back and deadlier than ever

Isaac Clarke

Can I just talk about Isaac for a second? I’ve already mentioned him in a past post of mine but for real, this guy is an unstoppable bad-ass.

Firstly, his will to survive is insane. How come, in this whole mess of necromorphs (Dead space 1, 2, and 3) he somehow trudges on. How come, where so many have fallen, Isaac survives every encounter with these beasts. It’s amazing that in these sprawling settings where screams of the dead and dying echo through the halls and corridors, Isaac is somewhere in the thick of all of it, creeping along his nav-point to his next objective.

Like, lets forget you’re controlling Isaac for a second. Assume we aren’t even there moving the analog stick.

Isaac, after life-threatening events and deadly situations merely rises from the gore and viscera, reloads and continues along his path. We as mere spectators are terrified after thirty minutes of gameplay. We have the luxury of shutting off the console and playing tomorrow.

Playing.

For Isaac, there are no save points. No snack breaks. No naps. In fact, I’m pretty sure Isaac never eats, sleeps, or goes to the bathroom for the entire duration of the first two games. This is a constant hell he is put through where death is a reality, and any vent or hole could house his killer. Yet time and time again the world puts him down and he stands back up taller and deadlier than ever before.

Like, the most important thing about Isaac is that he isn’t a special commando soldier sent into the fight to kick some alien ass. Isaac is just a man. Just an engineer sent to repair a ship and maybe even see his girlfriend if he has the time. He doesn’t have high tech military weapons. He has power tools. So here we have a deranged man running around with power tools slowly going insane like any normal person would in a situation like this.

That’s another thing I love about this guy. He is a normal human being that just got thrown into this and came out completely wrecked. He is a believable character. He didn’t leave the Ishimura with women around his waist and a cigar in his mouth ready to pop the bubbly.

Earth Gov found him crazy, disheveled, and muttering to himself in a bloody executive shuttle floating in deep space not far from Aegis IIV. He was deeply traumatized from what he saw and had to do on that god-forsaken ship. In fact, at the beginning of the third game, Isaac isn’t living the high life with a good job.

He lives on a back water colony in a shitty apartment with the rent overdue.

He’s such a real character that it blows other game’s personas out of the water. He’s been through so much and come out so bad mentally and physically, but he doesn’t let it make him a bad person.

And I freaking love him for that.

Review: W.M.D.: Weapons of Mutant Destruction #1

W.M.D.: Weapons of Mutant Destruction #1 has Weapon X back in a deadly way #comics

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THE WEAPON X PROGRAM IS BACK! For years, the Weapon X Program has engineered the deadliest mutant killers on planet Earth, until they mysteriously vanished. Now, the Weapon X program is back, and it’s deadlier than ever, and it isn’t to use mutants for their lethal ends. Under the leadership of its mysterious new director, Weapon X has a new mission – ERADICATE ALL MUTANTS! And they’re starting…

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