Hello! My dad's church is trying to make their space more accessible to disabled people, including autistic people. Do you have any thoughts on how they could do this, or where they could find resources to do this?
There are lots of resources out there about how to make spaces more accessible.
Since you are talking about a church, I do want to mention that some denominations have national level work groups who have developed guides to improve access within member’s faith communities. (Additionally if your dad’s hasn’t, it might be a good thing to push for.) I would check first- some of them might include how expanding accessibility ties into the principles of your faith. (This doesn’t just apply to Christian groups, by the way!) You can also have him look up the work of Ginny Thornburgh, who has worked on access and faith.
One thing that occurs to me is to make sure that the sound system is able to hook into AAC devices if you ever have events/services that have lay speakers. Usually a standard headphone jack compatibility will help, but if you have any AAC users check with them and make sure that you run a tech-rehearsal for your events.
There are a lot of event-specific guides that might still have some good tips and suggestions. I’m not saying that any of them are perfect, but you should be able to pull from them for ideas. Autreat’s Policies | ASAN Gala 2013 interaction badges instructions (I’m checking if we can get this in a more easily usable format)
Some groups are looking at accessibility in different contexts. I mentioned above that different faith groups and denominations might have some suggestions but there are other places to look too. Composing Access from the Committee on Disability Issues in College Composition and the Computers and Composition Digital Press
Steve the Gamer and his ‘character’, Allmost, are finished. Allmost was a very comical chaotic-neutral wizard character of mine for years. I decided to make a 'gamer’ convention attendant, with a sort of classic con attendee set of belongings. Steve’s con badge says that he is from Brooklyn, NY, making a nice reference to Steve Rogers. His badge is a reproduction of the 2013 DragonCon badge. His clothing was all custom drafted for his size by me. He has a custom t-shirt that I made with iron-on printer paper, and jeans with little functional pockets, and lace-up high-tops. I made his canvas backpack with functioning pocket and zipper as well, added the tiny zipper pull, and used some heroclix to make him some collectibles that he purchased in the dealer room. Using tiny images in the Marvel Previews magazine, I was able to create super tiny little comic books also, and he has a character sheet FOR the wizard, all in a tiny scale.
His character, Allmost, (Vince is his mold), has a lot of subtle details and game references. His 'tattoos’ are all nordic runes. They say his name and title…and then all the spells he has 'memorized’. The player knows that the wizard character can only memorize certain spells per day, and so this is a reflection of that. The other tattoos are other symbols that I made up for the character as his various marks on things. He is also carrying rope, because that is the #1 item in any adventurer’s pack. He has some potions of healing, and a few daggers. His robe is gray, meaning that it is a Neutral Robe of the Archmagi. His skullcap hat has the word 'Teleportation’ on it, so it is a helm of Teleportation. He is also carrying his own spellbook, which is removable and functional. He has a leather backpack for supplies, and enough room at the top for scrolls to stick out.
These are the last two dolls I needed to finish for the art show, so now I’m set!