
Golden Exterior - Get a score 500,000 (theme challenge)
Golden Door - Get a score 700,000 (theme challenge)
Golden Fence - Get a score 900,000 (theme challenge)
Golden Mailbox - Get a score 1,100,000 (theme challenge)
Better Tools These are tools in the game that you unlock.
Silver Axe - Purchase from the island shop for 8 medals. Golden Axe - Talk to Leif the sloth after purchasing at least 50 tree saplings from the gardening shop.
Silver Fishing Rod - Purchase from the museum’s second floor extension after donating at least 30 fish. Golden Fishing Rod - Talk to the fishing tournament host after catching every fish in the game.
Silver Net - Purchase from the museum’s second floor extension after donating at least 30 bugs. Golden Net - Talk to the bug catching tournament host after catching every bug in the game.
Silver Shovel - Purchase from the museum’s second floor extension after donating at least 15 fossils. Golden Shovel - Talk to Leif the sloth after purchasing at least 50 fertilizers from the gardening shop.
Silver Slingshot - Shoot down the present with 2 silver balloons attached to it. Golden Slingshot - Shoot down the present with 3 gold balloons attached to it.
Silver Watering Can - Talk to Leif the sloth after purchasing at least 50 flower seeds from the gardening shop. Golden Watering Can - Talk to Isabelle after maintaining 15 days of perfect environmental conditions.
Nookling Store Upgrades
T&T Mart - 10 days after your town is open and the you have spent at least 12,000 bells in Nookling Junction. You must have moved out of a tent
Super T&T - T&T Mart must have been open for 10 days, and you must have spent 25,000 bells there. Also the Gardening Store must have been open for 10 days.
T.I.Y - You must have spent 50,000 bells at Super T&T and it must have been open for 21 days.
T&T Emporium - You must have spent 100,000 bells at T.I.Y and completed 4 Gracie Fashion Checks at Satisfactory level, and T.I.Y must have been open for 30 days.
Unlockable Locations Most, if not all of these require it being 10 days past the start of the game, and most will all be available in the public works list.
Club LOL - Have Nookling Junction upgrade for the first time, give Dr. Shrunk permission when he visits your house, and obtain signatures from other villagers.
Dream Suite- Revealed 7 days after game start. Talk to Isabelle when she is sleeping. Dream Suite will be added to the public works list.
Fortune Teller Shop - Have your fortune read (which happens whenever Katrina visits your town) 20 times. Then speak to her and the shop will be added to the works list.
Garden Center - Pull 30 weeds, plant 30 flowers or trees, OR water 30 plants.
Kicks - Spend at least 8000 bells in the Able Sisters’ shop.
Museum Shop - Donate at least 20 items (at least one from each category) to the museum, and talk to Blathers daily; the shop will become a works project.
QR Machine - Talk to Sable (in the Able Sisters store; the one sewing machine)for 10 days straight and on the 11th day it will be added to the back of the store.
Reset Center - Turn off your 3DS without saving, and when you start up your town, Mr Resetti will say that the Reset Centre closed, then its a works project.
Shampoodle - Spend at least 10,000 bells in Able Sisters’ or Kicks. It must be at least 10 days since Kicks was built.
The Island Resort - Start up the game after finishing your upgrade to a house. Tortimer will greet you at the start up; meet him at the docks. You can go one day later.
The Roost Café - Donate 50 items to the Museum, and have the Museum Shop already unlocked. Talk to Blathers 7 days after the Museum Shop’s opening.
Magic Rocks Like in the previous Animal Crossing games, there is a rock in each town that, if you hit it with a shovel or axe, gives out money. It only does this once per day, of course, but you can get up to 16,000 bells if you hit it enough. Every day there will be an extra rock in your town. Hit it with a shovel and it will break and reveal a different mineral. You can take these to Cyrus (once he wakes up) and use them as an additional way to make your furniture different. Or you can just sell them. Once you have the silver shovel, you have a chance of making gems come out of the money rock instead of bells. Also, you can take 3 gold gems to Cyrus and he’ll make you a random piece of a special gold furniture set.
View town’s history If you sit on the ledge at your mayor planted tree after it has grown for a month and wait a few seconds, credits will roll by showing your town history.
Avoid Bee Stings Easily To easily avoid being stung by a bee, simply press ‘Start’ and select 'Save and Continue.’ This will refresh the environment and cancel the flying bees, avoiding the need to run into a building or to try and catch them. The beehive will still be on the ground after the save completes.
Avoid Triggering Beehives in Trees To shake trees for money and furniture safely without fear of getting attacked by bees, go to the Train Station and open your train gate to visitors. Beehives will not spawn when your train gate is open.
Whenever the time on the clock ends in 4 (i.e. 12:34 or 8:54), a balloon may appear on one of the sides your town. This means you can get up to 6 balloon presents an hour. You must be outside for the balloon to appear.
Change the Club LOL Gyroids If you go into Club LOL during the morning or afternoon before the show you can walk up on the stage. If you click A on one of the Gyroids you can choose to swap it with one in your inventory. This can give a new back beat to some of KK’s songs while he is DJing or playing guitar!
Cliff Diving It’s possible to perform cliff dives straight from your town and into the ocean. Look carefully for a section of the cliff that doesn’t have any beach area beneath it. Stand near the edge, equip the Wet Suit, and press the A button. Your character will jump off the cliff and land in the water below.
Bug/Fish Catching When hunting for a certain type of catch, such as sharks or palm tree bugs, this trick will help. Search the area where you are looking for the creature, and if it isn’t there hit start and save, but continue playing. This will reset the bug and fish spawns in your game, and it only takes a few seconds.
Extra Storage Whenever you’re full of items in your inventory, you can store your items inside letters, preventing you from having to come back to get whatever you missed. This gives you 10 extra item spaces, handy for selling your bug/fish load from the island.
Hit Balloon Presents with Net If ballooned presents come from the coastal side of town, go to the cliff the rest of town is on. Before the balloon reaches the cliff, hit it with your net. Also, if the present comes from the other side of the town, as the balloon reaches the cliff it will lower allowing you to hit as well.
Skip Kapp'n’s Song While traveling to or from the Tropical Resort, while Kapp'n is singing tap the the B button rapidly. He’ll suddenly stop singing and say a few things and then drop you off. This saves a lot of time.
BELLARKE ANGSTY EXES MAYBE THROUGH SOME JEALOUSY IN THERE AND SOME SMUT TOO IF YA LOVE ME
A|N: …… there’s a little smut in here cos I love hailee I can’t help it
Three months after, and Bellamy’s still finding traces of her in his apartment.
He tells her as much when she barrels through the door, sliding the offending item across the table with enough force for it to land heavily on the ground.
“Whoops,” he goes, entirely unconvincing in its sincerity. “My bad.”
Casting a pointed glare over at him, Clarke drops into a crouch to grab at it, dusting it off carefully with her palm. “This isn’t even mine,” she huffs, slamming it back on the table. “Does it look like I read The Aeneid?”
“It is yours,” he snaps, crossing the room towards her so he could wave it in her face obnoxiously. A bad move on his part, considering how it brings him close enough to notice the mole above her lip that used to drive him crazy; close enough to notice how she still smelled faintly of vanilla. “I bought you a copy after I got sick of you stealing my shit all the time.”
That pulls a scoff out of her, the sound derisive. “You’re one to talk considering you’re still holding my Jimi Hendrix CD hostage.”
“Yeah, no way. You couldn’t pay me enough to listen to the crap you like.” He declares, folding his arms across his chest. “Sorry, Princess. Better luck elsewhere.”
Her gaze snaps up to his face at that, flushing slightly, and he tries not to appear too gratified that he basically just caught her checking out his arms.
“Emma and the heroes never help Belle, Emma is a terrible friend to Belle.” I keep seeing variations of this, but like… when was the last time Belle asked Emma for help, or let her know she needed help? Not in the Underworld. As far as I can recall, Belle went to Zelena for help. Not Emma.
Belle asked for the heroes’ help when Rumple was dying because of the darkness in his heart. And what did they do? They helped. They took it out of him. Which ultimately resulted in Emma taking on the Dark One curse herself, to save everyone else from its effects. All of that stemmed from the fact that they took the Dark One out of Rumple, to help him, at Belle’s request. And yes, it all went very wrong and bad things happened, but the fact remains that if it weren’t for the heroes, Rumple would be dead. He’d have died back in season 4, end of story. If it weren’t for the need to save Rumple’s life, Emma (and by extension Hook) would never have become the Dark One.
Not to mention - why does Belle ever need help? With her baby, with Rumple, with anything ever? Trace it back, and it’s basically always because of Rumple. His deals. His lies. His mistakes.
But no, it’s not Rumple’s fault. It’s not Rumple who’s terrible. It’s Emma’s fault for not fixing everything he broke, because why blame the man when you can find a woman to blame instead, right? Hmmm.
Of course it doesn’t all balance out perfectly. Belle stood by and did nothing while Emma was dying behind the ice wall. Dark!Emma threatened Belle. The heroes were willing to sacrifice Rumple to save the town; Rumple was willing to sacrifice the town to save himself. Hook threatened and shot Belle; Hook saved Belle’s life and protected her, several times. But overall, to act like Emma & Co have never done anything for Belle is just not consistent with canon. They’re friends. They’ve had a rough history, but honestly, all of these characters do. It’s part of the journey.
Belle Epoque symbolist pendant by Antoine Bricteux. Gold Enamel Diamond Pearl. France circa 1900
…Amulet pendant, abundant with symbols for health & luck, particularly for a new mother & child.
Two herons, signifying good fortune, encompass lotus flowers floating beneath a brilliant sunrise. The lotus has ancient associations with the origins of life, & dawn is also the triumph of new life after the dark of night. Pearls represent the female principle of life, & diamonds eternal love. The four knots in the chain are the four winds, symbolising eternal life & the balance of nature